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Replace more constants with proper asset symbols (#1071)
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13 changed files with 70 additions and 31 deletions
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@ -276,9 +276,9 @@ void EnGe3_PostLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Ve
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void EnGe3_Draw(Actor* thisx, GlobalContext* globalCtx2) {
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static void* eyeTextures[] = {
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0x06005FE8, // Half-open
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0x060065A8, // Quarter-open
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0x06006D28, // Closed
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gGerudoRedEyeOpenTex,
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gGerudoRedEyeHalfTex,
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gGerudoRedEyeShutTex,
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};
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EnGe3* this = (EnGe3*)thisx;
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GlobalContext* globalCtx = globalCtx2;
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