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Add enum for setup dls and name z_rcp.c
functions (#1196)
* Introduce `SetupDL` enum * wip * wip * Remove comments on each setupdl index * Name setup dl functions by setupdl index * `Gfx_SetupDl` -> `Gfx_SetupDL` * Run formatter * globalctx -> play * fix regressions * `Gfx_SetupDL` -> `Gfx_SetupDL_` (add separating underscore) * `CallSetupDL` -> `SetupDL`
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376 changed files with 1047 additions and 971 deletions
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@ -316,7 +316,7 @@ void Minimap_DrawCompassIcons(PlayState* play) {
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OPEN_DISPS(play->state.gfxCtx, "../z_map_exp.c", 565);
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if (play->interfaceCtx.minimapAlpha >= 0xAA) {
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func_80094A14(play->state.gfxCtx);
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Gfx_SetupDL_42Overlay(play->state.gfxCtx);
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gSPMatrix(OVERLAY_DISP++, &gMtxClear, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gDPSetCombineLERP(OVERLAY_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0,
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@ -377,7 +377,7 @@ void Minimap_Draw(PlayState* play) {
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case SCENE_HAKADANCH:
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case SCENE_ICE_DOUKUTO:
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if (!R_MINIMAP_DISABLED) {
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func_80094520(play->state.gfxCtx);
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Gfx_SetupDL_39Overlay(play->state.gfxCtx);
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gDPSetCombineLERP(OVERLAY_DISP++, 1, 0, PRIMITIVE, 0, TEXEL0, 0, PRIMITIVE, 0, 1, 0, PRIMITIVE, 0,
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TEXEL0, 0, PRIMITIVE, 0);
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@ -395,7 +395,7 @@ void Minimap_Draw(PlayState* play) {
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if (CHECK_DUNGEON_ITEM(DUNGEON_COMPASS, mapIndex)) {
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Minimap_DrawCompassIcons(play); // Draw icons for the player spawn and current position
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func_80094520(play->state.gfxCtx);
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Gfx_SetupDL_39Overlay(play->state.gfxCtx);
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MapMark_Draw(play);
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}
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}
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@ -437,7 +437,7 @@ void Minimap_Draw(PlayState* play) {
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case SCENE_SPOT20:
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case SCENE_GANON_TOU:
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if (!R_MINIMAP_DISABLED) {
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func_80094520(play->state.gfxCtx);
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Gfx_SetupDL_39Overlay(play->state.gfxCtx);
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gDPSetCombineMode(OVERLAY_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
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gDPSetPrimColor(OVERLAY_DISP++, 0, 0, R_MINIMAP_COLOR(0), R_MINIMAP_COLOR(1), R_MINIMAP_COLOR(2),
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