From 1a35c5207863af241396cca86f1416b512770ece Mon Sep 17 00:00:00 2001 From: fig02 Date: Tue, 22 Apr 2025 23:45:37 -0400 Subject: [PATCH] printf finished --- include/macros.h | 9 +++++++++ include/translation.h | 9 +-------- src/code/sched.c | 1 + src/code/speed_meter.c | 1 + .../actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c | 1 + .../actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.c | 3 ++- src/overlays/actors/ovl_Bg_Bom_Guard/z_bg_bom_guard.c | 1 + src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.c | 1 + src/overlays/actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.c | 3 ++- src/overlays/actors/ovl_Bg_Ddan_Kd/z_bg_ddan_kd.c | 1 + src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c | 1 + .../actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c | 1 + .../actors/ovl_Bg_Gate_Shutter/z_bg_gate_shutter.c | 1 + src/overlays/actors/ovl_Bg_Haka_Ship/z_bg_haka_ship.c | 1 + .../actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c | 1 + .../actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.c | 1 + .../actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c | 1 + .../actors/ovl_Bg_Hidan_Kousi/z_bg_hidan_kousi.c | 1 + .../ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.c | 1 + .../actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.c | 1 + src/overlays/actors/ovl_Bg_Jya_1flift/z_bg_jya_1flift.c | 1 + .../actors/ovl_Bg_Jya_Amishutter/z_bg_jya_amishutter.c | 1 + .../actors/ovl_Bg_Jya_Bigmirror/z_bg_jya_bigmirror.c | 1 + .../actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.c | 1 + .../actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.c | 1 + src/overlays/actors/ovl_Bg_Jya_Cobra/z_bg_jya_cobra.c | 1 + .../actors/ovl_Bg_Jya_Ironobj/z_bg_jya_ironobj.c | 1 + .../actors/ovl_Bg_Jya_Kanaami/z_bg_jya_kanaami.c | 1 + src/overlays/actors/ovl_Bg_Jya_Lift/z_bg_jya_lift.c | 1 + .../actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.c | 1 + src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c | 1 + src/overlays/actors/ovl_Bg_Mizu_Water/z_bg_mizu_water.c | 1 + src/overlays/actors/ovl_Bg_Mori_Bigst/z_bg_mori_bigst.c | 1 + .../actors/ovl_Bg_Mori_Elevator/z_bg_mori_elevator.c | 1 + .../actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c | 1 + .../actors/ovl_Bg_Mori_Hashira4/z_bg_mori_hashira4.c | 1 + .../actors/ovl_Bg_Mori_Idomizu/z_bg_mori_idomizu.c | 1 + .../actors/ovl_Bg_Mori_Kaitenkabe/z_bg_mori_kaitenkabe.c | 1 + .../actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.c | 1 + .../ovl_Bg_Spot01_Idohashira/z_bg_spot01_idohashira.c | 1 + .../actors/ovl_Bg_Spot01_Objects2/z_bg_spot01_objects2.c | 1 + .../actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c | 1 + .../actors/ovl_Bg_Spot08_Iceblock/z_bg_spot08_iceblock.c | 1 + src/overlays/actors/ovl_Bg_Spot09_Obj/z_bg_spot09_obj.c | 1 + .../ovl_Bg_Spot11_Bakudankabe/z_bg_spot11_bakudankabe.c | 1 + .../actors/ovl_Bg_Spot12_Gate/z_bg_spot12_gate.c | 1 + .../actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.c | 1 + .../actors/ovl_Bg_Spot15_Rrbox/z_bg_spot15_rrbox.c | 1 + .../ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c | 1 + .../actors/ovl_Bg_Spot16_Doughnut/z_bg_spot16_doughnut.c | 1 + .../actors/ovl_Bg_Spot17_Funen/z_bg_spot17_funen.c | 1 + .../actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c | 1 + src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.c | 1 + src/overlays/actors/ovl_Bg_Zg/z_bg_zg.c | 1 + src/overlays/actors/ovl_Boss_Fd/z_boss_fd.c | 1 + src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2.c | 1 + src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c | 1 + .../actors/ovl_Boss_Ganondrof/z_boss_ganondrof.c | 1 + src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c | 1 + src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c | 1 + src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c | 1 + src/overlays/actors/ovl_Demo_6K/z_demo_6k.c | 1 + src/overlays/actors/ovl_Demo_Du/z_demo_du.c | 1 + src/overlays/actors/ovl_Demo_Ec/z_demo_ec.c | 1 + src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c | 1 + src/overlays/actors/ovl_Demo_Ext/z_demo_ext.c | 1 + src/overlays/actors/ovl_Demo_Geff/z_demo_geff.c | 1 + src/overlays/actors/ovl_Demo_Gj/z_demo_gj.c | 1 + src/overlays/actors/ovl_Demo_Go/z_demo_go.c | 1 + src/overlays/actors/ovl_Demo_Gt/z_demo_gt.c | 1 + src/overlays/actors/ovl_Demo_Ik/z_demo_ik.c | 1 + src/overlays/actors/ovl_Demo_Im/z_demo_im.c | 1 + src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c | 1 + src/overlays/actors/ovl_Demo_Sa/z_demo_sa.c | 1 + src/overlays/actors/ovl_Demo_Tre_Lgt/z_demo_tre_lgt.c | 1 + src/overlays/actors/ovl_Door_Killer/z_door_killer.c | 1 + src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c | 1 + src/overlays/actors/ovl_Door_Warp1/z_door_warp1.c | 1 + src/overlays/actors/ovl_Elf_Msg/z_elf_msg.c | 1 + src/overlays/actors/ovl_Elf_Msg2/z_elf_msg2.c | 1 + src/overlays/actors/ovl_En_Anubice/z_en_anubice.c | 1 + .../actors/ovl_En_Anubice_Tag/z_en_anubice_tag.c | 1 + src/overlays/actors/ovl_En_Bdfire/z_en_bdfire.c | 1 + .../actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c | 1 + .../actors/ovl_En_Bom_Bowl_Pit/z_en_bom_bowl_pit.c | 1 + src/overlays/actors/ovl_En_Box/z_en_box.c | 1 + src/overlays/actors/ovl_En_Butte/z_en_butte.c | 1 + src/overlays/actors/ovl_En_Changer/z_en_changer.c | 1 + src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.c | 1 + .../actors/ovl_En_Daiku_Kakariko/z_en_daiku_kakariko.c | 1 + .../actors/ovl_En_Diving_Game/z_en_diving_game.c | 1 + src/overlays/actors/ovl_En_Dns/z_en_dns.c | 1 + src/overlays/actors/ovl_En_Dnt_Demo/z_en_dnt_demo.c | 1 + src/overlays/actors/ovl_En_Dnt_Jiji/z_en_dnt_jiji.c | 1 + src/overlays/actors/ovl_En_Dnt_Nomal/z_en_dnt_nomal.c | 1 + src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.c | 1 + src/overlays/actors/ovl_En_Eg/z_en_eg.c | 1 + src/overlays/actors/ovl_En_Encount1/z_en_encount1.c | 1 + src/overlays/actors/ovl_En_Encount2/z_en_encount2.c | 1 + src/overlays/actors/ovl_En_Ex_Item/z_en_ex_item.c | 1 + src/overlays/actors/ovl_En_Ex_Ruppy/z_en_ex_ruppy.c | 1 + src/overlays/actors/ovl_En_Fhg_Fire/z_en_fhg_fire.c | 1 + src/overlays/actors/ovl_En_Fire_Rock/z_en_fire_rock.c | 1 + src/overlays/actors/ovl_En_Fish/z_en_fish.c | 1 + src/overlays/actors/ovl_En_Fr/z_en_fr.c | 1 + src/overlays/actors/ovl_En_G_Switch/z_en_g_switch.c | 1 + .../actors/ovl_En_Ganon_Organ/z_en_ganon_organ.c | 1 + src/overlays/actors/ovl_En_Ge1/z_en_ge1.c | 1 + src/overlays/actors/ovl_En_Ge2/z_en_ge2.c | 1 + src/overlays/actors/ovl_En_GirlA/z_en_girla.c | 1 + src/overlays/actors/ovl_En_Gm/z_en_gm.c | 1 + src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.c | 1 + src/overlays/actors/ovl_En_Guest/z_en_guest.c | 1 + src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c | 1 + src/overlays/actors/ovl_En_Heishi2/z_en_heishi2.c | 1 + src/overlays/actors/ovl_En_Heishi3/z_en_heishi3.c | 1 + src/overlays/actors/ovl_En_Heishi4/z_en_heishi4.c | 1 + src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c | 1 + .../ovl_En_Horse_Game_Check/z_en_horse_game_check.c | 1 + src/overlays/actors/ovl_En_Hs/z_en_hs.c | 1 + src/overlays/actors/ovl_En_Hs2/z_en_hs2.c | 1 + src/overlays/actors/ovl_En_Ice_Hono/z_en_ice_hono.c | 1 + src/overlays/actors/ovl_En_Ik/z_en_ik.c | 1 + src/overlays/actors/ovl_En_In/z_en_in.c | 1 + src/overlays/actors/ovl_En_Insect/z_en_insect.c | 1 + src/overlays/actors/ovl_En_Ishi/z_en_ishi.c | 1 + src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c | 1 + src/overlays/actors/ovl_En_Kakasi2/z_en_kakasi2.c | 1 + src/overlays/actors/ovl_En_Kakasi3/z_en_kakasi3.c | 1 + src/overlays/actors/ovl_En_Kanban/z_en_kanban.c | 1 + src/overlays/actors/ovl_En_Ko/z_en_ko.c | 1 + src/overlays/actors/ovl_En_Kusa/z_en_kusa.c | 1 + src/overlays/actors/ovl_En_Mag/z_en_mag.c | 1 + src/overlays/actors/ovl_En_Mm2/z_en_mm2.c | 1 + src/overlays/actors/ovl_En_Ms/z_en_ms.c | 1 + src/overlays/actors/ovl_En_Nb/z_en_nb.c | 1 + src/overlays/actors/ovl_En_Niw/z_en_niw.c | 1 + src/overlays/actors/ovl_En_Niw_Girl/z_en_niw_girl.c | 1 + src/overlays/actors/ovl_En_Niw_Lady/z_en_niw_lady.c | 1 + src/overlays/actors/ovl_En_Ny/z_en_ny.c | 1 + .../actors/ovl_En_Okarina_Effect/z_en_okarina_effect.c | 1 + .../actors/ovl_En_Okarina_Tag/z_en_okarina_tag.c | 1 + src/overlays/actors/ovl_En_Ossan/z_en_ossan.c | 1 + src/overlays/actors/ovl_En_Owl/z_en_owl.c | 1 + src/overlays/actors/ovl_En_Reeba/z_en_reeba.c | 1 + src/overlays/actors/ovl_En_Rl/z_en_rl.c | 1 + src/overlays/actors/ovl_En_Rr/z_en_rr.c | 1 + src/overlays/actors/ovl_En_Ru1/z_en_ru1.c | 1 + src/overlays/actors/ovl_En_Ru2/z_en_ru2.c | 1 + src/overlays/actors/ovl_En_Sb/z_en_sb.c | 1 + src/overlays/actors/ovl_En_Sda/z_en_sda.c | 1 + src/overlays/actors/ovl_En_Skj/z_en_skj.c | 1 + src/overlays/actors/ovl_En_Sth/z_en_sth.c | 1 + .../actors/ovl_En_Syateki_Itm/z_en_syateki_itm.c | 1 + .../actors/ovl_En_Syateki_Man/z_en_syateki_man.c | 1 + .../actors/ovl_En_Syateki_Niw/z_en_syateki_niw.c | 1 + src/overlays/actors/ovl_En_Ta/z_en_ta.c | 1 + src/overlays/actors/ovl_En_Takara_Man/z_en_takara_man.c | 1 + src/overlays/actors/ovl_En_Tana/z_en_tana.c | 1 + src/overlays/actors/ovl_En_Tite/z_en_tite.c | 1 + src/overlays/actors/ovl_En_Tubo_Trap/z_en_tubo_trap.c | 1 + src/overlays/actors/ovl_En_Vm/z_en_vm.c | 1 + src/overlays/actors/ovl_En_Wall_Tubo/z_en_wall_tubo.c | 1 + .../actors/ovl_En_Weather_Tag/z_en_weather_tag.c | 1 + src/overlays/actors/ovl_En_Wf/z_en_wf.c | 1 + .../actors/ovl_En_Wonder_Item/z_en_wonder_item.c | 1 + .../actors/ovl_En_Wonder_Talk/z_en_wonder_talk.c | 1 + .../actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.c | 1 + src/overlays/actors/ovl_En_Xc/z_en_xc.c | 1 + .../actors/ovl_En_Yabusame_Mark/z_en_yabusame_mark.c | 1 + src/overlays/actors/ovl_En_Zl2/z_en_zl2.c | 1 + src/overlays/actors/ovl_En_Zl3/z_en_zl3.c | 1 + src/overlays/actors/ovl_En_fHG/z_en_fhg.c | 1 + src/overlays/actors/ovl_Fishing/z_fishing.c | 1 + src/overlays/actors/ovl_Item_Etcetera/z_item_etcetera.c | 1 + src/overlays/actors/ovl_Item_Shield/z_item_shield.c | 1 + src/overlays/actors/ovl_Magic_Wind/z_magic_wind.c | 1 + src/overlays/actors/ovl_Mir_Ray/z_mir_ray.c | 1 + src/overlays/actors/ovl_Obj_Bean/z_obj_bean.c | 1 + src/overlays/actors/ovl_Obj_Elevator/z_obj_elevator.c | 1 + src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.c | 1 + src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.c | 1 + src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.c | 1 + src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c | 1 + .../actors/ovl_Obj_Lightswitch/z_obj_lightswitch.c | 1 + .../actors/ovl_Obj_Makekinsuta/z_obj_makekinsuta.c | 1 + .../actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c | 1 + src/overlays/actors/ovl_Obj_Mure/z_obj_mure.c | 1 + src/overlays/actors/ovl_Obj_Mure2/z_obj_mure2.c | 1 + src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c | 1 + src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c | 1 + src/overlays/actors/ovl_Obj_Timeblock/z_obj_timeblock.c | 1 + src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c | 1 + .../actors/ovl_Obj_Warp2block/z_obj_warp2block.c | 1 + src/overlays/actors/ovl_Oceff_Spot/z_oceff_spot.c | 1 + src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.c | 1 + src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.c | 1 + src/overlays/actors/ovl_Oceff_Wipe3/z_oceff_wipe3.c | 1 + src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.c | 1 + src/overlays/actors/ovl_Shot_Sun/z_shot_sun.c | 1 + src/overlays/actors/ovl_player_actor/z_player.c | 1 + .../effects/ovl_Effect_Ss_Dead_Dd/z_eff_ss_dead_dd.c | 1 + .../ovl_Effect_Ss_Dead_Sound/z_eff_ss_dead_sound.c | 1 + .../effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c | 1 + .../effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.c | 1 + .../effects/ovl_Effect_Ss_Ice_Smoke/z_eff_ss_ice_smoke.c | 1 + .../effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.c | 1 + src/overlays/gamestates/ovl_file_choose/z_file_choose.c | 1 + .../gamestates/ovl_file_choose/z_file_copy_erase.c | 1 + src/overlays/gamestates/ovl_file_choose/z_file_nameset.c | 1 + src/overlays/gamestates/ovl_select/z_select.c | 1 + src/overlays/gamestates/ovl_title/z_title.c | 1 + src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c | 1 + src/overlays/misc/ovl_kaleido_scope/z_kaleido_debug.c | 1 + .../misc/ovl_kaleido_scope/z_kaleido_equipment.c | 1 + src/overlays/misc/ovl_kaleido_scope/z_kaleido_item.c | 1 + src/overlays/misc/ovl_kaleido_scope/z_kaleido_map.c | 1 + src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.c | 1 + 218 files changed, 228 insertions(+), 10 deletions(-) diff --git a/include/macros.h b/include/macros.h index 0cb1b4285d..7d8d61a8c4 100644 --- a/include/macros.h +++ b/include/macros.h @@ -12,6 +12,15 @@ #define BAD_RETURN(type) void #endif +/** + * The "T" macro holds translations in English for original debug strings written in Japanese. + * The translated strings are only direct translations. Certain names or terms may not reflect + * their in-game localized counterparts. + * + * To use translated English strings in the build, change the definition below from "jp" to "en". + */ +#define T(jp, en) jp + #define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0])) #define ARRAY_COUNTU(arr) (u32)(sizeof(arr) / sizeof(arr[0])) #define ARRAY_COUNT_2D(arr) (s32)(sizeof(arr) / sizeof(arr[0][0])) diff --git a/include/translation.h b/include/translation.h index 2de7e73592..611478afd0 100644 --- a/include/translation.h +++ b/include/translation.h @@ -1,13 +1,6 @@ #ifndef TRANSLATION_H #define TRANSLATION_H -/** - * The "T" macro holds translations in English for original debug strings written in Japanese. - * The translated strings are only direct translations. Certain names or terms may not reflect - * their in-game localized counterparts. - * - * To use translated English strings in the build, change the definition below from "jp" to "en". - */ -#define T(jp, en) jp + #endif diff --git a/src/code/sched.c b/src/code/sched.c index 2b519c6bd2..84fb1cb582 100644 --- a/src/code/sched.c +++ b/src/code/sched.c @@ -44,6 +44,7 @@ #include "fault.h" #include "irqmgr.h" #include "main.h" +#include "printf.h" #include "regs.h" #include "sched.h" #include "speed_meter.h" diff --git a/src/code/speed_meter.c b/src/code/speed_meter.c index 3771c8ce6f..bf8a247ac3 100644 --- a/src/code/speed_meter.c +++ b/src/code/speed_meter.c @@ -3,6 +3,7 @@ #include "libc64/malloc.h" #include "libu64/debug.h" #include "gfx.h" +#include "printf.h" #include "regs.h" #include "speed_meter.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c b/src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c index 48c637d284..838c0faea7 100644 --- a/src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c +++ b/src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c @@ -8,6 +8,7 @@ #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "quake.h" #include "rumble.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.c b/src/overlays/actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.c index 9be1e9fbcb..0ba310b62b 100644 --- a/src/overlays/actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.c +++ b/src/overlays/actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.c @@ -7,8 +7,9 @@ #include "z_bg_bdan_switch.h" #include "ichain.h" -#include "rumble.h" #include "one_point_cutscene.h" +#include "printf.h" +#include "rumble.h" #include "sfx.h" #include "sys_matrix.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Bom_Guard/z_bg_bom_guard.c b/src/overlays/actors/ovl_Bg_Bom_Guard/z_bg_bom_guard.c index fda95eba83..9561dca13b 100644 --- a/src/overlays/actors/ovl_Bg_Bom_Guard/z_bg_bom_guard.c +++ b/src/overlays/actors/ovl_Bg_Bom_Guard/z_bg_bom_guard.c @@ -7,6 +7,7 @@ #include "z_bg_bom_guard.h" #include "overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.h" +#include "printf.h" #include "regs.h" #include "terminal.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.c b/src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.c index deb347316f..96d469af5d 100644 --- a/src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.c +++ b/src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.c @@ -7,6 +7,7 @@ #include "z_bg_bombwall.h" #include "libc64/qrand.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.c b/src/overlays/actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.c index f02f399f3f..4a2398dd10 100644 --- a/src/overlays/actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.c +++ b/src/overlays/actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.c @@ -10,9 +10,10 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" +#include "quake.h" #include "rand.h" #include "sfx.h" -#include "quake.h" #include "sys_matrix.h" #include "terminal.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Ddan_Kd/z_bg_ddan_kd.c b/src/overlays/actors/ovl_Bg_Ddan_Kd/z_bg_ddan_kd.c index 74e9b63fec..9a8669e535 100644 --- a/src/overlays/actors/ovl_Bg_Ddan_Kd/z_bg_ddan_kd.c +++ b/src/overlays/actors/ovl_Bg_Ddan_Kd/z_bg_ddan_kd.c @@ -9,6 +9,7 @@ #include "libc64/qrand.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "rand.h" #include "rumble.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c b/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c index 39fd920893..170f0dc27a 100644 --- a/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c +++ b/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c @@ -11,6 +11,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "one_point_cutscene.h" +#include "printf.h" #include "rand.h" #include "regs.h" #include "segmented_address.h" diff --git a/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c b/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c index 7a84de3cb4..eebb7536c0 100644 --- a/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c +++ b/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c @@ -10,6 +10,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "rand.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_Bg_Gate_Shutter/z_bg_gate_shutter.c b/src/overlays/actors/ovl_Bg_Gate_Shutter/z_bg_gate_shutter.c index b18437bfc6..78527370cf 100644 --- a/src/overlays/actors/ovl_Bg_Gate_Shutter/z_bg_gate_shutter.c +++ b/src/overlays/actors/ovl_Bg_Gate_Shutter/z_bg_gate_shutter.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_Bg_Haka_Ship/z_bg_haka_ship.c b/src/overlays/actors/ovl_Bg_Haka_Ship/z_bg_haka_ship.c index f4e67de5a2..b3fc3b79be 100644 --- a/src/overlays/actors/ovl_Bg_Haka_Ship/z_bg_haka_ship.c +++ b/src/overlays/actors/ovl_Bg_Haka_Ship/z_bg_haka_ship.c @@ -10,6 +10,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "sfx.h" #include "sys_matrix.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c b/src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c index 7ac4c02ca4..146772232b 100644 --- a/src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c +++ b/src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c @@ -11,6 +11,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "quake.h" #include "rand.h" #include "rumble.h" diff --git a/src/overlays/actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.c b/src/overlays/actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.c index 989ac74f57..620e2e63ff 100644 --- a/src/overlays/actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.c +++ b/src/overlays/actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.c @@ -10,6 +10,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "one_point_cutscene.h" +#include "printf.h" #include "sfx.h" #include "sys_matrix.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c b/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c index e433e89843..720288baec 100644 --- a/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c +++ b/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c @@ -10,6 +10,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "quake.h" #include "regs.h" #include "rumble.h" diff --git a/src/overlays/actors/ovl_Bg_Hidan_Kousi/z_bg_hidan_kousi.c b/src/overlays/actors/ovl_Bg_Hidan_Kousi/z_bg_hidan_kousi.c index 90068065cb..5e01a8d19e 100644 --- a/src/overlays/actors/ovl_Bg_Hidan_Kousi/z_bg_hidan_kousi.c +++ b/src/overlays/actors/ovl_Bg_Hidan_Kousi/z_bg_hidan_kousi.c @@ -10,6 +10,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "sfx.h" #include "sys_matrix.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.c b/src/overlays/actors/ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.c index bf97dee411..d78071003d 100644 --- a/src/overlays/actors/ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.c +++ b/src/overlays/actors/ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.c @@ -11,6 +11,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "sys_matrix.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.c b/src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.c index 38810434a8..477bf3ecf2 100644 --- a/src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.c +++ b/src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.c @@ -10,6 +10,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "sys_matrix.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_1flift/z_bg_jya_1flift.c b/src/overlays/actors/ovl_Bg_Jya_1flift/z_bg_jya_1flift.c index f5420e3816..d19a58e819 100644 --- a/src/overlays/actors/ovl_Bg_Jya_1flift/z_bg_jya_1flift.c +++ b/src/overlays/actors/ovl_Bg_Jya_1flift/z_bg_jya_1flift.c @@ -7,6 +7,7 @@ #include "z_bg_jya_1flift.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Amishutter/z_bg_jya_amishutter.c b/src/overlays/actors/ovl_Bg_Jya_Amishutter/z_bg_jya_amishutter.c index dc6b02fb5b..9eb99141f8 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Amishutter/z_bg_jya_amishutter.c +++ b/src/overlays/actors/ovl_Bg_Jya_Amishutter/z_bg_jya_amishutter.c @@ -7,6 +7,7 @@ #include "z_bg_jya_amishutter.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Bigmirror/z_bg_jya_bigmirror.c b/src/overlays/actors/ovl_Bg_Jya_Bigmirror/z_bg_jya_bigmirror.c index 185d11c575..917095ad73 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Bigmirror/z_bg_jya_bigmirror.c +++ b/src/overlays/actors/ovl_Bg_Jya_Bigmirror/z_bg_jya_bigmirror.c @@ -9,6 +9,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "sys_matrix.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.c b/src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.c index 2491cb5d42..d64ceaf3f6 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.c +++ b/src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.c @@ -6,6 +6,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "sfx.h" #include "sys_matrix.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.c b/src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.c index a1c5f82a4f..f1290b7caa 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.c +++ b/src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.c @@ -9,6 +9,7 @@ #include "libc64/qrand.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "terminal.h" #include "z64effect.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Cobra/z_bg_jya_cobra.c b/src/overlays/actors/ovl_Bg_Jya_Cobra/z_bg_jya_cobra.c index 67ac8f8b8f..1dedc802a9 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Cobra/z_bg_jya_cobra.c +++ b/src/overlays/actors/ovl_Bg_Jya_Cobra/z_bg_jya_cobra.c @@ -5,6 +5,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Ironobj/z_bg_jya_ironobj.c b/src/overlays/actors/ovl_Bg_Jya_Ironobj/z_bg_jya_ironobj.c index ead84b2fc0..ac562e050e 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Ironobj/z_bg_jya_ironobj.c +++ b/src/overlays/actors/ovl_Bg_Jya_Ironobj/z_bg_jya_ironobj.c @@ -9,6 +9,7 @@ #include "libc64/qrand.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "z_en_item00.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Kanaami/z_bg_jya_kanaami.c b/src/overlays/actors/ovl_Bg_Jya_Kanaami/z_bg_jya_kanaami.c index 59a9bf7722..fc283dde14 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Kanaami/z_bg_jya_kanaami.c +++ b/src/overlays/actors/ovl_Bg_Jya_Kanaami/z_bg_jya_kanaami.c @@ -8,6 +8,7 @@ #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "quake.h" #include "sfx.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Lift/z_bg_jya_lift.c b/src/overlays/actors/ovl_Bg_Jya_Lift/z_bg_jya_lift.c index d11b694b86..99e9c99c9d 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Lift/z_bg_jya_lift.c +++ b/src/overlays/actors/ovl_Bg_Jya_Lift/z_bg_jya_lift.c @@ -8,6 +8,7 @@ #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "sfx.