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Extract NTSC assets for gc-us (#1973)
* Extract NTSC assets for gc-us * Extract kanji https://github.com/zeldaret/mm/pull/1536 Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com> --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
This commit is contained in:
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159 changed files with 11961 additions and 1914 deletions
6
Makefile
6
Makefile
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@ -19,7 +19,7 @@ COMPILER := ido
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# gc-eu-mq GameCube Europe/PAL Master Quest
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# gc-eu-mq-dbg GameCube Europe/PAL Master Quest Debug (default)
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# The following versions are work-in-progress and not yet matching:
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# (none currently)
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# gc-us GameCube US
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VERSION := gc-eu-mq-dbg
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# Number of threads to extract and compress with
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N_THREADS := $(shell nproc)
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@ -52,7 +52,9 @@ ifeq ($(NON_MATCHING),1)
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endif
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# Version-specific settings
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ifeq ($(VERSION),gc-eu)
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ifeq ($(VERSION),gc-us)
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DEBUG := 0
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else ifeq ($(VERSION),gc-eu)
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DEBUG := 0
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else ifeq ($(VERSION),gc-eu-mq)
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DEBUG := 0
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@ -644,325 +644,359 @@
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<DList Name="gBoomerangDL" Offset="0xC698"/>
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<DList Name="gBoomerangRefDL" Offset="0xC808"/>
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<DList Name="gCompassArrowDL" Offset="0xC820"/>
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<DList Name="gZTargetArrowDL" Offset="0xCB70"/>
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<Texture Name="gHilite3Tex" OutName="hilite_3" Format="i8" Width="8" Height="8" Offset="0xCC80"/>
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<DList Name="gEffFragments2DL" Offset="0xCD80"/>
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<Texture Name="gSelectionCursorTex" OutName="selection_cursor" Format="ia4" Width="16" Height="16" Offset="0xCDC0"/>
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<Texture Name="gControlStickTex" OutName="control_stick" Format="ia8" Width="16" Height="16" Offset="0xCE40"/>
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<Texture Name="gArrowCursorTex" OutName="arrow_cursor" Format="ia8" Width="16" Height="24" Offset="0xCF40"/>
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<DList Name="gUnusedRockFragmentDL" Offset="0xD240"/>
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<DList Name="gBoulderFragmentsDL" Offset="0xD340"/>
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<Texture Name="gRockFragment1Tex" OutName="rock_fragment_1" Format="rgba16" Width="32" Height="32" Offset="0xD4E0"/>
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<Texture Name="gRockFragment2Tex" OutName="rock_fragment_2" Format="rgba16" Width="32" Height="32" Offset="0xDCE0"/>
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<Animation Name="gDoorChildOpeningLeftAnim" Offset="0xE5B4"/>
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<Animation Name="gDoorChildOpeningRightAnim" Offset="0xE6A0"/>
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<Animation Name="gDoorAdultOpeningLeftAnim" Offset="0xE758"/>
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<DList Name="gDoorFrameDL" Offset="0xEC30"/>
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<DList Name="gDoorLeftDL" Offset="0xECB8"/>
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<DList Name="gDoorRightDL" Offset="0xEE00"/>
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<Texture Name="gWoodenDoorTex" OutName="wooden_door" Format="rgba16" Width="32" Height="64" Offset="0xEF38"/>
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<Skeleton Name="gDoorSkel" Type="Normal" LimbType="Standard" Offset="0xFF78"/>
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<Animation Name="gDoorAdultOpeningRightAnim" Offset="0x10038"/>
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<DList Name="gEffDustDL" Offset="0x10050"/>
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<DList Name="gEffFlash1DL" Offset="0x10130"/>
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<DList Name="gEffFlash2DL" Offset="0x101A8"/>
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<Texture Name="gFlashTex" OutName="flash" Format="i8" Width="64" Height="64" Offset="0x10228"/>
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<Texture Name="gTorchFlameTex" OutName="torch_flame" Format="i8" Width="64" Height="32" Offset="0x11230"/>
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<Texture Name="gEffUnknown1Tex" OutName="eff_unknown_1" Format="i8" Width="64" Height="32" Offset="0x11A30"/>
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<DList Name="gSpinAttack1DL" Offset="0x12570"/>
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<DList Name="gSpinAttack2DL" Offset="0x12690"/>
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<DList Name="gSpinAttack3DL" Offset="0x12AF0"/>
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<DList Name="gSpinAttack4DL" Offset="0x12C10"/>
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<Texture Name="gFlameWall1Tex" OutName="flame_wall_1" Format="i8" Width="32" Height="32" Offset="0x12D30"/>
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<Texture Name="gFlameWall2Tex" OutName="flame_wall_2" Format="i8" Width="32" Height="32" Offset="0x13130"/>
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<DList Name="gSpinAttackChargingDL" Offset="0x13610"/>
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<Texture Name="gEffUnknown2Tex" OutName="eff_unknown_2" Format="i8" Width="32" Height="64" Offset="0x13700"/>
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<Texture Name="gEffUnknown3Tex" OutName="eff_unknown_3" Format="i8" Width="32" Height="64" Offset="0x13F00"/>
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<DList Name="gUnusedBeamBladeDL" Offset="0x149C0"/>
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<Animation Name="gFairyAnim" Offset="0x14BA4"/>
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<Texture Name="gFairyWingTex" OutName="fairy_wing" Format="i8" Width="32" Height="64" Offset="0x14BC0"/>
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<DList Name="gFairyWing1DL" Offset="0x15400"/>
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<DList Name="gFairyWing2DL" Offset="0x154C8"/>
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<DList Name="gFairyWing3DL" Offset="0x15590"/>
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<DList Name="gFairyWing4DL" Offset="0x15658"/>
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<DList Name="gGlowCircleTextureLoadDL" Offset="0x15720"/>
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<DList Name="gGlowCircleDL" Offset="0x15760"/>
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<DList Name="gGlowCircleSmallDL" Offset="0x15780"/>
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<Texture Name="gUnusedFairyWingTex" OutName="unused_fairy_wing" Format="rgba16" Width="32" Height="64" Offset="0x15968"/>
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<Skeleton Name="gFairySkel" Type="Normal" LimbType="Standard" Offset="0x16A48"/>
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<Texture Name="gUnknownCircle3Tex" OutName="unknown_circle_3" Format="i4" Width="16" Height="16" Offset="0x16A50"/>
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<Texture Name="gUnknownCircle4Tex" OutName="unknown_circle_4" Format="i8" Width="16" Height="16" Offset="0x16AD0"/>
