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Add enum for setup dls and name z_rcp.c functions (#1196)

* Introduce `SetupDL` enum

* wip

* wip

* Remove comments on each setupdl index

* Name setup dl functions by setupdl index

* `Gfx_SetupDl` -> `Gfx_SetupDL`

* Run formatter

* globalctx -> play

* fix regressions

* `Gfx_SetupDL` -> `Gfx_SetupDL_` (add separating underscore)

* `CallSetupDL` -> `SetupDL`
This commit is contained in:
Dragorn421 2022-06-03 15:25:48 -07:00 committed by GitHub
parent 4775fd4a7e
commit 1a41694d58
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GPG key ID: 4AEE18F83AFDEB23
376 changed files with 1047 additions and 971 deletions

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@ -177,7 +177,7 @@ void EnZo_DrawEffectsRipples(EnZo* this, PlayState* play) {
effect = this->effects;
OPEN_DISPS(play->state.gfxCtx, "../z_en_zo_eff.c", 217);
materialFlag = false;
func_80093D84(play->state.gfxCtx);
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
for (i = 0; i < EN_ZO_EFFECT_COUNT; i++) {
if (effect->type == ENZO_EFFECT_RIPPLE) {
if (!materialFlag) {
@ -207,7 +207,7 @@ void EnZo_DrawEffectsBubbles(EnZo* this, PlayState* play) {
OPEN_DISPS(play->state.gfxCtx, "../z_en_zo_eff.c", 260);
materialFlag = false;
func_80093D84(play->state.gfxCtx);
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
for (i = 0; i < EN_ZO_EFFECT_COUNT; i++) {
if (effect->type == ENZO_EFFECT_BUBBLE) {
if (!materialFlag) {
@ -241,7 +241,7 @@ void EnZo_DrawEffectsSplashes(EnZo* this, PlayState* play) {
effect = this->effects;
OPEN_DISPS(play->state.gfxCtx, "../z_en_zo_eff.c", 298);
materialFlag = false;
func_80093D84(play->state.gfxCtx);
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
for (i = 0; i < EN_ZO_EFFECT_COUNT; i++) {
if (effect->type == ENZO_EFFECT_SPLASH) {
if (!materialFlag) {