mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-21 22:41:14 +00:00
Add enum for setup dls and name z_rcp.c
functions (#1196)
* Introduce `SetupDL` enum * wip * wip * Remove comments on each setupdl index * Name setup dl functions by setupdl index * `Gfx_SetupDl` -> `Gfx_SetupDL` * Run formatter * globalctx -> play * fix regressions * `Gfx_SetupDL` -> `Gfx_SetupDL_` (add separating underscore) * `CallSetupDL` -> `SetupDL`
This commit is contained in:
parent
4775fd4a7e
commit
1a41694d58
376 changed files with 1047 additions and 971 deletions
|
@ -3343,7 +3343,7 @@ void BossGanon_DrawShock(BossGanon* this, PlayState* play) {
|
|||
OPEN_DISPS(gfxCtx, "../z_boss_ganon.c", 7350);
|
||||
|
||||
if ((this->unk_2E8 != 0) || (this->unk_2E6 != 0)) {
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 255, 255);
|
||||
gDPSetEnvColor(POLY_XLU_DISP++, 255, 255, 0, 0);
|
||||
gSPDisplayList(POLY_XLU_DISP++, gDorfLightBallMaterialDL);
|
||||
|
@ -3399,7 +3399,7 @@ void BossGanon_DrawHandLightBall(BossGanon* this, PlayState* play) {
|
|||
OPEN_DISPS(gfxCtx, "../z_boss_ganon.c", 7476);
|
||||
|
||||
if (this->handLightBallScale > 0.0f) {
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 255, 255);
|
||||
|
||||
if ((this->unk_1A2 % 2) != 0) {
|
||||
|
@ -3440,7 +3440,7 @@ void BossGanon_DrawBigMagicCharge(BossGanon* this, PlayState* play) {
|
|||
OPEN_DISPS(gfxCtx, "../z_boss_ganon.c", 7548);
|
||||
|
||||
if (this->unk_284 > 0.0f) {
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
|
||||
// light flecks
|
||||
gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 170, (s8)this->unk_290);
|
||||
|
@ -3754,7 +3754,7 @@ void BossGanon_DrawShadowTexture(void* tex, BossGanon* this, PlayState* play) {
|
|||
|
||||
OPEN_DISPS(gfxCtx, "../z_boss_ganon.c", 8372);
|
||||
|
||||
func_80093D18(play->state.gfxCtx);
|
||||
Gfx_SetupDL_25Opa(play->state.gfxCtx);
|
||||
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 0, 0, 0, 50);
|
||||
gDPSetEnvColor(POLY_OPA_DISP++, 0, 0, 0, 0);
|
||||
|
||||
|
@ -3785,8 +3785,8 @@ void BossGanon_Draw(Actor* thisx, PlayState* play) {
|
|||
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_boss_ganon.c", 9138);
|
||||
|
||||
func_80093D18(play->state.gfxCtx);
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
Gfx_SetupDL_25Opa(play->state.gfxCtx);
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
|
||||
if ((this->unk_1A6 & 2) != 0) {
|
||||
POLY_OPA_DISP = Gfx_SetFog(POLY_OPA_DISP, 255, 50, 0, 0, 900, 1099);
|
||||
|
@ -4127,7 +4127,7 @@ void BossGanon_LightBall_Draw(Actor* thisx, PlayState* play) {
|
|||
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_boss_ganon.c", 9849);
|
||||
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
|
||||
alpha = ((this->unk_1A2 % 2) != 0) ? this->fwork[GDF_FWORK_1] * 0.4f : this->fwork[GDF_FWORK_1] * 0.35f;
|
||||
|
||||
|
@ -4273,7 +4273,7 @@ void func_808E229C(Actor* thisx, PlayState* play2) {
|
|||
s32 temp;
|
||||
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_boss_ganon.c", 10081);
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 255, 255);
|
||||
gDPSetEnvColor(POLY_XLU_DISP++, 255, 255, 0, 0);
|
||||
gSPDisplayList(POLY_XLU_DISP++, gDorfLightBallMaterialDL);
|
||||
|
@ -4556,7 +4556,7 @@ void func_808E324C(Actor* thisx, PlayState* play) {
|
|||
|
||||
OPEN_DISPS(play->state.gfxCtx, "../z_boss_ganon.c", 10489);
|
||||
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
gDPSetPrimColor(POLY_XLU_DISP++, 0, 0x80, 255, 255, 255, (s8)this->fwork[GDF_FWORK_1]);
|
||||
gDPSetEnvColor(POLY_XLU_DISP++, 150, 255, 0, 128);
|
||||
gSPSegment(POLY_XLU_DISP++, 0x0D, mtx);
|
||||
|
@ -4811,7 +4811,7 @@ void BossGanon_DrawEffects(PlayState* play) {
|
|||
GanondorfEffect* effFirst = eff;
|
||||
|
||||
OPEN_DISPS(gfxCtx, "../z_boss_ganon.c", 10865);
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
|
||||
for (i = 0; i < 200; i++, eff++) {
|
||||
if (eff->type == GDF_EFF_WINDOW_SHARD) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue