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Add enum for setup dls and name z_rcp.c
functions (#1196)
* Introduce `SetupDL` enum * wip * wip * Remove comments on each setupdl index * Name setup dl functions by setupdl index * `Gfx_SetupDl` -> `Gfx_SetupDL` * Run formatter * globalctx -> play * fix regressions * `Gfx_SetupDL` -> `Gfx_SetupDL_` (add separating underscore) * `CallSetupDL` -> `SetupDL`
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376 changed files with 1047 additions and 971 deletions
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@ -171,7 +171,7 @@ void MagicWind_Draw(Actor* thisx, PlayState* play) {
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OPEN_DISPS(gfxCtx, "../z_magic_wind.c", 661);
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if (this->actionFunc != MagicWind_WaitForTimer) {
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POLY_XLU_DISP = Gfx_CallSetupDL(POLY_XLU_DISP, 25);
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POLY_XLU_DISP = Gfx_SetupDL(POLY_XLU_DISP, SETUPDL_25);
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SkelCurve_Draw(&this->actor, play, &this->skelCurve, MagicWind_OverrideLimbDraw, NULL, 1, NULL);
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}
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