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<Texture Name="gHilite4Tex" OutName="hilite_4" Format="rgba16" Width="32" Height="32" Offset="0x16BD0"/>
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<Texture Name="gEffUnknown4Tex" OutName="eff_unknown_4" Format="i8" Width="32" Height="64" Offset="0x173D0"/>
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<Texture Name="gEffUnknown5Tex" OutName="eff_unknown_5" Format="i8" Width="32" Height="64" Offset="0x17BD0"/>
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<DList Name="gEffFireCircleDL" Offset="0x184B0"/>
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<Animation Name="gFishOutOfWaterAnim" Offset="0x185FC"/>
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<Skeleton Name="gFishSkel" Type="Flex" LimbType="Standard" Offset="0x18FE0"/>
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<Animation Name="gFishInWaterAnim" Offset="0x1909C"/>
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<Texture Name="gFishTailTex" OutName="fish_tail" Format="rgba16" Width="16" Height="16" Offset="0x18B80"/>
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<Texture Name="gFishBodyTex" OutName="fish_body" Format="rgba16" Width="32" Height="8" Offset="0x18D80"/>
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<Texture Name="gEffShockwaveTex" OutName="eff_shockwave" Format="i8" Width="64" Height="64" Offset="0x190B0"/>
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<DList Name="gEffShockwaveDL" Offset="0x1A0B0"/>
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<DList Name="gEffBubbleDL" Offset="0x1A160"/>
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<Array Name="gGameplayKeepVtx_01A120" Count="4" Offset="0x1A120">
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<DList Name="gGameplayKeepDL_C8B0" Offset="0xC8B0"/>
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<DList Name="gZTargetArrowDL" Offset="0xCC10"/>
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<Texture Name="gHilite3Tex" OutName="hilite_3" Format="i8" Width="8" Height="8" Offset="0xCD20"/>
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<DList Name="gEffFragments2DL" Offset="0xCE20"/>
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<Texture Name="gGameplayKeepTex_CE60" OutName="gameplay_keep_tex_CE60" Format="ia8" Width="32" Height="32" Offset="0xCE60"/>
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<Texture Name="gSelectionCursorTex" OutName="selection_cursor" Format="ia4" Width="16" Height="16" Offset="0xD260"/>
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<Texture Name="gControlStickTex" OutName="control_stick" Format="ia8" Width="16" Height="16" Offset="0xD2E0"/>
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<Texture Name="gArrowCursorTex" OutName="arrow_cursor" Format="ia8" Width="16" Height="24" Offset="0xD3E0"/>
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<DList Name="gUnusedRockFragmentDL" Offset="0xD6E0"/>
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<DList Name="gBoulderFragmentsDL" Offset="0xD7E0"/>
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<Texture Name="gRockFragment1Tex" OutName="rock_fragment_1" Format="rgba16" Width="32" Height="32" Offset="0xD980"/>
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<Texture Name="gRockFragment2Tex" OutName="rock_fragment_2" Format="rgba16" Width="32" Height="32" Offset="0xE180"/>
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<Animation Name="gDoorChildOpeningLeftAnim" Offset="0xEA54"/>
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<Animation Name="gDoorChildOpeningRightAnim" Offset="0xEB40"/>
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<Animation Name="gDoorAdultOpeningLeftAnim" Offset="0xEBF8"/>
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<DList Name="gDoorFrameDL" Offset="0xF0D0"/>
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<DList Name="gDoorLeftDL" Offset="0xF158"/>
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<DList Name="gDoorRightDL" Offset="0xF2A0"/>
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<Texture Name="gWoodenDoorTex" OutName="wooden_door" Format="rgba16" Width="32" Height="64" Offset="0xF3D8"/>
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<Skeleton Name="gDoorSkel" Type="Normal" LimbType="Standard" Offset="0x10418"/>
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<Animation Name="gDoorAdultOpeningRightAnim" Offset="0x104D8"/>
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<DList Name="gEffDustDL" Offset="0x104F0"/>
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<DList Name="gEffFlash1DL" Offset="0x105D0"/>
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<DList Name="gEffFlash2DL" Offset="0x10648"/>
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<Texture Name="gFlashTex" OutName="flash" Format="i8" Width="64" Height="64" Offset="0x106C8"/>
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<Texture Name="gTorchFlameTex" OutName="torch_flame" Format="i8" Width="64" Height="32" Offset="0x116D0"/>
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<Texture Name="gEffUnknown1Tex" OutName="eff_unknown_1" Format="i8" Width="64" Height="32" Offset="0x11ED0"/>
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<DList Name="gSpinAttack1DL" Offset="0x12A10"/>
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<DList Name="gSpinAttack2DL" Offset="0x12B30"/>
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<DList Name="gSpinAttack3DL" Offset="0x12F90"/>
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<DList Name="gSpinAttack4DL" Offset="0x130B0"/>
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<Texture Name="gFlameWall1Tex" OutName="flame_wall_1" Format="i8" Width="32" Height="32" Offset="0x131D0"/>
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<Texture Name="gFlameWall2Tex" OutName="flame_wall_2" Format="i8" Width="32" Height="32" Offset="0x135D0"/>
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<DList Name="gSpinAttackChargingDL" Offset="0x13AB0"/>
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<Texture Name="gEffUnknown2Tex" OutName="eff_unknown_2" Format="i8" Width="32" Height="64" Offset="0x13BA0"/>
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<Texture Name="gEffUnknown3Tex" OutName="eff_unknown_3" Format="i8" Width="32" Height="64" Offset="0x143A0"/>
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<DList Name="gUnusedBeamBladeDL" Offset="0x14E60"/>
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<Animation Name="gFairyAnim" Offset="0x15044"/>
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<Texture Name="gFairyWingTex" OutName="fairy_wing" Format="i8" Width="32" Height="64" Offset="0x15060"/>
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<DList Name="gFairyWing1DL" Offset="0x158A0"/>
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<DList Name="gFairyWing2DL" Offset="0x15968"/>
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<DList Name="gFairyWing3DL" Offset="0x15A30"/>
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<DList Name="gFairyWing4DL" Offset="0x15AF8"/>
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<DList Name="gGlowCircleTextureLoadDL" Offset="0x15BC0"/>
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<DList Name="gGlowCircleDL" Offset="0x15C00"/>
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<DList Name="gGlowCircleSmallDL" Offset="0x15C20"/>
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<Texture Name="gUnusedFairyWingTex" OutName="unused_fairy_wing" Format="rgba16" Width="32" Height="64" Offset="0x15E08"/>
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<Skeleton Name="gFairySkel" Type="Normal" LimbType="Standard" Offset="0x16EE8"/>
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<Texture Name="gUnknownCircle3Tex" OutName="unknown_circle_3" Format="i4" Width="16" Height="16" Offset="0x16EF0"/>
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<Texture Name="gUnknownCircle4Tex" OutName="unknown_circle_4" Format="i8" Width="16" Height="16" Offset="0x16F70"/>
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<Texture Name="gHilite4Tex" OutName="hilite_4" Format="rgba16" Width="32" Height="32" Offset="0x17070"/>
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<Texture Name="gEffUnknown4Tex" OutName="eff_unknown_4" Format="i8" Width="32" Height="64" Offset="0x17870"/>
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<Texture Name="gEffUnknown5Tex" OutName="eff_unknown_5" Format="i8" Width="32" Height="64" Offset="0x18070"/>
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<DList Name="gEffFireCircleDL" Offset="0x18950"/>
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<Animation Name="gFishOutOfWaterAnim" Offset="0x18A9C"/>
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<Texture Name="gFishTailTex" OutName="fish_tail" Format="rgba16" Width="16" Height="16" Offset="0x19020"/>
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<Texture Name="gFishBodyTex" OutName="fish_body" Format="rgba16" Width="32" Height="8" Offset="0x19220"/>
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<Skeleton Name="gFishSkel" Type="Flex" LimbType="Standard" Offset="0x19480"/>
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<Animation Name="gFishInWaterAnim" Offset="0x1953C"/>
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<Texture Name="gEffShockwaveTex" OutName="eff_shockwave" Format="i8" Width="64" Height="64" Offset="0x19550"/>
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<DList Name="gEffShockwaveDL" Offset="0x1A550"/>
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<DList Name="gEffBubbleDL" Offset="0x1A600"/>
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<Array Name="gGameplayKeepVtx_01A120" Count="4" Offset="0x1A5C0">
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<Vtx/>
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</Array>
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<Texture Name="gEffFireFootprint1Tex" OutName="eff_fire_footprint_1" Format="ia8" Width="32" Height="32" Offset="0x1A220"/>
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<Texture Name="gEffFireFootprint2Tex" OutName="eff_fire_footprint_2" Format="ia8" Width="32" Height="32" Offset="0x1A620"/>
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<Texture Name="gEffFireFootprint3Tex" OutName="eff_fire_footprint_3" Format="ia8" Width="32" Height="32" Offset="0x1AA20"/>
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<Texture Name="gEffFireFootprint4Tex" OutName="eff_fire_footprint_4" Format="ia8" Width="32" Height="32" Offset="0x1AE20"/>
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<Texture Name="gEffFireFootprint5Tex" OutName="eff_fire_footprint_5" Format="ia8" Width="32" Height="32" Offset="0x1B220"/>
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<Texture Name="gEffFireFootprint6Tex" OutName="eff_fire_footprint_6" Format="ia8" Width="32" Height="32" Offset="0x1B620"/>
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<Texture Name="gEffFireFootprint7Tex" OutName="eff_fire_footprint_7" Format="ia8" Width="32" Height="32" Offset="0x1BA20"/>
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<Texture Name="gEffFireFootprint8Tex" OutName="eff_fire_footprint_8" Format="ia8" Width="32" Height="32" Offset="0x1BE20"/>
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<DList Name="gEffFireFootprintDL" Offset="0x1C220"/>
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<Texture Name="gEffUnusedBubbles1Tex" OutName="eff_unused_bubbles_1" Format="ia8" Width="32" Height="32" Offset="0x1C2C0"/>
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<Texture Name="gEffUnusedBubbles2Tex" OutName="eff_unused_bubbles_2" Format="ia8" Width="32" Height="32" Offset="0x1C6C0"/>
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<Texture Name="gEffUnusedBubbles3Tex" OutName="eff_unused_bubbles_3" Format="ia8" Width="32" Height="32" Offset="0x1CAC0"/>
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<Texture Name="gEffUnusedBubbles4Tex" OutName="eff_unused_bubbles_4" Format="ia8" Width="32" Height="32" Offset="0x1CEC0"/>
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<Texture Name="gEffUnusedBubbles5Tex" OutName="eff_unused_bubbles_5" Format="ia8" Width="32" Height="32" Offset="0x1D2C0"/>
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<Texture Name="gEffUnusedBubbles6Tex" OutName="eff_unused_bubbles_6" Format="ia8" Width="32" Height="32" Offset="0x1D6C0"/>
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<Texture Name="gEffUnusedBubbles7Tex" OutName="eff_unused_bubbles_7" Format="ia8" Width="32" Height="32" Offset="0x1DAC0"/>
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<Texture Name="gEffUnusedBubbles8Tex" OutName="eff_unused_bubbles_8" Format="ia8" Width="32" Height="32" Offset="0x1DEC0"/>
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<DList Name="gEffUnusedBubblesDL" Offset="0x1E2C0"/>
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<Texture Name="gLensOfTruthMaskTex" OutName="lens_of_truth_mask" Format="i8" Width="64" Height="64" Offset="0x1E370"/>
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<Texture Name="gEffHitMark1Tex" OutName="eff_hit_mark_1" Format="i4" Width="32" Height="24" Offset="0x1F370"/>
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<Texture Name="gEffHitMark2Tex" OutName="eff_hit_mark_2" Format="i4" Width="32" Height="24" Offset="0x1F4F0"/>
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<Texture Name="gEffHitMark3Tex" OutName="eff_hit_mark_3" Format="i4" Width="32" Height="24" Offset="0x1F670"/>
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<Texture Name="gEffHitMark4Tex" OutName="eff_hit_mark_4" Format="i4" Width="32" Height="24" Offset="0x1F7F0"/>
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<Texture Name="gEffHitMark5Tex" OutName="eff_hit_mark_5" Format="i4" Width="32" Height="24" Offset="0x1F970"/>
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<Texture Name="gEffHitMark6Tex" OutName="eff_hit_mark_6" Format="i4" Width="32" Height="24" Offset="0x1FAF0"/>
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<Texture Name="gEffHitMark7Tex" OutName="eff_hit_mark_7" Format="i4" Width="32" Height="24" Offset="0x1FC70"/>
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<Texture Name="gEffHitMark8Tex" OutName="eff_hit_mark_8" Format="i4" Width="32" Height="24" Offset="0x1FDF0"/>
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<Texture Name="gEffHitMark9Tex" OutName="eff_hit_mark_9" Format="i4" Width="32" Height="24" Offset="0x1FF70"/>
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<Texture Name="gEffHitMark10Tex" OutName="eff_hit_mark_10" Format="i4" Width="32" Height="24" Offset="0x200F0"/>
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<Texture Name="gEffHitMark11Tex" OutName="eff_hit_mark_11" Format="i4" Width="32" Height="24" Offset="0x20270"/>
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<Texture Name="gEffHitMark12Tex" OutName="eff_hit_mark_12" Format="i4" Width="32" Height="24" Offset="0x203F0"/>
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<Texture Name="gEffHitMark13Tex" OutName="eff_hit_mark_13" Format="i4" Width="32" Height="24" Offset="0x20570"/>
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<Texture Name="gEffHitMark14Tex" OutName="eff_hit_mark_14" Format="i4" Width="32" Height="24" Offset="0x206F0"/>
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<Texture Name="gEffHitMark15Tex" OutName="eff_hit_mark_15" Format="i4" Width="32" Height="24" Offset="0x20870"/>
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<Texture Name="gEffHitMark16Tex" OutName="eff_hit_mark_16" Format="i4" Width="32" Height="24" Offset="0x209F0"/>
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||||
<Texture Name="gEffHitMark17Tex" OutName="eff_hit_mark_17" Format="i4" Width="32" Height="24" Offset="0x20B70"/>
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||||
<Texture Name="gEffHitMark18Tex" OutName="eff_hit_mark_18" Format="i4" Width="32" Height="24" Offset="0x20CF0"/>
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||||
<Texture Name="gEffHitMark19Tex" OutName="eff_hit_mark_19" Format="i4" Width="32" Height="24" Offset="0x20E70"/>
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||||
<Texture Name="gEffHitMark20Tex" OutName="eff_hit_mark_20" Format="i4" Width="32" Height="24" Offset="0x20FF0"/>
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||||
<Texture Name="gEffHitMark21Tex" OutName="eff_hit_mark_21" Format="i4" Width="32" Height="24" Offset="0x21170"/>
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||||
<Texture Name="gEffHitMark22Tex" OutName="eff_hit_mark_22" Format="i4" Width="32" Height="24" Offset="0x212F0"/>
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<Texture Name="gEffHitMark23Tex" OutName="eff_hit_mark_23" Format="i4" Width="32" Height="24" Offset="0x21470"/>
