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Add enum for setup dls and name z_rcp.c functions (#1196)

* Introduce `SetupDL` enum

* wip

* wip

* Remove comments on each setupdl index

* Name setup dl functions by setupdl index

* `Gfx_SetupDl` -> `Gfx_SetupDL`

* Run formatter

* globalctx -> play

* fix regressions

* `Gfx_SetupDL` -> `Gfx_SetupDL_` (add separating underscore)

* `CallSetupDL` -> `SetupDL`
This commit is contained in:
Dragorn421 2022-06-03 15:25:48 -07:00 committed by GitHub
parent 4775fd4a7e
commit 1a41694d58
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376 changed files with 1047 additions and 971 deletions

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@ -1181,7 +1181,7 @@ void EnHy_Draw(Actor* thisx, PlayState* play) {
OPEN_DISPS(play->state.gfxCtx, "../z_en_hy.c", 2318);
if (this->actionFunc != EnHy_InitImpl) {
func_80093D18(play->state.gfxCtx);
Gfx_SetupDL_25Opa(play->state.gfxCtx);
Matrix_Translate(this->modelOffset.x, this->modelOffset.y, this->modelOffset.z, MTXMODE_APPLY);
envColorSeg8 = sModelInfo[this->actor.params & 0x7F].envColorSeg8;
envColorSeg9 = sModelInfo[this->actor.params & 0x7F].envColorSeg9;