mirror of
https://github.com/zeldaret/oot.git
synced 2025-02-18 04:45:24 +00:00
More documentation for sched.c (#1219)
* More documentation for sched.c * VI retrace -> vertical retrace, attempt to clarify comment in viconfig * Further review changes, fix inconsistent capitalization of PreNMI (PRENMI -> PreNMI) * Fix typo Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Change TaskSwapBuffer, change comment on OS_SC_DRAM_DLIST to unimplemented * Rename SchedContext/gSchedContext to Scheduler/gScheduler * Comments fixes Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Format Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
This commit is contained in:
parent
ee5ac838b6
commit
1738b19d63
20 changed files with 449 additions and 268 deletions
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@ -19,7 +19,7 @@ void cleararena(void);
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void bootproc(void);
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void Main_ThreadEntry(void* arg);
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void Idle_ThreadEntry(void* arg);
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void ViConfig_UpdateVi(u32 mode);
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void ViConfig_UpdateVi(u32 black);
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void ViConfig_UpdateBlack(void);
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s32 DmaMgr_CompareName(const char* name1, const char* name2);
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s32 DmaMgr_DmaRomToRam(u32 rom, u32 ram, u32 size);
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@ -977,7 +977,7 @@ void MapMark_Draw(PlayState* play);
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void PreNmiBuff_Init(PreNmiBuff* this);
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void PreNmiBuff_SetReset(PreNmiBuff* this);
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u32 PreNmiBuff_IsResetting(PreNmiBuff* this);
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void MsgEvent_SendNullTask(void);
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void Sched_FlushTaskQueue(void);
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f32 OLib_Vec3fDist(Vec3f* a, Vec3f* b);
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f32 OLib_Vec3fDistXZ(Vec3f* a, Vec3f* b);
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f32 OLib_ClampMinDist(f32 val, f32 min);
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@ -1563,10 +1563,10 @@ void THA_Dt(TwoHeadArena* tha);
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void func_800C3C20(void);
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void func_800C3C80(AudioMgr* audioMgr);
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void AudioMgr_HandleRetrace(AudioMgr* audioMgr);
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void AudioMgr_HandlePRENMI(AudioMgr* audioMgr);
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void AudioMgr_HandlePreNMI(AudioMgr* audioMgr);
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void AudioMgr_ThreadEntry(void* arg0);
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void AudioMgr_Unlock(AudioMgr* audioMgr);
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void AudioMgr_Init(AudioMgr* audioMgr, void* stack, OSPri pri, OSId id, SchedContext* sched, IrqMgr* irqMgr);
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void AudioMgr_Init(AudioMgr* audioMgr, void* stack, OSPri pri, OSId id, Scheduler* sched, IrqMgr* irqMgr);
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void TitleSetup_InitImpl(GameState* gameState);
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void TitleSetup_Destroy(GameState* gameState);
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void TitleSetup_Init(GameState* gameState);
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@ -1630,24 +1630,6 @@ void PadMgr_HandlePreNMI(PadMgr* padmgr);
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// fault.c (actual bug in game), and the compiler notices and won't compile it
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// void PadMgr_RequestPadData(PadMgr* padmgr, Input* inputs, s32 mode);
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void PadMgr_Init(PadMgr* padmgr, OSMesgQueue* serialEventQueue, IrqMgr* irqMgr, OSId id, OSPri priority, void* stack);
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void Sched_SwapFrameBuffer(CfbInfo* cfbInfo);
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void func_800C84E4(SchedContext* sc, CfbInfo* cfbInfo);
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void Sched_HandleReset(SchedContext* sc);
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void Sched_HandleStart(SchedContext* sc);
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void Sched_QueueTask(SchedContext* sc, OSScTask* task);
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void Sched_Yield(SchedContext* sc);
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OSScTask* func_800C89D4(SchedContext* sc, OSScTask* task);
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s32 Sched_Schedule(SchedContext* sc, OSScTask** sp, OSScTask** dp, s32 state);
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void func_800C8BC4(SchedContext* sc, OSScTask* task);
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u32 Sched_IsComplete(SchedContext* sc, OSScTask* task);
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void Sched_RunTask(SchedContext* sc, OSScTask* spTask, OSScTask* dpTask);
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void Sched_HandleEntry(SchedContext* sc);
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void Sched_HandleRetrace(SchedContext* sc);
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void Sched_HandleRSPDone(SchedContext* sc);
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void Sched_HandleRDPDone(SchedContext* sc);
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void Sched_SendEntryMsg(SchedContext* sc);
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void Sched_ThreadEntry(void* arg);
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void Sched_Init(SchedContext* sc, void* stack, OSPri priority, UNK_TYPE arg3, UNK_TYPE arg4, IrqMgr* irqMgr);
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void SpeedMeter_InitImpl(SpeedMeter* this, u32 arg1, u32 y);
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void SpeedMeter_Init(SpeedMeter* this);
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void SpeedMeter_Destroy(SpeedMeter* this);
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@ -2261,7 +2243,7 @@ void guMtxF2L(MtxF* m1, Mtx* m2);
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// ? __ll_to_f(?);
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// ? __ull_to_d(?);
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// ? __ull_to_f(?);
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u32* osViGetCurrentFramebuffer(void);
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void* osViGetCurrentFramebuffer(void);
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s32 __osSpSetPc(void* pc);
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f32 absf(f32);
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void* __osMemset(void* dest, s32 val, size_t len);
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70
include/sched.h
Normal file
70
include/sched.h
Normal file
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@ -0,0 +1,70 @@
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#ifndef SCHED_H
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#define SCHED_H
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#include "ultra64.h"
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#include "irqmgr.h"
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#define OS_SC_NEEDS_RDP 0x0001 // Task uses the RDP
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#define OS_SC_NEEDS_RSP 0x0002 // Task uses the RSP
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#define OS_SC_DRAM_DLIST 0x0004 // Unimplemented
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#define OS_SC_PARALLEL_TASK 0x0010 // Unimplemented
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#define OS_SC_LAST_TASK 0x0020 // Unimplemented
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#define OS_SC_SWAPBUFFER 0x0040 // Swap framebuffer when done
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#define OS_SC_DP OS_SC_NEEDS_RDP // Task is using the RDP
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#define OS_SC_SP OS_SC_NEEDS_RSP // Task is using the RSP
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#define OS_SC_YIELD 0x0010 // Task has been asked to yield
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#define OS_SC_YIELDED 0x0020 // Task has yielded
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#define OS_SC_RCP_MASK (OS_SC_NEEDS_RDP | OS_SC_NEEDS_RSP)
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#define OS_SC_TYPE_MASK (OS_SC_NEEDS_RDP | OS_SC_NEEDS_RSP | OS_SC_DRAM_DLIST)
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typedef struct {
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/* 0x00 */ u16* framebuffer; // current framebuffer
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/* 0x04 */ u16* swapBuffer; // framebuffer to swap to
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/* 0x08 */ OSViMode* viMode;
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/* 0x0C */ u32 viFeatures;
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/* 0x10 */ u8 unk_10; // set to 0, never read
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/* 0x11 */ s8 updateRate; // how many VIs should elapse before next swap
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/* 0x12 */ s8 updateTimer; // counts down (in VIs) from updateRate to 0, swaps the framebuffer at 0
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/* 0x14 */ f32 xScale;
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/* 0x18 */ f32 yScale;
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} CfbInfo; // size = 0x1C
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typedef struct OSScTask {
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/* 0x00 */ struct OSScTask* next;
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/* 0x04 */ u32 state;
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/* 0x08 */ u32 flags;
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/* 0x0C */ CfbInfo* framebuffer; // The original libultra OSScTask had void* here, it would point directly to a framebuffer
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/* 0x10 */ OSTask list;
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/* 0x50 */ OSMesgQueue* msgQueue; // Notification queue, will receive a message when the task completes
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/* 0x54 */ OSMesg msg;
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/* 0x58 */ OSTime startTime; // These last two fields are a guess based on the original libultra OSScTask and padding in other structures, they are unused.
