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Document z_horse.c and related actors (#2278)

* document z_horse.h

* .bss

* suggestions and more comments

* bss

* INGORACE -> INGO_RACE

* format header macros

* FIx incorrect type comparision

* EnInMode -> EnInStartMode

* R_EXITED_SCENE_RIDING_HORSE
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mzxrules 2024-12-17 10:51:56 -05:00 committed by GitHub
parent 524597dc14
commit 1adf696588
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24 changed files with 418 additions and 314 deletions

16
include/z64horse.h Normal file
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#ifndef Z64HORSE_H
#define Z64HORSE_H
#include "ultra64.h"
#include "z64math.h"
struct PlayState;
struct Actor;
struct Player;
void Horse_ResetHorseData(struct PlayState* play);
void Horse_FixLakeHyliaPosition(struct PlayState* play);
void Horse_InitPlayerHorse(struct PlayState* play, struct Player* player);
void Horse_RotateToPoint(struct Actor* actor, Vec3f* pos, s16 turnAmount);
#endif