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Remove InitVars declarations from actor headers (#939)

* Remove InitVars declarations from actor headers

* Remove unused files in ovl_En_Ms
This commit is contained in:
Roman971 2021-09-01 21:03:52 +02:00 committed by GitHub
parent 89634377c6
commit 15c3a5eb91
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
422 changed files with 0 additions and 851 deletions

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@ -20,6 +20,4 @@ typedef struct ArmsHook {
/* 0x0214 */ ArmsHookActionFunc actionFunc;
} ArmsHook; // size = 0x0218
extern const ActorInit Arms_Hook_InitVars;
#endif

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@ -19,6 +19,4 @@ typedef struct ArrowFire {
/* 0x0168 */ u8 alpha;
} ArrowFire; // size = 0x016C
extern const ActorInit Arrow_Fire_InitVars;
#endif

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@ -19,6 +19,4 @@ typedef struct ArrowIce {
/* 0x0168 */ ArrowIceActionFunc actionFunc;
} ArrowIce; // size = 0x016C
extern const ActorInit Arrow_Ice_InitVars;
#endif

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@ -19,6 +19,4 @@ typedef struct ArrowLight {
/* 0x0168 */ ArrowLightActionFunc actionFunc;
} ArrowLight; // size = 0x016C
extern const ActorInit Arrow_Light_InitVars;
#endif

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@ -17,6 +17,4 @@ typedef struct BgBdanObjects {
/* 0x01B8 */ s32 cameraSetting;
} BgBdanObjects; // size = 0x01BC
extern const ActorInit Bg_Bdan_Objects_InitVars;
#endif

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@ -33,6 +33,4 @@ typedef struct BgBdanSwitch {
/* 0x01DD */ char unk_1DD[0x3];
} BgBdanSwitch; // size = 0x01E0
extern const ActorInit Bg_Bdan_Switch_InitVars;
#endif

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@ -15,6 +15,4 @@ typedef struct BgBomGuard {
/* 0x016C */ Vec3f unk_16C;
} BgBomGuard; // size = 0x0178
extern const ActorInit Bg_Bom_Guard_InitVars;
#endif

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@ -19,6 +19,4 @@ typedef struct BgBombwall {
/* 0x02A3 */ u8 unk_2A3;
} BgBombwall; // size = 0x02A4
extern const ActorInit Bg_Bombwall_InitVars;
#endif

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@ -19,6 +19,4 @@ typedef struct BgBowlWall {
/* 0x0184 */ EnBomBowlMan* chuGirl;
} BgBowlWall; // size = 0x0188
extern const ActorInit Bg_Bowl_Wall_InitVars;
#endif

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@ -24,6 +24,4 @@ typedef enum {
/* 3 */ BWALL_KD_LAVA_COVER // Spawned after the KD fight in order to cover the lava floor to disable damage
} BombableWallType;
extern const ActorInit Bg_Breakwall_InitVars;
#endif

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@ -17,6 +17,4 @@ typedef struct BgDdanJd {
/* 0x016C */ f32 targetY;
} BgDdanJd; // size = 0x0170
extern const ActorInit Bg_Ddan_Jd_InitVars;
#endif

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@ -17,6 +17,4 @@ typedef struct BgDdanKd {
/* 0x01C4 */ BgDdanKdActionFunc actionFunc;
} BgDdanKd; // size = 0x01C8
extern const ActorInit Bg_Ddan_Kd_InitVars;
#endif

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@ -15,6 +15,4 @@ typedef struct BgDodoago {
/* 0x024C */ BgDodoagoActionFunc actionFunc;
} BgDodoago; // size = 0x0250
extern const ActorInit Bg_Dodoago_InitVars;
#endif

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@ -70,6 +70,4 @@ typedef struct BgDyYoseizo {
/* 0x0394 */ BgDyYoseizoParticle particles[200];
} BgDyYoseizo; // size = 0x38B4
extern const ActorInit Bg_Dy_Yoseizo_InitVars;
#endif

