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Add enum for setup dls and name z_rcp.c
functions (#1196)
* Introduce `SetupDL` enum * wip * wip * Remove comments on each setupdl index * Name setup dl functions by setupdl index * `Gfx_SetupDl` -> `Gfx_SetupDL` * Run formatter * globalctx -> play * fix regressions * `Gfx_SetupDL` -> `Gfx_SetupDL_` (add separating underscore) * `CallSetupDL` -> `SetupDL`
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376 changed files with 1047 additions and 971 deletions
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@ -933,8 +933,8 @@ void func_80A76798(Actor* thisx, PlayState* play) {
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OPEN_DISPS(play->state.gfxCtx, "../z_en_ik_inFight.c", 1309);
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func_80093D18(play->state.gfxCtx);
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func_80093D84(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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if (this->actor.params == 0) {
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gSPSegment(POLY_OPA_DISP++, 0x08, func_80A761B0(play->state.gfxCtx, 245, 225, 155, 30, 30, 0));
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@ -1218,8 +1218,8 @@ void func_80A77844(EnIk* this, PlayState* play) {
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OPEN_DISPS(gfxCtx, "../z_en_ik_inAwake.c", 322);
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func_8002EBCC(&this->actor, play, 0);
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func_80093D18(gfxCtx);
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func_80093D84(gfxCtx);
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Gfx_SetupDL_25Opa(gfxCtx);
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Gfx_SetupDL_25Xlu(gfxCtx);
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gSPSegment(POLY_OPA_DISP++, 0x08, func_80A761B0(gfxCtx, 245, 225, 155, 30, 30, 0));
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gSPSegment(POLY_OPA_DISP++, 0x09, func_80A761B0(gfxCtx, 255, 40, 0, 40, 0, 0));
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gSPSegment(POLY_OPA_DISP++, 0x0A, func_80A761B0(gfxCtx, 255, 255, 255, 20, 40, 30));
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@ -1372,8 +1372,8 @@ void func_80A77EDC(EnIk* this, PlayState* play) {
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OPEN_DISPS(gfxCtx, "../z_en_ik_inConfrontion.c", 630);
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func_8002EBCC(&this->actor, play, 0);
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func_80093D18(gfxCtx);
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func_80093D84(gfxCtx);
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Gfx_SetupDL_25Opa(gfxCtx);
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Gfx_SetupDL_25Xlu(gfxCtx);
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gSPSegment(POLY_OPA_DISP++, 0x08, func_80A761B0(gfxCtx, 245, 225, 155, 30, 30, 0));
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gSPSegment(POLY_OPA_DISP++, 0x09, func_80A761B0(gfxCtx, 255, 40, 0, 40, 0, 0));
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gSPSegment(POLY_OPA_DISP++, 0x0A, func_80A761B0(gfxCtx, 255, 255, 255, 20, 40, 30));
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