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.c b/src/overlays/actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.c index 2cd57e7d91..44732e5c58 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.c +++ b/src/overlays/actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.c @@ -7,6 +7,7 @@ #include "z_bg_jya_zurerukabe.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "terminal.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c b/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c index 56c1dae9e6..567184c9f1 100644 --- a/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c +++ b/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c @@ -11,6 +11,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "sys_matrix.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Mizu_Water/z_bg_mizu_water.c b/src/overlays/actors/ovl_Bg_Mizu_Water/z_bg_mizu_water.c index ab3ef48c64..d79586d21d 100644 --- a/src/overlays/actors/ovl_Bg_Mizu_Water/z_bg_mizu_water.c +++ b/src/overlays/actors/ovl_Bg_Mizu_Water/z_bg_mizu_water.c @@ -10,6 +10,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "regs.h" #include "rumble.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_Bg_Mori_Bigst/z_bg_mori_bigst.c b/src/overlays/actors/ovl_Bg_Mori_Bigst/z_bg_mori_bigst.c index 3370bf4b8f..2ecf3ab248 100644 --- a/src/overlays/actors/ovl_Bg_Mori_Bigst/z_bg_mori_bigst.c +++ b/src/overlays/actors/ovl_Bg_Mori_Bigst/z_bg_mori_bigst.c @@ -10,6 +10,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "quake.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_Bg_Mori_Elevator/z_bg_mori_elevator.c b/src/overlays/actors/ovl_Bg_Mori_Elevator/z_bg_mori_elevator.c index 5a27f36ffe..2a9b0523eb 100644 --- a/src/overlays/actors/ovl_Bg_Mori_Elevator/z_bg_mori_elevator.c +++ b/src/overlays/actors/ovl_Bg_Mori_Elevator/z_bg_mori_elevator.c @@ -4,6 +4,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "sfx.h" #include "sys_matrix.h" #include "z64audio.h" diff --git a/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c b/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c index dfb4b78c72..66c632e65f 100644 --- a/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c +++ b/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c @@ -9,6 +9,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "sys_matrix.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Mori_Hashira4/z_bg_mori_hashira4.c b/src/overlays/actors/ovl_Bg_Mori_Hashira4/z_bg_mori_hashira4.c index 3754749dbf..78527d06c6 100644 --- a/src/overlays/actors/ovl_Bg_Mori_Hashira4/z_bg_mori_hashira4.c +++ b/src/overlays/actors/ovl_Bg_Mori_Hashira4/z_bg_mori_hashira4.c @@ -10,6 +10,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "sfx.h" #include "sys_matrix.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Mori_Idomizu/z_bg_mori_idomizu.c b/src/overlays/actors/ovl_Bg_Mori_Idomizu/z_bg_mori_idomizu.c index 875f177aba..085e8bac3a 100644 --- a/src/overlays/actors/ovl_Bg_Mori_Idomizu/z_bg_mori_idomizu.c +++ b/src/overlays/actors/ovl_Bg_Mori_Idomizu/z_bg_mori_idomizu.c @@ -9,6 +9,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "one_point_cutscene.h" +#include "printf.h" #include "sfx.h" #include "sys_matrix.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Mori_Kaitenkabe/z_bg_mori_kaitenkabe.c b/src/overlays/actors/ovl_Bg_Mori_Kaitenkabe/z_bg_mori_kaitenkabe.c index 9572a1b4e3..7277256ef7 100644 --- a/src/overlays/actors/ovl_Bg_Mori_Kaitenkabe/z_bg_mori_kaitenkabe.c +++ b/src/overlays/actors/ovl_Bg_Mori_Kaitenkabe/z_bg_mori_kaitenkabe.c @@ -9,6 +9,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "sys_matrix.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.c b/src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.c index 4b04436968..8c679f8f41 100644 --- a/src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.c +++ b/src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.c @@ -9,6 +9,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "quake.h" #include "rumble.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_Bg_Spot01_Idohashira/z_bg_spot01_idohashira.c b/src/overlays/actors/ovl_Bg_Spot01_Idohashira/z_bg_spot01_idohashira.c index 1e187bc0b5..710f0ad623 100644 --- a/src/overlays/actors/ovl_Bg_Spot01_Idohashira/z_bg_spot01_idohashira.c +++ b/src/overlays/actors/ovl_Bg_Spot01_Idohashira/z_bg_spot01_idohashira.c @@ -9,6 +9,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "regs.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_Bg_Spot01_Objects2/z_bg_spot01_objects2.c b/src/overlays/actors/ovl_Bg_Spot01_Objects2/z_bg_spot01_objects2.c index 72644d4c25..2b5b9eef57 100644 --- a/src/overlays/actors/ovl_Bg_Spot01_Objects2/z_bg_spot01_objects2.c +++ b/src/overlays/actors/ovl_Bg_Spot01_Objects2/z_bg_spot01_objects2.c @@ -7,6 +7,7 @@ #include "z_bg_spot01_objects2.h" #include "ichain.h" +#include "printf.h" #include "segmented_address.h" #include "z64play.h" #include "z64save.h" diff --git a/src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c b/src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c index 45b2b1e9f2..7c6c943aa7 100644 --- a/src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c +++ b/src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c @@ -10,6 +10,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "rand.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_Bg_Spot08_Iceblock/z_bg_spot08_iceblock.c b/src/overlays/actors/ovl_Bg_Spot08_Iceblock/z_bg_spot08_iceblock.c index d389b02193..9711a5101c 100644 --- a/src/overlays/actors/ovl_Bg_Spot08_Iceblock/z_bg_spot08_iceblock.c +++ b/src/overlays/actors/ovl_Bg_Spot08_Iceblock/z_bg_spot08_iceblock.c @@ -9,6 +9,7 @@ #include "libc64/math64.h" #include "libc64/qrand.h" #include "ichain.h" +#include "printf.h" #include "sys_math3d.h" #include "sys_matrix.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Spot09_Obj/z_bg_spot09_obj.c b/src/overlays/actors/ovl_Bg_Spot09_Obj/z_bg_spot09_obj.c index f9adf04c8a..fac6d40f0e 100644 --- a/src/overlays/actors/ovl_Bg_Spot09_Obj/z_bg_spot09_obj.c +++ b/src/overlays/actors/ovl_Bg_Spot09_Obj/z_bg_spot09_obj.c @@ -9,6 +9,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "sys_matrix.h" #include "z64play.h" #include "z64save.h" diff --git a/src/overlays/actors/ovl_Bg_Spot11_Bakudankabe/z_bg_spot11_bakudankabe.c b/src/overlays/actors/ovl_Bg_Spot11_Bakudankabe/z_bg_spot11_bakudankabe.c index a69b16bbd9..8d50c8b387 100644 --- a/src/overlays/actors/ovl_Bg_Spot11_Bakudankabe/z_bg_spot11_bakudankabe.c +++ b/src/overlays/actors/ovl_Bg_Spot11_Bakudankabe/z_bg_spot11_bakudankabe.c @@ -8,6 +8,7 @@ #include "overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h" #include "libc64/qrand.h" +#include "printf.h" #include "sfx.h" #include "z_lib.h" #include "z64effect.h" diff --git a/src/overlays/actors/ovl_Bg_Spot12_Gate/z_bg_spot12_gate.c b/src/overlays/actors/ovl_Bg_Spot12_Gate/z_bg_spot12_gate.c index 29f8c107a4..8120593d07 100644 --- a/src/overlays/actors/ovl_Bg_Spot12_Gate/z_bg_spot12_gate.c +++ b/src/overlays/actors/ovl_Bg_Spot12_Gate/z_bg_spot12_gate.c @@ -8,6 +8,7 @@ #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "quake.h" #include "sfx.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.c b/src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.c index a186c1329d..49f7c19ecf 100644 --- a/src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.c +++ b/src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.c @@ -8,6 +8,7 @@ #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "sfx.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Spot15_Rrbox/z_bg_spot15_rrbox.c b/src/overlays/actors/ovl_Bg_Spot15_Rrbox/z_bg_spot15_rrbox.c index ba15b6e358..b77019fa44 100644 --- a/src/overlays/actors/ovl_Bg_Spot15_Rrbox/z_bg_spot15_rrbox.c +++ b/src/overlays/actors/ovl_Bg_Spot15_Rrbox/z_bg_spot15_rrbox.c @@ -7,6 +7,7 @@ #include "z_bg_spot15_rrbox.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "sys_math3d.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c b/src/overlays/actors/ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c index f7251066e8..c8b285632f 100644 --- a/src/overlays/actors/ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c +++ b/src/overlays/actors/ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c @@ -7,6 +7,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "regs.h" #include "sfx.h" #include "sys_math3d.h" diff --git a/src/overlays/actors/ovl_Bg_Spot16_Doughnut/z_bg_spot16_doughnut.c b/src/overlays/actors/ovl_Bg_Spot16_Doughnut/z_bg_spot16_doughnut.c index 46d58d17f2..a94b600402 100644 --- a/src/overlays/actors/ovl_Bg_Spot16_Doughnut/z_bg_spot16_doughnut.c +++ b/src/overlays/actors/ovl_Bg_Spot16_Doughnut/z_bg_spot16_doughnut.c @@ -9,6 +9,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "sys_matrix.h" #include "terminal.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Spot17_Funen/z_bg_spot17_funen.c b/src/overlays/actors/ovl_Bg_Spot17_Funen/z_bg_spot17_funen.c index b16563394f..135becd8eb 100644 --- a/src/overlays/actors/ovl_Bg_Spot17_Funen/z_bg_spot17_funen.c +++ b/src/overlays/actors/ovl_Bg_Spot17_Funen/z_bg_spot17_funen.c @@ -9,6 +9,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "sys_matrix.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c b/src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c index aeb92b63a9..e210ac14bf 100644 --- a/src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c +++ b/src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c @@ -3,6 +3,7 @@ #include "libc64/qrand.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "sfx.h" #include "sys_math3d.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.c b/src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.c index ba3c7ac56f..4b4c3ada7d 100644 --- a/src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.c +++ b/src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.c @@ -8,6 +8,7 @@ #include "z_bg_spot18_obj.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "sys_math3d.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Zg/z_bg_zg.c b/src/overlays/actors/ovl_Bg_Zg/z_bg_zg.c index 9312b311d5..7f2e42c350 100644 --- a/src/overlays/actors/ovl_Bg_Zg/z_bg_zg.c +++ b/src/overlays/actors/ovl_Bg_Zg/z_bg_zg.c @@ -9,6 +9,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "regs.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_Boss_Fd/z_boss_fd.c b/src/overlays/actors/ovl_Boss_Fd/z_boss_fd.c index aad89ee93f..a38078e490 100644 --- a/src/overlays/actors/ovl_Boss_Fd/z_boss_fd.c +++ b/src/overlays/actors/ovl_Boss_Fd/z_boss_fd.c @@ -16,6 +16,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "rand.h" #include "segmented_address.h" #include "seqcmd.h" diff --git a/src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2.c b/src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2.c index 27c5d82e96..703eec89cc 100644 --- a/src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2.c +++ b/src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2.c @@ -12,6 +12,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "rand.h" #include "segmented_address.h" #include "seqcmd.h" diff --git a/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c b/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c index f0e1656fa0..037a5a251e 100644 --- a/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c +++ b/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c @@ -7,6 +7,7 @@ #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "rumble.h" #include "segmented_address.h" diff --git a/src/overlays/actors/ovl_Boss_Ganondrof/z_boss_ganondrof.c b/src/overlays/actors/ovl_Boss_Ganondrof/z_boss_ganondrof.c index cc30350bc4..86466f1cd4 100644 --- a/src/overlays/actors/ovl_Boss_Ganondrof/z_boss_ganondrof.c +++ b/src/overlays/actors/ovl_Boss_Ganondrof/z_boss_ganondrof.c @@ -17,6 +17,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "rand.h" #include "segmented_address.h" #include "seqcmd.h" diff --git a/src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c b/src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c index c1719b8e6d..55934e67b8 100644 --- a/src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c +++ b/src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c @@ -15,6 +15,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "rand.h" #include "rumble.h" #include "segmented_address.h" diff --git a/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c b/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c index cbb82fd9a6..2a9995ddc4 100644 --- a/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c +++ b/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c @@ -15,6 +15,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "letterbox.h" +#include "printf.h" #include "rand.h" #include "regs.h" #include "rumble.h" diff --git a/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c b/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c index fb9f65b67c..48a203c4d6 100644 --- a/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c +++ b/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "rand.h" #include "rumble.h" #include "segmented_address.h" diff --git a/src/overlays/actors/ovl_Demo_6K/z_demo_6k.c b/src/overlays/actors/ovl_Demo_6K/z_demo_6k.c index d61720cdf6..1673a99601 100644 --- a/src/overlays/actors/ovl_Demo_6K/z_demo_6k.c +++ b/src/overlays/actors/ovl_Demo_6K/z_demo_6k.c @@ -9,6 +9,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "segmented_address.h" #include "sequence.h" diff --git a/src/overlays/actors/ovl_Demo_Du/z_demo_du.c b/src/overlays/actors/ovl_Demo_Du/z_demo_du.c index 9b7fbb03c6..55de048220 100644 --- a/src/overlays/actors/ovl_Demo_Du/z_demo_du.c +++ b/src/overlays/actors/ovl_Demo_Du/z_demo_du.c @@ -5,6 +5,7 @@ #include "libc64/qrand.