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Add enum for setup dls and name z_rcp.c functions (#1196)

* Introduce `SetupDL` enum

* wip

* wip

* Remove comments on each setupdl index

* Name setup dl functions by setupdl index

* `Gfx_SetupDl` -> `Gfx_SetupDL`

* Run formatter

* globalctx -> play

* fix regressions

* `Gfx_SetupDL` -> `Gfx_SetupDL_` (add separating underscore)

* `CallSetupDL` -> `SetupDL`
This commit is contained in:
Dragorn421 2022-06-03 15:25:48 -07:00 committed by GitHub
parent 4775fd4a7e
commit 1a41694d58
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GPG key ID: 4AEE18F83AFDEB23
376 changed files with 1047 additions and 971 deletions

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@ -257,7 +257,7 @@ void DemoEc_DrawSkeleton(DemoEc* this, PlayState* play, void* eyeTexture, void*
OPEN_DISPS(gfxCtx, "../z_demo_ec.c", 565);
func_80093D18(gfxCtx);
Gfx_SetupDL_25Opa(gfxCtx);
if (eyeTexture != NULL) {
gSPSegment(POLY_OPA_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(eyeTexture));
@ -283,7 +283,7 @@ void DemoEc_DrawSkeletonCustomColor(DemoEc* this, PlayState* play, Gfx* arg2, Gf
OPEN_DISPS(gfxCtx, "../z_demo_ec.c", 609);
func_80093D18(gfxCtx);
Gfx_SetupDL_25Opa(gfxCtx);
if (arg2 != 0) {
gSPSegment(POLY_OPA_DISP++, 0x0A, SEGMENTED_TO_VIRTUAL(arg2));