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En_Bom and En_Bombf (#264)
* data migrated * progress * progress * enbom ok * cleanup * progress * still have stack issues * bombf done * done i think * review comments 1 * add type enums * move enums and use -1 * remove unwanted file
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29 changed files with 853 additions and 1899 deletions
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@ -836,6 +836,7 @@ void Collider_CylinderUpdate(Actor* actor, ColliderCylinder* collider);
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void func_80062718(ColliderCylinder* collider, Vec3s* pos);
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// ? func_80062734(?);
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void func_800627A0(ColliderTris* collider, s32 index, Vec3f* a, Vec3f* b, Vec3f* c);
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void func_800628A4(s32 arg0, ColliderJntSph* collider);
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void func_80062A28(GlobalContext*, Vec3f*);
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void func_80062B80(GlobalContext*, Vec3f*);
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void func_80062CD4(GlobalContext* globalCtx, Vec3f* v);
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@ -1100,6 +1101,7 @@ void func_8008ECAC(GlobalContext*, Player* player);
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void func_8008EDF0(Player*);
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// ? func_8008EE08(?);
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s32 func_8008EF44(GlobalContext*, s32);
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s32 func_8008EF5C(GlobalContext* globalCtx, Vec3f* pos, f32 radius, f32 arg3);
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// ? func_8008F034(?);
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u8 func_8008F080(GlobalContext*);
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Player* func_8008F08C(GlobalContext*);
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