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padutils.c, line numbers (#2040)
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4 changed files with 32 additions and 0 deletions
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@ -366,14 +366,22 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
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PRINTF("%c", BEL);
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// "Dynamic area head is destroyed"
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PRINTF(VT_COL(RED, WHITE) "ダイナミック領域先頭が破壊されています\n" VT_RST);
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#if PLATFORM_N64
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Fault_AddHungupAndCrash("../graph.c", 951);
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#else
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Fault_AddHungupAndCrash("../graph.c", 1070);
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#endif
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}
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if (pool->tailMagic != GFXPOOL_TAIL_MAGIC) {
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problem = true;
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PRINTF("%c", BEL);
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// "Dynamic region tail is destroyed"
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PRINTF(VT_COL(RED, WHITE) "ダイナミック領域末尾が破壊されています\n" VT_RST);
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#if PLATFORM_N64
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Fault_AddHungupAndCrash("../graph.c", 957);
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#else
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Fault_AddHungupAndCrash("../graph.c", 1076);
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#endif
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}
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}
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@ -465,6 +473,8 @@ void Graph_ThreadEntry(void* arg0) {
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sprintf(faultMsg, "CLASS SIZE= %d bytes", size);
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Fault_AddHungupAndCrashImpl("GAME CLASS MALLOC FAILED", faultMsg);
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#elif PLATFORM_N64
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Fault_AddHungupAndCrash("../graph.c", 1081);
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#else
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Fault_AddHungupAndCrash("../graph.c", 1200);
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#endif
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