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code_80110450 (game over) OK* (#739)
* OK (sort of) * remove hack * clean up comments
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21 changed files with 209 additions and 444 deletions
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@ -341,7 +341,7 @@ void func_80A89A6C(EnJsjutan* this, GlobalContext* globalCtx) {
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Math_ApproachF(&this->dyna.actor.world.pos.y, this->unk_168 - 1000.0f, 1.0f, this->dyna.actor.velocity.y);
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//! Note to whoever tries to match this function:
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//! daytime commonly needs the (void)0 trick.
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//! could help with the temp above and some of these other memes.
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//! could help with the temp above and some of these other memes.
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//! -fig02 (https://github.com/zeldaret/oot/pull/713#discussion_r593921251)
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if (!gSaveContext.dayTime) {
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if (1) {}
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