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/* 0x60 */ OSTime totalTime;
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} OSScTask; // size = 0x68
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typedef struct {
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/* 0x0000 */ OSMesgQueue interruptQueue;
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/* 0x0018 */ OSMesg interruptMsgBuf[8];
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/* 0x0038 */ OSMesgQueue cmdQueue; // queue for receiving OSScTask pointers
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/* 0x0050 */ OSMesg cmdMsgBuf[8];
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/* 0x0070 */ OSThread thread;
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/* 0x0220 */ OSScTask* audioListHead;
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/* 0x0224 */ OSScTask* gfxListHead;
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/* 0x0228 */ OSScTask* audioListTail;
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/* 0x022C */ OSScTask* gfxListTail;
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/* 0x0230 */ OSScTask* curRSPTask; // task currently using the RSP
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/* 0x0234 */ OSScTask* curRDPTask; // task currently using the RDP
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/* 0x0238 */ s32 retraceCount;
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/* 0x023C */ s32 doAudio;
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/* 0x0240 */ CfbInfo* curBuf; // current framebuffer (taken from buffer 1)
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/* 0x0244 */ CfbInfo* pendingSwapBuf1; // buffer 1 (next buffer)
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/* 0x0220 */ CfbInfo* pendingSwapBuf2; // buffer 2 (always NULL)
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/* 0x0220 */ s32 isFirstSwap;
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/* 0x0250 */ IrqMgrClient irqClient;
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} Scheduler; // size = 0x258
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void Sched_Notify(Scheduler* sc);
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void Sched_Init(Scheduler* sc, void* stack, OSPri priority, UNK_TYPE arg3, UNK_TYPE arg4, IrqMgr* irqMgr);
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#endif
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@ -15,7 +15,7 @@ extern u8 osAppNMIBuffer[0x40];
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extern s8 D_80009430;
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extern u32 gDmaMgrVerbose;
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extern u32 gDmaMgrDmaBuffSize;
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extern vu8 gViConfigUseDefault;
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extern vu8 gViConfigBlack;
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extern u8 gViConfigAdditionalScanLines;
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extern u32 gViConfigFeatures;
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extern f32 gViConfigXScale;
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@ -184,7 +184,7 @@ extern PauseMapMarksData* gLoadedPauseMarkDataTable;
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extern s32 gTrnsnUnkState;
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extern Color_RGBA8_u32 D_801614B0;
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extern PreNmiBuff* gAppNmiBufferPtr;
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extern SchedContext gSchedContext;
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extern Scheduler gScheduler;
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extern PadMgr gPadMgr;
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extern u32 gSegments[NUM_SEGMENTS];
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extern volatile OSTime D_8016A520;
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@ -35,6 +35,7 @@
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#include "irqmgr.h"
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#include "padmgr.h"
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#include "fault.h"
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#include "sched.h"
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#define SCREEN_WIDTH 320
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#define SCREEN_HEIGHT 240
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/* 0x000C */ Gfx* d;
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} TwoHeadGfxArena; // size = 0x10
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typedef struct {
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/* 0x00 */ u16* fb1;
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/* 0x04 */ u16* swapBuffer;
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/* 0x08 */ OSViMode* viMode;
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/* 0x0C */ u32 features;
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/* 0x10 */ u8 unk_10;
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/* 0x11 */ s8 updateRate;
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/* 0x12 */ s8 updateRate2;
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/* 0x13 */ u8 unk_13;
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/* 0x14 */ f32 xScale;
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/* 0x18 */ f32 yScale;
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} CfbInfo; // size = 0x1C
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typedef struct OSScTask {
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/* 0x00 */ struct OSScTask* next;
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/* 0x04 */ u32 state;
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/* 0x08 */ u32 flags;
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/* 0x0C */ CfbInfo* framebuffer;
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/* 0x10 */ OSTask list;
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/* 0x50 */ OSMesgQueue* msgQueue;
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/* 0x54 */ OSMesg msg;
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/* 0x58 */ char unk_58[0x10];
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} OSScTask; // size = 0x68
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typedef struct GraphicsContext {
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/* 0x0000 */ Gfx* polyOpaBuffer; // Pointer to "Zelda 0"
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/* 0x0004 */ Gfx* polyXluBuffer; // Pointer to "Zelda 1"
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/* 0x0038 */ OSMesg msgBuff[0x08];
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/* 0x0058 */ OSMesgQueue* schedMsgQueue;
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/* 0x005C */ OSMesgQueue queue;
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/* 0x0074 */ char unk_074[0x04];
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/* 0x0078 */ OSScTask task;
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/* 0x00E0 */ char unk_0E0[0xD0];
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/* 0x01B0 */ Gfx* workBuffer;
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/* 0x10 */ u32 data[1];
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} Yaz0Header; // size = 0x10 ("data" is not part of the header)
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// == Previously sched.h
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#define OS_SC_NEEDS_RDP 0x0001
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#define OS_SC_NEEDS_RSP 0x0002
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#define OS_SC_DRAM_DLIST 0x0004
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#define OS_SC_PARALLEL_TASK 0x0010
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#define OS_SC_LAST_TASK 0x0020
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#define OS_SC_SWAPBUFFER 0x0040
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#define OS_SC_RCP_MASK 0x0003
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#define OS_SC_TYPE_MASK 0x0007
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typedef struct {
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/* 0x0000 */ u16* curBuffer;
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/* 0x0004 */ u16* nextBuffer;
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} FrameBufferSwap;
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typedef struct {
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/* 0x0000 */ OSMesgQueue interruptQueue;
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/* 0x0018 */ OSMesg interruptMsgBuf[8];
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/* 0x0038 */ OSMesgQueue cmdQueue;
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/* 0x0050 */ OSMesg cmdMsgBuf[8];
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/* 0x0070 */ OSThread thread;
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/* 0x0220 */ OSScTask* audioListHead;
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/* 0x0224 */ OSScTask* gfxListHead;
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/* 0x0228 */ OSScTask* audioListTail;
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/* 0x022C */ OSScTask* gfxListTail;
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/* 0x0230 */ OSScTask* curRSPTask;
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/* 0x0234 */ OSScTask* curRDPTask;
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/* 0x0238 */ s32 retraceCnt;
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/* 0x023C */ s32 doAudio;
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/* 0x0240 */ CfbInfo* curBuf;
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/* 0x0244 */ CfbInfo* pendingSwapBuf1;
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/* 0x0220 */ CfbInfo* pendingSwapBuf2;
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/* 0x0220 */ UNK_TYPE4 unk_24C;
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/* 0x0250 */ IrqMgrClient irqClient;
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} SchedContext; // size = 0x258
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// ========================
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#define OS_SC_DP 0x0001
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#define OS_SC_SP 0x0002
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#define OS_SC_YIELD 0x0010
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#define OS_SC_YIELDED 0x0020
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typedef struct {
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/* 0x0000 */ IrqMgr* irqMgr;
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/* 0x0004 */ SchedContext* sched;
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/* 0x0008 */ OSScTask audioTask;
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/* 0x0070 */ AudioTask* rspTask;
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/* 0x0074 */ OSMesgQueue interruptQueue;
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/* 0x008C */ OSMesg interruptMsgBuf[8];
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/* 0x00AC */ OSMesgQueue taskQueue;
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/* 0x00C4 */ OSMesg taskMsgBuf[1];
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/* 0x00C8 */ OSMesgQueue lockQueue;
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/* 0x00E0 */ OSMesg lockMsgBuf[1];
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/* 0x00E8 */ OSThread thread;
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/* 0x0000 */ IrqMgr* irqMgr;
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/* 0x0004 */ Scheduler* sched;
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/* 0x0008 */ OSScTask audioTask;
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/* 0x0070 */ AudioTask* rspTask;
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/* 0x0074 */ OSMesgQueue interruptQueue;
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/* 0x008C */ OSMesg interruptMsgBuf[8];
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/* 0x00AC */ OSMesgQueue taskQueue;
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/* 0x00C4 */ OSMesg taskMsgBuf[1];
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/* 0x00C8 */ OSMesgQueue lockQueue;
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/* 0x00E0 */ OSMesg lockMsgBuf[1];
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/* 0x00E8 */ OSThread thread;
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} AudioMgr; // size = 0x298
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struct ArenaNode;
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/* 0x14 */ u8* dhtPtr[4];
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/* 0x24 */ void* imageData;
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/* 0x28 */ u32 mode; // 0 if Y V0 is 1 and 2 if Y V0 is 2
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/* 0x2C */ char unk_2C[4];
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/* 0x30 */ OSScTask scTask;
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/* 0x98 */ OSMesgQueue mq;
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/* 0xB0 */ OSMesg msg;
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2
spec
2
spec
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@ -337,7 +337,7 @@ beginseg
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include "build/src/code/z_map_mark.o"
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include "build/src/code/z_moji.o"
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include "build/src/code/z_prenmi_buff.o"
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include "build/src/code/z_msgevent.o"
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include "build/src/code/z_nulltask.o"
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include "build/src/code/z_olib.o"
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include "build/src/code/z_onepointdemo.o"
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include "build/src/code/z_map_exp.o"
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@ -10,7 +10,7 @@ OSViMode gViConfigMode;
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u8 D_80013960;
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s8 D_80009430 = 1;
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vu8 gViConfigUseDefault = 1;
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vu8 gViConfigBlack = true;
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u8 gViConfigAdditionalScanLines = 0;
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u32 gViConfigFeatures = OS_VI_DITHER_FILTER_ON | OS_VI_GAMMA_OFF;
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f32 gViConfigXScale = 1.0;
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@ -75,8 +75,8 @@ void Idle_ThreadEntry(void* arg) {
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D_80009430 = 1;
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osViSetMode(&gViConfigMode);
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ViConfig_UpdateVi(1);
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osViBlack(1);
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ViConfig_UpdateVi(true);
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osViBlack(true);
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osViSwapBuffer(0x803DA80); //! @bug Invalid vram address (probably intended to be 0x803DA800)
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osCreatePiManager(OS_PRIORITY_PIMGR, &gPiMgrCmdQueue, sPiMgrCmdBuff, ARRAY_COUNT(sPiMgrCmdBuff));
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StackCheck_Init(&sMainStackInfo, sMainStack, STACK_TOP(sMainStack), 0, 0x400, "main");
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@ -2,16 +2,21 @@
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#include "vt.h"
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// this should probably go elsewhere but right now viconfig.o is the only object between idle and z_std_dma
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OSPiHandle* gCartHandle = 0;
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OSPiHandle* gCartHandle = NULL;
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void ViConfig_UpdateVi(u32 black) {
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if (black) {
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// Black the screen on next call to ViConfig_UpdateBlack, skip most VI configuration
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void ViConfig_UpdateVi(u32 mode) {
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if (mode != 0) {
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osSyncPrintf(VT_COL(YELLOW, BLACK) "osViSetYScale1(%f);\n" VT_RST, 1.0f);
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if (osTvType == OS_TV_PAL) {
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osViSetMode(&osViModePalLan1);
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}
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// Reset the VI y scale. The VI y scale is different between NTSC (1.0) and PAL (0.833)
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// and should be reset to 1.0 during PreNMI to ensure there are no issues when restarting.
