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More documentation for sched.c (#1219)
* More documentation for sched.c * VI retrace -> vertical retrace, attempt to clarify comment in viconfig * Further review changes, fix inconsistent capitalization of PreNMI (PRENMI -> PreNMI) * Fix typo Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Change TaskSwapBuffer, change comment on OS_SC_DRAM_DLIST to unimplemented * Rename SchedContext/gSchedContext to Scheduler/gScheduler * Comments fixes Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Format Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
This commit is contained in:
parent
ee5ac838b6
commit
1738b19d63
20 changed files with 449 additions and 268 deletions
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@ -24,7 +24,7 @@ void AudioMgr_HandleRetrace(AudioMgr* audioMgr) {
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audioMgr->audioTask.msg = NULL;
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osSendMesg(&audioMgr->sched->cmdQueue, (OSMesg)&audioMgr->audioTask, OS_MESG_BLOCK);
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Sched_SendEntryMsg(audioMgr->sched);
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Sched_Notify(audioMgr->sched);
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}
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D_8016A550 = osGetTime();
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@ -42,7 +42,7 @@ void AudioMgr_HandleRetrace(AudioMgr* audioMgr) {
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audioMgr->rspTask = rspTask;
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}
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void AudioMgr_HandlePRENMI(AudioMgr* audioMgr) {
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void AudioMgr_HandlePreNMI(AudioMgr* audioMgr) {
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// "Audio manager received OS_SC_PRE_NMI_MSG"
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osSyncPrintf("オーディオマネージャが OS_SC_PRE_NMI_MSG を受け取りました\n");
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Audio_PreNMI();
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@ -71,13 +71,13 @@ void AudioMgr_ThreadEntry(void* arg0) {
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case OS_SC_RETRACE_MSG:
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break;
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case OS_SC_PRE_NMI_MSG:
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AudioMgr_HandlePRENMI(audioMgr);
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AudioMgr_HandlePreNMI(audioMgr);
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break;
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}
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}
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break;
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case OS_SC_PRE_NMI_MSG:
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AudioMgr_HandlePRENMI(audioMgr);
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AudioMgr_HandlePreNMI(audioMgr);
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break;
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}
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}
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@ -87,7 +87,7 @@ void AudioMgr_Unlock(AudioMgr* audioMgr) {
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osRecvMesg(&audioMgr->lockQueue, NULL, OS_MESG_BLOCK);
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}
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void AudioMgr_Init(AudioMgr* audioMgr, void* stack, OSPri pri, OSId id, SchedContext* sched, IrqMgr* irqMgr) {
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void AudioMgr_Init(AudioMgr* audioMgr, void* stack, OSPri pri, OSId id, Scheduler* sched, IrqMgr* irqMgr) {
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bzero(audioMgr, sizeof(AudioMgr));
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audioMgr->sched = sched;
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@ -218,7 +218,7 @@ void Graph_TaskSet00(GraphicsContext* gfxCtx) {
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task->yield_data_size = sizeof(gGfxSPTaskYieldBuffer);
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scTask->next = NULL;
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scTask->flags = OS_SC_RCP_MASK | OS_SC_SWAPBUFFER | OS_SC_LAST_TASK;
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scTask->flags = OS_SC_NEEDS_RSP | OS_SC_NEEDS_RDP | OS_SC_SWAPBUFFER | OS_SC_LAST_TASK;
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if (SREG(33) & 1) {
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SREG(33) &= ~1;
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scTask->flags &= ~OS_SC_SWAPBUFFER;
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@ -229,10 +229,10 @@ void Graph_TaskSet00(GraphicsContext* gfxCtx) {
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scTask->msg = NULL;
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cfb = &sGraphCfbInfos[sGraphCfbInfoIdx++];
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cfb->fb1 = gfxCtx->curFrameBuffer;
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cfb->framebuffer = gfxCtx->curFrameBuffer;
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cfb->swapBuffer = gfxCtx->curFrameBuffer;
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cfb->viMode = gfxCtx->viMode;
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cfb->features = gfxCtx->viFeatures;
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cfb->viFeatures = gfxCtx->viFeatures;
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cfb->xScale = gfxCtx->xScale;
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cfb->yScale = gfxCtx->yScale;
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cfb->unk_10 = 0;
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@ -243,10 +243,10 @@ void Graph_TaskSet00(GraphicsContext* gfxCtx) {
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if (1) {}
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gfxCtx->schedMsgQueue = &gSchedContext.cmdQueue;
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gfxCtx->schedMsgQueue = &gScheduler.cmdQueue;
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osSendMesg(&gSchedContext.cmdQueue, (OSMesg)scTask, OS_MESG_BLOCK);
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Sched_SendEntryMsg(&gSchedContext);
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osSendMesg(&gScheduler.cmdQueue, (OSMesg)scTask, OS_MESG_BLOCK);
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Sched_Notify(&gScheduler);
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}
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void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
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@ -2,18 +2,20 @@
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* @file irqmgr.c
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*
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* This file implements a manager for forwarding three key system interrupt events to
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* registered clients. The architecture of this system appears to be derived in part from
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* the libultra sched module.
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* registered clients.
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* Together with sched.c, these systems implement the libultra video and task scheduling
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* model from the libultra "sched" module, with improved functionality in the handling of
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* Pre-NMI related events.
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*
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* The interrupts the IRQ manager deals with are:
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* - VI Retrace
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* - Vertical Retrace
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* This event is sent to the IRQ manager by the OS VI manager which only supports
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* the forwarding of VI events to a single message queue. The IRQ manager will
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* forward these events to every registered client. VI retrace events are received
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* when the Video Interface has reached the start of the vertical blanking interval,
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* happening at approximately 60Hz on NTSC and 50Hz on PAL. Many threads sit idle
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* until a VI Retrace event wakes them up, at which point they will perform their
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* task and then return to idle to await the next retrace.
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* forward these events to every registered client. Vertical retrace events are
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* received when the Video Interface has reached the start of the vertical blanking
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* interval, happening at approximately 60Hz on NTSC and 50Hz on PAL. Many threads
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* sit idle until a vertical retrace event wakes them up, at which point they will
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* perform their task and then return to idle to await the next retrace.
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*
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* - Pre-NMI
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* This event is sent to the IRQ manager by the OS Interrupt Handler when the reset
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@ -27,6 +29,8 @@
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* is not to be confused with the hardware NMI interrupt signalled when the CPU is
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* to fully reset, as by the time that interrupt is received there is no time left
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* to do anything.