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "regs.h" #include "segmented_address.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_Demo_Ec/z_demo_ec.c b/src/overlays/actors/ovl_Demo_Ec/z_demo_ec.c index 4bfb16e012..e12d5af42d 100644 --- a/src/overlays/actors/ovl_Demo_Ec/z_demo_ec.c +++ b/src/overlays/actors/ovl_Demo_Ec/z_demo_ec.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "segmented_address.h" #include "terminal.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c b/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c index 78517cad0f..d422af550e 100644 --- a/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c +++ b/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c @@ -5,6 +5,7 @@ #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "segmented_address.h" #include "sequence.h" diff --git a/src/overlays/actors/ovl_Demo_Ext/z_demo_ext.c b/src/overlays/actors/ovl_Demo_Ext/z_demo_ext.c index a81f865625..ace7bb6773 100644 --- a/src/overlays/actors/ovl_Demo_Ext/z_demo_ext.c +++ b/src/overlays/actors/ovl_Demo_Ext/z_demo_ext.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "regs.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_Demo_Geff/z_demo_geff.c b/src/overlays/actors/ovl_Demo_Geff/z_demo_geff.c index feca7aa69c..2c9e93635f 100644 --- a/src/overlays/actors/ovl_Demo_Geff/z_demo_geff.c +++ b/src/overlays/actors/ovl_Demo_Geff/z_demo_geff.c @@ -9,6 +9,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "regs.h" #include "segmented_address.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_Demo_Gj/z_demo_gj.c b/src/overlays/actors/ovl_Demo_Gj/z_demo_gj.c index 6009eb11fb..b527f4b7a6 100644 --- a/src/overlays/actors/ovl_Demo_Gj/z_demo_gj.c +++ b/src/overlays/actors/ovl_Demo_Gj/z_demo_gj.c @@ -11,6 +11,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "regs.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_Demo_Go/z_demo_go.c b/src/overlays/actors/ovl_Demo_Go/z_demo_go.c index d8e5fa65fd..488982a365 100644 --- a/src/overlays/actors/ovl_Demo_Go/z_demo_go.c +++ b/src/overlays/actors/ovl_Demo_Go/z_demo_go.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "regs.h" #include "segmented_address.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_Demo_Gt/z_demo_gt.c b/src/overlays/actors/ovl_Demo_Gt/z_demo_gt.c index 7f7731717d..562b61818f 100644 --- a/src/overlays/actors/ovl_Demo_Gt/z_demo_gt.c +++ b/src/overlays/actors/ovl_Demo_Gt/z_demo_gt.c @@ -5,6 +5,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "regs.h" #include "rumble.h" #include "sequence.h" diff --git a/src/overlays/actors/ovl_Demo_Ik/z_demo_ik.c b/src/overlays/actors/ovl_Demo_Ik/z_demo_ik.c index c6d0a8f128..21d9fd7d05 100644 --- a/src/overlays/actors/ovl_Demo_Ik/z_demo_ik.c +++ b/src/overlays/actors/ovl_Demo_Ik/z_demo_ik.c @@ -2,6 +2,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_Demo_Im/z_demo_im.c b/src/overlays/actors/ovl_Demo_Im/z_demo_im.c index b3a15d6b68..b86acb8994 100644 --- a/src/overlays/actors/ovl_Demo_Im/z_demo_im.c +++ b/src/overlays/actors/ovl_Demo_Im/z_demo_im.c @@ -10,6 +10,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "regs.h" #include "segmented_address.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c b/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c index e3ac3e78fe..35ffa63a36 100644 --- a/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c +++ b/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.c @@ -4,6 +4,7 @@ #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "segmented_address.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_Demo_Sa/z_demo_sa.c b/src/overlays/actors/ovl_Demo_Sa/z_demo_sa.c index adaa614e2c..60e4a31bf6 100644 --- a/src/overlays/actors/ovl_Demo_Sa/z_demo_sa.c +++ b/src/overlays/actors/ovl_Demo_Sa/z_demo_sa.c @@ -10,6 +10,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "regs.h" #include "segmented_address.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_Demo_Tre_Lgt/z_demo_tre_lgt.c b/src/overlays/actors/ovl_Demo_Tre_Lgt/z_demo_tre_lgt.c index dcafdfed20..c1f7983ce8 100644 --- a/src/overlays/actors/ovl_Demo_Tre_Lgt/z_demo_tre_lgt.c +++ b/src/overlays/actors/ovl_Demo_Tre_Lgt/z_demo_tre_lgt.c @@ -3,6 +3,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "sfx.h" #include "z64curve.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Door_Killer/z_door_killer.c b/src/overlays/actors/ovl_Door_Killer/z_door_killer.c index 7c00f0118c..8aeffa3c1d 100644 --- a/src/overlays/actors/ovl_Door_Killer/z_door_killer.c +++ b/src/overlays/actors/ovl_Door_Killer/z_door_killer.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "segmented_address.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c b/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c index 1252d7db59..e2f3609668 100644 --- a/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c +++ b/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c @@ -11,6 +11,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "rumble.h" #include "segmented_address.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.c b/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.c index 33304ff663..79f4feca86 100644 --- a/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.c +++ b/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.c @@ -4,6 +4,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "seqcmd.h" #include "sequence.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_Elf_Msg/z_elf_msg.c b/src/overlays/actors/ovl_Elf_Msg/z_elf_msg.c index 5165520c6d..22c96a08d4 100644 --- a/src/overlays/actors/ovl_Elf_Msg/z_elf_msg.c +++ b/src/overlays/actors/ovl_Elf_Msg/z_elf_msg.c @@ -10,6 +10,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "regs.h" #include "sys_matrix.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_Elf_Msg2/z_elf_msg2.c b/src/overlays/actors/ovl_Elf_Msg2/z_elf_msg2.c index 562eef8a42..f6beb6cc82 100644 --- a/src/overlays/actors/ovl_Elf_Msg2/z_elf_msg2.c +++ b/src/overlays/actors/ovl_Elf_Msg2/z_elf_msg2.c @@ -10,6 +10,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "regs.h" #include "sys_matrix.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_En_Anubice/z_en_anubice.c b/src/overlays/actors/ovl_En_Anubice/z_en_anubice.c index d68f1c8502..b624e0edd9 100644 --- a/src/overlays/actors/ovl_En_Anubice/z_en_anubice.c +++ b/src/overlays/actors/ovl_En_Anubice/z_en_anubice.c @@ -11,6 +11,7 @@ #include "libc64/math64.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_En_Anubice_Tag/z_en_anubice_tag.c b/src/overlays/actors/ovl_En_Anubice_Tag/z_en_anubice_tag.c index bdb3c312c0..4163b5d24f 100644 --- a/src/overlays/actors/ovl_En_Anubice_Tag/z_en_anubice_tag.c +++ b/src/overlays/actors/ovl_En_Anubice_Tag/z_en_anubice_tag.c @@ -7,6 +7,7 @@ #include "z_en_anubice_tag.h" #include "overlays/actors/ovl_En_Anubice/z_en_anubice.h" +#include "printf.h" #include "regs.h" #include "terminal.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_En_Bdfire/z_en_bdfire.c b/src/overlays/actors/ovl_En_Bdfire/z_en_bdfire.c index d5c951d346..9c9d7bacfa 100644 --- a/src/overlays/actors/ovl_En_Bdfire/z_en_bdfire.c +++ b/src/overlays/actors/ovl_En_Bdfire/z_en_bdfire.c @@ -10,6 +10,7 @@ #include "libc64/qrand.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "segmented_address.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c b/src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c index 8edeca7cf5..1bbc6bbb7c 100644 --- a/src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c +++ b/src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c @@ -4,6 +4,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "one_point_cutscene.h" +#include "printf.h" #include "rand.h" #include "regs.h" #include "segmented_address.h" diff --git a/src/overlays/actors/ovl_En_Bom_Bowl_Pit/z_en_bom_bowl_pit.c b/src/overlays/actors/ovl_En_Bom_Bowl_Pit/z_en_bom_bowl_pit.c index 20ea5fb0db..a911548df0 100644 --- a/src/overlays/actors/ovl_En_Bom_Bowl_Pit/z_en_bom_bowl_pit.c +++ b/src/overlays/actors/ovl_En_Bom_Bowl_Pit/z_en_bom_bowl_pit.c @@ -1,6 +1,7 @@ #include "z_en_bom_bowl_pit.h" #include "overlays/actors/ovl_En_Bom_Chu/z_en_bom_chu.h" +#include "printf.h" #include "regs.h" #include "sfx.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_En_Box/z_en_box.c b/src/overlays/actors/ovl_En_Box/z_en_box.c index ac30a23d5f..d45fd27314 100644 --- a/src/overlays/actors/ovl_En_Box/z_en_box.c +++ b/src/overlays/actors/ovl_En_Box/z_en_box.c @@ -6,6 +6,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "sequence.h" #include "sfx.h" #include "sys_math3d.h" diff --git a/src/overlays/actors/ovl_En_Butte/z_en_butte.c b/src/overlays/actors/ovl_En_Butte/z_en_butte.c index cd9776b988..c206adfbf5 100644 --- a/src/overlays/actors/ovl_En_Butte/z_en_butte.c +++ b/src/overlays/actors/ovl_En_Butte/z_en_butte.c @@ -11,6 +11,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "segmented_address.h" #include "sfx.h" #include "sys_math3d.h" diff --git a/src/overlays/actors/ovl_En_Changer/z_en_changer.c b/src/overlays/actors/ovl_En_Changer/z_en_changer.c index d6f0ab74e0..95debf0273 100644 --- a/src/overlays/actors/ovl_En_Changer/z_en_changer.c +++ b/src/overlays/actors/ovl_En_Changer/z_en_changer.c @@ -9,6 +9,7 @@ #include "overlays/actors/ovl_En_Ex_Item/z_en_ex_item.h" #include "overlays/actors/ovl_Item_Etcetera/z_item_etcetera.h" +#include "printf.h" #include "rand.h" #include "regs.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.c b/src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.c index 619630cf7b..6bcbd62323 100644 --- a/src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.c +++ b/src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.c @@ -5,6 +5,7 @@ #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_En_Daiku_Kakariko/z_en_daiku_kakariko.c b/src/overlays/actors/ovl_En_Daiku_Kakariko/z_en_daiku_kakariko.c index c5eb8ff56b..f469d5626f 100644 --- a/src/overlays/actors/ovl_En_Daiku_Kakariko/z_en_daiku_kakariko.c +++ b/src/overlays/actors/ovl_En_Daiku_Kakariko/z_en_daiku_kakariko.c @@ -10,6 +10,7 @@ #include "libc64/qrand.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "segmented_address.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_En_Diving_Game/z_en_diving_game.c b/src/overlays/actors/ovl_En_Diving_Game/z_en_diving_game.c index 6de6666028..a946c33bf2 100644 --- a/src/overlays/actors/ovl_En_Diving_Game/z_en_diving_game.c +++ b/src/overlays/actors/ovl_En_Diving_Game/z_en_diving_game.c @@ -10,6 +10,7 @@ #include "libc64/qrand.