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Add enum for setup dls and name z_rcp.c
functions (#1196)
* Introduce `SetupDL` enum * wip * wip * Remove comments on each setupdl index * Name setup dl functions by setupdl index * `Gfx_SetupDl` -> `Gfx_SetupDL` * Run formatter * globalctx -> play * fix regressions * `Gfx_SetupDL` -> `Gfx_SetupDL_` (add separating underscore) * `CallSetupDL` -> `SetupDL`
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376 changed files with 1047 additions and 971 deletions
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@ -342,7 +342,7 @@ void func_80AF9C70(u8* shadowTexture, Player* player, PlayState* play) {
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OPEN_DISPS(gfxCtx, "../z_en_sda.c", 826);
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osSyncPrintf("SDA D 1\n");
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func_80094044(play->state.gfxCtx);
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Gfx_SetupDL_44Xlu(play->state.gfxCtx);
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gDPSetPrimColor(POLY_XLU_DISP++, 0x00, 0x00, 0, 0, 0, (BREG(52) + 50));
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gDPSetEnvColor(POLY_XLU_DISP++, 0, 0, 0, 0);
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Matrix_Translate(player->actor.world.pos.x, player->actor.floorHeight, player->actor.world.pos.z, MTXMODE_NEW);
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