mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-12 10:54:44 +00:00
Documentation pass on scene/room commands (#1226)
* Rename handler functions
* Rename cmd_id enum names for consistency
* `char` -> `s8` for explicit padding in cmd structs
* `Room.unk03/03` -> `behaviorType2/1`
* `UNK_PTR` -> `void*`
* `showInvisActors` -> `lensActorsMode` + enum
* Add `ROOM_BEHAVIOR_TYPE1/2_` enums
* "mesh" -> "mesh header"
* `Polygon polygon` -> `PolygonBase base` (for now...)
* Misc cleanup
* "lens actors mode" -> "lens actor mode"
* Revert "`char` -> `s8` for explicit padding in cmd structs"
This reverts commit 59b9295828
.
* `LENS_ACTOR_MODE_` -> `LENS_MODE_HIDE/SHOW_ACTORS`
This commit is contained in:
parent
4f0018bf36
commit
154f44b6da
14 changed files with 144 additions and 124 deletions
|
@ -474,7 +474,7 @@ void Player_SetBootData(GlobalContext* globalCtx, Player* this) {
|
|||
IREG(69) = bootRegs[15];
|
||||
MREG(95) = bootRegs[16];
|
||||
|
||||
if (globalCtx->roomCtx.curRoom.unk_03 == 2) {
|
||||
if (globalCtx->roomCtx.curRoom.behaviorType1 == ROOM_BEHAVIOR_TYPE1_2) {
|
||||
REG(45) = 500;
|
||||
}
|
||||
}
|
||||
|
@ -775,7 +775,7 @@ s32 func_8008F2F8(GlobalContext* globalCtx) {
|
|||
TextTriggerEntry* triggerEntry;
|
||||
s32 var;
|
||||
|
||||
if (globalCtx->roomCtx.curRoom.unk_02 == 3) { // Room is hot
|
||||
if (globalCtx->roomCtx.curRoom.behaviorType2 == ROOM_BEHAVIOR_TYPE2_3) { // Room is hot
|
||||
var = 0;
|
||||
} else if ((this->unk_840 > 80) &&
|
||||
((this->currentBoots == PLAYER_BOOTS_IRON) || (this->unk_840 >= 300))) { // Deep underwater
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue