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Add enum for setup dls and name z_rcp.c
functions (#1196)
* Introduce `SetupDL` enum * wip * wip * Remove comments on each setupdl index * Name setup dl functions by setupdl index * `Gfx_SetupDl` -> `Gfx_SetupDL` * Run formatter * globalctx -> play * fix regressions * `Gfx_SetupDL` -> `Gfx_SetupDL_` (add separating underscore) * `CallSetupDL` -> `SetupDL`
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376 changed files with 1047 additions and 971 deletions
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@ -310,7 +310,7 @@ void EnJj_Draw(Actor* thisx, PlayState* play2) {
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OPEN_DISPS(play->state.gfxCtx, "../z_en_jj.c", 879);
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func_800943C8(play->state.gfxCtx);
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Gfx_SetupDL_37Opa(play->state.gfxCtx);
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Matrix_Translate(0.0f, (cosf(this->skelAnime.curFrame * (M_PI / 41.0f)) * 10.0f) - 10.0f, 0.0f, MTXMODE_APPLY);
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Matrix_Scale(10.0f, 10.0f, 10.0f, MTXMODE_APPLY);
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gSPSegment(POLY_OPA_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(eyeTextures[this->eyeIndex]));
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