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<Texture Name="gEffHitMark24Tex" OutName="eff_hit_mark_24" Format="i4" Width="32" Height="24" Offset="0x215F0"/>
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||||
<DList Name="gEffHitMarkDL" Offset="0x21770"/>
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<Texture Name="gEffUnknown6Tex" OutName="eff_unknown_6" Format="i8" Width="32" Height="64" Offset="0x21810"/>
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<Texture Name="gEffFleckTex" OutName="eff_fleck" Format="i8" Width="32" Height="64" Offset="0x22010"/>
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<Texture Name="gEffUnknown8Tex" OutName="eff_unknown_8" Format="i8" Width="64" Height="64" Offset="0x22810"/>
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<Texture Name="gEffMagmaBubble1Tex" OutName="eff_magma_bubbles_1" Format="ia8" Width="16" Height="24" Offset="0x23810"/>
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<Texture Name="gEffMagmaBubble2Tex" OutName="eff_magma_bubbles_2" Format="ia8" Width="16" Height="24" Offset="0x23990"/>
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<Texture Name="gEffMagmaBubble3Tex" OutName="eff_magma_bubbles_3" Format="ia8" Width="16" Height="24" Offset="0x23B10"/>
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<Texture Name="gEffMagmaBubble4Tex" OutName="eff_magma_bubbles_4" Format="ia8" Width="16" Height="24" Offset="0x23C90"/>
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<Texture Name="gEffMagmaBubble5Tex" OutName="eff_magma_bubbles_5" Format="ia8" Width="16" Height="24" Offset="0x23E10"/>
|
||||
<Texture Name="gEffMagmaBubble6Tex" OutName="eff_magma_bubbles_6" Format="ia8" Width="16" Height="24" Offset="0x23F90"/>
|
||||
<Texture Name="gEffMagmaBubble7Tex" OutName="eff_magma_bubbles_7" Format="ia8" Width="16" Height="24" Offset="0x24110"/>
|
||||
<Texture Name="gEffMagmaBubble8Tex" OutName="eff_magma_bubbles_8" Format="ia8" Width="16" Height="24" Offset="0x24290"/>
|
||||
<DList Name="gEffMagmaBubbleDL" Offset="0x24410"/>
|
||||
<Texture Name="gEffWaterRippleTex" OutName="eff_ss_g_ripple" Format="i8" Width="64" Height="64" Offset="0x244B0"/>
|
||||
<DList Name="gEffWaterRippleDL" Offset="0x254B0"/>
|
||||
<DList Name="gEffSparkDL" Offset="0x25550"/>
|
||||
<Texture Name="gEffWaterSplash1Tex" OutName="eff_water_splash_1" Format="i8" Width="32" Height="40" Offset="0x255F0"/>
|
||||
<Texture Name="gEffWaterSplash2Tex" OutName="eff_water_splash_2" Format="i8" Width="32" Height="40" Offset="0x25AF0"/>
|
||||
<Texture Name="gEffWaterSplash3Tex" OutName="eff_water_splash_3" Format="i8" Width="32" Height="40" Offset="0x25FF0"/>
|
||||
<Texture Name="gEffWaterSplash4Tex" OutName="eff_water_splash_4" Format="i8" Width="32" Height="40" Offset="0x264F0"/>
|
||||
<Texture Name="gEffWaterSplash5Tex" OutName="eff_water_splash_5" Format="i8" Width="32" Height="40" Offset="0x269F0"/>
|
||||
<Texture Name="gEffWaterSplash6Tex" OutName="eff_water_splash_6" Format="i8" Width="32" Height="40" Offset="0x26EF0"/>
|
||||
<Texture Name="gEffWaterSplash7Tex" OutName="eff_water_splash_7" Format="i8" Width="32" Height="40" Offset="0x273F0"/>
|
||||
<Texture Name="gEffWaterSplash8Tex" OutName="eff_water_splash_8" Format="i8" Width="32" Height="40" Offset="0x278F0"/>
|
||||
<DList Name="gEffWaterSplashDL" Offset="0x27DF0"/>
|
||||
<Texture Name="gUnknownEffStone1Tex" OutName="unknown_eff_stone_1" Format="ia8" Width="32" Height="32" Offset="0x27E90"/>
|
||||
<Texture Name="gUnknownEffStone2Tex" OutName="unknown_eff_stone_2" Format="ia8" Width="32" Height="32" Offset="0x28290"/>
|
||||
<Texture Name="gUnknownEffStone3Tex" OutName="unknown_eff_stone_3" Format="ia8" Width="32" Height="32" Offset="0x28690"/>
|
||||
<Texture Name="gUnknownEffStone4Tex" OutName="unknown_eff_stone_4" Format="ia8" Width="32" Height="32" Offset="0x28A90"/>
|
||||
<Texture Name="gUnknownEffStone5Tex" OutName="unknown_eff_stone_5" Format="ia8" Width="32" Height="32" Offset="0x28E90"/>
|
||||
<Texture Name="gUnknownEffStone6Tex" OutName="unknown_eff_stone_6" Format="ia8" Width="32" Height="32" Offset="0x29290"/>
|
||||
<Texture Name="gUnknownEffStone7Tex" OutName="unknown_eff_stone_7" Format="ia8" Width="32" Height="32" Offset="0x29690"/>
|
||||
<Texture Name="gUnknownEffStone8Tex" OutName="unknown_eff_stone_8" Format="ia8" Width="32" Height="32" Offset="0x29A90"/>
|
||||
<DList Name="gUnknownEffStoneDL" Offset="0x29E90"/>
|
||||
<Texture Name="gEffLightning1Tex" OutName="eff_lightning_1" Format="i8" Width="16" Height="96" Offset="0x29F30"/>
|
||||
<Texture Name="gEffLightning2Tex" OutName="eff_lightning_2" Format="i8" Width="16" Height="96" Offset="0x2A530"/>
|
||||
<Texture Name="gEffLightning3Tex" OutName="eff_lightning_3" Format="i8" Width="16" Height="96" Offset="0x2AB30"/>
|
||||
<Texture Name="gEffLightning4Tex" OutName="eff_lightning_4" Format="i8" Width="16" Height="96" Offset="0x2B130"/>
|
||||
<Texture Name="gEffLightning5Tex" OutName="eff_lightning_5" Format="i8" Width="16" Height="96" Offset="0x2B730"/>
|
||||
<Texture Name="gEffLightning6Tex" OutName="eff_lightning_6" Format="i8" Width="16" Height="96" Offset="0x2BD30"/>
|
||||
<Texture Name="gEffLightning7Tex" OutName="eff_lightning_7" Format="i8" Width="16" Height="96" Offset="0x2C330"/>
|
||||
<Texture Name="gEffLightning8Tex" OutName="eff_lightning_8" Format="i8" Width="16" Height="96" Offset="0x2C930"/>
|
||||
<DList Name="gEffLightningDL" Offset="0x2CF30"/>
|
||||
<Texture Name="gEffEnemyDeathFlame1Tex" OutName="eff_enemy_death_flame_1" Format="i8" Width="32" Height="64" Offset="0x2CFE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame2Tex" OutName="eff_enemy_death_flame_2" Format="i8" Width="32" Height="64" Offset="0x2D7E0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame3Tex" OutName="eff_enemy_death_flame_3" Format="i8" Width="32" Height="64" Offset="0x2DFE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame4Tex" OutName="eff_enemy_death_flame_4" Format="i8" Width="32" Height="64" Offset="0x2E7E0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame5Tex" OutName="eff_enemy_death_flame_5" Format="i8" Width="32" Height="64" Offset="0x2EFE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame6Tex" OutName="eff_enemy_death_flame_6" Format="i8" Width="32" Height="64" Offset="0x2F7E0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame7Tex" OutName="eff_enemy_death_flame_7" Format="i8" Width="32" Height="64" Offset="0x2FFE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame8Tex" OutName="eff_enemy_death_flame_8" Format="i8" Width="32" Height="64" Offset="0x307E0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame9Tex" OutName="eff_enemy_death_flame_9" Format="i8" Width="32" Height="64" Offset="0x30FE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame10Tex" OutName="eff_enemy_death_flame_10" Format="i8" Width="32" Height="64" Offset="0x317E0"/>
|
||||
<DList Name="gEffEnemyDeathFlameDL" Offset="0x31FE0"/>
|
||||
<Texture Name="gEffUnknown9Tex" OutName="eff_unknown_9" Format="i8" Width="32" Height="32" Offset="0x32090"/>
|
||||
<Texture Name="gEffUnknown10Tex" OutName="eff_unknown_10" Format="i8" Width="32" Height="32" Offset="0x32490"/>
|
||||
<Texture Name="gEffUnknown11Tex" OutName="eff_unknown_11" Format="i8" Width="32" Height="32" Offset="0x32890"/>
|
||||
<Texture Name="gEffUnknown12Tex" OutName="eff_unknown_12" Format="i8" Width="32" Height="32" Offset="0x32C90"/>
|
||||
<Texture Name="gUnknownWoodBoardTex" OutName="unknown_wood_board" Format="i8" Width="32" Height="32" Offset="0x33090"/>
|
||||
<DList Name="gEffIceFragment1DL" Offset="0x33720"/>
|
||||
<DList Name="gEffIceFragment2DL" Offset="0x33818"/>
|
||||
<DList Name="gEffIceFragment3DL" Offset="0x33EE0"/>
|
||||
<Animation Name="gBugCrawlAnim" Offset="0x341FC"/>
|
||||
<DList Name="gBugLimb1DL" Offset="0x34210"/>
|
||||
<DList Name="gBugLimb1WrapperDL" Offset="0x342B0"/>
|
||||
<DList Name="gBugLimb1WrapperWrapperDL" Offset="0x342C0"/>
|
||||
<DList Name="gBugLimb2DL" Offset="0x34300"/>
|
||||
<DList Name="gBugLimb2WrapperDL" Offset="0x343A0"/>
|
||||
<DList Name="gBugLimb2WrapperWrapperDL" Offset="0x343B0"/>
|
||||
<DList Name="gBugLimb3DL" Offset="0x343F0"/>
|
||||
<DList Name="gBugLimb3WrapperDL" Offset="0x34490"/>
|
||||
<DList Name="gBugLimb3WrapperWrapperDL" Offset="0x344A0"/>
|
||||
<DList Name="gBugLimb4DL" Offset="0x344E0"/>
|
||||
<DList Name="gBugLimb4WrapperDL" Offset="0x34580"/>
|
||||
<DList Name="gBugLimb4WrapperWrapperDL" Offset="0x34590"/>
|
||||
<DList Name="gBugLimb5DL" Offset="0x345D0"/>
|
||||
