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libultra cleanup (#215)
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
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890 changed files with 2628 additions and 5625 deletions
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@ -1,6 +1,5 @@
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#include <ultra64.h>
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#include <global.h>
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#include <vt.h>
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#include "global.h"
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#include "vt.h"
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void* D_8012D1F0 = NULL;
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UNK_TYPE D_8012D1F4 = 0; // unused
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@ -921,7 +920,7 @@ void Gameplay_Update(GlobalContext* globalCtx) {
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}
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if (globalCtx->unk_1242B != 0) {
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if (CHECK_PAD(input[0].press, U_CBUTTONS)) {
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if (CHECK_BTN_ALL(input[0].press.button, BTN_CUP)) {
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if ((globalCtx->pauseCtx.state != 0) || (globalCtx->pauseCtx.flag != 0)) {
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// Translates to: "Changing viewpoint is prohibited due to the kaleidoscope"
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osSyncPrintf(VT_FGCOL(CYAN) "カレイドスコープ中につき視点変更を禁止しております\n" VT_RST);
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