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z_collision_check.c OK (#1642)

* Match z_collision_check.c

* Disable function declarations

* Remove /* OOT_DEBUG */

* Remove newlines around ifdef

* Newlines

* Tweak z_actor.c #if to avoid merge conflicts
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cadmic 2024-01-30 16:43:10 -08:00 committed by GitHub
parent 77c9c97ff9
commit 17da5e7bf9
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4 changed files with 29 additions and 5 deletions

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@ -2609,9 +2609,11 @@ void func_800315AC(PlayState* play, ActorContext* actorCtx) {
TitleCard_Draw(play, &actorCtx->titleCtx);
}
#if OOT_DEBUG
if ((HREG(64) != 1) || (HREG(76) != 0)) {
CollisionCheck_DrawCollision(play, &play->colChkCtx);
}
#endif
CLOSE_DISPS(play->state.gfxCtx, "../z_actor.c", 6563);
}