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@ -32,6 +32,4 @@ typedef struct BgGanonOtyuka {
/* 0x0188 */ f32 flashEnvColorB;
} BgGanonOtyuka; // size = 0x018C
extern const ActorInit Bg_Ganon_Otyuka_InitVars;
#endif

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@ -16,6 +16,4 @@ typedef struct BgGateShutter {
/* 0x0178 */ s16 unk_178;
} BgGateShutter; // size = 0x017C
extern const ActorInit Bg_Gate_Shutter_InitVars;
#endif

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@ -13,6 +13,4 @@ typedef struct BgGjyoBridge {
/* 0x0164 */ BgGjyoBridgeActionFunc actionFunc;
} BgGjyoBridge; // size = 0x0168
extern const ActorInit Bg_Gjyo_Bridge_InitVars;
#endif

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@ -29,6 +29,4 @@ typedef enum {
and the timer sets flag N if either timer is above 64 frames. */
} DarkmeiroType;
extern const ActorInit Bg_Gnd_Darkmeiro_InitVars;
#endif

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@ -15,6 +15,4 @@ typedef struct BgGndFiremeiro {
/* 0x0174 */ BgGndFiremeiroActionFunc actionFunc;
} BgGndFiremeiro; // size = 0x0178
extern const ActorInit Bg_Gnd_Firemeiro_InitVars;
#endif

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@ -14,6 +14,4 @@ typedef struct BgGndIceblock {
/* 0x0168 */ Vec3f targetPos;
} BgGndIceblock; // size = 0x0174
extern const ActorInit Bg_Gnd_Iceblock_InitVars;
#endif

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@ -10,6 +10,4 @@ typedef struct BgGndNisekabe {
/* 0x0000 */ Actor actor;
} BgGndNisekabe; // size = 0x014C
extern const ActorInit Bg_Gnd_Nisekabe_InitVars;
#endif

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@ -15,6 +15,4 @@ typedef struct BgGndSoulmeiro {
/* 0x019C */ BgGndSoulmeiroActionFunc actionFunc;
} BgGndSoulmeiro; // size = 0x01A0
extern const ActorInit Bg_Gnd_Soulmeiro_InitVars;
#endif

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@ -13,6 +13,4 @@ typedef struct BgHaka {
/* 0x0164 */ BgHakaActionFunc actionFunc;
} BgHaka; // size = 0x0168
extern const ActorInit Bg_Haka_InitVars;
#endif

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@ -26,6 +26,4 @@ typedef enum {
BGHAKAGATE_SKULL
} BgHakaGateType;
extern const ActorInit Bg_Haka_Gate_InitVars;
#endif

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@ -15,6 +15,4 @@ typedef struct BgHakaHuta {
/* 0x016A */ s16 unk_16A;
} BgHakaHuta; // size = 0x016C
extern const ActorInit Bg_Haka_Huta_InitVars;
#endif

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@ -16,6 +16,4 @@ typedef struct BgHakaMegane {
/* 0x016A */ char unk_16A[0x2];
} BgHakaMegane; // size = 0x016C
extern const ActorInit Bg_Haka_Megane_InitVars;
#endif

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@ -15,6 +15,4 @@ typedef struct BgHakaMeganeBG {
/* 0x016A */ s16 unk_16A;
} BgHakaMeganeBG; // size = 0x016C
extern const ActorInit Bg_Haka_Meganebg_InitVars;
#endif

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@ -20,6 +20,4 @@ typedef struct BgHakaSgami {
/* 0x01C8 */ ColliderTrisElement colliderScytheItems[4];
} BgHakaSgami; // size = 0x0338
extern const ActorInit Bg_Haka_Sgami_InitVars;
#endif

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@ -17,6 +17,4 @@ typedef struct BgHakaShip {
/* 0x016C */ Vec3f bellSoundPos;
} BgHakaShip; // size = 0x0178
extern const ActorInit Bg_Haka_Ship_InitVars;
#endif

