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Add enum for setup dls and name z_rcp.c functions (#1196)

* Introduce `SetupDL` enum

* wip

* wip

* Remove comments on each setupdl index

* Name setup dl functions by setupdl index

* `Gfx_SetupDl` -> `Gfx_SetupDL`

* Run formatter

* globalctx -> play

* fix regressions

* `Gfx_SetupDL` -> `Gfx_SetupDL_` (add separating underscore)

* `CallSetupDL` -> `SetupDL`
This commit is contained in:
Dragorn421 2022-06-03 15:25:48 -07:00 committed by GitHub
parent 4775fd4a7e
commit 1a41694d58
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GPG key ID: 4AEE18F83AFDEB23
376 changed files with 1047 additions and 971 deletions

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@ -342,7 +342,7 @@ void func_80AF9C70(u8* shadowTexture, Player* player, PlayState* play) {
OPEN_DISPS(gfxCtx, "../z_en_sda.c", 826);
osSyncPrintf("SDA D 1\n");
func_80094044(play->state.gfxCtx);
Gfx_SetupDL_44Xlu(play->state.gfxCtx);
gDPSetPrimColor(POLY_XLU_DISP++, 0x00, 0x00, 0, 0, 0, (BREG(52) + 50));
gDPSetEnvColor(POLY_XLU_DISP++, 0, 0, 0, 0);
Matrix_Translate(player->actor.world.pos.x, player->actor.floorHeight, player->actor.world.pos.z, MTXMODE_NEW);