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Add enum for setup dls and name z_rcp.c
functions (#1196)
* Introduce `SetupDL` enum * wip * wip * Remove comments on each setupdl index * Name setup dl functions by setupdl index * `Gfx_SetupDl` -> `Gfx_SetupDL` * Run formatter * globalctx -> play * fix regressions * `Gfx_SetupDL` -> `Gfx_SetupDL_` (add separating underscore) * `CallSetupDL` -> `SetupDL`
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376 changed files with 1047 additions and 971 deletions
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@ -440,10 +440,10 @@ void EnWood02_Draw(Actor* thisx, PlayState* play) {
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red = green = blue = 255;
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}
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func_80093D84(gfxCtx);
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Gfx_SetupDL_25Xlu(gfxCtx);
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if ((this->actor.params == WOOD_LEAF_GREEN) || (this->actor.params == WOOD_LEAF_YELLOW)) {
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func_80093D18(gfxCtx);
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Gfx_SetupDL_25Opa(gfxCtx);
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, red, green, blue, 127);
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Gfx_DrawDListOpa(play, object_wood02_DL_000700);
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} else if (D_80B3BF70[this->drawType & 0xF] != NULL) {
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@ -453,7 +453,7 @@ void EnWood02_Draw(Actor* thisx, PlayState* play) {
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_XLU_DISP++, D_80B3BF70[this->drawType & 0xF]);
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} else {
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func_80093D84(gfxCtx);
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Gfx_SetupDL_25Xlu(gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(gfxCtx, "../z_en_wood02.c", 814),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_XLU_DISP++, D_80B3BF54[this->drawType & 0xF]);
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