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@ -29,6 +29,4 @@ typedef struct BgHakaTrap {
/* 0x01E4 */ ColliderTrisElement colliderSpikesItem[2];
} BgHakaTrap; // size = 0x029C
extern const ActorInit Bg_Haka_Trap_InitVars;
#endif

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@ -17,6 +17,4 @@ typedef struct BgHakaTubo {
/* 0x01B8 */ ColliderCylinder flamesCollider;
} BgHakaTubo; // size = 0x0204
extern const ActorInit Bg_Haka_Tubo_InitVars;
#endif

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@ -14,6 +14,4 @@ typedef struct BgHakaWater {
/* 0x0150 */ u8 isLowered;
} BgHakaWater; // size = 0x0154
extern const ActorInit Bg_Haka_Water_InitVars;
#endif

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@ -17,6 +17,4 @@ typedef struct BgHakaZou {
/* 0x016C */ ColliderCylinder collider;
} BgHakaZou; // size = 0x01B8
extern const ActorInit Bg_Haka_Zou_InitVars;
#endif

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@ -24,6 +24,4 @@ typedef enum {
/* 0x04 */ HEAVYBLOCK_UNBREAKABLE_OUTSIDE_CASTLE
} HeavyBlockType;
extern const ActorInit Bg_Heavy_Block_InitVars;
#endif

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@ -20,6 +20,4 @@ typedef struct BgHidanCurtain {
/* 0x0158 */ ColliderCylinder collider;
} BgHidanCurtain; // size = 0x01A4
extern const ActorInit Bg_Hidan_Curtain_InitVars;
#endif

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@ -16,6 +16,4 @@ typedef struct BgHidanDalm {
/* 0x018C */ ColliderTrisElement colliderItems[4];
} BgHidanDalm; // size = 0x02FC
extern const ActorInit Bg_Hidan_Dalm_InitVars;
#endif

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@ -15,6 +15,4 @@ typedef struct BgHidanFslift {
/* 0x016A */ s16 unk_16A;
} BgHidanFslift; // size = 0x016C
extern const ActorInit Bg_Hidan_Fslift_InitVars;
#endif

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@ -17,6 +17,4 @@ typedef struct BgHidanFwbig {
/* 0x0154 */ ColliderCylinder collider;
} BgHidanFwbig; // size = 0x01A0
extern const ActorInit Bg_Hidan_Fwbig_InitVars;
#endif

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@ -17,6 +17,4 @@ typedef struct BgHidanHamstep {
/* 0x0244 */ s32 unk_244;
} BgHidanHamstep; // size = 0x0248
extern const ActorInit Bg_Hidan_Hamstep_InitVars;
#endif

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@ -17,6 +17,4 @@ typedef struct BgHidanHrock {
/* 0x018C */ ColliderTrisElement colliderItems[2];
} BgHidanHrock; // size = 0x0244
extern const ActorInit Bg_Hidan_Hrock_InitVars;
#endif

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@ -14,6 +14,4 @@ typedef struct BgHidanKousi {
/* 0x0168 */ s16 unk_168;
} BgHidanKousi; // size = 0x016C
extern const ActorInit Bg_Hidan_Kousi_InitVars;
#endif

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@ -12,6 +12,4 @@ typedef struct BgHidanKowarerukabe {
/* 0x0184 */ ColliderJntSphElement colliderItems[1];
} BgHidanKowarerukabe; // size = 0x01C4
extern const ActorInit Bg_Hidan_Kowarerukabe_InitVars;
#endif

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@ -19,6 +19,4 @@ typedef struct BgHidanRock {
/* 0x017C */ ColliderCylinder collider;
} BgHidanRock; // size = 0x01C8
extern const ActorInit Bg_Hidan_Rock_InitVars;
#endif