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "regs.h" #include "segmented_address.h" diff --git a/src/overlays/actors/ovl_En_Dns/z_en_dns.c b/src/overlays/actors/ovl_En_Dns/z_en_dns.c index cc823ecdcb..c690638570 100644 --- a/src/overlays/actors/ovl_En_Dns/z_en_dns.c +++ b/src/overlays/actors/ovl_En_Dns/z_en_dns.c @@ -9,6 +9,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "terminal.h" #include "z_en_item00.h" diff --git a/src/overlays/actors/ovl_En_Dnt_Demo/z_en_dnt_demo.c b/src/overlays/actors/ovl_En_Dnt_Demo/z_en_dnt_demo.c index e23c50b448..f0b940a744 100644 --- a/src/overlays/actors/ovl_En_Dnt_Demo/z_en_dnt_demo.c +++ b/src/overlays/actors/ovl_En_Dnt_Demo/z_en_dnt_demo.c @@ -10,6 +10,7 @@ #include "attributes.h" #include "one_point_cutscene.h" +#include "printf.h" #include "rand.h" #include "regs.h" #include "seqcmd.h" diff --git a/src/overlays/actors/ovl_En_Dnt_Jiji/z_en_dnt_jiji.c b/src/overlays/actors/ovl_En_Dnt_Jiji/z_en_dnt_jiji.c index b0be17234b..442c0a3569 100644 --- a/src/overlays/actors/ovl_En_Dnt_Jiji/z_en_dnt_jiji.c +++ b/src/overlays/actors/ovl_En_Dnt_Jiji/z_en_dnt_jiji.c @@ -12,6 +12,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "one_point_cutscene.h" +#include "printf.h" #include "rand.h" #include "regs.h" #include "segmented_address.h" diff --git a/src/overlays/actors/ovl_En_Dnt_Nomal/z_en_dnt_nomal.c b/src/overlays/actors/ovl_En_Dnt_Nomal/z_en_dnt_nomal.c index bcf0978433..e62c3ba41f 100644 --- a/src/overlays/actors/ovl_En_Dnt_Nomal/z_en_dnt_nomal.c +++ b/src/overlays/actors/ovl_En_Dnt_Nomal/z_en_dnt_nomal.c @@ -14,6 +14,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "one_point_cutscene.h" +#include "printf.h" #include "rand.h" #include "regs.h" #include "segmented_address.h" diff --git a/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.c b/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.c index 59a8b41ec6..d65d703e68 100644 --- a/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.c +++ b/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "segmented_address.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_En_Eg/z_en_eg.c b/src/overlays/actors/ovl_En_Eg/z_en_eg.c index bfc53052cd..6e6ad77ec5 100644 --- a/src/overlays/actors/ovl_En_Eg/z_en_eg.c +++ b/src/overlays/actors/ovl_En_Eg/z_en_eg.c @@ -6,6 +6,7 @@ #include "z_en_eg.h" +#include "printf.h" #include "regs.h" #include "seqcmd.h" #include "sequence.h" diff --git a/src/overlays/actors/ovl_En_Encount1/z_en_encount1.c b/src/overlays/actors/ovl_En_Encount1/z_en_encount1.c index b60eb08a6d..0db1b5bddc 100644 --- a/src/overlays/actors/ovl_En_Encount1/z_en_encount1.c +++ b/src/overlays/actors/ovl_En_Encount1/z_en_encount1.c @@ -2,6 +2,7 @@ #include "overlays/actors/ovl_En_Tite/z_en_tite.h" #include "overlays/actors/ovl_En_Reeba/z_en_reeba.h" +#include "printf.h" #include "rand.h" #include "regs.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_En_Encount2/z_en_encount2.c b/src/overlays/actors/ovl_En_Encount2/z_en_encount2.c index 0fd64079e6..847f5d34a1 100644 --- a/src/overlays/actors/ovl_En_Encount2/z_en_encount2.c +++ b/src/overlays/actors/ovl_En_Encount2/z_en_encount2.c @@ -4,6 +4,7 @@ #include "libc64/qrand.h" #include "attributes.h" #include "gfx.h" +#include "printf.h" #include "quake.h" #include "rand.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_En_Ex_Item/z_en_ex_item.c b/src/overlays/actors/ovl_En_Ex_Item/z_en_ex_item.c index b7232a5c45..cbbb4fa0ee 100644 --- a/src/overlays/actors/ovl_En_Ex_Item/z_en_ex_item.c +++ b/src/overlays/actors/ovl_En_Ex_Item/z_en_ex_item.c @@ -10,6 +10,7 @@ #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "segmented_address.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_En_Ex_Ruppy/z_en_ex_ruppy.c b/src/overlays/actors/ovl_En_Ex_Ruppy/z_en_ex_ruppy.c index 88e2d884c2..8cd6e5c4a1 100644 --- a/src/overlays/actors/ovl_En_Ex_Ruppy/z_en_ex_ruppy.c +++ b/src/overlays/actors/ovl_En_Ex_Ruppy/z_en_ex_ruppy.c @@ -4,6 +4,7 @@ #include "libc64/qrand.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "segmented_address.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_En_Fhg_Fire/z_en_fhg_fire.c b/src/overlays/actors/ovl_En_Fhg_Fire/z_en_fhg_fire.c index 308c9f5137..2fdf9525d7 100644 --- a/src/overlays/actors/ovl_En_Fhg_Fire/z_en_fhg_fire.c +++ b/src/overlays/actors/ovl_En_Fhg_Fire/z_en_fhg_fire.c @@ -14,6 +14,7 @@ #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "rumble.h" #include "segmented_address.h" diff --git a/src/overlays/actors/ovl_En_Fire_Rock/z_en_fire_rock.c b/src/overlays/actors/ovl_En_Fire_Rock/z_en_fire_rock.c index f9af6f916d..60f7198875 100644 --- a/src/overlays/actors/ovl_En_Fire_Rock/z_en_fire_rock.c +++ b/src/overlays/actors/ovl_En_Fire_Rock/z_en_fire_rock.c @@ -4,6 +4,7 @@ #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "regs.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_En_Fish/z_en_fish.c b/src/overlays/actors/ovl_En_Fish/z_en_fish.c index 6634d2cf2c..9de3dbe4f8 100644 --- a/src/overlays/actors/ovl_En_Fish/z_en_fish.c +++ b/src/overlays/actors/ovl_En_Fish/z_en_fish.c @@ -10,6 +10,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "terminal.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_En_Fr/z_en_fr.c b/src/overlays/actors/ovl_En_Fr/z_en_fr.c index 9bfa0c0ff2..64d5c4f52b 100644 --- a/src/overlays/actors/ovl_En_Fr/z_en_fr.c +++ b/src/overlays/actors/ovl_En_Fr/z_en_fr.c @@ -5,6 +5,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "rand.h" #include "regs.h" #include "segmented_address.h" diff --git a/src/overlays/actors/ovl_En_G_Switch/z_en_g_switch.c b/src/overlays/actors/ovl_En_G_Switch/z_en_g_switch.c index cbc6fff801..cd17e29eae 100644 --- a/src/overlays/actors/ovl_En_G_Switch/z_en_g_switch.c +++ b/src/overlays/actors/ovl_En_G_Switch/z_en_g_switch.c @@ -12,6 +12,7 @@ #include "libc64/qrand.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "regs.h" #include "segmented_address.h" diff --git a/src/overlays/actors/ovl_En_Ganon_Organ/z_en_ganon_organ.c b/src/overlays/actors/ovl_En_Ganon_Organ/z_en_ganon_organ.c index 30f18393a0..a002ce5e1b 100644 --- a/src/overlays/actors/ovl_En_Ganon_Organ/z_en_ganon_organ.c +++ b/src/overlays/actors/ovl_En_Ganon_Organ/z_en_ganon_organ.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "sys_matrix.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_En_Ge1/z_en_ge1.c b/src/overlays/actors/ovl_En_Ge1/z_en_ge1.c index 745fa4a493..c47c8271e5 100644 --- a/src/overlays/actors/ovl_En_Ge1/z_en_ge1.c +++ b/src/overlays/actors/ovl_En_Ge1/z_en_ge1.c @@ -9,6 +9,7 @@ #include "libu64/debug.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "segmented_address.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_En_Ge2/z_en_ge2.c b/src/overlays/actors/ovl_En_Ge2/z_en_ge2.c index 2ff3ec7b51..cae8d14bf1 100644 --- a/src/overlays/actors/ovl_En_Ge2/z_en_ge2.c +++ b/src/overlays/actors/ovl_En_Ge2/z_en_ge2.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "segmented_address.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_En_GirlA/z_en_girla.c b/src/overlays/actors/ovl_En_GirlA/z_en_girla.c index 08c47da269..aebb758cd7 100644 --- a/src/overlays/actors/ovl_En_GirlA/z_en_girla.c +++ b/src/overlays/actors/ovl_En_GirlA/z_en_girla.c @@ -6,6 +6,7 @@ #include "z_en_girla.h" +#include "printf.h" #include "rand.h" #include "sys_matrix.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_En_Gm/z_en_gm.c b/src/overlays/actors/ovl_En_Gm/z_en_gm.c index 75bf9b4357..a3476a809a 100644 --- a/src/overlays/actors/ovl_En_Gm/z_en_gm.c +++ b/src/overlays/actors/ovl_En_Gm/z_en_gm.c @@ -10,6 +10,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "rand.h" #include "segmented_address.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.c b/src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.c index bf25b3bc5d..10ba10d18d 100644 --- a/src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.c +++ b/src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.c @@ -9,6 +9,7 @@ #include "libc64/qrand.h" #include "ichain.h" +#include "printf.h" #include "quake.h" #include "regs.h" #include "segmented_address.h" diff --git a/src/overlays/actors/ovl_En_Guest/z_en_guest.c b/src/overlays/actors/ovl_En_Guest/z_en_guest.c index 117f891c10..7e8c7de9a9 100644 --- a/src/overlays/actors/ovl_En_Guest/z_en_guest.c +++ b/src/overlays/actors/ovl_En_Guest/z_en_guest.c @@ -9,6 +9,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "rand.h" #include "segmented_address.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c b/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c index 7f5af16a74..98185e4b03 100644 --- a/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c +++ b/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c @@ -9,6 +9,7 @@ #include "libc64/math64.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "regs.h" #include "segmented_address.h" diff --git a/src/overlays/actors/ovl_En_Heishi2/z_en_heishi2.c b/src/overlays/actors/ovl_En_Heishi2/z_en_heishi2.c index d9428562fe..c071d40c53 100644 --- a/src/overlays/actors/ovl_En_Heishi2/z_en_heishi2.c +++ b/src/overlays/actors/ovl_En_Heishi2/z_en_heishi2.c @@ -11,6 +11,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_En_Heishi3/z_en_heishi3.c b/src/overlays/actors/ovl_En_Heishi3/z_en_heishi3.c index 91ccd4d516..354c3f3058 100644 --- a/src/overlays/actors/ovl_En_Heishi3/z_en_heishi3.c +++ b/src/overlays/actors/ovl_En_Heishi3/z_en_heishi3.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "sfx.h" #include "terminal.h" #include "versions.h" diff --git a/src/overlays/actors/ovl_En_Heishi4/z_en_heishi4.c b/src/overlays/actors/ovl_En_Heishi4/z_en_heishi4.c index b139288ba1..b90c778114 100644 --- a/src/overlays/actors/ovl_En_Heishi4/z_en_heishi4.c +++ b/src/overlays/actors/ovl_En_Heishi4/z_en_heishi4.c @@ -2,6 +2,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "terminal.h" #include "z64face_reaction.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c b/src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c index bdee0a8ad0..5f884f8997 100644 --- a/src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c +++ b/src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c @@ -10,6 +10,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "segmented_address.h" #include "sfx.h" #include "sys_math.h" diff --git a/src/overlays/actors/ovl_En_Horse_Game_Check/z_en_horse_game_check.c b/src/overlays/actors/ovl_En_Horse_Game_Check/z_en_horse_game_check.c index ac1ae2f420..eefef20798 100644 --- a/src/overlays/actors/ovl_En_Horse_Game_Check/z_en_horse_game_check.c +++ b/src/overlays/actors/ovl_En_Horse_Game_Check/z_en_horse_game_check.c @@ -9,6 +9,7 @@ #include "libu64/debug.h" #include "line_numbers.h" +#include "printf.h" #include "regs.h" #include "sfx.h" #include "seqcmd.h" diff --git a/src/overlays/actors/ovl_En_Hs/z_en_hs.c b/src/overlays/actors/ovl_En_Hs/z_en_hs.c index 88a548a41a..935fdedd97 100644 --- a/src/overlays/actors/ovl_En_Hs/z_en_hs.c +++ b/src/overlays/actors/ovl_En_Hs/z_en_hs.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "sfx.h" #include "sys_matrix.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_En_Hs2/z_en_hs2.c b/src/overlays/actors/ovl_En_Hs2/z_en_hs2.c index 4914be17ed..71005a3afb 100644 --- a/src/overlays/actors/ovl_En_Hs2/z_en_hs2.c +++ b/src/overlays/actors/ovl_En_Hs2/z_en_hs2.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "sys_matrix.h" #include "terminal.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_En_Ice_Hono/z_en_ice_hono.c b/src/overlays/actors/ovl_En_Ice_Hono/z_en_ice_hono.c index 4c230f210b..8db6b38d0f 100644 --- a/src/overlays/actors/ovl_En_Ice_Hono/z_en_ice_hono.c +++ b/src/overlays/actors/ovl_En_Ice_Hono/z_en_ice_hono.c @@ -10,6 +10,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "sys_matrix.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_En_Ik/z_en_ik.c b/src/overlays/actors/ovl_En_Ik/z_en_ik.c index 4882166b39..b78d19b322 100644 --- a/src/overlays/actors/ovl_En_Ik/z_en_ik.c +++ b/src/overlays/actors/ovl_En_Ik/z_en_ik.c @@ -9,6 +9,7 @@ #include "libc64/qrand.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "rumble.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_En_In/z_en_in.c b/src/overlays/actors/ovl_En_In/z_en_in.c index fec8487235..c97c842213 100644 --- a/src/overlays/actors/ovl_En_In/z_en_in.c +++ b/src/overlays/actors/ovl_En_In/z_en_in.c @@ -5,6 +5,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "letterbox.h" +#include "printf.h" #include "regs.h" #include "segmented_address.h" #include "sequence.h" diff --git a/src/overlays/actors/ovl_En_Insect/z_en_insect.c b/src/overlays/actors/ovl_En_Insect/z_en_insect.c index 9135ccd110..bc3640c4ac 100644 --- a/src/overlays/actors/ovl_En_Insect/z_en_insect.c +++ b/src/overlays/actors/ovl_En_Insect/z_en_insect.c @@ -11,6 +11,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "sys_math3d.