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Split remaining z_camera files (#98)
* split func_800473A0.s * split func_80051B3C.s * split func_80054478 * split func_8004B5A0, match a few functions * rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf (#96) * rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf * rename Matrix_RotateRPYf to Matrix_JointPosition * rename Matrix_RotateZYX to Matrix_RotateRPY * extract camera floats, and jump tables * decompile baby functions priv_wip wip * rename struct_80045714 to VecSph
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