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z_collision_check.c OK (#1642)

* Match z_collision_check.c

* Disable function declarations

* Remove /* OOT_DEBUG */

* Remove newlines around ifdef

* Newlines

* Tweak z_actor.c #if to avoid merge conflicts
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cadmic 2024-01-30 16:43:10 -08:00 committed by GitHub
parent 77c9c97ff9
commit 17da5e7bf9
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4 changed files with 29 additions and 5 deletions

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@ -4409,6 +4409,7 @@ s32 func_800427B4(CollisionPoly* polyA, CollisionPoly* polyB, Vec3f* pointA, Vec
return result;
}
#if OOT_DEBUG
/**
* Draw a list of dyna polys, specified by `ssList`
*/
@ -4556,3 +4557,4 @@ void BgCheck_DrawStaticCollision(PlayState* play, CollisionContext* colCtx) {
BgCheck_DrawStaticPolyList(play, colCtx, &lookup->ceiling, 255, 0, 0);
}
}
#endif