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*
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* @see sched.c
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*/
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#include "global.h"
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#include "vt.h"
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@ -183,7 +187,7 @@ void IrqMgr_CheckStacks(void) {
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}
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}
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void IrqMgr_HandlePRENMI450(IrqMgr* irqMgr) {
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void IrqMgr_HandlePreNMI450(IrqMgr* irqMgr) {
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u64 nmi = IRQ_RESET_STATUS_NMI; // required to match
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gIrqMgrResetStatus = nmi;
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@ -195,7 +199,7 @@ void IrqMgr_HandlePRENMI450(IrqMgr* irqMgr) {
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IrqMgr_SendMesgToClients(irqMgr, (OSMesg)&irqMgr->nmiMsg);
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}
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void IrqMgr_HandlePRENMI480(IrqMgr* irqMgr) {
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void IrqMgr_HandlePreNMI480(IrqMgr* irqMgr) {
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u32 result;
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// Schedule a PRENMI500 message to be handled in 20ms
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@ -212,13 +216,15 @@ void IrqMgr_HandlePRENMI480(IrqMgr* irqMgr) {
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}
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}
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void IrqMgr_HandlePRENMI500(IrqMgr* irqMgr) {
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void IrqMgr_HandlePreNMI500(IrqMgr* irqMgr) {
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IrqMgr_CheckStacks();
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}
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/**
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* Runs on each VI retrace, measures the time elapsed between the first and second VI retrace
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* and dispatches VI retrace messages to each registered Irq Client
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* Runs on each vertical retrace
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*
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* Measures the time elapsed between the first and second vertical retrace and
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* dispatches vertical retrace messages to each registered Irq Client
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*/
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void IrqMgr_HandleRetrace(IrqMgr* irqMgr) {
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if (gIrqMgrRetraceTime == 0) {
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@ -257,20 +263,20 @@ void IrqMgr_ThreadEntry(void* arg) {
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osSyncPrintf("PRENMI450_MSG\n");
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// "Scheduler: Receives PRENMI450 message"
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osSyncPrintf("スケジューラ:PRENMI450メッセージを受信\n");
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IrqMgr_HandlePRENMI450(irqMgr);
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IrqMgr_HandlePreNMI450(irqMgr);
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break;
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case IRQ_PRENMI480_MSG:
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osSyncPrintf("PRENMI480_MSG\n");
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// "Scheduler: Receives PRENMI480 message"
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osSyncPrintf("スケジューラ:PRENMI480メッセージを受信\n");
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IrqMgr_HandlePRENMI480(irqMgr);
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IrqMgr_HandlePreNMI480(irqMgr);
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break;
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case IRQ_PRENMI500_MSG:
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osSyncPrintf("PRENMI500_MSG\n");
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// "Scheduler: Receives PRENMI500 message"
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osSyncPrintf("スケジューラ:PRENMI500メッセージを受信\n");
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exit = true;
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IrqMgr_HandlePRENMI500(irqMgr);
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IrqMgr_HandlePreNMI500(irqMgr);
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break;
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default:
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// "Unexpected message received"
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@ -6,7 +6,7 @@ s32 gScreenHeight = SCREEN_HEIGHT;
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u32 gSystemHeapSize = 0;
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PreNmiBuff* gAppNmiBufferPtr;
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SchedContext gSchedContext;
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Scheduler gScheduler;
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PadMgr gPadMgr;
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IrqMgr gIrqMgr;
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u32 gSegments[NUM_SEGMENTS];
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@ -80,13 +80,12 @@ void Main(void* arg) {
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osSyncPrintf("タスクスケジューラの初期化\n"); // "Initialize the task scheduler"
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StackCheck_Init(&sSchedStackInfo, sSchedStack, STACK_TOP(sSchedStack), 0, 0x100, "sched");
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Sched_Init(&gSchedContext, STACK_TOP(sSchedStack), THREAD_PRI_SCHED, D_80013960, 1, &gIrqMgr);
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Sched_Init(&gScheduler, STACK_TOP(sSchedStack), THREAD_PRI_SCHED, D_80013960, 1, &gIrqMgr);
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IrqMgr_AddClient(&gIrqMgr, &irqClient, &irqMgrMsgQueue);
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StackCheck_Init(&sAudioStackInfo, sAudioStack, STACK_TOP(sAudioStack), 0, 0x100, "audio");
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AudioMgr_Init(&gAudioMgr, STACK_TOP(sAudioStack), THREAD_PRI_AUDIOMGR, THREAD_ID_AUDIOMGR, &gSchedContext,
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&gIrqMgr);
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AudioMgr_Init(&gAudioMgr, STACK_TOP(sAudioStack), THREAD_PRI_AUDIOMGR, THREAD_ID_AUDIOMGR, &gScheduler, &gIrqMgr);
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StackCheck_Init(&sPadMgrStackInfo, sPadMgrStack, STACK_TOP(sPadMgrStack), 0, 0x100, "padmgr");
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PadMgr_Init(&gPadMgr, &sSerialEventQueue, &gIrqMgr, THREAD_ID_PADMGR, THREAD_PRI_PADMGR, STACK_TOP(sPadMgrStack));
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@ -3,6 +3,7 @@
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#define printSpStatus(x, name) \
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if (x & SP_STATUS_##name) \
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osSyncPrintf(#name " ")
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#define printDpStatus(x, name) \
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if (x & DPC_STATUS_##name) \
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osSyncPrintf(#name " ")
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osSyncPrintf("\n");
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}
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void RcpUtils_Reset() {
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void RcpUtils_Reset(void) {
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RcpUtils_PrintRegisterStatus();
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// Flush the RDP pipeline and freeze clock counter
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osDpSetStatus(DPC_SET_FREEZE | DPC_SET_FLUSH);
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// Halt the RSP, disable interrupt on break and set "task done" signal
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__osSpSetStatus(SP_SET_HALT | SP_SET_SIG2 | SP_CLR_INTR_BREAK);
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RcpUtils_PrintRegisterStatus();
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}
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358
src/code/sched.c
358
src/code/sched.c
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@ -1,32 +1,77 @@
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/**
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* @file sched.c
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*
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* This file implements a cooperative scheduler for managing tasks that run on the RSP and RDP
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* asynchronously such as graphics and audio processing. Tasks are prepared and sent to it from
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* other threads, where it is placed in a queue until the necessary resources are available. Tasks
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* are usually ran in the order they are received, with one exception described below. Tasks can
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* also request, through flags, whether the scheduler should swap the active framebuffer once the
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* task completes.
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* Together with irqmgr.c, these systems implement the libultra video and task scheduling model from
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* the libultra "sched" module. Notably, the original sched module supports a wider range of ways to
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* communicate with the RDP, while the Zelda 64 implementation only allows the RSP microcode to send
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* commands to the RDP. The Zelda 64 implementation also has more complex behavior involving the
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* framebuffers.
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*
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* There are four task types supported:
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*
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* M_NULTASK
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* "NULL" tasks.
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* Tasks of this type don't perform any operations, it can be used to "flush" the task queue. Threads
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* can wait for this task to complete to ensure there are no more tasks queued in the scheduler.
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*
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* M_GFXTASK
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* Graphics Processing tasks.
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* Only these tasks can make use of the RDP.
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*
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* M_AUDTASK
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* Audio Processing tasks.
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* These tasks have a higher "priority" than other tasks. If an audio task is enqueued and another
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* task is currently running, the scheduler will signal to the running task that it should "yield"
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* the RSP to the audio task. The running task will save its current state and stop running, allowing
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* the scheduler to send the audio task. This ensures that audio data is always available to be consumed
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* by the audio DAC even if another task such as graphics is running slow, avoiding undesirable sound
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* artifacts. This is the meaning of "cooperative" scheduler, the current task must acknowledge the
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* yield request rather than be immediately interrupted as it would be in a preemptive scheduler.
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*
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* M_NJPEGTASK
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* JPEG to RGBA16 decoding tasks.
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*
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* @see irqmgr.c
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*/
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#include "global.h"
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#define RSP_DONE_MSG 667
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#define RDP_DONE_MSG 668
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#define ENTRY_MSG 670
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#define NOTIFY_MSG 670 // original name: ENTRY_MSG
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// data
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vs32 sLogScheduler = false;
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// bss
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OSTime sRSPGFXStartTime;
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OSTime sRSPAudioStartTime;
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OSTime sRSPOtherStartTime;
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OSTime sRDPStartTime;
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void Sched_SwapFrameBuffer(CfbInfo* cfbInfo) {
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/**
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* Set the current framebuffer to the swapbuffer pointed to by the provided cfb
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*/
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void Sched_SwapFrameBufferImpl(CfbInfo* cfbInfo) {
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u16 width;
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LogUtils_CheckValidPointer("cfbinfo->swapbuffer", cfbInfo->swapBuffer, "../sched.c", 340);
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if (cfbInfo->swapBuffer != NULL) {
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// Register the swapbuffer to display on next VI
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osViSwapBuffer(cfbInfo->swapBuffer);
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cfbInfo->updateRate2 = cfbInfo->updateRate;
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cfbInfo->updateTimer = cfbInfo->updateRate;
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if (sLogScheduler) {
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osSyncPrintf("osViSwapBuffer %08x %08x %08x\n", osViGetCurrentFramebuffer(), osViGetNextFramebuffer(),
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(cfbInfo != NULL ? cfbInfo->swapBuffer : NULL));
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(cfbInfo != NULL) ? cfbInfo->swapBuffer : NULL);
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}
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width = cfbInfo->viMode != NULL ? cfbInfo->viMode->comRegs.width : (u32)gScreenWidth;
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Fault_SetFrameBuffer(cfbInfo->swapBuffer, width, 0x10);
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width = (cfbInfo->viMode != NULL) ? cfbInfo->viMode->comRegs.width : (u32)gScreenWidth;
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Fault_SetFrameBuffer(cfbInfo->swapBuffer, width, 16);
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if (HREG(80) == 0xD && HREG(95) != 0xD) {
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HREG(81) = 0;
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HREG(95) = 0xD;
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}
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if (HREG(80) == 0xD && HREG(81) == 2) {
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osViSetSpecialFeatures(HREG(82) != 0 ? OS_VI_GAMMA_ON : OS_VI_GAMMA_OFF);
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osViSetSpecialFeatures(HREG(83) != 0 ? OS_VI_DITHER_FILTER_ON : OS_VI_DITHER_FILTER_OFF);
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osViSetSpecialFeatures(HREG(84) != 0 ? OS_VI_GAMMA_DITHER_ON : OS_VI_GAMMA_DITHER_OFF);
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osViSetSpecialFeatures(HREG(85) != 0 ? OS_VI_DIVOT_ON : OS_VI_DIVOT_OFF);
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osViSetSpecialFeatures((HREG(82) != 0) ? OS_VI_GAMMA_ON : OS_VI_GAMMA_OFF);
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osViSetSpecialFeatures((HREG(83) != 0) ? OS_VI_DITHER_FILTER_ON : OS_VI_DITHER_FILTER_OFF);
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osViSetSpecialFeatures((HREG(84) != 0) ? OS_VI_GAMMA_DITHER_ON : OS_VI_GAMMA_DITHER_OFF);
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osViSetSpecialFeatures((HREG(85) != 0) ? OS_VI_DIVOT_ON : OS_VI_DIVOT_OFF);
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}
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}
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cfbInfo->unk_10 = 0;
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}
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void func_800C84E4(SchedContext* sc, CfbInfo* cfbInfo) {
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if (sc->unk_24C != 0) {
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sc->unk_24C = 0;
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void Sched_SwapFrameBuffer(Scheduler* sc, CfbInfo* cfbInfo) {
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if (sc->isFirstSwap) {
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sc->isFirstSwap = false;
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if (gIrqMgrResetStatus == IRQ_RESET_STATUS_IDLE) {
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ViConfig_UpdateVi(0);
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ViConfig_UpdateVi(false);
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}
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}
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Sched_SwapFrameBuffer(cfbInfo);
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Sched_SwapFrameBufferImpl(cfbInfo);
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}
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void Sched_HandleReset(SchedContext* sc) {
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void Sched_HandlePreNMI(Scheduler* sc) {
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OSTime now;
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if (sc->curRSPTask != NULL) {
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now = osGetTime();
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if (sc->curRSPTask->framebuffer == NULL) {
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// audio and jpeg tasks end up in here
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LOG_TIME("(((u64)(now - audio_rsp_start_time)*(1000000LL/15625LL))/((62500000LL*3/4)/15625LL))",
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OS_CYCLES_TO_USEC(now - sRSPAudioStartTime), "../sched.c", 421);
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} else if (OS_CYCLES_TO_USEC(now - sRSPGFXStartTime) > 1000000 ||
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OS_CYCLES_TO_USEC(now - sRDPStartTime) > 1000000) {
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// More than 1 second since the RSP or RDP tasks began, halt the RSP and RDP
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RcpUtils_Reset();
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// Manually send RSP/RDP done messages to the scheduler interrupt queue if appropriate
|
||||
if (sc->curRSPTask != NULL) {
|
||||
LOG_TIME("(((u64)(now - graph_rsp_start_time)*(1000000LL/15625LL))/((62500000LL*3/4)/15625LL))",
|
||||
OS_CYCLES_TO_USEC(now - sRSPGFXStartTime), "../sched.c", 427);
|
||||
|
@ -93,11 +140,15 @@ void Sched_HandleReset(SchedContext* sc) {
|
|||
}
|
||||
}
|
||||
|
||||
void Sched_HandleStart(SchedContext* sc) {
|
||||
ViConfig_UpdateVi(1);
|
||||
void Sched_HandleNMI(Scheduler* sc) {
|
||||
// black the screen and reset the VI y scale just in time for NMI reset
|
||||
ViConfig_UpdateVi(true);
|
||||
}
|
||||
|
||||
void Sched_QueueTask(SchedContext* sc, OSScTask* task) {
|
||||
/**
|
||||
* Enqueue a task to either the audio task list or the gfx task list
|
||||
*/
|
||||
void Sched_QueueTask(Scheduler* sc, OSScTask* task) {
|
||||
s32 type = task->list.t.type;
|
||||
|
||||
ASSERT((type == M_AUDTASK) || (type == M_GFXTASK) || (type == M_NJPEGTASK) || (type == M_NULTASK),
|
||||
|
@ -109,18 +160,22 @@ void Sched_QueueTask(SchedContext* sc, OSScTask* task) {
|
|||
// "You have entered an audio task"
|
||||
osSyncPrintf("オーディオタスクをエントリしました\n");
|
||||
}
|
||||
// Add to audio queue
|
||||
if (sc->audioListTail != NULL) {
|
||||
sc->audioListTail->next = task;
|
||||
} else {
|
||||
sc->audioListHead = task;
|
||||
}
|
||||
sc->audioListTail = task;
|
||||
sc->doAudio = 1;
|
||||
|
||||
// Set audio flag
|
||||
sc->doAudio = true;
|
||||
} else {
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("グラフタスクをエントリしました\n"); // "Entered graph task"
|
||||
// "Entered graph task"
|
||||
osSyncPrintf("グラフタスクをエントリしました\n");
|
||||
}
|
||||
|
||||
// Add to graphics queue
|
||||
if (sc->gfxListTail != NULL) {
|
||||
sc->gfxListTail->next = task;
|
||||
} else {
|
||||
|
@ -129,15 +184,17 @@ void Sched_QueueTask(SchedContext* sc, OSScTask* task) {
|
|||
sc->gfxListTail = task;
|
||||
}
|
||||
task->next = NULL;
|
||||
task->state = task->flags & (OS_SC_NEEDS_RDP | OS_SC_NEEDS_RSP);
|
||||
task->state = task->flags & OS_SC_RCP_MASK;
|
||||
}
|
||||
|
||||
void Sched_Yield(SchedContext* sc) {
|
||||
void Sched_Yield(Scheduler* sc) {
|
||||
if (!(sc->curRSPTask->state & OS_SC_YIELD)) {
|
||||
// Not already been asked to yield
|
||||
ASSERT(sc->curRSPTask->list.t.type != M_AUDTASK, "sc->curRSPTask->list.t.type != M_AUDTASK", "../sched.c", 496);
|
||||
|
||||
sc->curRSPTask->state |= OS_SC_YIELD;
|
||||
|
||||
// Send yield request
|
||||
osSpTaskYield();
|
||||
|
||||
if (sLogScheduler) {
|
||||
|
@ -146,11 +203,16 @@ void Sched_Yield(SchedContext* sc) {
|
|||
}
|
||||
}
|
||||
|
||||
OSScTask* func_800C89D4(SchedContext* sc, OSScTask* task) {
|
||||
/**
|
||||
* Check if the framebuffer the gfx task wants to use is allowed
|
||||
*/
|
||||
OSScTask* Sched_GfxTaskFramebufferValid(Scheduler* sc, OSScTask* task) {
|
||||
if (task == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// If there are pending swaps, wait until there are none (within 2 VI)
|
||||
|
||||
if (sc->pendingSwapBuf1 != NULL) {
|
||||
if (0) {
|
||||
ASSERT(sc->pendingSwapBuf1 != NULL, "sc->pending_swapbuffer1", "../sched.c", UNK_LINE);
|
||||
|
@ -165,48 +227,83 @@ OSScTask* func_800C89D4(SchedContext* sc, OSScTask* task) {
|
|||
return NULL;
|
||||
}
|
||||
|
||||
if ((sc->pendingSwapBuf2 != NULL ? sc->pendingSwapBuf2->swapBuffer : NULL) == task->framebuffer->fb1) {
|
||||
// If the task's framebuffer is one of the pending swaps or NULL.
|
||||
// In conjunction with the above, these checks are redundant as the pending swap buffers will only be
|
||||
// NULL here, so these could have been simplified to checks for the task's framebuffer being non-NULL.
|
||||
|
||||
if (((sc->pendingSwapBuf2 != NULL) ? sc->pendingSwapBuf2->swapBuffer : NULL) == task->framebuffer->framebuffer) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if ((sc->pendingSwapBuf1 != NULL ? sc->pendingSwapBuf1->swapBuffer : NULL) == task->framebuffer->fb1) {
|
||||
if (((sc->pendingSwapBuf1 != NULL) ? sc->pendingSwapBuf1->swapBuffer : NULL) == task->framebuffer->framebuffer) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (osViGetCurrentFramebuffer() == (u32*)task->framebuffer->fb1) {
|
||||
// If the task's framebuffer is the current framebuffer, abort
|
||||
|
||||
if (osViGetCurrentFramebuffer() == task->framebuffer->framebuffer) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return task;
|
||||
}
|
||||
|
||||
s32 Sched_Schedule(SchedContext* sc, OSScTask** sp, OSScTask** dp, s32 state) {
|
||||
s32 ret = state;
|
||||
/**
|
||||
* Schedules the next tasks to run on the RSP and RDP
|
||||
*
|
||||
* @param sc Scheduler
|
||||
* @param spTaskOut Next task to run on the RSP
|
||||
* @param dpTaskOut Next task to run on the RDP
|
||||
* @param state Bits containing whether the RSP and RDP are currently in use
|
||||
* @return Bits containing whether the RSP and RDP will be in use after starting the next tasks
|
||||
*/
|
||||
s32 Sched_Schedule(Scheduler* sc, OSScTask** spTaskOut, OSScTask** dpTaskOut, s32 state) {
|
||||
s32 nextState = state;
|
||||
OSScTask* gfxTask = sc->gfxListHead;
|
||||
OSScTask* audioTask = sc->audioListHead;
|
||||
|
||||
if (sc->doAudio && (ret & OS_SC_SP)) {
|
||||
*sp = audioTask;
|
||||
ret &= ~OS_SC_SP;
|
||||
sc->doAudio = 0;
|
||||
if (sc->doAudio && (state & OS_SC_SP)) {
|
||||
// Audio Task, RSP is available
|
||||
|
||||
// Return next audio task
|
||||
*spTaskOut = audioTask;
|
||||
// RSP required
|
||||
nextState &= ~OS_SC_SP;
|
||||
//! @bug If there is more than one audio task in the queue at any time, unsetting doAudio here
|
||||
//! will cause only one task to be processed until a new audio task is enqueued. In practice, audio
|
||||
//! tasks are sent infrequently enough that there are never two audio tasks in the queue.
