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Decouple Debug Features From gc-eu-mq-dbg (#2296)

* rename OOT_DEBUG to DEBUG_FEATURES

* makefile changes

* add DEBUG_ASSETS

* fix DEBUG_FEATURES usages

* format

* fix errors

* review

* fix problem and review2

* review

* add DEBUG_FEATURES to DEBUG_ASSETS check

* review

* whoops

* format
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fig02 2024-11-17 17:02:07 -05:00 committed by GitHub
parent cf4dc98cc9
commit 17edb82c0d
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168 changed files with 652 additions and 606 deletions

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@ -41,7 +41,7 @@ typedef struct ActorProfile {
/**
* @see ACTOROVL_ALLOC_ABSOLUTE
*/
#if OOT_DEBUG
#if DEBUG_FEATURES
#define ACTOROVL_ABSOLUTE_SPACE_SIZE 0x27A0
#else
#define ACTOROVL_ABSOLUTE_SPACE_SIZE 0x24E0
@ -287,7 +287,7 @@ typedef struct Actor {
/* 0x130 */ ActorFunc update; // Update Routine. Called by `Actor_UpdateAll`
/* 0x134 */ ActorFunc draw; // Draw Routine. Called by `Actor_Draw`
/* 0x138 */ ActorOverlay* overlayEntry; // Pointer to the overlay table entry for this actor
#if OOT_DEBUG
#if DEBUG_FEATURES
/* 0x13C */ char dbgPad[0x10];
#endif
} Actor; // size = 0x14C