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libultra cleanup (#215)
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
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890 changed files with 2628 additions and 5625 deletions
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@ -1,4 +1,4 @@
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#include <global.h>
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#include "global.h"
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s16 sKaleidoSetupKscpPos0[] = {
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2,
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@ -48,11 +48,11 @@ void KaleidoSetup_Update(GlobalContext* globalCtx) {
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gSaveContext.unk_13F0 != 8 && gSaveContext.unk_13F0 != 9 &&
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(globalCtx->sceneNum != SCENE_BOWLING || !Flags_GetSwitch(globalCtx, 0x38))) {
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if (CHECK_PAD(input->cur, L_TRIG) && CHECK_PAD(input->press, U_CBUTTONS)) {
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if (CHECK_BTN_ALL(input->cur.button, BTN_L) && CHECK_BTN_ALL(input->press.button, BTN_CUP)) {
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if (BREG(0)) {
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pauseCtx->flag = 3;
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}
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} else if (CHECK_PAD(input->press, START_BUTTON)) {
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} else if (CHECK_BTN_ALL(input->press.button, BTN_START)) {
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gSaveContext.unk_13EE = gSaveContext.unk_13EA;
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WREG(16) = -0xAF;
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WREG(17) = 0x9B;
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