|
||||
sc->doAudio = false;
|
||||
// Advance task queue
|
||||
sc->audioListHead = sc->audioListHead->next;
|
||||
if (sc->audioListHead == NULL) {
|
||||
sc->audioListTail = NULL;
|
||||
}
|
||||
} else if (gfxTask != NULL) {
|
||||
if (gfxTask->state & OS_SC_YIELDED || !(gfxTask->flags & OS_SC_NEEDS_RDP)) {
|
||||
if (ret & OS_SC_SP) {
|
||||
*sp = gfxTask;
|
||||
ret &= ~OS_SC_SP;
|
||||
// GFX Task
|
||||
|
||||
if ((gfxTask->state & OS_SC_YIELDED) || !(gfxTask->flags & OS_SC_NEEDS_RDP)) {
|
||||
// If this is a yielded GFX task, or the RDP is not needed for this GFX task
|
||||
|
||||
if (state & OS_SC_SP) {
|
||||
// If the RSP is available, return next graphics task
|
||||
|
||||
*spTaskOut = gfxTask;
|
||||
// RSP required
|
||||
nextState &= ~OS_SC_SP;
|
||||
// Advance task queue
|
||||
sc->gfxListHead = sc->gfxListHead->next;
|
||||
if (sc->gfxListHead == NULL) {
|
||||
sc->gfxListTail = NULL;
|
||||
}
|
||||
}
|
||||
} else if (ret == (OS_SC_SP | OS_SC_DP)) {
|
||||
if (gfxTask->framebuffer == NULL || func_800C89D4(sc, gfxTask) != NULL) {
|
||||
*sp = *dp = gfxTask;
|
||||
ret &= ~(OS_SC_SP | OS_SC_DP);
|
||||
} else if (state == (OS_SC_SP | OS_SC_DP)) {
|
||||
// Both the RSP and RDP are available, check requested framebuffer
|
||||
if (gfxTask->framebuffer == NULL || Sched_GfxTaskFramebufferValid(sc, gfxTask) != NULL) {
|
||||
// Return next graphics task
|
||||
*spTaskOut = *dpTaskOut = gfxTask;
|
||||
// RSP and RDP both required
|
||||
nextState &= ~(OS_SC_SP | OS_SC_DP);
|
||||
// Advance task queue
|
||||
sc->gfxListHead = sc->gfxListHead->next;
|
||||
if (sc->gfxListHead == NULL) {
|
||||
sc->gfxListTail = NULL;
|
||||
|
@ -214,41 +311,65 @@ s32 Sched_Schedule(SchedContext* sc, OSScTask** sp, OSScTask** dp, s32 state) {
|
|||
}
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
return nextState;
|
||||
}
|
||||
|
||||
void func_800C8BC4(SchedContext* sc, OSScTask* task) {
|
||||
/**
|
||||
* Sets the next framebuffer to the framebuffer associated to `task`.
|
||||
* If there is no current buffer or it is time to swap, this buffer will be swapped to
|
||||
* immediately, otherwise it will be swapped to later in Sched_HandleRetrace.
|
||||
*
|
||||
* @see Sched_HandleRetrace
|
||||
*/
|
||||
void Sched_SetNextFramebufferFromTask(Scheduler* sc, OSScTask* task) {
|
||||
if (sc->pendingSwapBuf1 == NULL) {
|
||||
sc->pendingSwapBuf1 = task->framebuffer;
|
||||
|
||||
LogUtils_CheckValidPointer("sc->pending_swapbuffer1", sc->pendingSwapBuf1, "../sched.c", 618);
|
||||
|
||||
if ((sc->curBuf == NULL) || (sc->curBuf->updateRate2 < 1)) {
|
||||
func_800C84E4(sc, task->framebuffer);
|
||||
if (sc->curBuf == NULL || sc->curBuf->updateTimer <= 0) {
|
||||
Sched_SwapFrameBuffer(sc, task->framebuffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
u32 Sched_IsComplete(SchedContext* sc, OSScTask* task) {
|
||||
/**
|
||||
* Checks if the task is done, i.e. it is no longer running on either the RSP or RDP.
|
||||
* If so, send a message to the task's message queue if there is one, and swap the framebuffer
|
||||
* if required.
|
||||
*/
|
||||
u32 Sched_TaskComplete(Scheduler* sc, OSScTask* task) {
|
||||
// Check that the task has released both the RSP and RDP. For graphics tasks that use both,
|
||||
// the RSP will typically finish before the RDP, as the RSP can halt while the RDP is still
|
||||
// working through the command buffer.
|
||||
if (!(task->state & (OS_SC_DP | OS_SC_SP))) {
|
||||
// Send a message to the notify queue if there is one
|
||||
if (task->msgQueue != NULL) {
|
||||
osSendMesg(task->msgQueue, task->msg, OS_MESG_BLOCK);
|
||||
}
|
||||
|
||||
// Swap the framebuffer if needed
|
||||
if (task->flags & OS_SC_SWAPBUFFER) {
|
||||
func_800C8BC4(sc, task);
|
||||
Sched_SetNextFramebufferFromTask(sc, task);
|
||||
}
|
||||
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
void Sched_RunTask(SchedContext* sc, OSScTask* spTask, OSScTask* dpTask) {
|
||||
/**
|
||||
* Runs the next tasks. The scheduler doesn't support running RDP tasks without
|
||||
* passthrough via the RSP, if there is no RSP task to run then the RDP task will
|
||||
* also do nothing.
|
||||
*/
|
||||
void Sched_RunTask(Scheduler* sc, OSScTask* spTask, OSScTask* dpTask) {
|
||||
ASSERT(sc->curRSPTask == NULL, "sc->curRSPTask == NULL", "../sched.c", 663);
|
||||
|
||||
// If there is no RSP task there's nothing to do.