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// (see section 30.4.3 VI Processing with PreNMI Events in the N64 Programming Manual)
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osViSetYScale(1.0f);
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} else {
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osViSetMode(&gViConfigMode);
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@ -34,13 +39,13 @@ void ViConfig_UpdateVi(u32 mode) {
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}
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}
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gViConfigUseDefault = mode;
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gViConfigBlack = black;
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}
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void ViConfig_UpdateBlack(void) {
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if (gViConfigUseDefault != 0) {
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osViBlack(1);
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if (gViConfigBlack) {
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osViBlack(true);
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} else {
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osViBlack(0);
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osViBlack(false);
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}
|
||||
}
|
||||
|
|
|
@ -24,7 +24,7 @@ void AudioMgr_HandleRetrace(AudioMgr* audioMgr) {
|
|||
|
||||
audioMgr->audioTask.msg = NULL;
|
||||
osSendMesg(&audioMgr->sched->cmdQueue, (OSMesg)&audioMgr->audioTask, OS_MESG_BLOCK);
|
||||
Sched_SendEntryMsg(audioMgr->sched);
|
||||
Sched_Notify(audioMgr->sched);
|
||||
}
|
||||
|
||||
D_8016A550 = osGetTime();
|
||||
|
@ -42,7 +42,7 @@ void AudioMgr_HandleRetrace(AudioMgr* audioMgr) {
|
|||
audioMgr->rspTask = rspTask;
|
||||
}
|
||||
|
||||
void AudioMgr_HandlePRENMI(AudioMgr* audioMgr) {
|
||||
void AudioMgr_HandlePreNMI(AudioMgr* audioMgr) {
|
||||
// "Audio manager received OS_SC_PRE_NMI_MSG"
|
||||
osSyncPrintf("オーディオマネージャが OS_SC_PRE_NMI_MSG を受け取りました\n");
|
||||
Audio_PreNMI();
|
||||
|
@ -71,13 +71,13 @@ void AudioMgr_ThreadEntry(void* arg0) {
|
|||
case OS_SC_RETRACE_MSG:
|
||||
break;
|
||||
case OS_SC_PRE_NMI_MSG:
|
||||
AudioMgr_HandlePRENMI(audioMgr);
|
||||
AudioMgr_HandlePreNMI(audioMgr);
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case OS_SC_PRE_NMI_MSG:
|
||||
AudioMgr_HandlePRENMI(audioMgr);
|
||||
AudioMgr_HandlePreNMI(audioMgr);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -87,7 +87,7 @@ void AudioMgr_Unlock(AudioMgr* audioMgr) {
|
|||
osRecvMesg(&audioMgr->lockQueue, NULL, OS_MESG_BLOCK);
|
||||
}
|
||||
|
||||
void AudioMgr_Init(AudioMgr* audioMgr, void* stack, OSPri pri, OSId id, SchedContext* sched, IrqMgr* irqMgr) {
|
||||
void AudioMgr_Init(AudioMgr* audioMgr, void* stack, OSPri pri, OSId id, Scheduler* sched, IrqMgr* irqMgr) {
|
||||
bzero(audioMgr, sizeof(AudioMgr));
|
||||
|
||||
audioMgr->sched = sched;
|
||||
|
|
|
@ -218,7 +218,7 @@ void Graph_TaskSet00(GraphicsContext* gfxCtx) {
|
|||
task->yield_data_size = sizeof(gGfxSPTaskYieldBuffer);
|
||||
|
||||
scTask->next = NULL;
|
||||
scTask->flags = OS_SC_RCP_MASK | OS_SC_SWAPBUFFER | OS_SC_LAST_TASK;
|
||||
scTask->flags = OS_SC_NEEDS_RSP | OS_SC_NEEDS_RDP | OS_SC_SWAPBUFFER | OS_SC_LAST_TASK;
|
||||
if (SREG(33) & 1) {
|
||||
SREG(33) &= ~1;
|
||||
scTask->flags &= ~OS_SC_SWAPBUFFER;
|
||||
|
@ -229,10 +229,10 @@ void Graph_TaskSet00(GraphicsContext* gfxCtx) {
|
|||
scTask->msg = NULL;
|
||||
|
||||
cfb = &sGraphCfbInfos[sGraphCfbInfoIdx++];
|
||||
cfb->fb1 = gfxCtx->curFrameBuffer;
|
||||
cfb->framebuffer = gfxCtx->curFrameBuffer;
|
||||
cfb->swapBuffer = gfxCtx->curFrameBuffer;
|
||||
cfb->viMode = gfxCtx->viMode;
|
||||
cfb->features = gfxCtx->viFeatures;
|
||||
cfb->viFeatures = gfxCtx->viFeatures;
|
||||
cfb->xScale = gfxCtx->xScale;
|
||||
cfb->yScale = gfxCtx->yScale;
|
||||
cfb->unk_10 = 0;
|
||||
|
@ -243,10 +243,10 @@ void Graph_TaskSet00(GraphicsContext* gfxCtx) {
|
|||
|
||||
if (1) {}
|
||||
|
||||
gfxCtx->schedMsgQueue = &gSchedContext.cmdQueue;
|
||||
gfxCtx->schedMsgQueue = &gScheduler.cmdQueue;
|
||||
|
||||
osSendMesg(&gSchedContext.cmdQueue, (OSMesg)scTask, OS_MESG_BLOCK);
|
||||
Sched_SendEntryMsg(&gSchedContext);
|
||||
osSendMesg(&gScheduler.cmdQueue, (OSMesg)scTask, OS_MESG_BLOCK);
|
||||
Sched_Notify(&gScheduler);
|
||||
}
|
||||
|
||||
void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
|
||||
|
|
|
@ -2,18 +2,20 @@
|
|||
* @file irqmgr.c
|
||||
*
|
||||
* This file implements a manager for forwarding three key system interrupt events to
|
||||
* registered clients. The architecture of this system appears to be derived in part from
|
||||
* the libultra sched module.
|
||||
* registered clients.
|
||||
* Together with sched.c, these systems implement the libultra video and task scheduling
|
||||
* model from the libultra "sched" module, with improved functionality in the handling of
|
||||
* Pre-NMI related events.
|
||||
*
|
||||
* The interrupts the IRQ manager deals with are:
|
||||
* - VI Retrace
|
||||
* - Vertical Retrace
|
||||
* This event is sent to the IRQ manager by the OS VI manager which only supports
|
||||
* the forwarding of VI events to a single message queue. The IRQ manager will
|
||||
* forward these events to every registered client. VI retrace events are received
|
||||
* when the Video Interface has reached the start of the vertical blanking interval,
|
||||
* happening at approximately 60Hz on NTSC and 50Hz on PAL. Many threads sit idle
|
||||
* until a VI Retrace event wakes them up, at which point they will perform their
|
||||
* task and then return to idle to await the next retrace.
|
||||
* forward these events to every registered client. Vertical retrace events are
|
||||
* received when the Video Interface has reached the start of the vertical blanking
|
||||
* interval, happening at approximately 60Hz on NTSC and 50Hz on PAL. Many threads
|
||||
* sit idle until a vertical retrace event wakes them up, at which point they will
|
||||
* perform their task and then return to idle to await the next retrace.
|
||||
*
|
||||
* - Pre-NMI
|
||||
* This event is sent to the IRQ manager by the OS Interrupt Handler when the reset
|
||||
|
@ -27,6 +29,8 @@
|
|||
* is not to be confused with the hardware NMI interrupt signalled when the CPU is
|
||||
* to fully reset, as by the time that interrupt is received there is no time left
|
||||
* to do anything.