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_En_Ishi/z_en_ishi.c b/src/overlays/actors/ovl_En_Ishi/z_en_ishi.c index 41058b811a..191c2142d7 100644 --- a/src/overlays/actors/ovl_En_Ishi/z_en_ishi.c +++ b/src/overlays/actors/ovl_En_Ishi/z_en_ishi.c @@ -12,6 +12,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "rand.h" #include "rumble.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c b/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c index 7a38ebc937..d0cd245391 100644 --- a/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c +++ b/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c @@ -9,6 +9,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "one_point_cutscene.h" +#include "printf.h" #include "rand.h" #include "regs.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_En_Kakasi2/z_en_kakasi2.c b/src/overlays/actors/ovl_En_Kakasi2/z_en_kakasi2.c index d2b70ada73..7651842925 100644 --- a/src/overlays/actors/ovl_En_Kakasi2/z_en_kakasi2.c +++ b/src/overlays/actors/ovl_En_Kakasi2/z_en_kakasi2.c @@ -8,6 +8,7 @@ #include "gfx_setupdl.h" #include "one_point_cutscene.h" +#include "printf.h" #include "regs.h" #include "sfx.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_En_Kakasi3/z_en_kakasi3.c b/src/overlays/actors/ovl_En_Kakasi3/z_en_kakasi3.c index 6ae299d966..dd1e33696a 100644 --- a/src/overlays/actors/ovl_En_Kakasi3/z_en_kakasi3.c +++ b/src/overlays/actors/ovl_En_Kakasi3/z_en_kakasi3.c @@ -9,6 +9,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "one_point_cutscene.h" +#include "printf.h" #include "rand.h" #include "regs.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_En_Kanban/z_en_kanban.c b/src/overlays/actors/ovl_En_Kanban/z_en_kanban.c index 5c2b652437..2afea4fcb3 100644 --- a/src/overlays/actors/ovl_En_Kanban/z_en_kanban.c +++ b/src/overlays/actors/ovl_En_Kanban/z_en_kanban.c @@ -11,6 +11,7 @@ #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "segmented_address.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_En_Ko/z_en_ko.c b/src/overlays/actors/ovl_En_Ko/z_en_ko.c index 4426d8c4f7..19501f3be2 100644 --- a/src/overlays/actors/ovl_En_Ko/z_en_ko.c +++ b/src/overlays/actors/ovl_En_Ko/z_en_ko.c @@ -8,6 +8,7 @@ #include "attributes.h" #include "gfx.h" +#include "printf.h" #include "segmented_address.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_En_Kusa/z_en_kusa.c b/src/overlays/actors/ovl_En_Kusa/z_en_kusa.c index eb6b0f1c23..f0d8d67486 100644 --- a/src/overlays/actors/ovl_En_Kusa/z_en_kusa.c +++ b/src/overlays/actors/ovl_En_Kusa/z_en_kusa.c @@ -10,6 +10,7 @@ #include "libc64/qrand.h" #include "ichain.h" +#include "printf.h" #include "rand.h" #include "sfx.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_En_Mag/z_en_mag.c b/src/overlays/actors/ovl_En_Mag/z_en_mag.c index 222fbaa3ea..476bd83566 100644 --- a/src/overlays/actors/ovl_En_Mag/z_en_mag.c +++ b/src/overlays/actors/ovl_En_Mag/z_en_mag.c @@ -13,6 +13,7 @@ #if PLATFORM_N64 #include "n64dd.h" #endif +#include "printf.h" #include "regs.h" #include "sfx.h" #include "versions.h" diff --git a/src/overlays/actors/ovl_En_Mm2/z_en_mm2.c b/src/overlays/actors/ovl_En_Mm2/z_en_mm2.c index 3958fce494..d2f444a193 100644 --- a/src/overlays/actors/ovl_En_Mm2/z_en_mm2.c +++ b/src/overlays/actors/ovl_En_Mm2/z_en_mm2.c @@ -10,6 +10,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "segmented_address.h" #include "sys_matrix.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_En_Ms/z_en_ms.c b/src/overlays/actors/ovl_En_Ms/z_en_ms.c index 32ac753571..18ebac054a 100644 --- a/src/overlays/actors/ovl_En_Ms/z_en_ms.c +++ b/src/overlays/actors/ovl_En_Ms/z_en_ms.c @@ -9,6 +9,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "z64face_reaction.h" #include "z64play.h" #include "z64save.h" diff --git a/src/overlays/actors/ovl_En_Nb/z_en_nb.c b/src/overlays/actors/ovl_En_Nb/z_en_nb.c index 1bfd258d9e..1683043eac 100644 --- a/src/overlays/actors/ovl_En_Nb/z_en_nb.c +++ b/src/overlays/actors/ovl_En_Nb/z_en_nb.c @@ -10,6 +10,7 @@ #include "libc64/math64.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "regs.h" #include "segmented_address.h" #include "seqcmd.h" diff --git a/src/overlays/actors/ovl_En_Niw/z_en_niw.c b/src/overlays/actors/ovl_En_Niw/z_en_niw.c index 00fde6a469..0480b266a1 100644 --- a/src/overlays/actors/ovl_En_Niw/z_en_niw.c +++ b/src/overlays/actors/ovl_En_Niw/z_en_niw.c @@ -14,6 +14,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "rand.h" #include "segmented_address.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_En_Niw_Girl/z_en_niw_girl.c b/src/overlays/actors/ovl_En_Niw_Girl/z_en_niw_girl.c index 2250042f84..6a2468f93f 100644 --- a/src/overlays/actors/ovl_En_Niw_Girl/z_en_niw_girl.c +++ b/src/overlays/actors/ovl_En_Niw_Girl/z_en_niw_girl.c @@ -10,6 +10,7 @@ #include "libc64/math64.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "segmented_address.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_En_Niw_Lady/z_en_niw_lady.c b/src/overlays/actors/ovl_En_Niw_Lady/z_en_niw_lady.c index 33881ed73f..6507c88004 100644 --- a/src/overlays/actors/ovl_En_Niw_Lady/z_en_niw_lady.c +++ b/src/overlays/actors/ovl_En_Niw_Lady/z_en_niw_lady.c @@ -4,6 +4,7 @@ #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "regs.h" #include "segmented_address.h" diff --git a/src/overlays/actors/ovl_En_Ny/z_en_ny.c b/src/overlays/actors/ovl_En_Ny/z_en_ny.c index bf71620dc3..d7f4537512 100644 --- a/src/overlays/actors/ovl_En_Ny/z_en_ny.c +++ b/src/overlays/actors/ovl_En_Ny/z_en_ny.c @@ -5,6 +5,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "rand.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_En_Okarina_Effect/z_en_okarina_effect.c b/src/overlays/actors/ovl_En_Okarina_Effect/z_en_okarina_effect.c index 49c4756c29..eb9941b46b 100644 --- a/src/overlays/actors/ovl_En_Okarina_Effect/z_en_okarina_effect.c +++ b/src/overlays/actors/ovl_En_Okarina_Effect/z_en_okarina_effect.c @@ -6,6 +6,7 @@ #include "z_en_okarina_effect.h" +#include "printf.h" #include "regs.h" #include "sequence.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_En_Okarina_Tag/z_en_okarina_tag.c b/src/overlays/actors/ovl_En_Okarina_Tag/z_en_okarina_tag.c index c6ac85502c..2ec4c8f08f 100644 --- a/src/overlays/actors/ovl_En_Okarina_Tag/z_en_okarina_tag.c +++ b/src/overlays/actors/ovl_En_Okarina_Tag/z_en_okarina_tag.c @@ -7,6 +7,7 @@ #include "z_en_okarina_tag.h" #include "attributes.h" +#include "printf.h" #include "regs.h" #include "segmented_address.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c b/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c index 620d70e215..62bee590e8 100644 --- a/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c +++ b/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "regs.h" #include "segmented_address.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_En_Owl/z_en_owl.c b/src/overlays/actors/ovl_En_Owl/z_en_owl.c index 827bf75c03..d69926d8b2 100644 --- a/src/overlays/actors/ovl_En_Owl/z_en_owl.c +++ b/src/overlays/actors/ovl_En_Owl/z_en_owl.c @@ -11,6 +11,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "rand.h" #include "segmented_address.h" #include "seqcmd.h" diff --git a/src/overlays/actors/ovl_En_Reeba/z_en_reeba.c b/src/overlays/actors/ovl_En_Reeba/z_en_reeba.c index fb3f20bc6c..856958e81e 100644 --- a/src/overlays/actors/ovl_En_Reeba/z_en_reeba.c +++ b/src/overlays/actors/ovl_En_Reeba/z_en_reeba.c @@ -12,6 +12,7 @@ #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "regs.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_En_Rl/z_en_rl.c b/src/overlays/actors/ovl_En_Rl/z_en_rl.c index ba9d3e10e9..95453fa432 100644 --- a/src/overlays/actors/ovl_En_Rl/z_en_rl.c +++ b/src/overlays/actors/ovl_En_Rl/z_en_rl.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "regs.h" #include "segmented_address.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_En_Rr/z_en_rr.c b/src/overlays/actors/ovl_En_Rr/z_en_rr.c index 07bb916640..b4e136a75a 100644 --- a/src/overlays/actors/ovl_En_Rr/z_en_rr.c +++ b/src/overlays/actors/ovl_En_Rr/z_en_rr.c @@ -10,6 +10,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "rand.h" #include "rumble.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c b/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c index 32b129b712..c8e94625c2 100644 --- a/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c +++ b/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c @@ -10,6 +10,7 @@ #include "libc64/math64.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "regs.h" #include "segmented_address.h" #include "seqcmd.h" diff --git a/src/overlays/actors/ovl_En_Ru2/z_en_ru2.c b/src/overlays/actors/ovl_En_Ru2/z_en_ru2.c index 373d397d22..43a81f7eb0 100644 --- a/src/overlays/actors/ovl_En_Ru2/z_en_ru2.c +++ b/src/overlays/actors/ovl_En_Ru2/z_en_ru2.c @@ -10,6 +10,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "one_point_cutscene.h" +#include "printf.h" #include "regs.h" #include "segmented_address.h" #include "sequence.h" diff --git a/src/overlays/actors/ovl_En_Sb/z_en_sb.c b/src/overlays/actors/ovl_En_Sb/z_en_sb.c index d1a2d3715f..152f5ea753 100644 --- a/src/overlays/actors/ovl_En_Sb/z_en_sb.c +++ b/src/overlays/actors/ovl_En_Sb/z_en_sb.c @@ -8,6 +8,7 @@ #include "attributes.h" #include "ichain.h" +#include "printf.h" #include "rand.h" #include "sfx.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_En_Sda/z_en_sda.c b/src/overlays/actors/ovl_En_Sda/z_en_sda.c index 95a1f773e6..7cec1579b8 100644 --- a/src/overlays/actors/ovl_En_Sda/z_en_sda.c +++ b/src/overlays/actors/ovl_En_Sda/z_en_sda.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "regs.h" #include "sys_matrix.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_En_Skj/z_en_skj.c b/src/overlays/actors/ovl_En_Skj/z_en_skj.c index c5024ec78f..52b1c4ae3f 100644 --- a/src/overlays/actors/ovl_En_Skj/z_en_skj.c +++ b/src/overlays/actors/ovl_En_Skj/z_en_skj.c @@ -4,6 +4,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "rand.h" #include "regs.h" #include "sequence.h" diff --git a/src/overlays/actors/ovl_En_Sth/z_en_sth.c b/src/overlays/actors/ovl_En_Sth/z_en_sth.c index 2535b03254..739919dafb 100644 --- a/src/overlays/actors/ovl_En_Sth/z_en_sth.c +++ b/src/overlays/actors/ovl_En_Sth/z_en_sth.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "segmented_address.h" #include "sys_matrix.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_En_Syateki_Itm/z_en_syateki_itm.c b/src/overlays/actors/ovl_En_Syateki_Itm/z_en_syateki_itm.c index 993e6bdbf0..e409e9c246 100644 --- a/src/overlays/actors/ovl_En_Syateki_Itm/z_en_syateki_itm.c +++ b/src/overlays/actors/ovl_En_Syateki_Itm/z_en_syateki_itm.c @@ -3,6 +3,7 @@ #include "overlays/actors/ovl_En_Ex_Ruppy/z_en_ex_ruppy.h" #include "overlays/actors/ovl_En_G_Switch/z_en_g_switch.h" +#include "printf.h" #include "rand.h" #include "regs.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c b/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c index 3ddfb5d78f..f2744b5d57 100644 --- a/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c +++ b/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.c @@ -5,6 +5,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "one_point_cutscene.h" +#include "printf.h" #include "regs.h" #include "seqcmd.h" #include "sequence.h" diff --git a/src/overlays/actors/ovl_En_Syateki_Niw/z_en_syateki_niw.c b/src/overlays/actors/ovl_En_Syateki_Niw/z_en_syateki_niw.c index 01b9c77979..970ebb32d3 100644 --- a/src/overlays/actors/ovl_En_Syateki_Niw/z_en_syateki_niw.c +++ b/src/overlays/actors/ovl_En_Syateki_Niw/z_en_syateki_niw.c @@ -10,6 +10,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "rand.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_En_Ta/z_en_ta.c b/src/overlays/actors/ovl_En_Ta/z_en_ta.c index 7e13bf3679..eee6976eeb 100644 --- a/src/overlays/actors/ovl_En_Ta/z_en_ta.c +++ b/src/overlays/actors/ovl_En_Ta/z_en_ta.c @@ -11,6 +11,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "one_point_cutscene.h" +#include "printf.h" #include "rand.h" #include "segmented_address.h" #include "seqcmd.h" diff --git a/src/overlays/actors/ovl_En_Takara_Man/z_en_takara_man.c b/src/overlays/actors/ovl_En_Takara_Man/z_en_takara_man.c index 6370bef893..8d51dae459 100644 --- a/src/overlays/actors/ovl_En_Takara_Man/z_en_takara_man.c +++ b/src/overlays/actors/ovl_En_Takara_Man/z_en_takara_man.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "segmented_address.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_En_Tana/z_en_tana.c b/src/overlays/actors/ovl_En_Tana/z_en_tana.c index 28397c9c53..ddb9e8d8d9 100644 --- a/src/overlays/actors/ovl_En_Tana/z_en_tana.c +++ b/src/overlays/actors/ovl_En_Tana/z_en_tana.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "segmented_address.h" #include "sys_matrix.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_En_Tite/z_en_tite.c b/src/overlays/actors/ovl_En_Tite/z_en_tite.c index e2f39597b5..3435b040fc 100644 --- a/src/overlays/actors/ovl_En_Tite/z_en_tite.c +++ b/src/overlays/actors/ovl_En_Tite/z_en_tite.c @@ -12,6 +12,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "segmented_address.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_En_Tubo_Trap/z_en_tubo_trap.c b/src/overlays/actors/ovl_En_Tubo_Trap/z_en_tubo_trap.c index d9965bfe1f..31ae178197 100644 --- a/src/overlays/actors/ovl_En_Tubo_Trap/z_en_tubo_trap.c +++ b/src/overlays/actors/ovl_En_Tubo_Trap/z_en_tubo_trap.c @@ -8,6 +8,7 @@ #include "overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h" #include "libc64/qrand.h" +#include "printf.h" #include "regs.h" #include "sfx.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_En_Vm/z_en_vm.c b/src/overlays/actors/ovl_En_Vm/z_en_vm.c index d5d2ec1b06..2ee230d9bd 100644 --- a/src/overlays/actors/ovl_En_Vm/z_en_vm.c +++ b/src/overlays/actors/ovl_En_Vm/z_en_vm.c @@ -10,6 +10,7 @@ #include "libc64/qrand.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "segmented_address.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_En_Wall_Tubo/z_en_wall_tubo.c b/src/overlays/actors/ovl_En_Wall_Tubo/z_en_wall_tubo.c index 28411c959f..149eba4700 100644 --- a/src/overlays/actors/ovl_En_Wall_Tubo/z_en_wall_tubo.c +++ b/src/overlays/actors/ovl_En_Wall_Tubo/z_en_wall_tubo.c @@ -12,6 +12,7 @@ #include "rand.h" #include "regs.h" #include "sfx.h" +#include "printf.h" #include "quake.h" #include "terminal.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.c b/src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.c index 85de2cd564..04082aa10f 100644 --- a/src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.c +++ b/src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.c @@ -6,6 +6,7 @@ #include "z_en_weather_tag.h" +#include "printf.h" #include "regs.h" #include "terminal.h" #include "versions.h" diff --git a/src/overlays/actors/ovl_En_Wf/z_en_wf.c b/src/overlays/actors/ovl_En_Wf/z_en_wf.c index 95f1061d62..493b07fc81 100644 --- a/src/overlays/actors/ovl_En_Wf/z_en_wf.c +++ b/src/overlays/actors/ovl_En_Wf/z_en_wf.c @@ -11,6 +11,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "rand.h" #include "segmented_address.h" #include "sequence.h" diff --git a/src/overlays/actors/ovl_En_Wonder_Item/z_en_wonder_item.c b/src/overlays/actors/ovl_En_Wonder_Item/z_en_wonder_item.c index 94dca26a3b..f9245e72a1 100644 --- a/src/overlays/actors/ovl_En_Wonder_Item/z_en_wonder_item.c +++ b/src/overlays/actors/ovl_En_Wonder_Item/z_en_wonder_item.c @@ -6,6 +6,7 @@ #include "z_en_wonder_item.h" +#include "printf.h" #include "regs.h" #include "sfx.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_En_Wonder_Talk/z_en_wonder_talk.c b/src/overlays/actors/ovl_En_Wonder_Talk/z_en_wonder_talk.c index 71a1e5d8fd..fb455390a7 100644 --- a/src/overlays/actors/ovl_En_Wonder_Talk/z_en_wonder_talk.c +++ b/src/overlays/actors/ovl_En_Wonder_Talk/z_en_wonder_talk.c @@ -6,6 +6,7 @@ #include "z_en_wonder_talk.h" +#include "printf.h" #include "regs.h" #include "terminal.h" #include "z64debug_display.h" diff --git a/src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.c b/src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.c index b843b64a8b..bb58339fc1 100644 --- a/src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.c +++ b/src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.c @@ -6,6 +6,7 @@ #include "z_en_wonder_talk2.h" +#include "printf.h" #include "regs.h" #include "terminal.h" #include "z64debug_display.h" diff --git a/src/overlays/actors/ovl_En_Xc/z_en_xc.c b/src/overlays/actors/ovl_En_Xc/z_en_xc.c index ad0e1134f4..87c8e42d0e 100644 --- a/src/overlays/actors/ovl_En_Xc/z_en_xc.c +++ b/src/overlays/actors/ovl_En_Xc/z_en_xc.c @@ -10,6 +10,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "regs.h" #include "segmented_address.h" #include "sequence.h" diff --git a/src/overlays/actors/ovl_En_Yabusame_Mark/z_en_yabusame_mark.c b/src/overlays/actors/ovl_En_Yabusame_Mark/z_en_yabusame_mark.c index 4be5360be4..e5f75d60df 100644 --- a/src/overlays/actors/ovl_En_Yabusame_Mark/z_en_yabusame_mark.c +++ b/src/overlays/actors/ovl_En_Yabusame_Mark/z_en_yabusame_mark.c @@ -6,6 +6,7 @@ #include "z_en_yabusame_mark.h" +#include "printf.h" #include "regs.h" #include "sequence.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_En_Zl2/z_en_zl2.c b/src/overlays/actors/ovl_En_Zl2/z_en_zl2.c index 0558258a6f..5bfd52c1ca 100644 --- a/src/overlays/actors/ovl_En_Zl2/z_en_zl2.c +++ b/src/overlays/actors/ovl_En_Zl2/z_en_zl2.c @@ -10,6 +10,7 @@ #include "libc64/math64.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "regs.h" #include "segmented_address.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_En_Zl3/z_en_zl3.c b/src/overlays/actors/ovl_En_Zl3/z_en_zl3.c index dfdc3b4396..36b625be36 100644 --- a/src/overlays/actors/ovl_En_Zl3/z_en_zl3.c +++ b/src/overlays/actors/ovl_En_Zl3/z_en_zl3.c @@ -12,6 +12,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "one_point_cutscene.h" +#include "printf.h" #include "regs.h" #include "segmented_address.h" #include "seqcmd.h" diff --git a/src/overlays/actors/ovl_En_fHG/z_en_fhg.c b/src/overlays/actors/ovl_En_fHG/z_en_fhg.c index 1818bea858..02e24ff540 100644 --- a/src/overlays/actors/ovl_En_fHG/z_en_fhg.c +++ b/src/overlays/actors/ovl_En_fHG/z_en_fhg.c @@ -14,6 +14,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "segmented_address.h" #include "seqcmd.h" #include "sequence.h" diff --git a/src/overlays/actors/ovl_Fishing/z_fishing.c b/src/overlays/actors/ovl_Fishing/z_fishing.c index bb66678a65..d16fa2fc5f 100644 --- a/src/overlays/actors/ovl_Fishing/z_fishing.c +++ b/src/overlays/actors/ovl_Fishing/z_fishing.c @@ -15,6 +15,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "letterbox.h" +#include "printf.h" #include "rand.h" #include "regs.h" #include "rumble.h" diff --git a/src/overlays/actors/ovl_Item_Etcetera/z_item_etcetera.c b/src/overlays/actors/ovl_Item_Etcetera/z_item_etcetera.c index e0e0e88d83..3909fb72f9 100644 --- a/src/overlays/actors/ovl_Item_Etcetera/z_item_etcetera.c +++ b/src/overlays/actors/ovl_Item_Etcetera/z_item_etcetera.c @@ -8,6 +8,7 @@ #include "libc64/qrand.h" #include "libu64/debug.h" +#include "printf.h" #include "rand.h" #include "z64draw.h" #include "z64effect.h" diff --git a/src/overlays/actors/ovl_Item_Shield/z_item_shield.c b/src/overlays/actors/ovl_Item_Shield/z_item_shield.c index 357e1e8f71..2f281a17d2 100644 --- a/src/overlays/actors/ovl_Item_Shield/z_item_shield.c +++ b/src/overlays/actors/ovl_Item_Shield/z_item_shield.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "segmented_address.h" #include "sys_math.h" diff --git a/src/overlays/actors/ovl_Magic_Wind/z_magic_wind.c b/src/overlays/actors/ovl_Magic_Wind/z_magic_wind.c index 2872bdc70c..b64077a0a5 100644 --- a/src/overlays/actors/ovl_Magic_Wind/z_magic_wind.c +++ b/src/overlays/actors/ovl_Magic_Wind/z_magic_wind.c @@ -9,6 +9,7 @@ #include "libu64/debug.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "sfx.h" #include "z64curve.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.c b/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.c index 1dc67c448f..861d72881f 100644 --- a/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.c +++ b/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.c @@ -10,6 +10,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "sys_math3d.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.c b/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.c index e25e8977c0..64ece0820a 100644 --- a/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.c +++ b/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.c @@ -9,6 +9,7 @@ #include "libc64/qrand.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "regs.h" #include "segmented_address.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_Obj_Elevator/z_obj_elevator.c b/src/overlays/actors/ovl_Obj_Elevator/z_obj_elevator.c index 2bfd5f151b..d9b697ab7f 100644 --- a/src/overlays/actors/ovl_Obj_Elevator/z_obj_elevator.c +++ b/src/overlays/actors/ovl_Obj_Elevator/z_obj_elevator.c @@ -7,6 +7,7 @@ #include "z_obj_elevator.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.c b/src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.c index 90b531ae27..e5e46456d2 100644 --- a/src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.c +++ b/src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.c @@ -9,6 +9,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "regs.h" #include "sys_matrix.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.c b/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.c index cb90bd2ce1..e417659024 100644 --- a/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.c +++ b/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.c @@ -9,6 +9,7 @@ #include "libc64/qrand.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "z_en_item00.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.c b/src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.c index 591909a579..d81ec6f0c9 100644 --- a/src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.c +++ b/src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.c @@ -9,6 +9,7 @@ #include "libc64/qrand.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "z_en_item00.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c b/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c index a392c90885..33843e8f99 100644 --- a/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c +++ b/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c @@ -9,6 +9,7 @@ #include "libc64/qrand.h" #include "ichain.h" +#include "printf.h" #include "quake.h" #include "sfx.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.c b/src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.c index a433834d66..52d71f3d7f 100644 --- a/src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.c +++ b/src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.c @@ -12,6 +12,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "segmented_address.h" #include "sfx.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_Obj_Makekinsuta/z_obj_makekinsuta.c b/src/overlays/actors/ovl_Obj_Makekinsuta/z_obj_makekinsuta.c index 93c4b9cdf3..cd25733300 100644 --- a/src/overlays/actors/ovl_Obj_Makekinsuta/z_obj_makekinsuta.c +++ b/src/overlays/actors/ovl_Obj_Makekinsuta/z_obj_makekinsuta.c @@ -6,6 +6,7 @@ #include "z_obj_makekinsuta.h" +#include "printf.h" #include "terminal.h" #include "z64play.h" #include "z64player.h" diff --git a/src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c b/src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c index 5004472a56..d7a80212c1 100644 --- a/src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c +++ b/src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c @@ -7,6 +7,7 @@ #include "z_obj_makeoshihiki.h" #include "overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.h" +#include "printf.h" #include "sfx.h" #include "sys_math3d.