From 151d4bee13548fa96a8e64ca05dee1d94082c37b Mon Sep 17 00:00:00 2001 From: feacur Date: Wed, 6 Nov 2024 22:25:45 +0100 Subject: [PATCH] Document `func_80AAB158` new name: `EnMd_UpdateTalking` --- src/overlays/actors/ovl_En_Md/z_en_md.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/overlays/actors/ovl_En_Md/z_en_md.c b/src/overlays/actors/ovl_En_Md/z_en_md.c index 5ff4950f2c..547adf9e1c 100644 --- a/src/overlays/actors/ovl_En_Md/z_en_md.c +++ b/src/overlays/actors/ovl_En_Md/z_en_md.c @@ -552,7 +552,7 @@ void EnMd_UpdateEyes(EnMd* this) { } } -void func_80AAB158(EnMd* this, PlayState* play) { +void EnMd_UpdateTalking(EnMd* this, PlayState* play) { Player* player = GET_PLAYER(play); s16 absYawDiff; s16 trackingMode; @@ -845,7 +845,7 @@ void EnMd_Update(Actor* thisx, PlayState* play) { EnMd_UpdateEyes(this); func_80AAB5A4(this, play); Actor_MoveXZGravity(&this->actor); - func_80AAB158(this, play); + EnMd_UpdateTalking(this, play); Actor_UpdateBgCheckInfo(play, &this->actor, 0.0f, 0.0f, 0.0f, UPDBGCHECKINFO_FLAG_2); this->actionFunc(this, play); }