|
||||
if (spTask != NULL) {
|
||||
if (spTask->list.t.type == M_NULTASK) {
|
||||
// NULTASK is a sync/flush operation, clear current RSP and RDP tasks
|
||||
// and unset flags for this task
|
||||
if (spTask->flags & OS_SC_NEEDS_RSP) {
|
||||
spTask->state &= ~OS_SC_SP;
|
||||
sc->curRSPTask = NULL;
|
||||
|
@ -257,14 +378,17 @@ void Sched_RunTask(SchedContext* sc, OSScTask* spTask, OSScTask* dpTask) {
|
|||
spTask->state &= ~OS_SC_DP;
|
||||
sc->curRDPTask = NULL;
|
||||
}
|
||||
Sched_IsComplete(sc, spTask);
|
||||
// Finalize
|
||||
Sched_TaskComplete(sc, spTask);
|
||||
return;
|
||||
}
|
||||
|
||||
spTask->state &= ~(OS_SC_YIELD | OS_SC_YIELDED);
|
||||
// Write back data cache and load the OSTask into the RSP
|
||||
osWritebackDCacheAll();
|
||||
osSpTaskLoad(&spTask->list);
|
||||
|
||||
// Begin profiling timers
|
||||
if (spTask->list.t.type == M_AUDTASK) {
|
||||
sRSPAudioStartTime = osGetTime();
|
||||
} else if (spTask->list.t.type == M_GFXTASK) {
|
||||
|
@ -273,14 +397,19 @@ void Sched_RunTask(SchedContext* sc, OSScTask* spTask, OSScTask* dpTask) {
|
|||
sRSPOtherStartTime = osGetTime();
|
||||
}
|
||||
|
||||
// Run RSP
|
||||
osSpTaskStartGo(&spTask->list);
|
||||
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf(
|
||||
"%08d:osSpTaskStartGo(%08x) %s\n", (u32)OS_CYCLES_TO_USEC(osGetTime()), &spTask->list,
|
||||
(spTask->list.t.type == M_AUDTASK ? "AUDIO" : (spTask->list.t.type == M_GFXTASK ? "GRAPH" : "OTHER")));
|
||||
}
|
||||
|
||||
// Set currently running RSP task
|
||||
sc->curRSPTask = spTask;
|
||||
|
||||
// If the task also uses the RDP, set current running RDP task
|
||||
if (spTask == dpTask && sc->curRDPTask == NULL) {
|
||||
sc->curRDPTask = dpTask;
|
||||
sRDPStartTime = sRSPGFXStartTime;
|
||||
|
@ -288,17 +417,26 @@ void Sched_RunTask(SchedContext* sc, OSScTask* spTask, OSScTask* dpTask) {
|
|||
}
|
||||
}
|
||||
|
||||
void Sched_HandleEntry(SchedContext* sc) {
|
||||
/**
|
||||
* Runs when the scheduler has received a notification, either from another thread or
|
||||
* on VI Retrace. Tasks that have been sent to it will be enqueued onto the audio or
|
||||
* gfx task queue and one may be ran if the RSP is available.
|
||||
*/
|
||||
void Sched_HandleNotification(Scheduler* sc) {
|
||||
OSScTask* nextRSP = NULL;
|
||||
OSScTask* nextRDP = NULL;
|
||||
s32 state;
|
||||
OSScTask* task = NULL;
|
||||
|
||||
// Enqueue any tasks sent by other threads
|
||||
while (osRecvMesg(&sc->cmdQueue, (OSMesg*)&task, OS_MESG_NOBLOCK) != -1) {
|
||||
Sched_QueueTask(sc, task);
|
||||
}
|
||||
|
||||
if (sc->doAudio != 0 && sc->curRSPTask != NULL) {
|
||||
// If an audio task has been enqueued and there is currently an RSP task running,
|
||||
// signal to the currently running task to yield the RSP so that the audio task may
|
||||
// be ran as soon as possible.
|
||||
if (sc->doAudio && sc->curRSPTask != NULL) {
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("[YIELD B]");
|
||||
}
|
||||
|
@ -306,7 +444,8 @@ void Sched_HandleEntry(SchedContext* sc) {
|
|||
return;
|
||||
}
|
||||
|
||||
state = ((sc->curRSPTask == 0) * 2) | (sc->curRDPTask == 0);
|
||||
// Run next task in the queue if there is one and the necessary resources are available
|
||||
state = ((sc->curRSPTask == NULL) << 1) | (sc->curRDPTask == NULL);
|
||||
if (Sched_Schedule(sc, &nextRSP, &nextRDP, state) != state) {
|
||||
Sched_RunTask(sc, nextRSP, nextRDP);
|
||||
}
|
||||
|
@ -315,42 +454,51 @@ void Sched_HandleEntry(SchedContext* sc) {
|
|||
}
|
||||
}
|
||||
|
||||
void Sched_HandleRetrace(SchedContext* sc) {
|
||||
void Sched_HandleRetrace(Scheduler* sc) {
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("%08d:scHandleRetrace %08x\n", (u32)OS_CYCLES_TO_USEC(osGetTime()), osViGetCurrentFramebuffer());
|
||||
}
|
||||
ViConfig_UpdateBlack();
|
||||
sc->retraceCnt++;
|
||||
sc->retraceCount++;
|
||||
|
||||
if (osViGetCurrentFramebuffer() == (u32*)(sc->pendingSwapBuf1 != NULL ? sc->pendingSwapBuf1->swapBuffer : NULL)) {
|
||||
// Retrace handlers run after VI context swap. The last swap buffer may now be the current buffer.
|
||||
if (osViGetCurrentFramebuffer() == ((sc->pendingSwapBuf1 != NULL) ? sc->pendingSwapBuf1->swapBuffer : NULL)) {
|
||||
if (sc->curBuf != NULL) {
|
||||
sc->curBuf->unk_10 = 0;
|
||||
}
|
||||
|
||||
if (sc->pendingSwapBuf1 != NULL) {
|
||||
sc->pendingSwapBuf1->unk_10 = 0;
|
||||
}
|
||||
// Advance buffers
|
||||
sc->curBuf = sc->pendingSwapBuf1;
|
||||
sc->pendingSwapBuf1 = sc->pendingSwapBuf2;
|
||||
sc->pendingSwapBuf2 = NULL;
|
||||
}
|
||||
|
||||
if (sc->curBuf != NULL) {
|
||||
if (sc->curBuf->updateRate2 > 0) {
|
||||
sc->curBuf->updateRate2--;
|
||||
// Swap the framebuffer when the update timer runs out
|
||||
if (sc->curBuf->updateTimer > 0) {
|
||||
sc->curBuf->updateTimer--;
|
||||
}
|
||||
if ((sc->curBuf->updateRate2 <= 0) && (sc->pendingSwapBuf1 != NULL)) {
|
||||
func_800C84E4(sc, sc->pendingSwapBuf1);
|
||||
if (sc->curBuf->updateTimer <= 0 && sc->pendingSwapBuf1 != NULL) {
|
||||
Sched_SwapFrameBuffer(sc, sc->pendingSwapBuf1);
|
||||
}
|
||||
}
|
||||
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("%08x %08x %08x %d\n", osViGetCurrentFramebuffer(), osViGetNextFramebuffer(),
|
||||
sc->pendingSwapBuf1 != NULL ? sc->pendingSwapBuf1->swapBuffer : NULL,
|
||||
sc->curBuf != NULL ? sc->curBuf->updateRate2 : 0);
|
||||
(sc->pendingSwapBuf1 != NULL) ? sc->pendingSwapBuf1->swapBuffer : NULL,
|
||||
(sc->curBuf != NULL) ? sc->curBuf->updateTimer : 0);
|
||||
}
|
||||
Sched_HandleEntry(sc);
|
||||
|
||||
// Run the notification handler to enqueue any waiting tasks and possibly run one
|
||||
Sched_HandleNotification(sc);
|
||||
}
|
||||
|
||||
void Sched_HandleRSPDone(SchedContext* sc) {
|
||||
/**
|
||||
* RSP has signalled that the task has either completed or yielded.