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@ -14,6 +14,4 @@ typedef struct BgHidanRsekizou {
/* 0x0188 */ ColliderJntSphElement colliderItems[6];
} BgHidanRsekizou; // size = 0x0308
extern const ActorInit Bg_Hidan_Rsekizou_InitVars;
#endif

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@ -11,6 +11,4 @@ typedef struct BgHidanSekizou {
/* 0x014C */ char unk_14C[0x1C8];
} BgHidanSekizou; // size = 0x0314
extern const ActorInit Bg_Hidan_Sekizou_InitVars;
#endif

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@ -16,6 +16,4 @@ typedef struct BgHidanSima {
/* 0x018C */ ColliderJntSphElement elements[2];
} BgHidanSima; // size = 0x020C
extern const ActorInit Bg_Hidan_Sima_InitVars;
#endif

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@ -15,6 +15,4 @@ typedef struct BgHidanSyoku {
/* 0x016A */ s16 timer;
} BgHidanSyoku; // size = 0x016C
extern const ActorInit Bg_Hidan_Syoku_InitVars;
#endif

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@ -14,6 +14,4 @@ typedef struct BgIceObjects {
/* 0x0168 */ Vec3f targetPos;
} BgIceObjects; // size = 0x0174
extern const ActorInit Bg_Ice_Objects_InitVars;
#endif

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@ -16,6 +16,4 @@ typedef struct BgIceShelter {
/* 0x0200 */ s16 alpha;
} BgIceShelter; // size = 0x0204
extern const ActorInit Bg_Ice_Shelter_InitVars;
#endif

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@ -13,6 +13,4 @@ typedef struct BgIceShutter {
/* 0x0164 */ BgIceShutterActionFunc actionFunc;
} BgIceShutter; // size = 0x0168
extern const ActorInit Bg_Ice_Shutter_InitVars;
#endif

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@ -21,6 +21,4 @@ typedef struct BgIceTurara {
/* 0x016C */ ColliderCylinder collider;
} BgIceTurara; // size = 0x01B8
extern const ActorInit Bg_Ice_Turara_InitVars;
#endif

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@ -13,6 +13,4 @@ typedef struct BgInGate {
/* 0x0164 */ BgInGateActionFunc actionFunc;
} BgInGate; // size = 0x0168
extern const ActorInit Bg_Ingate_InitVars;
#endif

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@ -18,6 +18,4 @@ typedef struct BgJya1flift {
/* 0x01B8 */ u8 isLinkRiding;
} BgJya1flift; // size = 0x01BC
extern const ActorInit Bg_Jya_1flift_InitVars;
#endif

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@ -13,6 +13,4 @@ typedef struct BgJyaAmishutter {
/* 0x0164 */ BgJyaAmishutterActionFunc actionFunc;
} BgJyaAmishutter; // size = 0x0168
extern const ActorInit Bg_Jya_Amishutter_InitVars;
#endif

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@ -29,6 +29,4 @@ typedef struct BgJyaBigmirror {
/* 0x0170 */ f32 liftHeight;
} BgJyaBigmirror; // size = 0x0174
extern const ActorInit Bg_Jya_Bigmirror_InitVars;
#endif

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@ -10,6 +10,4 @@ typedef struct BgJyaBlock {
/* 0x0000 */ DynaPolyActor dyna;
} BgJyaBlock; // size = 0x0164
extern const ActorInit Bg_Jya_Block_InitVars;
#endif

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@ -18,6 +18,4 @@ typedef struct BgJyaBombchuiwa {
/* 0x01B6 */ u8 drawFlags; // Used to determine how the actor is drawn.
} BgJyaBombchuiwa; // size = 0x01B8
extern const ActorInit Bg_Jya_Bombchuiwa_InitVars;
#endif

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@ -14,6 +14,4 @@ typedef struct BgJyaBombiwa {
/* 0x0188 */ ColliderJntSphElement colliderItems[1];
} BgJyaBombiwa; // size = 0x01C8
extern const ActorInit Bg_Jya_Bombiwa_InitVars;
#endif

