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Decouple Debug Features From gc-eu-mq-dbg (#2296)
* rename OOT_DEBUG to DEBUG_FEATURES * makefile changes * add DEBUG_ASSETS * fix DEBUG_FEATURES usages * format * fix errors * review * fix problem and review2 * review * add DEBUG_FEATURES to DEBUG_ASSETS check * review * whoops * format
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168 changed files with 652 additions and 606 deletions
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@ -41,7 +41,7 @@ typedef struct ActorProfile {
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/**
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* @see ACTOROVL_ALLOC_ABSOLUTE
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*/
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#if OOT_DEBUG
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#if DEBUG_FEATURES
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#define ACTOROVL_ABSOLUTE_SPACE_SIZE 0x27A0
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#else
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#define ACTOROVL_ABSOLUTE_SPACE_SIZE 0x24E0
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@ -287,7 +287,7 @@ typedef struct Actor {
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/* 0x130 */ ActorFunc update; // Update Routine. Called by `Actor_UpdateAll`
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/* 0x134 */ ActorFunc draw; // Draw Routine. Called by `Actor_Draw`
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/* 0x138 */ ActorOverlay* overlayEntry; // Pointer to the overlay table entry for this actor
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#if OOT_DEBUG
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#if DEBUG_FEATURES
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/* 0x13C */ char dbgPad[0x10];
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#endif
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} Actor; // size = 0x14C
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