|
||||
*/
|
||||
void Sched_HandleRSPDone(Scheduler* sc) {
|
||||
OSScTask* curRSPTask;
|
||||
OSScTask* nextRSP = NULL;
|
||||
OSScTask* nextRDP = NULL;
|
||||
|
@ -358,6 +506,7 @@ void Sched_HandleRSPDone(SchedContext* sc) {
|
|||
|
||||
ASSERT(sc->curRSPTask != NULL, "sc->curRSPTask", "../sched.c", 819);
|
||||
|
||||
// Task profiling
|
||||
if (sc->curRSPTask->list.t.type == M_AUDTASK) {
|
||||
gRSPAudioTotalTime += osGetTime() - sRSPAudioStartTime;
|
||||
} else if (sc->curRSPTask->list.t.type == M_GFXTASK) {
|
||||
|
@ -366,16 +515,21 @@ void Sched_HandleRSPDone(SchedContext* sc) {
|
|||
gRSPOtherTotalTime += osGetTime() - sRSPOtherStartTime;
|
||||
}
|
||||
|
||||
// Clear current RSP task
|
||||
curRSPTask = sc->curRSPTask;
|
||||
sc->curRSPTask = NULL;
|
||||
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("RSP DONE %d %d", curRSPTask->state & 0x10, osSpTaskYielded(&curRSPTask->list));
|
||||
osSyncPrintf("RSP DONE %d %d", curRSPTask->state & OS_SC_YIELD, osSpTaskYielded(&curRSPTask->list));
|
||||
}
|
||||
if (curRSPTask->state & OS_SC_YIELD && osSpTaskYielded(&curRSPTask->list)) {
|
||||
|
||||
if ((curRSPTask->state & OS_SC_YIELD) && osSpTaskYielded(&curRSPTask->list)) {
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("[YIELDED]\n");
|
||||
}
|
||||
// Task yielded, set yielded state
|
||||
curRSPTask->state |= OS_SC_YIELDED;
|
||||
// Add it to the front of the queue
|
||||
curRSPTask->next = sc->gfxListHead;
|
||||
sc->gfxListHead = curRSPTask;
|
||||
if (sc->gfxListTail == NULL) {
|
||||
|
@ -385,10 +539,12 @@ void Sched_HandleRSPDone(SchedContext* sc) {
|
|||
if (sLogScheduler) {
|
||||
osSyncPrintf("[NOT YIELDED]\n");
|
||||
}
|
||||
// Task has completed on the RSP, unset RSP flag and check if the task is fully complete
|
||||
curRSPTask->state &= ~OS_SC_SP;
|
||||
Sched_IsComplete(sc, curRSPTask);
|
||||
Sched_TaskComplete(sc, curRSPTask);
|
||||
}
|
||||
|
||||
// Run next task in the queue if there is one and the necessary resources are available
|
||||
state = ((sc->curRSPTask == NULL) << 1) | (sc->curRDPTask == NULL);
|
||||
if (Sched_Schedule(sc, &nextRSP, &nextRDP, state) != state) {
|
||||
Sched_RunTask(sc, nextRSP, nextRDP);
|
||||
|
@ -398,19 +554,31 @@ void Sched_HandleRSPDone(SchedContext* sc) {
|
|||
}
|
||||
}
|
||||
|
||||
void Sched_HandleRDPDone(SchedContext* sc) {
|
||||
/**
|
||||
* RDP has signalled task done upon reaching a DPFullSync command
|
||||
*/
|
||||
void Sched_HandleRDPDone(Scheduler* sc) {
|
||||
OSScTask* curTask;
|
||||
OSScTask* nextRSP = NULL;
|
||||
OSScTask* nextRDP = NULL;
|
||||
s32 state;
|
||||
|
||||
// Task profiling
|
||||
gRDPTotalTime = osGetTime() - sRDPStartTime;
|
||||
|
||||
// Sanity check
|
||||
ASSERT(sc->curRDPTask != NULL, "sc->curRDPTask", "../sched.c", 878);
|
||||
ASSERT(sc->curRDPTask->list.t.type == M_GFXTASK, "sc->curRDPTask->list.t.type == M_GFXTASK", "../sched.c", 879);
|
||||
|
||||
// Clear current RDP task
|
||||
curTask = sc->curRDPTask;
|
||||
sc->curRDPTask = NULL;
|
||||
|
||||
// Task has completed on the RDP, unset RDP flag and check if the task is fully complete
|
||||
curTask->state &= ~OS_SC_DP;
|
||||
Sched_IsComplete(sc, curTask);
|
||||
Sched_TaskComplete(sc, curTask);
|
||||
|
||||
// Run next task in the queue if there is one and the necessary resources are available
|
||||
state = ((sc->curRSPTask == NULL) << 1) | (sc->curRDPTask == NULL);
|
||||
if (Sched_Schedule(sc, &nextRSP, &nextRDP, state) != state) {
|
||||
Sched_RunTask(sc, nextRSP, nextRDP);
|
||||
|
@ -420,17 +588,24 @@ void Sched_HandleRDPDone(SchedContext* sc) {
|
|||
}
|
||||
}
|
||||
|
||||
void Sched_SendEntryMsg(SchedContext* sc) {
|
||||
/**
|
||||
* Called by other threads in order to wake the scheduler up immediately to enqueue and
|
||||
* possibly run a task that has been sent to the task queue. Otherwise, any pending tasks
|
||||
* will be enqueued on next vertical retrace.