|
||||
*
|
||||
* @see sched.c
|
||||
*/
|
||||
#include "global.h"
|
||||
#include "vt.h"
|
||||
|
@ -183,7 +187,7 @@ void IrqMgr_CheckStacks(void) {
|
|||
}
|
||||
}
|
||||
|
||||
void IrqMgr_HandlePRENMI450(IrqMgr* irqMgr) {
|
||||
void IrqMgr_HandlePreNMI450(IrqMgr* irqMgr) {
|
||||
u64 nmi = IRQ_RESET_STATUS_NMI; // required to match
|
||||
|
||||
gIrqMgrResetStatus = nmi;
|
||||
|
@ -195,7 +199,7 @@ void IrqMgr_HandlePRENMI450(IrqMgr* irqMgr) {
|
|||
IrqMgr_SendMesgToClients(irqMgr, (OSMesg)&irqMgr->nmiMsg);
|
||||
}
|
||||
|
||||
void IrqMgr_HandlePRENMI480(IrqMgr* irqMgr) {
|
||||
void IrqMgr_HandlePreNMI480(IrqMgr* irqMgr) {
|
||||
u32 result;
|
||||
|
||||
// Schedule a PRENMI500 message to be handled in 20ms
|
||||
|
@ -212,13 +216,15 @@ void IrqMgr_HandlePRENMI480(IrqMgr* irqMgr) {
|
|||
}
|
||||
}
|
||||
|
||||
void IrqMgr_HandlePRENMI500(IrqMgr* irqMgr) {
|
||||
void IrqMgr_HandlePreNMI500(IrqMgr* irqMgr) {
|
||||
IrqMgr_CheckStacks();
|
||||
}
|
||||
|
||||
/**
|
||||
* Runs on each VI retrace, measures the time elapsed between the first and second VI retrace
|
||||
* and dispatches VI retrace messages to each registered Irq Client
|
||||
* Runs on each vertical retrace
|
||||
*
|
||||
* Measures the time elapsed between the first and second vertical retrace and
|
||||
* dispatches vertical retrace messages to each registered Irq Client
|
||||
*/
|
||||
void IrqMgr_HandleRetrace(IrqMgr* irqMgr) {
|
||||
if (gIrqMgrRetraceTime == 0) {
|
||||
|
@ -257,20 +263,20 @@ void IrqMgr_ThreadEntry(void* arg) {
|
|||
osSyncPrintf("PRENMI450_MSG\n");
|
||||
// "Scheduler: Receives PRENMI450 message"
|
||||
osSyncPrintf("スケジューラ:PRENMI450メッセージを受信\n");
|
||||
IrqMgr_HandlePRENMI450(irqMgr);
|
||||
IrqMgr_HandlePreNMI450(irqMgr);
|
||||
break;
|
||||
case IRQ_PRENMI480_MSG:
|
||||
osSyncPrintf("PRENMI480_MSG\n");
|
||||
// "Scheduler: Receives PRENMI480 message"
|
||||
osSyncPrintf("スケジューラ:PRENMI480メッセージを受信\n");
|
||||
IrqMgr_HandlePRENMI480(irqMgr);
|
||||
IrqMgr_HandlePreNMI480(irqMgr);
|
||||
break;
|
||||
case IRQ_PRENMI500_MSG:
|
||||
osSyncPrintf("PRENMI500_MSG\n");
|
||||
// "Scheduler: Receives PRENMI500 message"
|
||||
osSyncPrintf("スケジューラ:PRENMI500メッセージを受信\n");
|
||||
exit = true;
|
||||
IrqMgr_HandlePRENMI500(irqMgr);
|
||||
IrqMgr_HandlePreNMI500(irqMgr);
|
||||
break;
|
||||
default:
|
||||
// "Unexpected message received"
|
||||
|
|
|
@ -6,7 +6,7 @@ s32 gScreenHeight = SCREEN_HEIGHT;
|
|||
u32 gSystemHeapSize = 0;
|
||||
|
||||
PreNmiBuff* gAppNmiBufferPtr;
|
||||
SchedContext gSchedContext;
|
||||
Scheduler gScheduler;
|
||||
PadMgr gPadMgr;
|
||||
IrqMgr gIrqMgr;
|
||||
u32 gSegments[NUM_SEGMENTS];
|
||||
|
@ -80,13 +80,12 @@ void Main(void* arg) {
|
|||
|
||||
osSyncPrintf("タスクスケジューラの初期化\n"); // "Initialize the task scheduler"
|
||||
StackCheck_Init(&sSchedStackInfo, sSchedStack, STACK_TOP(sSchedStack), 0, 0x100, "sched");
|
||||
Sched_Init(&gSchedContext, STACK_TOP(sSchedStack), THREAD_PRI_SCHED, D_80013960, 1, &gIrqMgr);
|
||||
Sched_Init(&gScheduler, STACK_TOP(sSchedStack), THREAD_PRI_SCHED, D_80013960, 1, &gIrqMgr);
|
||||
|
||||
IrqMgr_AddClient(&gIrqMgr, &irqClient, &irqMgrMsgQueue);
|
||||
|
||||
StackCheck_Init(&sAudioStackInfo, sAudioStack, STACK_TOP(sAudioStack), 0, 0x100, "audio");
|
||||
AudioMgr_Init(&gAudioMgr, STACK_TOP(sAudioStack), THREAD_PRI_AUDIOMGR, THREAD_ID_AUDIOMGR, &gSchedContext,
|
||||
&gIrqMgr);
|
||||
AudioMgr_Init(&gAudioMgr, STACK_TOP(sAudioStack), THREAD_PRI_AUDIOMGR, THREAD_ID_AUDIOMGR, &gScheduler, &gIrqMgr);
|
||||
|
||||
StackCheck_Init(&sPadMgrStackInfo, sPadMgrStack, STACK_TOP(sPadMgrStack), 0, 0x100, "padmgr");
|
||||
PadMgr_Init(&gPadMgr, &sSerialEventQueue, &gIrqMgr, THREAD_ID_PADMGR, THREAD_PRI_PADMGR, STACK_TOP(sPadMgrStack));
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#define printSpStatus(x, name) \
|
||||
if (x & SP_STATUS_##name) \
|
||||
osSyncPrintf(#name " ")
|
||||
|
||||
#define printDpStatus(x, name) \
|
||||
if (x & DPC_STATUS_##name) \
|
||||
osSyncPrintf(#name " ")
|
||||
|
@ -44,9 +45,11 @@ void RcpUtils_PrintRegisterStatus(void) {
|
|||
osSyncPrintf("\n");
|
||||
}
|
||||
|
||||
void RcpUtils_Reset() {
|
||||
void RcpUtils_Reset(void) {
|
||||
RcpUtils_PrintRegisterStatus();
|
||||
// Flush the RDP pipeline and freeze clock counter
|
||||
osDpSetStatus(DPC_SET_FREEZE | DPC_SET_FLUSH);
|
||||
// Halt the RSP, disable interrupt on break and set "task done" signal
|
||||
__osSpSetStatus(SP_SET_HALT | SP_SET_SIG2 | SP_CLR_INTR_BREAK);
|
||||
RcpUtils_PrintRegisterStatus();
|
||||
}
|
||||
|
|
358
src/code/sched.c
358
src/code/sched.c
|
@ -1,32 +1,77 @@
|
|||
/**
|
||||
* @file sched.c
|
||||
*
|
||||
* This file implements a cooperative scheduler for managing tasks that run on the RSP and RDP
|
||||
* asynchronously such as graphics and audio processing. Tasks are prepared and sent to it from
|
||||
* other threads, where it is placed in a queue until the necessary resources are available. Tasks
|
||||
* are usually ran in the order they are received, with one exception described below. Tasks can
|
||||
* also request, through flags, whether the scheduler should swap the active framebuffer once the
|
||||
* task completes.
|
||||
* Together with irqmgr.c, these systems implement the libultra video and task scheduling model from
|
||||
* the libultra "sched" module. Notably, the original sched module supports a wider range of ways to
|
||||
* communicate with the RDP, while the Zelda 64 implementation only allows the RSP microcode to send
|
||||
* commands to the RDP. The Zelda 64 implementation also has more complex behavior involving the
|
||||
* framebuffers.
|
||||
*
|
||||
* There are four task types supported:
|
||||
*
|
||||
* M_NULTASK
|
||||
* "NULL" tasks.
|
||||
* Tasks of this type don't perform any operations, it can be used to "flush" the task queue. Threads
|
||||
* can wait for this task to complete to ensure there are no more tasks queued in the scheduler.
|
||||
*
|
||||
* M_GFXTASK
|
||||
* Graphics Processing tasks.
|
||||
* Only these tasks can make use of the RDP.
|
||||
*
|
||||
* M_AUDTASK
|
||||
* Audio Processing tasks.
|
||||
* These tasks have a higher "priority" than other tasks. If an audio task is enqueued and another
|
||||
* task is currently running, the scheduler will signal to the running task that it should "yield"
|
||||
* the RSP to the audio task. The running task will save its current state and stop running, allowing
|
||||
* the scheduler to send the audio task. This ensures that audio data is always available to be consumed
|
||||
* by the audio DAC even if another task such as graphics is running slow, avoiding undesirable sound
|
||||
* artifacts. This is the meaning of "cooperative" scheduler, the current task must acknowledge the
|
||||
* yield request rather than be immediately interrupted as it would be in a preemptive scheduler.
|
||||
*
|
||||
* M_NJPEGTASK
|
||||
* JPEG to RGBA16 decoding tasks.