<DList Name="gBugLimb5WrapperDL" Offset="0x34670"/>
|
||||
<DList Name="gBugLimb5WrapperWrapperDL" Offset="0x34680"/>
|
||||
<DList Name="gBugLimb6DL" Offset="0x346C0"/>
|
||||
<DList Name="gBugLimb6WrapperDL" Offset="0x34760"/>
|
||||
<DList Name="gBugLimb6WrapperWrapperDL" Offset="0x34770"/>
|
||||
<DList Name="gBugLimb7DL" Offset="0x347B0"/>
|
||||
<DList Name="gBugLimb7WrapperDL" Offset="0x34850"/>
|
||||
<DList Name="gBugLimb7WrapperWrapperDL" Offset="0x34860"/>
|
||||
<DList Name="gBugLimb8DL" Offset="0x348A0"/>
|
||||
<DList Name="gBugLimb8WrapperDL" Offset="0x34940"/>
|
||||
<DList Name="gBugLimb8WrapperWrapperDL" Offset="0x34950"/>
|
||||
<DList Name="gBugLimb9DL" Offset="0x34990"/>
|
||||
<DList Name="gBugLimb9WrapperDL" Offset="0x34A40"/>
|
||||
<DList Name="gBugLimb9WrapperWrapperDL" Offset="0x34A50"/>
|
||||
<Skeleton Name="gBugSkel" Type="Normal" LimbType="Standard" Offset="0x35590"/>
|
||||
<Texture Name="gBugBodyTex" OutName="bug_body" Format="rgba16" Width="16" Height="64" Offset="0x34B20"/>
|
||||
<Texture Name="gBugLegTex" OutName="bug_leg" Format="rgba16" Width="32" Height="4" Offset="0x35320"/>
|
||||
<DList Name="gCuttableShrubStalkDL" Offset="0x355E0"/>
|
||||
<DList Name="gCuttableShrubTipDL" Offset="0x356A0"/>
|
||||
<Texture Name="gCuttableShrubLeafTFragmentTex" OutName="cuttable_shrub_leaf_fragment" Format="rgba16" Width="32" Height="32" Offset="0x35730"/>
|
||||
<Texture Name="gCuttableShrubTex" OutName="cuttanble_shrub" Format="rgba16" Width="32" Height="32" Offset="0x35F30"/>
|
||||
<Texture Name="gLensFlareCircleTex" OutName="lens_flare_circle" Format="i4" Width="64" Height="64" Offset="0x36730"/>
|
||||
<Texture Name="gLensFlareRingTex" OutName="lens_flare_ring" Format="i4" Width="64" Height="64" Offset="0x36F30"/>
|
||||
<DList Name="gLensFlareCircleDL" Offset="0x37730"/>
|
||||
<DList Name="gLensFlareRingDL" Offset="0x37798"/>
|
||||
<DList Name="gEffSparklesDL" Offset="0x37880"/>
|
||||
<Texture Name="gEffSparklesTex" OutName="eff_sparkles" Format="i4" Width="16" Height="16" Offset="0x378E0"/>
|
||||
<Texture Name="gEffUnknown13Tex" OutName="eff_unknown_tex_13" Format="i8" Width="16" Height="32" Offset="0x37960"/>
|
||||
<Texture Name="gEffUnknown14Tex" OutName="eff_unknown_tex_14" Format="i8" Width="16" Height="32" Offset="0x37B60"/>
|
||||
<DList Name="gHoverBootsCircleDL" Offset="0x37E30"/>
|
||||
<Texture Name="gMoonTex" OutName="moon" Format="ia8" Width="64" Height="64" Offset="0x37F00"/>
|
||||
<DList Name="gMoonDL" Offset="0x38F00"/>
|
||||
<Texture Name="gUnknownCircle6Tex" OutName="unknown_circle_6" Format="i8" Width="32" Height="32" Offset="0x38FB0"/>
|
||||
<Collision Name="gLargerCubeCol" Offset="0x394B0"/> <!-- unused in game -->
|
||||
<DList Name="gLiftableRockDL" Offset="0x39660"/>
|
||||
<Texture Name="gEffFireFootprint1Tex" OutName="eff_fire_footprint_1" Format="ia8" Width="32" Height="32" Offset="0x1A6C0"/>
|
||||
<Texture Name="gEffFireFootprint2Tex" OutName="eff_fire_footprint_2" Format="ia8" Width="32" Height="32" Offset="0x1AAC0"/>
|
||||
<Texture Name="gEffFireFootprint3Tex" OutName="eff_fire_footprint_3" Format="ia8" Width="32" Height="32" Offset="0x1AEC0"/>
|
||||
<Texture Name="gEffFireFootprint4Tex" OutName="eff_fire_footprint_4" Format="ia8" Width="32" Height="32" Offset="0x1B2C0"/>
|
||||
<Texture Name="gEffFireFootprint5Tex" OutName="eff_fire_footprint_5" Format="ia8" Width="32" Height="32" Offset="0x1B6C0"/>
|
||||
<Texture Name="gEffFireFootprint6Tex" OutName="eff_fire_footprint_6" Format="ia8" Width="32" Height="32" Offset="0x1BAC0"/>
|
||||
<Texture Name="gEffFireFootprint7Tex" OutName="eff_fire_footprint_7" Format="ia8" Width="32" Height="32" Offset="0x1BEC0"/>
|
||||
<Texture Name="gEffFireFootprint8Tex" OutName="eff_fire_footprint_8" Format="ia8" Width="32" Height="32" Offset="0x1C2C0"/>
|
||||
<DList Name="gEffFireFootprintDL" Offset="0x1C6C0"/>
|
||||
<Texture Name="gEffUnusedBubbles1Tex" OutName="eff_unused_bubbles_1" Format="ia8" Width="32" Height="32" Offset="0x1C760"/>
|
||||
<Texture Name="gEffUnusedBubbles2Tex" OutName="eff_unused_bubbles_2" Format="ia8" Width="32" Height="32" Offset="0x1CB60"/>
|
||||
<Texture Name="gEffUnusedBubbles3Tex" OutName="eff_unused_bubbles_3" Format="ia8" Width="32" Height="32" Offset="0x1CF60"/>
|
||||
<Texture Name="gEffUnusedBubbles4Tex" OutName="eff_unused_bubbles_4" Format="ia8" Width="32" Height="32" Offset="0x1D360"/>
|
||||
<Texture Name="gEffUnusedBubbles5Tex" OutName="eff_unused_bubbles_5" Format="ia8" Width="32" Height="32" Offset="0x1D760"/>
|
||||
<Texture Name="gEffUnusedBubbles6Tex" OutName="eff_unused_bubbles_6" Format="ia8" Width="32" Height="32" Offset="0x1DB60"/>
|
||||
<Texture Name="gEffUnusedBubbles7Tex" OutName="eff_unused_bubbles_7" Format="ia8" Width="32" Height="32" Offset="0x1DF60"/>
|
||||
<Texture Name="gEffUnusedBubbles8Tex" OutName="eff_unused_bubbles_8" Format="ia8" Width="32" Height="32" Offset="0x1E360"/>
|
||||
<DList Name="gEffUnusedBubblesDL" Offset="0x1E760"/>
|
||||
<Texture Name="gLensOfTruthMaskTex" OutName="lens_of_truth_mask" Format="i8" Width="64" Height="64" Offset="0x1E810"/>
|
||||
<Texture Name="gEffHitMark1Tex" OutName="eff_hit_mark_1" Format="i4" Width="32" Height="24" Offset="0x1F810"/>
|
||||
<Texture Name="gEffHitMark2Tex" OutName="eff_hit_mark_2" Format="i4" Width="32" Height="24" Offset="0x1F990"/>
|
||||
<Texture Name="gEffHitMark3Tex" OutName="eff_hit_mark_3" Format="i4" Width="32" Height="24" Offset="0x1FB10"/>
|
||||
<Texture Name="gEffHitMark4Tex" OutName="eff_hit_mark_4" Format="i4" Width="32" Height="24" Offset="0x1FC90"/>
|
||||
<Texture Name="gEffHitMark5Tex" OutName="eff_hit_mark_5" Format="i4" Width="32" Height="24" Offset="0x1FE10"/>
|
||||
<Texture Name="gEffHitMark6Tex" OutName="eff_hit_mark_6" Format="i4" Width="32" Height="24" Offset="0x1FF90"/>
|
||||
<Texture Name="gEffHitMark7Tex" OutName="eff_hit_mark_7" Format="i4" Width="32" Height="24" Offset="0x20110"/>
|
||||
<Texture Name="gEffHitMark8Tex" OutName="eff_hit_mark_8" Format="i4" Width="32" Height="24" Offset="0x20290"/>
|
||||
<Texture Name="gEffHitMark9Tex" OutName="eff_hit_mark_9" Format="i4" Width="32" Height="24" Offset="0x20410"/>
|
||||
<Texture Name="gEffHitMark10Tex" OutName="eff_hit_mark_10" Format="i4" Width="32" Height="24" Offset="0x20590"/>
|
||||
<Texture Name="gEffHitMark11Tex" OutName="eff_hit_mark_11" Format="i4" Width="32" Height="24" Offset="0x20710"/>
|
||||
<Texture Name="gEffHitMark12Tex" OutName="eff_hit_mark_12" Format="i4" Width="32" Height="24" Offset="0x20890"/>
|
||||
<Texture Name="gEffHitMark13Tex" OutName="eff_hit_mark_13" Format="i4" Width="32" Height="24" Offset="0x20A10"/>
|
||||
<Texture Name="gEffHitMark14Tex" OutName="eff_hit_mark_14" Format="i4" Width="32" Height="24" Offset="0x20B90"/>
|
||||
<Texture Name="gEffHitMark15Tex" OutName="eff_hit_mark_15" Format="i4" Width="32" Height="24" Offset="0x20D10"/>
|
||||
<Texture Name="gEffHitMark16Tex" OutName="eff_hit_mark_16" Format="i4" Width="32" Height="24" Offset="0x20E90"/>
|
||||
<Texture Name="gEffHitMark17Tex" OutName="eff_hit_mark_17" Format="i4" Width="32" Height="24" Offset="0x21010"/>
|
||||
<Texture Name="gEffHitMark18Tex" OutName="eff_hit_mark_18" Format="i4" Width="32" Height="24" Offset="0x21190"/>
|
||||
<Texture Name="gEffHitMark19Tex" OutName="eff_hit_mark_19" Format="i4" Width="32" Height="24" Offset="0x21310"/>
|
||||
<Texture Name="gEffHitMark20Tex" OutName="eff_hit_mark_20" Format="i4" Width="32" Height="24" Offset="0x21490"/>
|
||||
<Texture Name="gEffHitMark21Tex" OutName="eff_hit_mark_21" Format="i4" Width="32" Height="24" Offset="0x21610"/>
|
||||
<Texture Name="gEffHitMark22Tex" OutName="eff_hit_mark_22" Format="i4" Width="32" Height="24" Offset="0x21790"/>
|
||||
<Texture Name="gEffHitMark23Tex" OutName="eff_hit_mark_23" Format="i4" Width="32" Height="24" Offset="0x21910"/>
|
||||
<Texture Name="gEffHitMark24Tex" OutName="eff_hit_mark_24" Format="i4" Width="32" Height="24" Offset="0x21A90"/>
|
||||
<DList Name="gEffHitMarkDL" Offset="0x21C10"/>
|
||||
<Texture Name="gEffUnknown6Tex" OutName="eff_unknown_6" Format="i8" Width="32" Height="64" Offset="0x21CB0"/>
|
||||
<Texture Name="gEffFleckTex" OutName="eff_fleck" Format="i8" Width="32" Height="64" Offset="0x224B0"/>
|
||||
<Texture Name="gEffUnknown8Tex" OutName="eff_unknown_8" Format="i8" Width="64" Height="64" Offset="0x22CB0"/>
|
||||
<Texture Name="gEffMagmaBubble1Tex" OutName="eff_magma_bubbles_1" Format="ia8" Width="16" Height="24" Offset="0x23CB0"/>
|
||||
<Texture Name="gEffMagmaBubble2Tex" OutName="eff_magma_bubbles_2" Format="ia8" Width="16" Height="24" Offset="0x23E30"/>
|
||||
<Texture Name="gEffMagmaBubble3Tex" OutName="eff_magma_bubbles_3" Format="ia8" Width="16" Height="24" Offset="0x23FB0"/>
|
||||
<Texture Name="gEffMagmaBubble4Tex" OutName="eff_magma_bubbles_4" Format="ia8" Width="16" Height="24" Offset="0x24130"/>
|
||||
<Texture Name="gEffMagmaBubble5Tex" OutName="eff_magma_bubbles_5" Format="ia8" Width="16" Height="24" Offset="0x242B0"/>
|
||||
<Texture Name="gEffMagmaBubble6Tex" OutName="eff_magma_bubbles_6" Format="ia8" Width="16" Height="24" Offset="0x24430"/>
|
||||
<Texture Name="gEffMagmaBubble7Tex" OutName="eff_magma_bubbles_7" Format="ia8" Width="16" Height="24" Offset="0x245B0"/>
|
||||
<Texture Name="gEffMagmaBubble8Tex" OutName="eff_magma_bubbles_8" Format="ia8" Width="16" Height="24" Offset="0x24730"/>
|
||||
<DList Name="gEffMagmaBubbleDL" Offset="0x248B0"/>
|
||||
<Texture Name="gEffWaterRippleTex" OutName="eff_ss_g_ripple" Format="i8" Width="64" Height="64" Offset="0x24950"/>
|
||||
<DList Name="gEffWaterRippleDL" Offset="0x25950"/>
|
||||
<DList Name="gEffSparkDL" Offset="0x259F0"/>
|
||||
<Texture Name="gEffWaterSplash1Tex" OutName="eff_water_splash_1" Format="i8" Width="32" Height="40" Offset="0x25A90"/>
|
||||
<Texture Name="gEffWaterSplash2Tex" OutName="eff_water_splash_2" Format="i8" Width="32" Height="40" Offset="0x25F90"/>
|
||||
<Texture Name="gEffWaterSplash3Tex" OutName="eff_water_splash_3" Format="i8" Width="32" Height="40" Offset="0x26490"/>
|
||||
<Texture Name="gEffWaterSplash4Tex" OutName="eff_water_splash_4" Format="i8" Width="32" Height="40" Offset="0x26990"/>
|
||||
<Texture Name="gEffWaterSplash5Tex" OutName="eff_water_splash_5" Format="i8" Width="32" Height="40" Offset="0x26E90"/>
|
||||
<Texture Name="gEffWaterSplash6Tex" OutName="eff_water_splash_6" Format="i8" Width="32" Height="40" Offset="0x27390"/>
|
||||
<Texture Name="gEffWaterSplash7Tex" OutName="eff_water_splash_7" Format="i8" Width="32" Height="40" Offset="0x27890"/>
|
||||
<Texture Name="gEffWaterSplash8Tex" OutName="eff_water_splash_8" Format="i8" Width="32" Height="40" Offset="0x27D90"/>
|
||||
<DList Name="gEffWaterSplashDL" Offset="0x28290"/>
|
||||
<Texture Name="gUnknownEffStone1Tex" OutName="unknown_eff_stone_1" Format="ia8" Width="32" Height="32" Offset="0x28330"/>
|
||||
<Texture Name="gUnknownEffStone2Tex" OutName="unknown_eff_stone_2" Format="ia8" Width="32" Height="32" Offset="0x28730"/>
|
||||
<Texture Name="gUnknownEffStone3Tex" OutName="unknown_eff_stone_3" Format="ia8" Width="32" Height="32" Offset="0x28B30"/>
|
||||
<Texture Name="gUnknownEffStone4Tex" OutName="unknown_eff_stone_4" Format="ia8" Width="32" Height="32" Offset="0x28F30"/>
|
||||
<Texture Name="gUnknownEffStone5Tex" OutName="unknown_eff_stone_5" Format="ia8" Width="32" Height="32" Offset="0x29330"/>
|
||||
<Texture Name="gUnknownEffStone6Tex" OutName="unknown_eff_stone_6" Format="ia8" Width="32" Height="32" Offset="0x29730"/>
|
||||
<Texture Name="gUnknownEffStone7Tex" OutName="unknown_eff_stone_7" Format="ia8" Width="32" Height="32" Offset="0x29B30"/>
|
||||
<Texture Name="gUnknownEffStone8Tex" OutName="unknown_eff_stone_8" Format="ia8" Width="32" Height="32" Offset="0x29F30"/>
|
||||
<DList Name="gUnknownEffStoneDL" Offset="0x2A330"/>
|
||||
<Texture Name="gEffLightning1Tex" OutName="eff_lightning_1" Format="i8" Width="16" Height="96" Offset="0x2A3D0"/>
|
||||
<Texture Name="gEffLightning2Tex" OutName="eff_lightning_2" Format="i8" Width="16" Height="96" Offset="0x2A9D0"/>
|
||||
<Texture Name="gEffLightning3Tex" OutName="eff_lightning_3" Format="i8" Width="16" Height="96" Offset="0x2AFD0"/>
|
||||
<Texture Name="gEffLightning4Tex" OutName="eff_lightning_4" Format="i8" Width="16" Height="96" Offset="0x2B5D0"/>
|
||||
<Texture Name="gEffLightning5Tex" OutName="eff_lightning_5" Format="i8" Width="16" Height="96" Offset="0x2BBD0"/>
|
||||
<Texture Name="gEffLightning6Tex" OutName="eff_lightning_6" Format="i8" Width="16" Height="96" Offset="0x2C1D0"/>
|
||||
<Texture Name="gEffLightning7Tex" OutName="eff_lightning_7" Format="i8" Width="16" Height="96" Offset="0x2C7D0"/>
|
||||
<Texture Name="gEffLightning8Tex" OutName="eff_lightning_8" Format="i8" Width="16" Height="96" Offset="0x2CDD0"/>
|
||||
<DList Name="gEffLightningDL" Offset="0x2D3D0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame1Tex" OutName="eff_enemy_death_flame_1" Format="i8" Width="32" Height="64" Offset="0x2D480"/>
|
||||
<Texture Name="gEffEnemyDeathFlame2Tex" OutName="eff_enemy_death_flame_2" Format="i8" Width="32" Height="64" Offset="0x2DC80"/>
|
||||
<Texture Name="gEffEnemyDeathFlame3Tex" OutName="eff_enemy_death_flame_3" Format="i8" Width="32" Height="64" Offset="0x2E480"/>
|
||||
<Texture Name="gEffEnemyDeathFlame4Tex" OutName="eff_enemy_death_flame_4" Format="i8" Width="32" Height="64" Offset="0x2EC80"/>
|
||||
<Texture Name="gEffEnemyDeathFlame5Tex" OutName="eff_enemy_death_flame_5" Format="i8" Width="32" Height="64" Offset="0x2F480"/>
|
||||
<Texture Name="gEffEnemyDeathFlame6Tex" OutName="eff_enemy_death_flame_6" Format="i8" Width="32" Height="64" Offset="0x2FC80"/>
|
||||
<Texture Name="gEffEnemyDeathFlame7Tex" OutName="eff_enemy_death_flame_7" Format="i8" Width="32" Height="64" Offset="0x30480"/>
|
||||
<Texture Name="gEffEnemyDeathFlame8Tex" OutName="eff_enemy_death_flame_8" Format="i8" Width="32" Height="64" Offset="0x30C80"/>
|
||||
<Texture Name="gEffEnemyDeathFlame9Tex" OutName="eff_enemy_death_flame_9" Format="i8" Width="32" Height="64" Offset="0x31480"/>
|
||||
<Texture Name="gEffEnemyDeathFlame10Tex" OutName="eff_enemy_death_flame_10" Format="i8" Width="32" Height="64" Offset="0x31C80"/>
|
||||
<DList Name="gEffEnemyDeathFlameDL" Offset="0x32480"/>
|
||||
<Texture Name="gEffUnknown9Tex" OutName="eff_unknown_9" Format="i8" Width="32" Height="32" Offset="0x32530"/>
|
||||
<Texture Name="gEffUnknown10Tex" OutName="eff_unknown_10" Format="i8" Width="32" Height="32" Offset="0x32930"/>
|
||||
<Texture Name="gEffUnknown11Tex" OutName="eff_unknown_11" Format="i8" Width="32" Height="32" Offset="0x32D30"/>
|
||||
<Texture Name="gEffUnknown12Tex" OutName="eff_unknown_12" Format="i8" Width="32" Height="32" Offset="0x33130"/>
|
||||
<Texture Name="gUnknownWoodBoardTex" OutName="unknown_wood_board" Format="i8" Width="32" Height="32" Offset="0x33530"/>
|
||||
<DList Name="gEffIceFragment1DL" Offset="0x33BC0"/>
|
||||
<DList Name="gEffIceFragment2DL" Offset="0x33CB8"/>
|
||||
<DList Name="gEffIceFragment3DL" Offset="0x34380"/>
|
||||
<Animation Name="gBugCrawlAnim" Offset="0x3469C"/>
|
||||
<DList Name="gBugLimb1DL" Offset="0x346B0"/>
|
||||
<DList Name="gBugLimb1WrapperDL" Offset="0x34750"/>
|
||||
<DList Name="gBugLimb1WrapperWrapperDL" Offset="0x34760"/>
|
||||
<DList Name="gBugLimb2DL" Offset="0x347A0"/>
|
||||
<DList Name="gBugLimb2WrapperDL" Offset="0x34840"/>
|
||||
<DList Name="gBugLimb2WrapperWrapperDL" Offset="0x34850"/>
|
||||
<DList Name="gBugLimb3DL" Offset="0x34890"/>
|
||||
<DList Name="gBugLimb3WrapperDL" Offset="0x34930"/>
|
||||
<DList Name="gBugLimb3WrapperWrapperDL" Offset="0x34940"/>
|
||||
<DList Name="gBugLimb4DL" Offset="0x34980"/>
|
||||
<DList Name="gBugLimb4WrapperDL" Offset="0x34A20"/>
|
||||
<DList Name="gBugLimb4WrapperWrapperDL" Offset="0x34A30"/>
|
||||
<DList Name="gBugLimb5DL" Offset="0x34A70"/>
|
||||
<DList Name="gBugLimb5WrapperDL" Offset="0x34B10"/>
|
||||
<DList Name="gBugLimb5WrapperWrapperDL" Offset="0x34B20"/>
|
||||
<DList Name="gBugLimb6DL" Offset="0x34B60"/>
|
||||
<DList Name="gBugLimb6WrapperDL" Offset="0x34C00"/>
|
||||
<DList Name="gBugLimb6WrapperWrapperDL" Offset="0x34C10"/>
|
||||
<DList Name="gBugLimb7DL" Offset="0x34C50"/>
|
||||
<DList Name="gBugLimb7WrapperDL" Offset="0x34CF0"/>
|
||||
<DList Name="gBugLimb7WrapperWrapperDL" Offset="0x34D00"/>
|
||||
<DList Name="gBugLimb8DL" Offset="0x34D40"/>
|
||||
<DList Name="gBugLimb8WrapperDL" Offset="0x34DE0"/>
|
||||
<DList Name="gBugLimb8WrapperWrapperDL" Offset="0x34DF0"/>
|
||||
<DList Name="gBugLimb9DL" Offset="0x34E30"/>
|
||||
<DList Name="gBugLimb9WrapperDL" Offset="0x34EE0"/>
|
||||
<DList Name="gBugLimb9WrapperWrapperDL" Offset="0x34EF0"/>
|
||||
<Texture Name="gBugBodyTex" OutName="bug_body" Format="rgba16" Width="16" Height="64" Offset="0x34FC0"/>
|
||||
<Texture Name="gBugLegTex" OutName="bug_leg" Format="rgba16" Width="32" Height="4" Offset="0x357C0"/>
|
||||
<Skeleton Name="gBugSkel" Type="Normal" LimbType="Standard" Offset="0x35A30"/>
|
||||
<DList Name="gCuttableShrubStalkDL" Offset="0x35A80"/>