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@ -24,6 +24,4 @@ typedef struct BgJyaCobra {
/* 0x0194 */ u8 shadowTexture[0x1010];
} BgJyaCobra; // size = 0x11A4
extern const ActorInit Bg_Jya_Cobra_InitVars;
#endif

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@ -19,6 +19,4 @@ typedef struct BgJyaGoroiwa {
/* 0x01B8 */ f32 yOffsetSpeed;
} BgJyaGoroiwa; // size = 0x01BC
extern const ActorInit Bg_Jya_Goroiwa_InitVars;
#endif

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@ -16,6 +16,4 @@ typedef struct BgJyaHaheniron {
/* 0x01B0 */ s16 timer;
} BgJyaHaheniron; // size = 0x01B4
extern const ActorInit Bg_Jya_Haheniron_InitVars;
#endif

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@ -14,6 +14,4 @@ typedef struct BgJyaIronobj {
/* 0x0168 */ ColliderCylinder colCylinder;
} BgJyaIronobj; // size = 0x01B4
extern const ActorInit Bg_Jya_Ironobj_InitVars;
#endif

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@ -15,6 +15,4 @@ typedef struct BgJyaLift {
/* 0x16B */ u8 unk_16B;
} BgJyaLift; // size = 0x016C
extern const ActorInit Bg_Jya_Lift_InitVars;
#endif

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@ -26,6 +26,4 @@ typedef struct BgJyaMegami {
/* 0x01D0 */ BgJyaMegamiPiece pieces[13];
} BgJyaMegami; // size = 0x033C
extern const ActorInit Bg_Jya_Megami_InitVars;
#endif

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@ -17,6 +17,4 @@ typedef struct BgJyaZurerukabe {
/* 0x016E */ s16 unk_16E;
} BgJyaZurerukabe; // size = 0x0170
extern const ActorInit Bg_Jya_Zurerukabe_InitVars;
#endif

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@ -13,6 +13,4 @@ typedef struct BgMenkuriEye {
/* 0x0170 */ ColliderJntSphElement colliderItems[1];
} BgMenkuriEye; // size = 0x01B0
extern const ActorInit Bg_Menkuri_Eye_InitVars;
#endif

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@ -10,6 +10,4 @@ typedef struct BgMenkuriKaiten {
/* 0x0000 */ DynaPolyActor dyna;
} BgMenkuriKaiten; // size = 0x0164
extern const ActorInit Bg_Menkuri_Kaiten_InitVars;
#endif

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@ -31,6 +31,4 @@ typedef enum {
MIZUBWALL_STINGER_ROOM_2
} BgMizuBwallType;
extern const ActorInit Bg_Mizu_Bwall_InitVars;
#endif

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@ -21,6 +21,4 @@ typedef struct BgMizuMovebg {
/* 0x0184 */ s32 waypointId;
} BgMizuMovebg; // size = 0x0188
extern const ActorInit Bg_Mizu_Movebg_InitVars;
#endif

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@ -26,6 +26,4 @@ typedef enum BgMizuShutterSize {
BGMIZUSHUTTER_LARGE
} BgMizuShutterSize;
extern const ActorInit Bg_Mizu_Shutter_InitVars;
#endif

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@ -13,6 +13,4 @@ typedef struct BgMizuUzu {
/* 0x0164 */ BgMizuUzuActionFunc actionFunc;
} BgMizuUzu; // size = 0x0168
extern const ActorInit Bg_Mizu_Uzu_InitVars;
#endif

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@ -17,8 +17,6 @@ typedef struct BgMizuWater {
/* 0x015C */ s32 switchFlag; // only used for types 2-4
} BgMizuWater; // size = 0x0160
extern const ActorInit Bg_Mizu_Water_InitVars;
#define WATER_TEMPLE_WATER_F3_Y 765.0f
#define WATER_TEMPLE_WATER_F2_Y 445.0f
#define WATER_TEMPLE_WATER_F1_Y -15.0f