|
||||
*
|
||||
* @see irqmgr.c
|
||||
*/
|
||||
#include "global.h"
|
||||
|
||||
#define RSP_DONE_MSG 667
|
||||
#define RDP_DONE_MSG 668
|
||||
#define ENTRY_MSG 670
|
||||
#define NOTIFY_MSG 670 // original name: ENTRY_MSG
|
||||
|
||||
// data
|
||||
vs32 sLogScheduler = false;
|
||||
|
||||
// bss
|
||||
OSTime sRSPGFXStartTime;
|
||||
OSTime sRSPAudioStartTime;
|
||||
OSTime sRSPOtherStartTime;
|
||||
OSTime sRDPStartTime;
|
||||
|
||||
void Sched_SwapFrameBuffer(CfbInfo* cfbInfo) {
|
||||
/**
|
||||
* Set the current framebuffer to the swapbuffer pointed to by the provided cfb
|
||||
*/
|
||||
void Sched_SwapFrameBufferImpl(CfbInfo* cfbInfo) {
|
||||
u16 width;
|
||||
|
||||
LogUtils_CheckValidPointer("cfbinfo->swapbuffer", cfbInfo->swapBuffer, "../sched.c", 340);
|
||||
|
||||
if (cfbInfo->swapBuffer != NULL) {
|
||||
// Register the swapbuffer to display on next VI
|
||||
osViSwapBuffer(cfbInfo->swapBuffer);
|
||||
cfbInfo->updateRate2 = cfbInfo->updateRate;
|
||||
cfbInfo->updateTimer = cfbInfo->updateRate;
|
||||
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("osViSwapBuffer %08x %08x %08x\n", osViGetCurrentFramebuffer(), osViGetNextFramebuffer(),
|
||||
(cfbInfo != NULL ? cfbInfo->swapBuffer : NULL));
|
||||
(cfbInfo != NULL) ? cfbInfo->swapBuffer : NULL);
|
||||
}
|
||||
width = cfbInfo->viMode != NULL ? cfbInfo->viMode->comRegs.width : (u32)gScreenWidth;
|
||||
Fault_SetFrameBuffer(cfbInfo->swapBuffer, width, 0x10);
|
||||
|
||||
width = (cfbInfo->viMode != NULL) ? cfbInfo->viMode->comRegs.width : (u32)gScreenWidth;
|
||||
Fault_SetFrameBuffer(cfbInfo->swapBuffer, width, 16);
|
||||
|
||||
if (HREG(80) == 0xD && HREG(95) != 0xD) {
|
||||
HREG(81) = 0;
|
||||
|
@ -46,39 +91,41 @@ void Sched_SwapFrameBuffer(CfbInfo* cfbInfo) {
|
|||
HREG(95) = 0xD;
|
||||
}
|
||||
if (HREG(80) == 0xD && HREG(81) == 2) {
|
||||
osViSetSpecialFeatures(HREG(82) != 0 ? OS_VI_GAMMA_ON : OS_VI_GAMMA_OFF);
|
||||
osViSetSpecialFeatures(HREG(83) != 0 ? OS_VI_DITHER_FILTER_ON : OS_VI_DITHER_FILTER_OFF);
|
||||
osViSetSpecialFeatures(HREG(84) != 0 ? OS_VI_GAMMA_DITHER_ON : OS_VI_GAMMA_DITHER_OFF);
|
||||
osViSetSpecialFeatures(HREG(85) != 0 ? OS_VI_DIVOT_ON : OS_VI_DIVOT_OFF);
|
||||
osViSetSpecialFeatures((HREG(82) != 0) ? OS_VI_GAMMA_ON : OS_VI_GAMMA_OFF);
|
||||
osViSetSpecialFeatures((HREG(83) != 0) ? OS_VI_DITHER_FILTER_ON : OS_VI_DITHER_FILTER_OFF);
|
||||
osViSetSpecialFeatures((HREG(84) != 0) ? OS_VI_GAMMA_DITHER_ON : OS_VI_GAMMA_DITHER_OFF);
|
||||
osViSetSpecialFeatures((HREG(85) != 0) ? OS_VI_DIVOT_ON : OS_VI_DIVOT_OFF);
|
||||
}
|
||||
}
|
||||
cfbInfo->unk_10 = 0;
|
||||
}
|
||||
|
||||
void func_800C84E4(SchedContext* sc, CfbInfo* cfbInfo) {
|
||||
if (sc->unk_24C != 0) {
|
||||
sc->unk_24C = 0;
|
||||
void Sched_SwapFrameBuffer(Scheduler* sc, CfbInfo* cfbInfo) {
|
||||
if (sc->isFirstSwap) {
|
||||
sc->isFirstSwap = false;
|
||||
|
||||
if (gIrqMgrResetStatus == IRQ_RESET_STATUS_IDLE) {
|
||||
ViConfig_UpdateVi(0);
|
||||
ViConfig_UpdateVi(false);
|
||||
}
|
||||
}
|
||||
|
||||
Sched_SwapFrameBuffer(cfbInfo);
|
||||
Sched_SwapFrameBufferImpl(cfbInfo);
|
||||
}
|
||||
|
||||
void Sched_HandleReset(SchedContext* sc) {
|
||||
void Sched_HandlePreNMI(Scheduler* sc) {
|
||||
OSTime now;
|
||||
|
||||
if (sc->curRSPTask != NULL) {
|
||||
now = osGetTime();
|
||||
|
||||
if (sc->curRSPTask->framebuffer == NULL) {
|
||||
// audio and jpeg tasks end up in here
|
||||
LOG_TIME("(((u64)(now - audio_rsp_start_time)*(1000000LL/15625LL))/((62500000LL*3/4)/15625LL))",
|
||||
OS_CYCLES_TO_USEC(now - sRSPAudioStartTime), "../sched.c", 421);
|
||||
} else if (OS_CYCLES_TO_USEC(now - sRSPGFXStartTime) > 1000000 ||
|
||||
OS_CYCLES_TO_USEC(now - sRDPStartTime) > 1000000) {
|
||||
// More than 1 second since the RSP or RDP tasks began, halt the RSP and RDP
|
||||
RcpUtils_Reset();
|
||||
// Manually send RSP/RDP done messages to the scheduler interrupt queue if appropriate
|
||||
if (sc->curRSPTask != NULL) {
|
||||
LOG_TIME("(((u64)(now - graph_rsp_start_time)*(1000000LL/15625LL))/((62500000LL*3/4)/15625LL))",
|
||||
OS_CYCLES_TO_USEC(now - sRSPGFXStartTime), "../sched.c", 427);
|
||||
|
@ -93,11 +140,15 @@ void Sched_HandleReset(SchedContext* sc) {
|
|||
}
|
||||
}
|
||||
|
||||
void Sched_HandleStart(SchedContext* sc) {
|
||||
ViConfig_UpdateVi(1);
|
||||
void Sched_HandleNMI(Scheduler* sc) {
|
||||
// black the screen and reset the VI y scale just in time for NMI reset
|
||||
ViConfig_UpdateVi(true);
|
||||
}
|
||||
|
||||
void Sched_QueueTask(SchedContext* sc, OSScTask* task) {
|
||||
/**
|
||||
* Enqueue a task to either the audio task list or the gfx task list
|
||||
*/
|
||||
void Sched_QueueTask(Scheduler* sc, OSScTask* task) {
|
||||
s32 type = task->list.t.type;
|
||||
|
||||
ASSERT((type == M_AUDTASK) || (type == M_GFXTASK) || (type == M_NJPEGTASK) || (type == M_NULTASK),
|
||||
|
@ -109,18 +160,22 @@ void Sched_QueueTask(SchedContext* sc, OSScTask* task) {
|
|||
// "You have entered an audio task"
|
||||
osSyncPrintf("オーディオタスクをエントリしました\n");
|
||||
}
|
||||
// Add to audio queue
|
||||
if (sc->audioListTail != NULL) {
|
||||
sc->audioListTail->next = task;
|
||||
} else {
|
||||
sc->audioListHead = task;
|
||||
}
|
||||
sc->audioListTail = task;
|
||||
sc->doAudio = 1;
|
||||
|
||||
// Set audio flag
|
||||
sc->doAudio = true;
|
||||
} else {
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("グラフタスクをエントリしました\n"); // "Entered graph task"
|
||||
// "Entered graph task"
|
||||
osSyncPrintf("グラフタスクをエントリしました\n");
|
||||
}
|
||||
|
||||
// Add to graphics queue
|
||||
if (sc->gfxListTail != NULL) {
|
||||
sc->gfxListTail->next = task;
|
||||
} else {
|
||||
|
@ -129,15 +184,17 @@ void Sched_QueueTask(SchedContext* sc, OSScTask* task) {
|
|||
sc->gfxListTail = task;
|
||||
}
|
||||
task->next = NULL;
|
||||
task->state = task->flags & (OS_SC_NEEDS_RDP | OS_SC_NEEDS_RSP);
|
||||
task->state = task->flags & OS_SC_RCP_MASK;
|
||||
}
|
||||
|
||||
void Sched_Yield(SchedContext* sc) {
|
||||
void Sched_Yield(Scheduler* sc) {
|
||||
if (!(sc->curRSPTask->state & OS_SC_YIELD)) {
|
||||
// Not already been asked to yield
|
||||
ASSERT(sc->curRSPTask->list.t.type != M_AUDTASK, "sc->curRSPTask->list.t.type != M_AUDTASK", "../sched.c", 496);
|
||||
|
||||
sc->curRSPTask->state |= OS_SC_YIELD;
|
||||
|
||||
// Send yield request
|
||||
osSpTaskYield();
|
||||
|
||||
if (sLogScheduler) {
|
||||
|
@ -146,11 +203,16 @@ void Sched_Yield(SchedContext* sc) {
|
|||
}
|
||||
}
|
||||
|
||||
OSScTask* func_800C89D4(SchedContext* sc, OSScTask* task) {
|
||||
/**
|
||||
* Check if the framebuffer the gfx task wants to use is allowed
|
||||
*/
|
||||
OSScTask* Sched_GfxTaskFramebufferValid(Scheduler* sc, OSScTask* task) {
|
||||
if (task == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// If there are pending swaps, wait until there are none (within 2 VI)
|
||||
|
||||
if (sc->pendingSwapBuf1 != NULL) {
|
||||
if (0) {
|
||||
ASSERT(sc->pendingSwapBuf1 != NULL, "sc->pending_swapbuffer1", "../sched.c", UNK_LINE);
|
||||
|
@ -165,48 +227,83 @@ OSScTask* func_800C89D4(SchedContext* sc, OSScTask* task) {
|
|||
return NULL;
|
||||
}
|
||||
|
||||
if ((sc->pendingSwapBuf2 != NULL ? sc->pendingSwapBuf2->swapBuffer : NULL) == task->framebuffer->fb1) {
|
||||
// If the task's framebuffer is one of the pending swaps or NULL.
|
||||
// In conjunction with the above, these checks are redundant as the pending swap buffers will only be
|
||||
// NULL here, so these could have been simplified to checks for the task's framebuffer being non-NULL.
|
||||
|
||||
if (((sc->pendingSwapBuf2 != NULL) ? sc->pendingSwapBuf2->swapBuffer : NULL) == task->framebuffer->framebuffer) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if ((sc->pendingSwapBuf1 != NULL ? sc->pendingSwapBuf1->swapBuffer : NULL) == task->framebuffer->fb1) {
|
||||
if (((sc->pendingSwapBuf1 != NULL) ? sc->pendingSwapBuf1->swapBuffer : NULL) == task->framebuffer->framebuffer) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (osViGetCurrentFramebuffer() == (u32*)task->framebuffer->fb1) {
|
||||
// If the task's framebuffer is the current framebuffer, abort
|
||||
|
||||
if (osViGetCurrentFramebuffer() == task->framebuffer->framebuffer) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return task;
|
||||
}
|
||||
|
||||
s32 Sched_Schedule(SchedContext* sc, OSScTask** sp, OSScTask** dp, s32 state) {
|
||||
s32 ret = state;
|
||||
/**
|
||||
* Schedules the next tasks to run on the RSP and RDP
|
||||
*
|
||||
* @param sc Scheduler
|
||||
* @param spTaskOut Next task to run on the RSP
|
||||
* @param dpTaskOut Next task to run on the RDP
|
||||
* @param state Bits containing whether the RSP and RDP are currently in use
|
||||
* @return Bits containing whether the RSP and RDP will be in use after starting the next tasks
|
||||
*/
|
||||
s32 Sched_Schedule(Scheduler* sc, OSScTask** spTaskOut, OSScTask** dpTaskOut, s32 state) {
|
||||
s32 nextState = state;
|
||||
OSScTask* gfxTask = sc->gfxListHead;
|
||||
OSScTask* audioTask = sc->audioListHead;
|
||||
|
||||
if (sc->doAudio && (ret & OS_SC_SP)) {
|
||||
*sp = audioTask;
|
||||
ret &= ~OS_SC_SP;
|
||||
sc->doAudio = 0;
|
||||
if (sc->doAudio && (state & OS_SC_SP)) {
|
||||
// Audio Task, RSP is available
|
||||
|
||||
// Return next audio task
|
||||
*spTaskOut = audioTask;
|
||||
// RSP required
|
||||
nextState &= ~OS_SC_SP;
|
||||
//! @bug If there is more than one audio task in the queue at any time, unsetting doAudio here
|
||||
//! will cause only one task to be processed until a new audio task is enqueued. In practice, audio
|
||||
//! tasks are sent infrequently enough that there are never two audio tasks in the queue.
|
||||
sc->doAudio = false;
|
||||
// Advance task queue
|
||||
sc->audioListHead = sc->audioListHead->next;
|
||||
if (sc->audioListHead == NULL) {
|
||||
sc->audioListTail = NULL;
|
||||
}
|
||||
} else if (gfxTask != NULL) {
|
||||
if (gfxTask->state & OS_SC_YIELDED || !(gfxTask->flags & OS_SC_NEEDS_RDP)) {
|
||||
if (ret & OS_SC_SP) {
|
||||
*sp = gfxTask;
|
||||
ret &= ~OS_SC_SP;
|
||||
// GFX Task
|
||||
|
||||
if ((gfxTask->state & OS_SC_YIELDED) || !(gfxTask->flags & OS_SC_NEEDS_RDP)) {
|
||||
// If this is a yielded GFX task, or the RDP is not needed for this GFX task
|
||||
|
||||
if (state & OS_SC_SP) {
|
||||
// If the RSP is available, return next graphics task
|
||||
|
||||
*spTaskOut = gfxTask;
|
||||
// RSP required
|
||||
nextState &= ~OS_SC_SP;
|
||||
// Advance task queue
|
||||
sc->gfxListHead = sc->gfxListHead->next;
|
||||
if (sc->gfxListHead == NULL) {
|
||||
sc->gfxListTail = NULL;
|
||||
}
|
||||
}
|
||||
} else if (ret == (OS_SC_SP | OS_SC_DP)) {
|
||||
if (gfxTask->framebuffer == NULL || func_800C89D4(sc, gfxTask) != NULL) {
|
||||
*sp = *dp = gfxTask;
|
||||
ret &= ~(OS_SC_SP | OS_SC_DP);
|
||||
} else if (state == (OS_SC_SP | OS_SC_DP)) {
|
||||
// Both the RSP and RDP are available, check requested framebuffer
|
||||
if (gfxTask->framebuffer == NULL || Sched_GfxTaskFramebufferValid(sc, gfxTask) != NULL) {
|
||||
// Return next graphics task
|
||||
*spTaskOut = *dpTaskOut = gfxTask;
|
||||
// RSP and RDP both required
|
||||
nextState &= ~(OS_SC_SP | OS_SC_DP);
|
||||
// Advance task queue
|
||||
sc->gfxListHead = sc->gfxListHead->next;
|
||||
if (sc->gfxListHead == NULL) {
|
||||
sc->gfxListTail = NULL;
|
||||
|
@ -214,41 +311,65 @@ s32 Sched_Schedule(SchedContext* sc, OSScTask** sp, OSScTask** dp, s32 state) {
|
|||
}
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
return nextState;
|
||||
}
|
||||
|
||||
void func_800C8BC4(SchedContext* sc, OSScTask* task) {
|
||||
/**
|
||||
* Sets the next framebuffer to the framebuffer associated to `task`.
|
||||
* If there is no current buffer or it is time to swap, this buffer will be swapped to
|
||||
* immediately, otherwise it will be swapped to later in Sched_HandleRetrace.
|
||||
*
|
||||
* @see Sched_HandleRetrace
|
||||
*/
|
||||
void Sched_SetNextFramebufferFromTask(Scheduler* sc, OSScTask* task) {
|
||||
if (sc->pendingSwapBuf1 == NULL) {
|
||||
sc->pendingSwapBuf1 = task->framebuffer;
|
||||
|
||||
LogUtils_CheckValidPointer("sc->pending_swapbuffer1", sc->pendingSwapBuf1, "../sched.c", 618);
|
||||
|
||||
if ((sc->curBuf == NULL) || (sc->curBuf->updateRate2 < 1)) {
|
||||
func_800C84E4(sc, task->framebuffer);
|
||||
if (sc->curBuf == NULL || sc->curBuf->updateTimer <= 0) {
|
||||
Sched_SwapFrameBuffer(sc, task->framebuffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
u32 Sched_IsComplete(SchedContext* sc, OSScTask* task) {
|
||||
/**
|
||||
* Checks if the task is done, i.e. it is no longer running on either the RSP or RDP.
|
||||
* If so, send a message to the task's message queue if there is one, and swap the framebuffer
|
||||
* if required.
|
||||
*/
|
||||
u32 Sched_TaskComplete(Scheduler* sc, OSScTask* task) {
|
||||
// Check that the task has released both the RSP and RDP. For graphics tasks that use both,
|
||||
// the RSP will typically finish before the RDP, as the RSP can halt while the RDP is still
|
||||
// working through the command buffer.
|
||||
if (!(task->state & (OS_SC_DP | OS_SC_SP))) {
|
||||
// Send a message to the notify queue if there is one
|
||||
if (task->msgQueue != NULL) {
|
||||
osSendMesg(task->msgQueue, task->msg, OS_MESG_BLOCK);
|
||||
}
|
||||
|
||||
// Swap the framebuffer if needed
|
||||
if (task->flags & OS_SC_SWAPBUFFER) {
|
||||
func_800C8BC4(sc, task);
|
||||
Sched_SetNextFramebufferFromTask(sc, task);
|
||||
}
|
||||
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
void Sched_RunTask(SchedContext* sc, OSScTask* spTask, OSScTask* dpTask) {
|
||||
/**
|
||||
* Runs the next tasks. The scheduler doesn't support running RDP tasks without
|
||||
* passthrough via the RSP, if there is no RSP task to run then the RDP task will
|
||||
* also do nothing.
|
||||
*/
|
||||
void Sched_RunTask(Scheduler* sc, OSScTask* spTask, OSScTask* dpTask) {
|
||||
ASSERT(sc->curRSPTask == NULL, "sc->curRSPTask == NULL", "../sched.c", 663);
|
||||
|
||||
// If there is no RSP task there's nothing to do.
|
||||
if (spTask != NULL) {
|
||||
if (spTask->list.t.type == M_NULTASK) {
|
||||
// NULTASK is a sync/flush operation, clear current RSP and RDP tasks
|
||||
// and unset flags for this task
|
||||
if (spTask->flags & OS_SC_NEEDS_RSP) {
|
||||
spTask->state &= ~OS_SC_SP;
|
||||
sc->curRSPTask = NULL;
|
||||
|
@ -257,14 +378,17 @@ void Sched_RunTask(SchedContext* sc, OSScTask* spTask, OSScTask* dpTask) {
|
|||
spTask->state &= ~OS_SC_DP;
|
||||
sc->curRDPTask = NULL;
|
||||
}
|
||||
Sched_IsComplete(sc, spTask);
|
||||
// Finalize
|
||||
Sched_TaskComplete(sc, spTask);
|
||||
return;
|
||||
}
|
||||
|
||||
spTask->state &= ~(OS_SC_YIELD | OS_SC_YIELDED);
|
||||
// Write back data cache and load the OSTask into the RSP
|
||||
osWritebackDCacheAll();
|
||||
osSpTaskLoad(&spTask->list);
|
||||
|
||||
// Begin profiling timers
|
||||
if (spTask->list.t.type == M_AUDTASK) {
|
||||
sRSPAudioStartTime = osGetTime();
|
||||
} else if (spTask->list.t.type == M_GFXTASK) {
|
||||
|
@ -273,14 +397,19 @@ void Sched_RunTask(SchedContext* sc, OSScTask* spTask, OSScTask* dpTask) {
|
|||
sRSPOtherStartTime = osGetTime();
|
||||
}
|
||||
|
||||
// Run RSP
|
||||
osSpTaskStartGo(&spTask->list);
|
||||
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf(
|
||||
"%08d:osSpTaskStartGo(%08x) %s\n", (u32)OS_CYCLES_TO_USEC(osGetTime()), &spTask->list,
|
||||
(spTask->list.t.type == M_AUDTASK ? "AUDIO" : (spTask->list.t.type == M_GFXTASK ? "GRAPH" : "OTHER")));
|
||||
}
|
||||
|
||||
// Set currently running RSP task
|
||||
sc->curRSPTask = spTask;
|
||||
|
||||
// If the task also uses the RDP, set current running RDP task
|
||||
if (spTask == dpTask && sc->curRDPTask == NULL) {
|
||||
sc->curRDPTask = dpTask;
|
||||
sRDPStartTime = sRSPGFXStartTime;
|
||||
|
@ -288,17 +417,26 @@ void Sched_RunTask(SchedContext* sc, OSScTask* spTask, OSScTask* dpTask) {
|
|||
}
|
||||
}
|
||||
|
||||
void Sched_HandleEntry(SchedContext* sc) {
|
||||
/**
|
||||
* Runs when the scheduler has received a notification, either from another thread or
|
||||
* on VI Retrace. Tasks that have been sent to it will be enqueued onto the audio or
|
||||
* gfx task queue and one may be ran if the RSP is available.