|
||||
<DList Name="gCuttableShrubTipDL" Offset="0x35B40"/>
|
||||
<Texture Name="gCuttableShrubLeafTFragmentTex" OutName="cuttable_shrub_leaf_fragment" Format="rgba16" Width="32" Height="32" Offset="0x35BD0"/>
|
||||
<Texture Name="gCuttableShrubTex" OutName="cuttanble_shrub" Format="rgba16" Width="32" Height="32" Offset="0x363D0"/>
|
||||
<Texture Name="gLensFlareCircleTex" OutName="lens_flare_circle" Format="i4" Width="64" Height="64" Offset="0x36BD0"/>
|
||||
<Texture Name="gLensFlareRingTex" OutName="lens_flare_ring" Format="i4" Width="64" Height="64" Offset="0x373D0"/>
|
||||
<DList Name="gLensFlareCircleDL" Offset="0x37BD0"/>
|
||||
<DList Name="gLensFlareRingDL" Offset="0x37C38"/>
|
||||
<DList Name="gEffSparklesDL" Offset="0x37D20"/>
|
||||
<Texture Name="gEffSparklesTex" OutName="eff_sparkles" Format="i4" Width="16" Height="16" Offset="0x37D80"/>
|
||||
<Texture Name="gEffUnknown13Tex" OutName="eff_unknown_tex_13" Format="i8" Width="16" Height="32" Offset="0x37E00"/>
|
||||
<Texture Name="gEffUnknown14Tex" OutName="eff_unknown_tex_14" Format="i8" Width="16" Height="32" Offset="0x38000"/>
|
||||
<DList Name="gHoverBootsCircleDL" Offset="0x382D0"/>
|
||||
<Texture Name="gMoonTex" OutName="moon" Format="ia8" Width="64" Height="64" Offset="0x383A0"/>
|
||||
<DList Name="gMoonDL" Offset="0x393A0"/>
|
||||
<Texture Name="gUnknownCircle6Tex" OutName="unknown_circle_6" Format="i8" Width="32" Height="32" Offset="0x39450"/>
|
||||
|
||||
<DList Name="gGameplayKeepDL_39890" Offset="0x39890"/>
|
||||
<DList Name="gGameplayKeepDL_399B0" Offset="0x399B0"/>
|
||||
<DList Name="gGameplayKeepDL_39A80" Offset="0x39A80"/>
|
||||
<DList Name="gGameplayKeepDL_39B50" Offset="0x39B50"/>
|
||||
|
||||
<Collision Name="gLargerCubeCol" Offset="0x39CE0"/> <!-- unused in game -->
|
||||
<DList Name="gLiftableRockDL" Offset="0x39E90"/>
|
||||
|
||||
<!-- unused in game -->
|
||||
<DList Name="gUnusedRockRectangularPrism1DL" Offset="0x39890"/>
|
||||
<Collision Name="gWideTallBlockCol" Offset="0x39A48"/>
|
||||
<DList Name="gFlatBlockDL" Offset="0x39C00"/>
|
||||
<Collision Name="gTallBlockCol" Offset="0x39DC0"/>
|
||||
<DList Name="gUnusedRockRectangularPrism3DL" Offset="0x39F70"/>
|
||||
<Collision Name="gSmallerFlatBlockCol" Offset="0x3A120"/>
|
||||
<DList Name="gFlatRotBlockDL" Offset="0x3A2D0"/>
|
||||
<Collision Name="gLargerFlatBlockCol" Offset="0x3A480"/>
|
||||
<DList Name="gSmallCubeDL" Offset="0x3A630"/>
|
||||
<Collision Name="gSmallerCubeCol" Offset="0x3A7F0"/>
|
||||
<DList Name="gTreeStumpDL" Offset="0x3A9B0"/>
|
||||
<DList Name="gGrassBladesDL" Offset="0x3AB80"/>
|
||||
<DList Name="gUnusedRockRectangularPrism1DL" Offset="0x3A0C0"/>
|
||||
<Collision Name="gWideTallBlockCol" Offset="0x3A278"/>
|
||||
<DList Name="gFlatBlockDL" Offset="0x3A430"/>
|
||||
<Collision Name="gTallBlockCol" Offset="0x3A5F0"/>
|
||||
<DList Name="gUnusedRockRectangularPrism3DL" Offset="0x3A7A0"/>
|
||||
<Collision Name="gSmallerFlatBlockCol" Offset="0x3A950"/>
|
||||
<DList Name="gFlatRotBlockDL" Offset="0x3AB00"/>
|
||||
<Collision Name="gLargerFlatBlockCol" Offset="0x3ACB0"/>
|
||||
<DList Name="gSmallCubeDL" Offset="0x3AE60"/>
|
||||
<Collision Name="gSmallerCubeCol" Offset="0x3B020"/>
|
||||
<DList Name="gTreeStumpDL" Offset="0x3B1E0"/>
|
||||
<DList Name="gGrassBladesDL" Offset="0x3B3B0"/>
|
||||
|
||||
<Texture Name="gHeartShapeTex" OutName="heart_shape" Format="i8" Width="16" Height="16" Offset="0x3AC30"/>
|
||||
<DList Name="gHeartPieceInteriorDL" Offset="0x3B030"/>
|
||||
<DList Name="gHeartPieceExteriorDL" Offset="0x3BBA0"/>
|
||||
<DList Name="gHeartContainerInteriorDL" Offset="0x3BCD8"/>
|
||||
<DList Name="gSignRectangularDL" Offset="0x3C050"/>
|
||||
<DList Name="gSignDirectionalDL" Offset="0x3C5B0"/>
|
||||
<Texture Name="gDropArrows2Tex" OutName="drop_arrows_2" Format="rgba16" Width="32" Height="32" Offset="0x3C870"/>
|
||||
<Texture Name="gDropArrows1Tex" OutName="drop_arrows_1" Format="rgba16" Width="32" Height="32" Offset="0x3D070"/>
|
||||
<Texture Name="gDropArrows3Tex" OutName="drop_arrows_3" Format="rgba16" Width="32" Height="32" Offset="0x3D870"/>
|
||||
<Texture Name="gDropBombTex" OutName="drop_bomb" Format="rgba16" Width="32" Height="32" Offset="0x3E070"/>
|
||||
<Texture Name="gDropRecoveryHeartTex" OutName="drop_recovery_heart" Format="rgba16" Width="32" Height="32" Offset="0x3E870"/>
|
||||
<DList Name="gItemDropDL" Offset="0x3F070"/>
|
||||
<Texture Name="gDropKeySmallTex" OutName="drop_key_small" Format="rgba16" Width="32" Height="32" Offset="0x3F140"/>
|
||||
<Texture Name="gDropMagicSmallTex" OutName="drop_magic_small" Format="rgba16" Width="32" Height="32" Offset="0x3F940"/>
|
||||
<Texture Name="gDropDekuNutTex" OutName="drop_deku_nut" Format="rgba16" Width="32" Height="32" Offset="0x40140"/>
|
||||
<Texture Name="gDropDekuSeedsTex" OutName="drop_deku_seeds" Format="rgba16" Width="32" Height="32" Offset="0x40940"/>
|
||||
<Texture Name="gDropDekuStickTex" OutName="drop_deku_stick" Format="rgba16" Width="32" Height="32" Offset="0x41140"/>
|
||||
<Texture Name="gDropMagicLargeTex" OutName="drop_magic_large" Format="rgba16" Width="32" Height="32" Offset="0x41940"/>
|
||||
<Texture Name="gRupeeGreenTex" OutName="rupee_green" Format="rgba16" Width="4" Height="4" Offset="0x42140"/>
|
||||
<Texture Name="gRupeeBlueTex" OutName="rupee_blue" Format="rgba16" Width="4" Height="4" Offset="0x42160"/>
|
||||
<Texture Name="gRupeeRedTex" OutName="rupee_red" Format="rgba16" Width="4" Height="4" Offset="0x42180"/>
|
||||
<Texture Name="gRupeePinkTex" OutName="rupee_pink" Format="rgba16" Width="4" Height="4" Offset="0x421C0"/>
|
||||
<Texture Name="gRupeeOrangeTex" OutName="rupee_orange" Format="rgba16" Width="4" Height="4" Offset="0x421A0"/>
|
||||
<Texture Name="gRupeeSilverTex" OutName="rupee_silver" Format="rgba16" Width="4" Height="4" Offset="0x421E0"/>
|
||||
<DList Name="gRupeeDL" Offset="0x42440"/>
|
||||
<Texture Name="gRupeeLightRedTex" OutName="rupee_light_red" Format="rgba16" Width="4" Height="4" Offset="0x42510"/>
|
||||
<Texture Name="gUnknownStone1Tex" OutName="unknown_stone_1" Format="rgba16" Width="32" Height="32" Offset="0x42530"/>
|
||||
<Texture Name="gUnknownStone2Tex" OutName="unknown_stone_2" Format="rgba16" Width="32" Height="32" Offset="0x42D30"/>
|
||||
<Texture Name="gUnusedTreeStumpTopTex" OutName="unused_tree_stump_top" Format="rgba16" Width="32" Height="32" Offset="0x43530"/>
|
||||
<Texture Name="gUnusedTreeStumpBarkTex" OutName="unused_tree_stump_bark" Format="rgba16" Width="32" Height="32" Offset="0x43D30"/>
|
||||
<Texture Name="gUnusedGrassBladesTex" OutName="unused_grass_blades" Format="rgba16" Width="64" Height="32" Offset="0x44530"/>
|
||||
<Texture Name="gUnusedStoneHookshotTargetTex" OutName="unused_stone_hookshot_target" Format="rgba16" Width="32" Height="32" Offset="0x45530"/>
|
||||
<Texture Name="gUnknownStone3Tex" OutName="unknown_stone_3" Format="rgba16" Width="32" Height="32" Offset="0x45D30"/>
|
||||
<Texture Name="gSignRectangularSideTex" OutName="sign_rectangular_side" Format="rgba16" Width="32" Height="16" Offset="0x46530"/>
|
||||
<Texture Name="gSignRectangularFrontTex" OutName="sign_rectangular_front" Format="rgba16" Width="32" Height="16" Offset="0x46930"/>
|
||||
<Texture Name="gSignPostWoodTex" OutName="sign_post_wood" Format="rgba16" Width="64" Height="8" Offset="0x46D30"/>
|
||||
<Texture Name="gSignLetteringTex" OutName="sign_lettering" Format="rgba16" Width="64" Height="32" Offset="0x47130"/>
|
||||
<DList Name="gRaindropDL" Offset="0x48160"/>
|
||||
<DList Name="gFootShadowDL" Offset="0x48180"/>
|
||||
<Texture Name="gFootShadowTex" OutName="footprint_shadow" Format="ia16" Width="32" Height="64" Offset="0x48210"/>
|
||||
<DList Name="gCircleShadowDL" Offset="0x49210"/>
|
||||
<Texture Name="gCircleShadowTex" OutName="circular_shadow" Format="ia16" Width="32" Height="32" Offset="0x49290"/>
|
||||
<DList Name="gHorseShadowDL" Offset="0x49AD0"/>
|
||||
<Texture Name="gHorseShadowTex" OutName="horse_shadow" Format="i8" Width="16" Height="64" Offset="0x49B20"/>
|
||||
<DList Name="gDungeonDoorDL" Offset="0x49FE0"/>
|
||||
<Texture Name="gDoorMetalBarsTex" OutName="door_metal_bars" Format="ia8" Width="32" Height="128" Offset="0x4A090"/>
|
||||
<DList Name="gDoorMetalBarsDL" Offset="0x4B0D0"/>
|
||||
<Texture Name="gGenericDungeonDoorTex" OutName="generic_dungeon_door" Format="rgba16" Width="32" Height="64" Offset="0x4B160"/>
|
||||
<Texture Name="gSun1Tex" OutName="sun_1" Format="i4" Width="64" Height="31" Offset="0x4C160"/>