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@ -14,6 +14,4 @@ typedef struct BgMjin {
/* 0x0168 */ BgMjinActionFunc actionFunc;
} BgMjin; // size = 0x016C
extern const ActorInit Bg_Mjin_InitVars;
#endif

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@ -15,6 +15,4 @@ typedef struct BgMoriBigst {
/* 0x016A */ s8 moriTexObjIndex;
} BgMoriBigst; // size = 0x016C
extern const ActorInit Bg_Mori_Bigst_InitVars;
#endif

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@ -18,6 +18,4 @@ typedef struct BgMoriElevator {
/* 0x0172 */ s16 unk_172;
} BgMoriElevator; // size = 0x0174
extern const ActorInit Bg_Mori_Elevator_InitVars;
#endif

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@ -23,6 +23,4 @@ typedef enum {
/* 0 */ HASHIGO_LADDER
} HasigoType;
extern const ActorInit Bg_Mori_Hashigo_InitVars;
#endif

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@ -16,6 +16,4 @@ typedef struct BgMoriHashira4 {
/* 0x016A */ s16 gateTimer;
} BgMoriHashira4; // size = 0x016C
extern const ActorInit Bg_Mori_Hashira4_InitVars;
#endif

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@ -17,6 +17,4 @@ typedef struct BgMoriHineri {
/* 0x016B */ s8 switchFlag;
} BgMoriHineri; // size = 0x016C
extern const ActorInit Bg_Mori_Hineri_InitVars;
#endif

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@ -18,6 +18,4 @@ typedef struct BgMoriIdomizu {
/* 0x015C */ s8 moriTexObjIndex;
} BgMoriIdomizu; // size = 0x0160
extern const ActorInit Bg_Mori_Idomizu_InitVars;
#endif

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@ -19,6 +19,4 @@ typedef struct BgMoriKaitenkabe {
/* 0x0184 */ s8 moriTexObjIndex;
} BgMoriKaitenkabe; // size = 0x0188
extern const ActorInit Bg_Mori_Kaitenkabe_InitVars;
#endif

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@ -17,6 +17,4 @@ typedef struct BgMoriRakkatenjo {
/* 0x0174 */ s8 moriTexObjIndex;
} BgMoriRakkatenjo; // size = 0x0178
extern const ActorInit Bg_Mori_Rakkatenjo_InitVars;
#endif

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@ -19,6 +19,4 @@ typedef struct BgPoEvent {
/* 0x0190 */ ColliderTrisElement colliderItems[2];
} BgPoEvent; // size = 0x0248
extern const ActorInit Bg_Po_Event_InitVars;
#endif

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@ -15,6 +15,4 @@ typedef struct BgPoSyokudai {
/* 0x0164 */ ColliderCylinder collider;
} BgPoSyokudai; // size = 0x01B0
extern const ActorInit Bg_Po_Syokudai_InitVars;
#endif

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@ -13,6 +13,4 @@ typedef struct BgPushbox {
/* 0x0164 */ BgPushboxActionFunc actionFunc;
} BgPushbox; // size = 0x0168
extern const ActorInit Bg_Pushbox_InitVars;
#endif

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@ -16,6 +16,4 @@ typedef struct BgRelayObjects {
/* 0x016A */ s16 timer;
} BgRelayObjects; // size = 0x016C
extern const ActorInit Bg_Relay_Objects_InitVars;
#endif

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@ -16,6 +16,4 @@ typedef struct BgSpot00Hanebasi {
/* 0x0170 */ LightInfo lightInfo;
} BgSpot00Hanebasi; // size = 0x0180
extern const ActorInit Bg_Spot00_Hanebasi_InitVars;
#endif

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@ -17,6 +17,4 @@ typedef struct BgSpot01Fusya {
/* 0x015C */ f32 unk_15C;
} BgSpot01Fusya; // size = 0x0160
extern const ActorInit Bg_Spot01_Fusya_InitVars;
#endif

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@ -17,6 +17,4 @@ typedef struct BgSpot01Idohashira {
/* 0x0170 */ s32 unk_170;
} BgSpot01Idohashira; // size = 0x0174
extern const ActorInit Bg_Spot01_Idohashira_InitVars;
#endif

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@ -15,6 +15,4 @@ typedef struct BgSpot01Idomizu {
/* 0x0154 */ char unk_154[0x4];
} BgSpot01Idomizu; // size = 0x0158
extern const ActorInit Bg_Spot01_Idomizu_InitVars;
#endif

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@ -13,6 +13,4 @@ typedef struct BgSpot01Idosoko {
/* 0x0164 */ BgSpot01IdosokoActionFunc actionFunc;
} BgSpot01Idosoko; // size = 0x0168
extern const ActorInit Bg_Spot01_Idosoko_InitVars;
#endif

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@ -16,6 +16,4 @@ typedef struct BgSpot01Objects2 {
/* 0x017C */ s8 objBankIndex;
} BgSpot01Objects2; // size = 0x0180
extern const ActorInit Bg_Spot01_Objects2_InitVars;
#endif

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@ -19,6 +19,4 @@ typedef struct BgSpot02Objects {
/* 0x0172 */ u16 unk_172;
} BgSpot02Objects; // size = 0x0174
extern const ActorInit Bg_Spot02_Objects_InitVars;
#endif

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@ -26,6 +26,4 @@ typedef struct BgSpot03Taki {
/* 0x0174 */ u8 bufferIndex;
} BgSpot03Taki; // size = 0x0178
extern const ActorInit Bg_Spot03_Taki_InitVars;
#endif

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@ -14,6 +14,4 @@ typedef struct BgSpot05Soko {
/* 0x0168 */ s32 switchFlag;
} BgSpot05Soko; // size = 0x016C
extern const ActorInit Bg_Spot05_Soko_InitVars;
#endif

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@ -18,6 +18,4 @@ typedef struct BgSpot06Objects {
/* 0x0190 */ ColliderJntSphElement colliderItem[1];
} BgSpot06Objects; // size = 0x01D0
extern const ActorInit Bg_Spot06_Objects_InitVars;
#endif

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@ -13,6 +13,4 @@ typedef struct BgSpot07Taki {
/* 0x0164 */ BgSpot07TakiActionFunc actionFunc;
} BgSpot07Taki; // size = 0x0168
extern const ActorInit Bg_Spot07_Taki_InitVars;
#endif

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@ -12,6 +12,4 @@ typedef struct BgSpot08Bakudankabe {
/* 0x0184 */ ColliderJntSphElement colliderItems[3];
} BgSpot08Bakudankabe; // size = 0x0244
extern const ActorInit Bg_Spot08_Bakudankabe_InitVars;
#endif

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@ -22,8 +22,6 @@ typedef struct BgSpot08Iceblock {
/* 0x0198 */ f32 bobOffset;
} BgSpot08Iceblock; // size = 0x019C
extern const ActorInit Bg_Spot08_Iceblock_InitVars;
// Params
/**
* 0x200: Shape

View file

@ -11,6 +11,4 @@ typedef struct BgSpot09Obj {
/* 0x0164 */ char unk_164[0x04];
} BgSpot09Obj; // size = 0x0168
extern const ActorInit Bg_Spot09_Obj_InitVars;
#endif

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@ -11,6 +11,4 @@ typedef struct BgSpot11Bakudankabe {
/* 0x0164 */ ColliderCylinder collider;
} BgSpot11Bakudankabe; // size = 0x01B0
extern const ActorInit Bg_Spot11_Bakudankabe_InitVars;
#endif

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