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libultra cleanup (#215)

* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
This commit is contained in:
Random 2020-10-03 17:22:44 +02:00 committed by GitHub
parent 6136ee6deb
commit 174af7384d
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890 changed files with 2628 additions and 5625 deletions

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@ -1,6 +1,5 @@
#include <ultra64.h>
#include <global.h>
#include <vt.h>
#include "global.h"
#include "vt.h"
void* D_8012D1F0 = NULL;
UNK_TYPE D_8012D1F4 = 0; // unused
@ -921,7 +920,7 @@ void Gameplay_Update(GlobalContext* globalCtx) {
}
if (globalCtx->unk_1242B != 0) {
if (CHECK_PAD(input[0].press, U_CBUTTONS)) {
if (CHECK_BTN_ALL(input[0].press.button, BTN_CUP)) {
if ((globalCtx->pauseCtx.state != 0) || (globalCtx->pauseCtx.flag != 0)) {
// Translates to: "Changing viewpoint is prohibited due to the kaleidoscope"
osSyncPrintf(VT_FGCOL(CYAN) "カレイドスコープ中につき視点変更を禁止しております\n" VT_RST);