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Add enum for setup dls and name z_rcp.c functions (#1196)

* Introduce `SetupDL` enum

* wip

* wip

* Remove comments on each setupdl index

* Name setup dl functions by setupdl index

* `Gfx_SetupDl` -> `Gfx_SetupDL`

* Run formatter

* globalctx -> play

* fix regressions

* `Gfx_SetupDL` -> `Gfx_SetupDL_` (add separating underscore)

* `CallSetupDL` -> `SetupDL`
This commit is contained in:
Dragorn421 2022-06-03 15:25:48 -07:00 committed by GitHub
parent 4775fd4a7e
commit 1a41694d58
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GPG key ID: 4AEE18F83AFDEB23
376 changed files with 1047 additions and 971 deletions

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@ -1439,7 +1439,7 @@ void EnWf_Draw(Actor* thisx, PlayState* play) {
// This conditional will always evaluate to true, since unk_300 is false whenever action is
// WOLFOS_ACTION_WAIT_TO_APPEAR.
if ((this->action != WOLFOS_ACTION_WAIT_TO_APPEAR) || !this->unk_300) {
func_80093D18(play->state.gfxCtx);
Gfx_SetupDL_25Opa(play->state.gfxCtx);
if (this->actor.params == WOLFOS_NORMAL) {
gSPSegment(POLY_OPA_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(sWolfosNormalEyeTextures[this->eyeIndex]));