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Decouple Debug Features From gc-eu-mq-dbg (#2296)
* rename OOT_DEBUG to DEBUG_FEATURES * makefile changes * add DEBUG_ASSETS * fix DEBUG_FEATURES usages * format * fix errors * review * fix problem and review2 * review * add DEBUG_FEATURES to DEBUG_ASSETS check * review * whoops * format
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168 changed files with 652 additions and 606 deletions
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@ -15,17 +15,17 @@ void Yaz0_DecompressImpl(u8* src, u8* dst);
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void Yaz0_Decompress(uintptr_t romStart, u8* dst, size_t size);
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void Locale_Init(void);
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void Locale_ResetRegion(void);
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#if OOT_DEBUG
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#if DEBUG_FEATURES
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void isPrintfInit(void);
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#endif
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void rmonPrintf(const char* fmt, ...);
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#if OOT_DEBUG
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#if DEBUG_FEATURES
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void* is_proutSyncPrintf(void* arg, const char* str, size_t count);
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NORETURN void func_80002384(const char* exp, const char* file, int line);
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#endif
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OSPiHandle* osDriveRomInit(void);
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void Mio0_Decompress(u8* src, u8* dst);
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#if OOT_DEBUG
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#if DEBUG_FEATURES
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void LogUtils_LogHexDump(void* ptr, s32 size0);
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void LogUtils_CheckNullPointer(const char* exp, void* ptr, const char* file, int line);
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void LogUtils_CheckValidPointer(const char* exp, void* ptr, const char* file, int line);
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@ -51,7 +51,7 @@ s32 func_800635D0(s32);
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void Regs_Init(void);
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void DebugCamera_ScreenText(u8 x, u8 y, const char* text);
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void DebugCamera_ScreenTextColored(u8 x, u8 y, u8 colorIndex, const char* text);
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#if OOT_DEBUG
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#if DEBUG_FEATURES
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void Regs_UpdateEditor(Input* input);
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#endif
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void Debug_DrawText(GraphicsContext* gfxCtx);
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@ -231,7 +231,7 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g
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void GameState_Destroy(GameState* gameState);
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GameStateFunc GameState_GetInit(GameState* gameState);
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u32 GameState_IsRunning(GameState* gameState);
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#if OOT_DEBUG
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#if DEBUG_FEATURES
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void* GameState_Alloc(GameState* gameState, size_t size, const char* file, int line);
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void* GameAlloc_MallocDebug(GameAlloc* this, u32 size, const char* file, int line);
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#endif
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@ -273,7 +273,7 @@ void DebugArena_Check(void);
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void DebugArena_Init(void* start, u32 size);
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void DebugArena_Cleanup(void);
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s32 DebugArena_IsInitialized(void);
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#if OOT_DEBUG
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#if DEBUG_FEATURES
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void DebugArena_CheckPointer(void* ptr, u32 size, const char* name, const char* action);
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void* DebugArena_MallocDebug(u32 size, const char* file, int line);
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void* DebugArena_MallocRDebug(u32 size, const char* file, int line);
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