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document code_8008E6A0 (frame advance) (#737)
* OK * fixes * format * remove gotos, thanks petrie
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15 changed files with 71 additions and 78 deletions
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@ -190,9 +190,9 @@ typedef struct {
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} SoundContext; // size = 0x4
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typedef struct {
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/* 0x00 */ u32 toggle;
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/* 0x04 */ s32 counter;
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} SubGlobalContext7B8; // size = 0x8
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/* 0x00 */ s32 enabled;
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/* 0x04 */ s32 timer;
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} FrameAdvanceContext; // size = 0x8
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typedef struct {
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/* 0x00 */ Vec3f pos;
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@ -869,7 +869,7 @@ typedef struct GlobalContext {
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/* 0x007A2 */ s16 nextCamera;
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/* 0x007A4 */ SoundContext soundCtx;
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/* 0x007A8 */ LightContext lightCtx;
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/* 0x007B8 */ SubGlobalContext7B8 sub_7B8;
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/* 0x007B8 */ FrameAdvanceContext frameAdvCtx;
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/* 0x007C0 */ CollisionContext colCtx;
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/* 0x01C24 */ ActorContext actorCtx;
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/* 0x01D64 */ CutsceneContext csCtx; // "demo_play"
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