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Add enum for setup dls and name z_rcp.c
functions (#1196)
* Introduce `SetupDL` enum * wip * wip * Remove comments on each setupdl index * Name setup dl functions by setupdl index * `Gfx_SetupDl` -> `Gfx_SetupDL` * Run formatter * globalctx -> play * fix regressions * `Gfx_SetupDL` -> `Gfx_SetupDL_` (add separating underscore) * `CallSetupDL` -> `SetupDL`
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376 changed files with 1047 additions and 971 deletions
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@ -265,7 +265,7 @@ void EnBoom_Draw(Actor* thisx, PlayState* play) {
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EffectBlure_AddVertex(Effect_GetByIndex(this->effectIndex), &vec1, &vec2);
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}
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func_80093D18(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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Matrix_RotateY(BINANG_TO_RAD(this->activeTimer * 12000), MTXMODE_APPLY);
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_en_boom.c", 601),
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