|
||||
*
|
||||
* Original name: osScKickEntryMsg
|
||||
*/
|
||||
void Sched_Notify(Scheduler* sc) {
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("osScKickEntryMsg\n");
|
||||
}
|
||||
|
||||
osSendMesg(&sc->interruptQueue, (OSMesg)ENTRY_MSG, OS_MESG_BLOCK);
|
||||
osSendMesg(&sc->interruptQueue, (OSMesg)NOTIFY_MSG, OS_MESG_BLOCK);
|
||||
}
|
||||
|
||||
void Sched_ThreadEntry(void* arg) {
|
||||
OSMesg msg = NULL;
|
||||
SchedContext* sc = (SchedContext*)arg;
|
||||
Scheduler* sc = (Scheduler*)arg;
|
||||
|
||||
while (true) {
|
||||
if (sLogScheduler) {
|
||||
|
@ -438,14 +613,15 @@ void Sched_ThreadEntry(void* arg) {
|
|||
osSyncPrintf("%08d:待機中\n", (u32)OS_CYCLES_TO_USEC(osGetTime()));
|
||||
}
|
||||
|
||||
// Await interrupt messages, either from the OS, IrqMgr, or another thread
|
||||
osRecvMesg(&sc->interruptQueue, &msg, OS_MESG_BLOCK);
|
||||
|
||||
switch ((s32)msg) {
|
||||
case ENTRY_MSG:
|
||||
case NOTIFY_MSG:
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("%08d:ENTRY_MSG\n", (u32)OS_CYCLES_TO_USEC(osGetTime()));
|
||||
}
|
||||
Sched_HandleEntry(sc);
|
||||
Sched_HandleNotification(sc);
|
||||
continue;
|
||||
case RSP_DONE_MSG:
|
||||
if (sLogScheduler) {
|
||||
|
@ -461,22 +637,24 @@ void Sched_ThreadEntry(void* arg) {
|
|||
continue;
|
||||
}
|
||||
switch (((OSScMsg*)msg)->type) {
|
||||
case 1:
|
||||
case OS_SC_RETRACE_MSG:
|
||||
Sched_HandleRetrace(sc);
|
||||
continue;
|
||||
case 4:
|
||||
Sched_HandleReset(sc);
|
||||
case OS_SC_PRE_NMI_MSG:
|
||||
Sched_HandlePreNMI(sc);
|
||||
continue;
|
||||
case 3:
|
||||
Sched_HandleStart(sc);
|
||||
case OS_SC_NMI_MSG:
|
||||
Sched_HandleNMI(sc);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Sched_Init(SchedContext* sc, void* stack, OSPri priority, UNK_TYPE arg3, UNK_TYPE arg4, IrqMgr* irqMgr) {
|
||||
bzero(sc, sizeof(SchedContext));
|
||||
sc->unk_24C = 1;
|
||||
void Sched_Init(Scheduler* sc, void* stack, OSPri priority, UNK_TYPE arg3, UNK_TYPE arg4, IrqMgr* irqMgr) {
|
||||
bzero(sc, sizeof(Scheduler));
|
||||
sc->isFirstSwap = true;
|
||||
|
||||
// Create message queues for receiving interrupt events and tasks
|
||||
osCreateMesgQueue(&sc->interruptQueue, sc->interruptMsgBuf, ARRAY_COUNT(sc->interruptMsgBuf));
|
||||
osCreateMesgQueue(&sc->cmdQueue, sc->cmdMsgBuf, ARRAY_COUNT(sc->cmdMsgBuf));
|
||||
osSetEventMesg(OS_EVENT_SP, &sc->interruptQueue, RSP_DONE_MSG);
|
||||
|
|
|
@ -60,8 +60,8 @@ void Jpeg_ScheduleDecoderTask(JpegContext* ctx) {
|
|||
ctx->scTask.framebuffer = NULL;
|
||||
ctx->scTask.list = sJpegTask;
|
||||
|
||||
osSendMesg(&gSchedContext.cmdQueue, (OSMesg)&ctx->scTask, OS_MESG_BLOCK);
|
||||
Sched_SendEntryMsg(&gSchedContext); // osScKickEntryMsg
|
||||
osSendMesg(&gScheduler.cmdQueue, (OSMesg)&ctx->scTask, OS_MESG_BLOCK);
|
||||
Sched_Notify(&gScheduler);
|
||||
osRecvMesg(&ctx->mq, NULL, OS_MESG_BLOCK);
|
||||
}
|
||||
|
||||
|
@ -251,7 +251,7 @@ s32 Jpeg_Decode(void* data, void* zbuffer, void* work, u32 workSize) {
|
|||
527);
|
||||
|
||||
osCreateMesgQueue(&ctx.mq, &ctx.msg, 1);
|
||||
MsgEvent_SendNullTask();
|
||||
Sched_FlushTaskQueue();
|
||||
|
||||
curTime = osGetTime();
|
||||
diff = curTime - time;
|
||||
|
|
|
@ -1,19 +0,0 @@
|
|||
#include "global.h"
|
||||
|
||||
void MsgEvent_SendNullTask(void) {
|
||||
OSScTask task;
|
||||
OSMesgQueue queue;
|
||||
OSMesg msg;
|
||||
u32 pad2[1];
|
||||
|
||||
task.next = NULL;
|
||||
task.flags = OS_SC_RCP_MASK;
|
||||
task.msgQueue = &queue;
|
||||
task.msg = NULL;
|
||||
task.framebuffer = NULL;
|
||||
task.list.t.type = M_NULTASK;
|
||||
osCreateMesgQueue(task.msgQueue, &msg, 1);
|
||||
osSendMesg(&gSchedContext.cmdQueue, (OSMesg)&task, OS_MESG_BLOCK);
|
||||
Sched_SendEntryMsg(&gSchedContext);
|
||||
osRecvMesg(&queue, NULL, OS_MESG_BLOCK);
|
||||
}
|
27
src/code/z_nulltask.c
Normal file
27
src/code/z_nulltask.c
Normal file
|
@ -0,0 +1,27 @@
|
|||
#include "global.h"
|
||||
|
||||
/**
|
||||
* Blocks the current thread until all queued scheduler tasks have completed.
|
||||
*/
|
||||
void Sched_FlushTaskQueue(void) {
|
||||
OSScTask task;
|
||||
OSMesgQueue queue;
|
||||
OSMesg msg;
|
||||
|
||||
// Prepare a "NULL" task
|
||||
task.next = NULL;
|
||||
task.flags = OS_SC_NEEDS_RDP | OS_SC_NEEDS_RSP;
|
||||
task.msgQueue = &queue;
|
||||
task.msg = NULL;
|
||||
task.framebuffer = NULL;
|
||||
task.list.t.type = M_NULTASK;
|
||||
osCreateMesgQueue(task.msgQueue, &msg, 1);
|
||||
|
||||
// Send it to and wake up the scheduler
|
||||
osSendMesg(&gScheduler.cmdQueue, (OSMesg)&task, OS_MESG_BLOCK);
|
||||
Sched_Notify(&gScheduler);
|
||||
|
||||
// Wait until the task has been processed, indicating that no task is
|
||||
// running and the task queue is now empty.
|
||||
osRecvMesg(&queue, NULL, OS_MESG_BLOCK);
|
||||
}
|
|
@ -1183,7 +1183,7 @@ void Play_Draw(PlayState* this) {
|
|||
PreRender_SetValues(&this->pauseBgPreRender, SCREEN_WIDTH, SCREEN_HEIGHT, gfxCtx->curFrameBuffer, gZBuffer);
|
||||
|
||||
if (R_PAUSE_MENU_MODE == 2) {
|
||||
MsgEvent_SendNullTask();
|
||||
Sched_FlushTaskQueue();
|
||||
PreRender_Calc(&this->pauseBgPreRender);
|
||||
R_PAUSE_MENU_MODE = 3;
|
||||
} else if (R_PAUSE_MENU_MODE >= 4) {
|
||||
|
|
|
@ -17,7 +17,7 @@ void PreNMI_Update(PreNMIContext* this) {
|
|||
}
|
||||
|
||||
if (this->timer == 0) {
|
||||
ViConfig_UpdateVi(1);
|
||||
ViConfig_UpdateVi(true);
|
||||
func_80092320(this);
|
||||
return;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue