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Add enum for setup dls and name z_rcp.c
functions (#1196)
* Introduce `SetupDL` enum * wip * wip * Remove comments on each setupdl index * Name setup dl functions by setupdl index * `Gfx_SetupDl` -> `Gfx_SetupDL` * Run formatter * globalctx -> play * fix regressions * `Gfx_SetupDL` -> `Gfx_SetupDL_` (add separating underscore) * `CallSetupDL` -> `SetupDL`
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4775fd4a7e
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1a41694d58
376 changed files with 1047 additions and 971 deletions
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@ -529,7 +529,7 @@ void EnNy_Draw(Actor* thisx, PlayState* play) {
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OPEN_DISPS(play->state.gfxCtx, "../z_en_ny.c", 837);
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Collider_UpdateSpheres(0, &this->collider);
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func_8002ED80(&this->actor, play, 1);
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func_80093D84(play->state.gfxCtx);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_en_ny.c", 845),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gDPPipeSync(POLY_XLU_DISP++);
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@ -543,7 +543,7 @@ void EnNy_Draw(Actor* thisx, PlayState* play) {
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if (this->unk_1E0 > 0.25f) {
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Matrix_Scale(this->unk_1E0, this->unk_1E0, this->unk_1E0, MTXMODE_APPLY);
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func_8002EBCC(&this->actor, play, 1);
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func_80093D18(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_en_ny.c", 868),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_OPA_DISP++, gEnNySpikeDL);
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@ -573,7 +573,7 @@ void EnNy_DrawDeathEffect(Actor* thisx, PlayState* play) {
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s32 i;
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OPEN_DISPS(play->state.gfxCtx, "../z_en_ny.c", 900);
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func_80093D18(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gDPSetEnvColor(POLY_OPA_DISP++, 0x00, 0x00, 0x00, 0xFF);
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gDPSetRenderMode(POLY_OPA_DISP++, G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2);
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gDPPipeSync(POLY_OPA_DISP++);
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