|
||||
*/
|
||||
void Sched_HandleNotification(Scheduler* sc) {
|
||||
OSScTask* nextRSP = NULL;
|
||||
OSScTask* nextRDP = NULL;
|
||||
s32 state;
|
||||
OSScTask* task = NULL;
|
||||
|
||||
// Enqueue any tasks sent by other threads
|
||||
while (osRecvMesg(&sc->cmdQueue, (OSMesg*)&task, OS_MESG_NOBLOCK) != -1) {
|
||||
Sched_QueueTask(sc, task);
|
||||
}
|
||||
|
||||
if (sc->doAudio != 0 && sc->curRSPTask != NULL) {
|
||||
// If an audio task has been enqueued and there is currently an RSP task running,
|
||||
// signal to the currently running task to yield the RSP so that the audio task may
|
||||
// be ran as soon as possible.
|
||||
if (sc->doAudio && sc->curRSPTask != NULL) {
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("[YIELD B]");
|
||||
}
|
||||
|
@ -306,7 +444,8 @@ void Sched_HandleEntry(SchedContext* sc) {
|
|||
return;
|
||||
}
|
||||
|
||||
state = ((sc->curRSPTask == 0) * 2) | (sc->curRDPTask == 0);
|
||||
// Run next task in the queue if there is one and the necessary resources are available
|
||||
state = ((sc->curRSPTask == NULL) << 1) | (sc->curRDPTask == NULL);
|
||||
if (Sched_Schedule(sc, &nextRSP, &nextRDP, state) != state) {
|
||||
Sched_RunTask(sc, nextRSP, nextRDP);
|
||||
}
|
||||
|
@ -315,42 +454,51 @@ void Sched_HandleEntry(SchedContext* sc) {
|
|||
}
|
||||
}
|
||||
|
||||
void Sched_HandleRetrace(SchedContext* sc) {
|
||||
void Sched_HandleRetrace(Scheduler* sc) {
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("%08d:scHandleRetrace %08x\n", (u32)OS_CYCLES_TO_USEC(osGetTime()), osViGetCurrentFramebuffer());
|
||||
}
|
||||
ViConfig_UpdateBlack();
|
||||
sc->retraceCnt++;
|
||||
sc->retraceCount++;
|
||||
|
||||
if (osViGetCurrentFramebuffer() == (u32*)(sc->pendingSwapBuf1 != NULL ? sc->pendingSwapBuf1->swapBuffer : NULL)) {
|
||||
// Retrace handlers run after VI context swap. The last swap buffer may now be the current buffer.
|
||||
if (osViGetCurrentFramebuffer() == ((sc->pendingSwapBuf1 != NULL) ? sc->pendingSwapBuf1->swapBuffer : NULL)) {
|
||||
if (sc->curBuf != NULL) {
|
||||
sc->curBuf->unk_10 = 0;
|
||||
}
|
||||
|
||||
if (sc->pendingSwapBuf1 != NULL) {
|
||||
sc->pendingSwapBuf1->unk_10 = 0;
|
||||
}
|
||||
// Advance buffers
|
||||
sc->curBuf = sc->pendingSwapBuf1;
|
||||
sc->pendingSwapBuf1 = sc->pendingSwapBuf2;
|
||||
sc->pendingSwapBuf2 = NULL;
|
||||
}
|
||||
|
||||
if (sc->curBuf != NULL) {
|
||||
if (sc->curBuf->updateRate2 > 0) {
|
||||
sc->curBuf->updateRate2--;
|
||||
// Swap the framebuffer when the update timer runs out
|
||||
if (sc->curBuf->updateTimer > 0) {
|
||||
sc->curBuf->updateTimer--;
|
||||
}
|
||||
if ((sc->curBuf->updateRate2 <= 0) && (sc->pendingSwapBuf1 != NULL)) {
|
||||
func_800C84E4(sc, sc->pendingSwapBuf1);
|
||||
if (sc->curBuf->updateTimer <= 0 && sc->pendingSwapBuf1 != NULL) {
|
||||
Sched_SwapFrameBuffer(sc, sc->pendingSwapBuf1);
|
||||
}
|
||||
}
|
||||
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("%08x %08x %08x %d\n", osViGetCurrentFramebuffer(), osViGetNextFramebuffer(),
|
||||
sc->pendingSwapBuf1 != NULL ? sc->pendingSwapBuf1->swapBuffer : NULL,
|
||||
sc->curBuf != NULL ? sc->curBuf->updateRate2 : 0);
|
||||
(sc->pendingSwapBuf1 != NULL) ? sc->pendingSwapBuf1->swapBuffer : NULL,
|
||||
(sc->curBuf != NULL) ? sc->curBuf->updateTimer : 0);
|
||||
}
|
||||
Sched_HandleEntry(sc);
|
||||
|
||||
// Run the notification handler to enqueue any waiting tasks and possibly run one
|
||||
Sched_HandleNotification(sc);
|
||||
}
|
||||
|
||||
void Sched_HandleRSPDone(SchedContext* sc) {
|
||||
/**
|
||||
* RSP has signalled that the task has either completed or yielded.
|
||||
*/
|
||||
void Sched_HandleRSPDone(Scheduler* sc) {
|
||||
OSScTask* curRSPTask;
|
||||
OSScTask* nextRSP = NULL;
|
||||
OSScTask* nextRDP = NULL;
|
||||
|
@ -358,6 +506,7 @@ void Sched_HandleRSPDone(SchedContext* sc) {
|
|||
|
||||
ASSERT(sc->curRSPTask != NULL, "sc->curRSPTask", "../sched.c", 819);
|
||||
|
||||
// Task profiling
|
||||
if (sc->curRSPTask->list.t.type == M_AUDTASK) {
|
||||
gRSPAudioTotalTime += osGetTime() - sRSPAudioStartTime;
|
||||
} else if (sc->curRSPTask->list.t.type == M_GFXTASK) {
|
||||
|
@ -366,16 +515,21 @@ void Sched_HandleRSPDone(SchedContext* sc) {
|
|||
gRSPOtherTotalTime += osGetTime() - sRSPOtherStartTime;
|
||||
}
|
||||
|
||||
// Clear current RSP task
|
||||
curRSPTask = sc->curRSPTask;
|
||||
sc->curRSPTask = NULL;
|
||||
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("RSP DONE %d %d", curRSPTask->state & 0x10, osSpTaskYielded(&curRSPTask->list));
|
||||
osSyncPrintf("RSP DONE %d %d", curRSPTask->state & OS_SC_YIELD, osSpTaskYielded(&curRSPTask->list));
|
||||
}
|
||||
if (curRSPTask->state & OS_SC_YIELD && osSpTaskYielded(&curRSPTask->list)) {
|
||||
|
||||
if ((curRSPTask->state & OS_SC_YIELD) && osSpTaskYielded(&curRSPTask->list)) {
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("[YIELDED]\n");
|
||||
}
|
||||
// Task yielded, set yielded state
|
||||
curRSPTask->state |= OS_SC_YIELDED;
|
||||
// Add it to the front of the queue
|
||||
curRSPTask->next = sc->gfxListHead;
|
||||
sc->gfxListHead = curRSPTask;
|
||||
if (sc->gfxListTail == NULL) {
|
||||
|
@ -385,10 +539,12 @@ void Sched_HandleRSPDone(SchedContext* sc) {
|
|||
if (sLogScheduler) {
|
||||
osSyncPrintf("[NOT YIELDED]\n");
|
||||
}
|
||||
// Task has completed on the RSP, unset RSP flag and check if the task is fully complete
|
||||
curRSPTask->state &= ~OS_SC_SP;
|
||||
Sched_IsComplete(sc, curRSPTask);
|
||||
Sched_TaskComplete(sc, curRSPTask);
|
||||
}
|
||||
|
||||
// Run next task in the queue if there is one and the necessary resources are available
|
||||
state = ((sc->curRSPTask == NULL) << 1) | (sc->curRDPTask == NULL);
|
||||
if (Sched_Schedule(sc, &nextRSP, &nextRDP, state) != state) {
|
||||
Sched_RunTask(sc, nextRSP, nextRDP);
|
||||
|
@ -398,19 +554,31 @@ void Sched_HandleRSPDone(SchedContext* sc) {
|
|||
}
|
||||
}
|
||||
|
||||
void Sched_HandleRDPDone(SchedContext* sc) {
|
||||
/**
|
||||
* RDP has signalled task done upon reaching a DPFullSync command
|
||||
*/
|
||||
void Sched_HandleRDPDone(Scheduler* sc) {
|
||||
OSScTask* curTask;
|
||||
OSScTask* nextRSP = NULL;
|
||||
OSScTask* nextRDP = NULL;
|
||||
s32 state;
|
||||
|
||||
// Task profiling
|
||||
gRDPTotalTime = osGetTime() - sRDPStartTime;
|
||||
|
||||
// Sanity check
|
||||
ASSERT(sc->curRDPTask != NULL, "sc->curRDPTask", "../sched.c", 878);
|
||||
ASSERT(sc->curRDPTask->list.t.type == M_GFXTASK, "sc->curRDPTask->list.t.type == M_GFXTASK", "../sched.c", 879);
|
||||
|
||||
// Clear current RDP task
|
||||
curTask = sc->curRDPTask;
|
||||
sc->curRDPTask = NULL;
|
||||
|
||||
// Task has completed on the RDP, unset RDP flag and check if the task is fully complete
|
||||
curTask->state &= ~OS_SC_DP;
|
||||
Sched_IsComplete(sc, curTask);
|
||||
Sched_TaskComplete(sc, curTask);
|
||||
|
||||
// Run next task in the queue if there is one and the necessary resources are available
|
||||
state = ((sc->curRSPTask == NULL) << 1) | (sc->curRDPTask == NULL);
|
||||
if (Sched_Schedule(sc, &nextRSP, &nextRDP, state) != state) {
|
||||
Sched_RunTask(sc, nextRSP, nextRDP);
|
||||
|
@ -420,17 +588,24 @@ void Sched_HandleRDPDone(SchedContext* sc) {
|
|||
}
|
||||
}
|
||||
|
||||
void Sched_SendEntryMsg(SchedContext* sc) {
|
||||
/**
|
||||
* Called by other threads in order to wake the scheduler up immediately to enqueue and
|
||||
* possibly run a task that has been sent to the task queue. Otherwise, any pending tasks
|
||||
* will be enqueued on next vertical retrace.
|
||||
*
|
||||
* Original name: osScKickEntryMsg
|
||||
*/
|
||||
void Sched_Notify(Scheduler* sc) {
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("osScKickEntryMsg\n");
|
||||
}
|
||||
|
||||
osSendMesg(&sc->interruptQueue, (OSMesg)ENTRY_MSG, OS_MESG_BLOCK);
|
||||
osSendMesg(&sc->interruptQueue, (OSMesg)NOTIFY_MSG, OS_MESG_BLOCK);
|
||||
}
|
||||
|
||||
void Sched_ThreadEntry(void* arg) {
|
||||
OSMesg msg = NULL;
|
||||
SchedContext* sc = (SchedContext*)arg;
|
||||
Scheduler* sc = (Scheduler*)arg;
|
||||
|
||||
while (true) {
|
||||
if (sLogScheduler) {
|
||||
|
@ -438,14 +613,15 @@ void Sched_ThreadEntry(void* arg) {
|
|||
osSyncPrintf("%08d:待機中\n", (u32)OS_CYCLES_TO_USEC(osGetTime()));
|
||||
}
|
||||
|
||||
// Await interrupt messages, either from the OS, IrqMgr, or another thread
|
||||
osRecvMesg(&sc->interruptQueue, &msg, OS_MESG_BLOCK);
|
||||
|
||||
switch ((s32)msg) {
|
||||
case ENTRY_MSG:
|
||||
case NOTIFY_MSG:
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("%08d:ENTRY_MSG\n", (u32)OS_CYCLES_TO_USEC(osGetTime()));
|
||||
}
|
||||
Sched_HandleEntry(sc);
|
||||
Sched_HandleNotification(sc);
|
||||
continue;
|
||||
case RSP_DONE_MSG:
|
||||
if (sLogScheduler) {
|
||||
|
@ -461,22 +637,24 @@ void Sched_ThreadEntry(void* arg) {
|
|||
continue;
|
||||
}
|
||||
switch (((OSScMsg*)msg)->type) {
|
||||
case 1:
|
||||
case OS_SC_RETRACE_MSG:
|
||||
Sched_HandleRetrace(sc);
|
||||
continue;
|
||||
case 4:
|
||||
Sched_HandleReset(sc);
|
||||
case OS_SC_PRE_NMI_MSG:
|
||||
Sched_HandlePreNMI(sc);
|
||||
continue;
|
||||
case 3:
|
||||
Sched_HandleStart(sc);
|
||||
case OS_SC_NMI_MSG:
|
||||
Sched_HandleNMI(sc);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Sched_Init(SchedContext* sc, void* stack, OSPri priority, UNK_TYPE arg3, UNK_TYPE arg4, IrqMgr* irqMgr) {
|
||||
bzero(sc, sizeof(SchedContext));
|
||||
sc->unk_24C = 1;
|
||||
void Sched_Init(Scheduler* sc, void* stack, OSPri priority, UNK_TYPE arg3, UNK_TYPE arg4, IrqMgr* irqMgr) {
|
||||
bzero(sc, sizeof(Scheduler));
|
||||
sc->isFirstSwap = true;
|
||||
|
||||
// Create message queues for receiving interrupt events and tasks
|
||||
osCreateMesgQueue(&sc->interruptQueue, sc->interruptMsgBuf, ARRAY_COUNT(sc->interruptMsgBuf));
|
||||
osCreateMesgQueue(&sc->cmdQueue, sc->cmdMsgBuf, ARRAY_COUNT(sc->cmdMsgBuf));
|
||||
osSetEventMesg(OS_EVENT_SP, &sc->interruptQueue, RSP_DONE_MSG);
|
||||
|
|
|
@ -60,8 +60,8 @@ void Jpeg_ScheduleDecoderTask(JpegContext* ctx) {
|
|||
ctx->scTask.framebuffer = NULL;
|
||||
ctx->scTask.list = sJpegTask;
|
||||
|
||||
osSendMesg(&gSchedContext.cmdQueue, (OSMesg)&ctx->scTask, OS_MESG_BLOCK);
|
||||
Sched_SendEntryMsg(&gSchedContext); // osScKickEntryMsg
|
||||
osSendMesg(&gScheduler.cmdQueue, (OSMesg)&ctx->scTask, OS_MESG_BLOCK);
|
||||
Sched_Notify(&gScheduler);
|
||||
osRecvMesg(&ctx->mq, NULL, OS_MESG_BLOCK);
|
||||
}
|
||||
|
||||
|
@ -251,7 +251,7 @@ s32 Jpeg_Decode(void* data, void* zbuffer, void* work, u32 workSize) {
|
|||
527);
|
||||
|
||||
osCreateMesgQueue(&ctx.mq, &ctx.msg, 1);
|
||||
MsgEvent_SendNullTask();
|
||||
Sched_FlushTaskQueue();
|
||||
|
||||
curTime = osGetTime();
|
||||
diff = curTime - time;
|
||||
|
|
|
@ -1,19 +0,0 @@
|
|||
#include "global.h"
|
||||
|
||||
void MsgEvent_SendNullTask(void) {
|
||||
OSScTask task;
|
||||
OSMesgQueue queue;
|
||||
OSMesg msg;
|
||||
u32 pad2[1];
|
||||
|
||||
task.next = NULL;
|
||||
task.flags = OS_SC_RCP_MASK;
|
||||
task.msgQueue = &queue;
|
||||
task.msg = NULL;
|
||||
task.framebuffer = NULL;
|
||||
task.list.t.type = M_NULTASK;
|
||||
osCreateMesgQueue(task.msgQueue, &msg, 1);
|
||||
osSendMesg(&gSchedContext.cmdQueue, (OSMesg)&task, OS_MESG_BLOCK);
|
||||
Sched_SendEntryMsg(&gSchedContext);
|
||||
osRecvMesg(&queue, NULL, OS_MESG_BLOCK);
|
||||
}
|
27
src/code/z_nulltask.c
Normal file
27
src/code/z_nulltask.c
Normal file
|
@ -0,0 +1,27 @@
|
|||
#include "global.h"
|
||||
|
||||
/**
|
||||
* Blocks the current thread until all queued scheduler tasks have completed.
|
||||
*/
|
||||
void Sched_FlushTaskQueue(void) {
|
||||
OSScTask task;
|
||||
OSMesgQueue queue;
|
||||
OSMesg msg;
|
||||
|
||||
// Prepare a "NULL" task
|
||||
task.next = NULL;
|
||||
task.flags = OS_SC_NEEDS_RDP | OS_SC_NEEDS_RSP;
|
||||
task.msgQueue = &queue;
|
||||
task.msg = NULL;
|
||||
task.framebuffer = NULL;
|
||||
task.list.t.type = M_NULTASK;
|
||||
osCreateMesgQueue(task.msgQueue, &msg, 1);
|
||||
|
||||
// Send it to and wake up the scheduler
|
||||
osSendMesg(&gScheduler.cmdQueue, (OSMesg)&task, OS_MESG_BLOCK);
|
||||
Sched_Notify(&gScheduler);
|
||||
|
||||
// Wait until the task has been processed, indicating that no task is
|
||||
// running and the task queue is now empty.
|
||||
osRecvMesg(&queue, NULL, OS_MESG_BLOCK);
|
||||
}
|
|
@ -1183,7 +1183,7 @@ void Play_Draw(PlayState* this) {
|
|||
PreRender_SetValues(&this->pauseBgPreRender, SCREEN_WIDTH, SCREEN_HEIGHT, gfxCtx->curFrameBuffer, gZBuffer);
|
||||
|
||||
if (R_PAUSE_MENU_MODE == 2) {
|
||||
MsgEvent_SendNullTask();
|
||||
Sched_FlushTaskQueue();
|
||||
PreRender_Calc(&this->pauseBgPreRender);
|
||||
R_PAUSE_MENU_MODE = 3;
|
||||
} else if (R_PAUSE_MENU_MODE >= 4) {
|
||||
|
|
|
@ -17,7 +17,7 @@ void PreNMI_Update(PreNMIContext* this) {
|
|||
}
|
||||
|
||||
if (this->timer == 0) {
|
||||
ViConfig_UpdateVi(1);
|
||||
ViConfig_UpdateVi(true);
|
||||
func_80092320(this);
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#include "global.h"
|
||||
|
||||
void osSpTaskYield(void) {
|
||||
__osSpSetStatus(SP_STATUS_SIG3);
|
||||
__osSpSetStatus(SP_SET_SIG0);
|
||||
}
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
#include "global.h"
|
||||
|
||||
u32* osViGetCurrentFramebuffer(void) {
|
||||
void* osViGetCurrentFramebuffer(void) {
|
||||
register u32 prevInt = __osDisableInt();
|
||||
u32* var1 = __osViCurr->buffer;
|
||||
void* buffer = __osViCurr->buffer;
|
||||
|
||||
__osRestoreInt(prevInt);
|
||||
|
||||
return var1;
|
||||
return buffer;
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue