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libultra cleanup (#215)
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
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890 changed files with 2628 additions and 5625 deletions
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@ -5,8 +5,7 @@
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*/
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#include "z_en_ru1.h"
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#include <vt.h>
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#include "vt.h"
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#define FLAGS 0x04000011
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#ifndef _Z_EN_RU1_H_
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#define _Z_EN_RU1_H_
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#include <ultra64.h>
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#include <global.h>
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#include "ultra64.h"
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#include "global.h"
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#include <overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.h>
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#include <overlays/actors/ovl_Door_Warp1/z_door_warp1.h>
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#include "overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.h"
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#include "overlays/actors/ovl_Door_Warp1/z_door_warp1.h"
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struct EnRu1;
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#include "z_en_ru1.h"
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#include <z64cutscene_commands.h>
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#include "z64cutscene_commands.h"
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// clang-format off
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CutsceneData D_80AF0880[] = {
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