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set types for more segment addresses
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498d19655b
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18676c531d
5 changed files with 8 additions and 8 deletions
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@ -79,7 +79,7 @@ typedef enum {
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/* 0x06 */ DOG_BOW_2,
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} DogBehavior;
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extern UNK_PTR D_06007290;
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extern SkeletonHeader D_06007290;
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extern AnimationHeader D_06001368;
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extern AnimationHeader D_06000D78;
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extern AnimationHeader D_06000278;
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@ -242,7 +242,7 @@ static void EnDog_Init(EnDog* this, GlobalContext* globalCtx) {
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collider = &this->collider;
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ActorShape_Init(&this->actor.shape, 0.0f, ActorShadow_DrawFunc_Circle, 24.0f);
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skelAnime = &this->skelAnime;
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SkelAnime_InitSV(globalCtx, skelAnime, &D_06007290, 0, &this->unk_1F4, &this->unk_242, 13);
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SkelAnime_InitSV(globalCtx, skelAnime, &D_06007290, NULL, &this->unk_1F4, &this->unk_242, 13);
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func_80034EC0(skelAnime, animations, 0);
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if ((this->actor.params & 0x8000) == 0) {
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