1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-07-13 11:24:40 +00:00

libultra cleanup (#215)

* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
This commit is contained in:
Random 2020-10-03 17:22:44 +02:00 committed by GitHub
parent 6136ee6deb
commit 174af7384d
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
890 changed files with 2628 additions and 5625 deletions

View file

@ -1,7 +1,5 @@
#include <ultra64.h>
#include <ultra64/controller.h>
#include <global.h>
#include <vt.h>
#include "global.h"
#include "vt.h"
typedef struct {
/* 0x00 */ u8 scene;
@ -3920,13 +3918,13 @@ void Interface_Update(GlobalContext* globalCtx) {
u16 action;
Input* input = &globalCtx->state.input[2];
if (CHECK_PAD(input->press, L_JPAD)) {
if (CHECK_BTN_ALL(input->press.button, BTN_DLEFT)) {
gSaveContext.language = 0;
osSyncPrintf("J_N=%x J_N=%x\n", gSaveContext.language, &gSaveContext.language);
} else if (CHECK_PAD(input->press, U_JPAD)) {
} else if (CHECK_BTN_ALL(input->press.button, BTN_DUP)) {
gSaveContext.language = 1;
osSyncPrintf("J_N=%x J_N=%x\n", gSaveContext.language, &gSaveContext.language);
} else if (CHECK_PAD(input->press, R_JPAD)) {
} else if (CHECK_BTN_ALL(input->press.button, BTN_DRIGHT)) {
gSaveContext.language = 2;
osSyncPrintf("J_N=%x J_N=%x\n", gSaveContext.language, &gSaveContext.language);
}