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_Obj_Mure/z_obj_mure.c b/src/overlays/actors/ovl_Obj_Mure/z_obj_mure.c index 5d1f63d6b6..b86e27a258 100644 --- a/src/overlays/actors/ovl_Obj_Mure/z_obj_mure.c +++ b/src/overlays/actors/ovl_Obj_Mure/z_obj_mure.c @@ -9,6 +9,7 @@ #include "libc64/qrand.h" #include "ichain.h" +#include "printf.h" #include "z64play.h" #define FLAGS 0 diff --git a/src/overlays/actors/ovl_Obj_Mure2/z_obj_mure2.c b/src/overlays/actors/ovl_Obj_Mure2/z_obj_mure2.c index ecffdfbe7c..365a0e37c3 100644 --- a/src/overlays/actors/ovl_Obj_Mure2/z_obj_mure2.c +++ b/src/overlays/actors/ovl_Obj_Mure2/z_obj_mure2.c @@ -7,6 +7,7 @@ #include "z_obj_mure2.h" #include "ichain.h" +#include "printf.h" #include "sys_math3d.h" #include "z_lib.h" #include "z64play.h" diff --git a/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c b/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c index 78df40d0fb..5b03169d1c 100644 --- a/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c +++ b/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c @@ -10,6 +10,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "regs.h" #include "segmented_address.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c b/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c index ae9af29623..239ca327d6 100644 --- a/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c +++ b/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c @@ -10,6 +10,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "rumble.h" #include "segmented_address.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_Obj_Timeblock/z_obj_timeblock.c b/src/overlays/actors/ovl_Obj_Timeblock/z_obj_timeblock.c index fdd18ef60a..ad927dca9a 100644 --- a/src/overlays/actors/ovl_Obj_Timeblock/z_obj_timeblock.c +++ b/src/overlays/actors/ovl_Obj_Timeblock/z_obj_timeblock.c @@ -10,6 +10,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "sfx.h" #include "sys_matrix.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c b/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c index 2f4cc15c76..d5171ad128 100644 --- a/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c +++ b/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c @@ -9,6 +9,7 @@ #include "libc64/qrand.h" #include "ichain.h" +#include "printf.h" #include "sfx.h" #include "z_en_item00.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Obj_Warp2block/z_obj_warp2block.c b/src/overlays/actors/ovl_Obj_Warp2block/z_obj_warp2block.c index aed6b65e70..78e1cdf3a4 100644 --- a/src/overlays/actors/ovl_Obj_Warp2block/z_obj_warp2block.c +++ b/src/overlays/actors/ovl_Obj_Warp2block/z_obj_warp2block.c @@ -10,6 +10,7 @@ #include "gfx_setupdl.h" #include "ichain.h" #include "one_point_cutscene.h" +#include "printf.h" #include "sfx.h" #include "sys_math3d.h" #include "sys_matrix.h" diff --git a/src/overlays/actors/ovl_Oceff_Spot/z_oceff_spot.c b/src/overlays/actors/ovl_Oceff_Spot/z_oceff_spot.c index c9d6470d63..8a24d5cf2c 100644 --- a/src/overlays/actors/ovl_Oceff_Spot/z_oceff_spot.c +++ b/src/overlays/actors/ovl_Oceff_Spot/z_oceff_spot.c @@ -9,6 +9,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" +#include "printf.h" #include "regs.h" #include "sys_matrix.h" #include "terminal.h" diff --git a/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.c b/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.c index 011b112061..36177c0729 100644 --- a/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.c +++ b/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "sys_matrix.h" #include "terminal.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.c b/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.c index 5885dd0ac9..db8171b362 100644 --- a/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.c +++ b/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "sys_matrix.h" #include "terminal.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Oceff_Wipe3/z_oceff_wipe3.c b/src/overlays/actors/ovl_Oceff_Wipe3/z_oceff_wipe3.c index 580d2cfece..7aec9136f2 100644 --- a/src/overlays/actors/ovl_Oceff_Wipe3/z_oceff_wipe3.c +++ b/src/overlays/actors/ovl_Oceff_Wipe3/z_oceff_wipe3.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "sys_matrix.h" #include "terminal.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.c b/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.c index 7263cd16f4..0828ba289f 100644 --- a/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.c +++ b/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "sys_matrix.h" #include "terminal.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Shot_Sun/z_shot_sun.c b/src/overlays/actors/ovl_Shot_Sun/z_shot_sun.c index de537e434b..7a38b72139 100644 --- a/src/overlays/actors/ovl_Shot_Sun/z_shot_sun.c +++ b/src/overlays/actors/ovl_Shot_Sun/z_shot_sun.c @@ -9,6 +9,7 @@ #include "overlays/actors/ovl_En_Elf/z_en_elf.h" #include "one_point_cutscene.h" +#include "printf.h" #include "segmented_address.h" #include "sfx.h" #include "sys_math3d.h" diff --git a/src/overlays/actors/ovl_player_actor/z_player.c b/src/overlays/actors/ovl_player_actor/z_player.c index 3e60361151..cc92a6b501 100644 --- a/src/overlays/actors/ovl_player_actor/z_player.c +++ b/src/overlays/actors/ovl_player_actor/z_player.c @@ -25,6 +25,7 @@ #include "letterbox.h" #include "map.h" #include "one_point_cutscene.h" +#include "printf.h" #include "quake.h" #include "rand.h" #include "regs.h" diff --git a/src/overlays/effects/ovl_Effect_Ss_Dead_Dd/z_eff_ss_dead_dd.c b/src/overlays/effects/ovl_Effect_Ss_Dead_Dd/z_eff_ss_dead_dd.c index 0b3ef078e9..9343e7a549 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Dead_Dd/z_eff_ss_dead_dd.c +++ b/src/overlays/effects/ovl_Effect_Ss_Dead_Dd/z_eff_ss_dead_dd.c @@ -9,6 +9,7 @@ #include "libc64/qrand.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "z64effect.h" #include "z64play.h" #include "z64skin_matrix.h" diff --git a/src/overlays/effects/ovl_Effect_Ss_Dead_Sound/z_eff_ss_dead_sound.c b/src/overlays/effects/ovl_Effect_Ss_Dead_Sound/z_eff_ss_dead_sound.c index c0e0e9babb..f0b3c8fce4 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Dead_Sound/z_eff_ss_dead_sound.c +++ b/src/overlays/effects/ovl_Effect_Ss_Dead_Sound/z_eff_ss_dead_sound.c @@ -5,6 +5,7 @@ */ #include "z_eff_ss_dead_sound.h" +#include "printf.h" #include "sfx.h" #include "z64effect.h" #include "z64play.h" diff --git a/src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c b/src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c index f4f8e01d1c..17af3ac9eb 100644 --- a/src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c +++ b/src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "sys_math.h" #include "sys_matrix.h" diff --git a/src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.c b/src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.c index 3bdadb99f7..edf09c372e 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.c +++ b/src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.c @@ -10,6 +10,7 @@ #include "libc64/qrand.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "rand.h" #include "segmented_address.h" #include "sys_matrix.h" diff --git a/src/overlays/effects/ovl_Effect_Ss_Ice_Smoke/z_eff_ss_ice_smoke.c b/src/overlays/effects/ovl_Effect_Ss_Ice_Smoke/z_eff_ss_ice_smoke.c index 5c1b5fc164..ab30ad37da 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Ice_Smoke/z_eff_ss_ice_smoke.c +++ b/src/overlays/effects/ovl_Effect_Ss_Ice_Smoke/z_eff_ss_ice_smoke.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "segmented_address.h" #include "sys_matrix.h" #include "z_lib.h" diff --git a/src/overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.c b/src/overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.c index 4fbd637855..fda08ca8b8 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.c +++ b/src/overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.c @@ -11,6 +11,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "line_numbers.h" +#include "printf.h" #include "sys_matrix.h" #include "versions.h" #include "z64effect.h" diff --git a/src/overlays/gamestates/ovl_file_choose/z_file_choose.c b/src/overlays/gamestates/ovl_file_choose/z_file_choose.c index 9da143369d..95ea7c7b22 100644 --- a/src/overlays/gamestates/ovl_file_choose/z_file_choose.c +++ b/src/overlays/gamestates/ovl_file_choose/z_file_choose.c @@ -13,6 +13,7 @@ #if PLATFORM_N64 #include "n64dd.h" #endif +#include "printf.h" #include "regs.h" #include "rumble.h" #include "segment_symbols.h" diff --git a/src/overlays/gamestates/ovl_file_choose/z_file_copy_erase.c b/src/overlays/gamestates/ovl_file_choose/z_file_copy_erase.c index 4cb4fa5c85..dc3987acd0 100644 --- a/src/overlays/gamestates/ovl_file_choose/z_file_copy_erase.c +++ b/src/overlays/gamestates/ovl_file_choose/z_file_copy_erase.c @@ -2,6 +2,7 @@ #include "file_select_state.h" #include "controller.h" +#include "printf.h" #include "regs.h" #include "rumble.h" #include "sfx.h" diff --git a/src/overlays/gamestates/ovl_file_choose/z_file_nameset.c b/src/overlays/gamestates/ovl_file_choose/z_file_nameset.c index 999b34efa2..cbc5810fd4 100644 --- a/src/overlays/gamestates/ovl_file_choose/z_file_nameset.c +++ b/src/overlays/gamestates/ovl_file_choose/z_file_nameset.c @@ -4,6 +4,7 @@ #include "controller.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "regs.h" #include "rumble.h" #include "sfx.h" diff --git a/src/overlays/gamestates/ovl_select/z_select.c b/src/overlays/gamestates/ovl_select/z_select.c index 633986cd66..035cc887cc 100644 --- a/src/overlays/gamestates/ovl_select/z_select.c +++ b/src/overlays/gamestates/ovl_select/z_select.c @@ -16,6 +16,7 @@ #if PLATFORM_N64 #include "n64dd.h" #endif +#include "printf.h" #include "regs.h" #include "segment_symbols.h" #include "seqcmd.h" diff --git a/src/overlays/gamestates/ovl_title/z_title.c b/src/overlays/gamestates/ovl_title/z_title.c index 272cfe231e..bf5029cb2e 100644 --- a/src/overlays/gamestates/ovl_title/z_title.c +++ b/src/overlays/gamestates/ovl_title/z_title.c @@ -16,6 +16,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "padmgr.h" +#include "printf.h" #include "regs.h" #include "segment_symbols.h" #include "sequence.h" diff --git a/src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c b/src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c index 4690ccade8..e67dd05e8d 100644 --- a/src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c +++ b/src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c @@ -2,6 +2,7 @@ #include "controller.h" #include "gfx.h" +#include "printf.h" #include "regs.h" #include "sfx.h" #include "z64ocarina.h" diff --git a/src/overlays/misc/ovl_kaleido_scope/z_kaleido_debug.c b/src/overlays/misc/ovl_kaleido_scope/z_kaleido_debug.c index 3339bc3250..a8433e9f2e 100644 --- a/src/overlays/misc/ovl_kaleido_scope/z_kaleido_debug.c +++ b/src/overlays/misc/ovl_kaleido_scope/z_kaleido_debug.c @@ -5,6 +5,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "gfxalloc.h" +#include "printf.h" #include "z64play.h" #include "z64save.h" diff --git a/src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment.c b/src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment.c index 8a8b627995..b9a55b7eef 100644 --- a/src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment.c +++ b/src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment.c @@ -3,6 +3,7 @@ #include "controller.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "regs.h" #include "sfx.h" #include "z64play.h" diff --git a/src/overlays/misc/ovl_kaleido_scope/z_kaleido_item.c b/src/overlays/misc/ovl_kaleido_scope/z_kaleido_item.c index e76c6a7cea..97458d024f 100644 --- a/src/overlays/misc/ovl_kaleido_scope/z_kaleido_item.c +++ b/src/overlays/misc/ovl_kaleido_scope/z_kaleido_item.c @@ -4,6 +4,7 @@ #include "controller.h" #include "gfx.h" #include "gfx_setupdl.h" +#include "printf.h" #include "regs.h" #include "sfx.h" #include "z64play.h" diff --git a/src/overlays/misc/ovl_kaleido_scope/z_kaleido_map.c b/src/overlays/misc/ovl_kaleido_scope/z_kaleido_map.c index 09a85cb039..ac366ffd48 100644 --- a/src/overlays/misc/ovl_kaleido_scope/z_kaleido_map.c +++ b/src/overlays/misc/ovl_kaleido_scope/z_kaleido_map.c @@ -3,6 +3,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "map.h" +#include "printf.h" #include "regs.h" #include "sfx.h" #include "sys_ucode.h" diff --git a/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.c b/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.c index 384b1a9fb6..f1bca98a69 100644 --- a/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.c +++ b/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.c @@ -8,6 +8,7 @@ #if PLATFORM_N64 #include "n64dd.h" #endif +#include "printf.h" #include "regs.h" #include "segment_symbols.h" #include "segmented_address.h"