|
||||
<Texture Name="gSun2Tex" OutName="sun_2" Format="i4" Width="64" Height="16" Offset="0x4C540"/>
|
||||
<Texture Name="gSun3Tex" OutName="sun_3" Format="i4" Width="64" Height="16" Offset="0x4C740"/>
|
||||
<Texture Name="gSunEvening1Tex" OutName="sun_evening_1" Format="i4" Width="64" Height="31" Offset="0x4C960"/>
|
||||
<Texture Name="gSunEvening2Tex" OutName="sun_evening_2" Format="i4" Width="64" Height="16" Offset="0x4CD40"/>
|
||||
<Texture Name="gSunEvening3Tex" OutName="sun_evening_3" Format="i4" Width="64" Height="16" Offset="0x4CF40"/>
|
||||
<DList Name="gKokiriDustMoteMaterialDL" Offset="0x4D160"/>
|
||||
<DList Name="gKokiriDustMoteModelDL" Offset="0x4D1A8"/>
|
||||
<DList Name="gSunDL" Offset="0x4D1C0"/>
|
||||
<DList Name="gZTargetLockOnTriangleDL" Offset="0x4D450"/>
|
||||
<DList Name="gEffFire1DL" Offset="0x4D4E0"/>
|
||||
<DList Name="gEffFire2DL" Offset="0x4D5A0"/>
|
||||
<Texture Name="gDecorativeFlameMaskTex" OutName="eff_fire_mask" Format="i4" Width="32" Height="128" Offset="0x4D660"/>
|
||||
<Texture Name="gDecorativeFlameTex" OutName="eff_fire" Format="i8" Width="32" Height="64" Offset="0x4DE60"/>
|
||||
<DList Name="gUnusedUnknownShape1DL" Offset="0x4F2B0"/>
|
||||
<DList Name="gUnusedUnknownShape1RefDL" Offset="0x4F630"/>
|
||||
<DList Name="gUnusedUnknownShape2DL" Offset="0x502E0"/>
|
||||
<DList Name="gUnusedUnknownShape2RefDL" Offset="0x50600"/>
|
||||
<DList Name="gUnusedUnknownShape3DL" Offset="0x51280"/>
|
||||
<DList Name="gUnusedUnknownShape3RefDL" Offset="0x51598"/>
|
||||
<Texture Name="gUnusedUpsideDownZeldaTex" OutName="upside_down_zelda" Format="i8" Width="64" Height="32" Offset="0x515B0"/>
|
||||
<Texture Name="gDust1Tex" OutName="dust_1" Format="i8" Width="32" Height="32" Offset="0x51DB0"/>
|
||||
<Texture Name="gDust2Tex" OutName="dust_2" Format="i8" Width="32" Height="32" Offset="0x521B0"/>
|
||||
<Texture Name="gDust3Tex" OutName="dust_3" Format="i8" Width="32" Height="32" Offset="0x525B0"/>
|
||||
<Texture Name="gDust4Tex" OutName="dust_4" Format="i8" Width="32" Height="32" Offset="0x529B0"/>
|
||||
<Texture Name="gDust5Tex" OutName="dust_5" Format="i8" Width="32" Height="32" Offset="0x52DB0"/>
|
||||
<Texture Name="gDust6Tex" OutName="dust_6" Format="i8" Width="32" Height="32" Offset="0x531B0"/>
|
||||
<Texture Name="gDust7Tex" OutName="dust_7" Format="i8" Width="32" Height="32" Offset="0x535B0"/>
|
||||
<Texture Name="gDust8Tex" OutName="dust_8" Format="i8" Width="32" Height="32" Offset="0x539B0"/>
|
||||
<Texture Name="gCircleGlowLTex" OutName="circle_glow_l" Format="i8" Width="32" Height="64" Offset="0x53DB0"/>
|
||||
<Texture Name="gCircleGlowRTex" OutName="circle_glow_r" Format="i8" Width="32" Height="64" Offset="0x545B0"/>
|
||||
<Texture Name="gCircleGlowSLTex" OutName="circle_glow_sl" Format="i8" Width="32" Height="64" Offset="0x54DB0"/>
|
||||
<Texture Name="gCircleGlowSRTex" OutName="circle_glow_sr" Format="i8" Width="32" Height="64" Offset="0x555B0"/>
|
||||
<Texture Name="gEffBubble1Tex" OutName="eff_bubble_1" Format="i8" Width="16" Height="16" Offset="0x55DB0"/>
|
||||
<Texture Name="gEffBubble2Tex" OutName="eff_bubble_2" Format="i8" Width="16" Height="16" Offset="0x55EB0"/>
|
||||
<Texture Name="gEffSpark1Tex" OutName="eff_spark_1" Format="i4" Width="32" Height="32" Offset="0x55FB0"/>
|
||||
<Texture Name="gEffSpark2Tex" OutName="eff_spark_2" Format="i4" Width="32" Height="32" Offset="0x561B0"/>
|
||||
<Texture Name="gEffSpark3Tex" OutName="eff_spark_3" Format="i4" Width="32" Height="32" Offset="0x563B0"/>
|
||||
<Texture Name="gEffSpark4Tex" OutName="eff_spark_4" Format="i4" Width="32" Height="32" Offset="0x565B0"/>
|
||||
<Texture Name="gHeartShapeTex" OutName="heart_shape" Format="i8" Width="16" Height="16" Offset="0x3B460"/>
|
||||
<DList Name="gHeartPieceInteriorDL" Offset="0x3B860"/>
|
||||
<DList Name="gHeartPieceExteriorDL" Offset="0x3C3D0"/>
|
||||
<DList Name="gHeartContainerInteriorDL" Offset="0x3C508"/>
|
||||
|
||||
<DList Name="gGameplayKeepDL_3CFD0" Offset="0x3CFD0"/>
|
||||
<DList Name="gGameplayKeepDL_3D108" Offset="0x3D108"/>
|
||||
<DList Name="gGameplayKeepDL_3D260" Offset="0x3D260"/>
|
||||
|
||||
<DList Name="gSignRectangularDL" Offset="0x3D560"/>
|
||||
<DList Name="gSignDirectionalDL" Offset="0x3DAC0"/>
|
||||
<Texture Name="gDropArrows2Tex" OutName="drop_arrows_2" Format="rgba16" Width="32" Height="32" Offset="0x3DD80"/>
|
||||
<Texture Name="gDropArrows1Tex" OutName="drop_arrows_1" Format="rgba16" Width="32" Height="32" Offset="0x3E580"/>
|
||||
<Texture Name="gDropArrows3Tex" OutName="drop_arrows_3" Format="rgba16" Width="32" Height="32" Offset="0x3ED80"/>
|
||||
<Texture Name="gDropBombTex" OutName="drop_bomb" Format="rgba16" Width="32" Height="32" Offset="0x3F580"/>
|
||||
|
||||
<Texture Name="gGameplayKeepTex_3FD80" OutName="gameplay_keep_tex_3FD80" Format="rgba16" Width="32" Height="32" Offset="0x3FD80"/>
|
||||
<Texture Name="gGameplayKeepTex_40580" OutName="gameplay_keep_tex_40580" Format="rgba16" Width="32" Height="32" Offset="0x40580"/>
|
||||
|
||||
<Texture Name="gDropRecoveryHeartTex" OutName="drop_recovery_heart" Format="rgba16" Width="32" Height="32" Offset="0x40D80"/>
|
||||
|
||||
<Texture Name="gGameplayKeepTex_41580" OutName="gameplay_keep_tex_41580" Format="rgba16" Width="32" Height="32" Offset="0x41580"/>
|
||||
|
||||
<DList Name="gItemDropDL" Offset="0x41D80"/>
|
||||
<Texture Name="gDropKeySmallTex" OutName="drop_key_small" Format="rgba16" Width="32" Height="32" Offset="0x41E50"/>
|
||||
<Texture Name="gDropMagicSmallTex" OutName="drop_magic_small" Format="rgba16" Width="32" Height="32" Offset="0x42650"/>
|
||||
<Texture Name="gDropDekuNutTex" OutName="drop_deku_nut" Format="rgba16" Width="32" Height="32" Offset="0x42E50"/>
|
||||
<Texture Name="gDropDekuSeedsTex" OutName="drop_deku_seeds" Format="rgba16" Width="32" Height="32" Offset="0x43650"/>
|
||||
<Texture Name="gDropDekuStickTex" OutName="drop_deku_stick" Format="rgba16" Width="32" Height="32" Offset="0x43E50"/>
|
||||
<Texture Name="gDropMagicLargeTex" OutName="drop_magic_large" Format="rgba16" Width="32" Height="32" Offset="0x44650"/>
|
||||
<Texture Name="gRupeeGreenTex" OutName="rupee_green" Format="rgba16" Width="4" Height="4" Offset="0x44E50"/>
|
||||
<Texture Name="gRupeeBlueTex" OutName="rupee_blue" Format="rgba16" Width="4" Height="4" Offset="0x44E70"/>
|
||||
<Texture Name="gRupeeRedTex" OutName="rupee_red" Format="rgba16" Width="4" Height="4" Offset="0x44E90"/>
|
||||
<Texture Name="gRupeeOrangeTex" OutName="rupee_orange" Format="rgba16" Width="4" Height="4" Offset="0x44EB0"/>
|
||||
<Texture Name="gRupeePinkTex" OutName="rupee_pink" Format="rgba16" Width="4" Height="4" Offset="0x44ED0"/>
|
||||
<Texture Name="gRupeeSilverTex" OutName="rupee_silver" Format="rgba16" Width="4" Height="4" Offset="0x44EF0"/>
|
||||
<DList Name="gRupeeDL" Offset="0x45150"/>
|
||||
|
||||
<Texture Name="gGameplayKeepTex_45220" OutName="gameplay_keep_tex_45220" Format="rgba16" Width="32" Height="32" Offset="0x45220"/>
|
||||
<Texture Name="gGameplayKeepTex_45A20" OutName="gameplay_keep_tex_45A20" Format="rgba16" Width="32" Height="32" Offset="0x45A20"/>
|
||||
<Texture Name="gGameplayKeepTex_46220" OutName="gameplay_keep_tex_46220" Format="rgba16" Width="32" Height="32" Offset="0x46220"/>
|
||||
|
||||
<Texture Name="gRupeeLightRedTex" OutName="rupee_light_red" Format="rgba16" Width="4" Height="4" Offset="0x46A20"/>
|
||||
|
||||
<Texture Name="gGameplayKeepTex_46A40" OutName="gameplay_keep_tex_46A40" Format="rgba16" Width="4" Height="4" Offset="0x46A40"/>
|
||||
<Texture Name="gGameplayKeepTex_46A60" OutName="gameplay_keep_tex_46A60" Format="rgba16" Width="32" Height="32" Offset="0x46A60"/>
|
||||
<Texture Name="gGameplayKeepTex_47260" OutName="gameplay_keep_tex_47260" Format="rgba16" Width="32" Height="32" Offset="0x47260"/>
|
||||
|
||||
<Texture Name="gUnknownStone1Tex" OutName="unknown_stone_1" Format="rgba16" Width="32" Height="32" Offset="0x47A60"/>
|
||||
<Texture Name="gUnknownStone2Tex" OutName="unknown_stone_2" Format="rgba16" Width="32" Height="32" Offset="0x48260"/>
|
||||
<Texture Name="gUnusedTreeStumpTopTex" OutName="unused_tree_stump_top" Format="rgba16" Width="32" Height="32" Offset="0x48A60"/>
|
||||
<Texture Name="gUnusedTreeStumpBarkTex" OutName="unused_tree_stump_bark" Format="rgba16" Width="32" Height="32" Offset="0x49260"/>
|
||||
<Texture Name="gUnusedGrassBladesTex" OutName="unused_grass_blades" Format="rgba16" Width="64" Height="32" Offset="0x49A60"/>
|
||||
<Texture Name="gUnusedStoneHookshotTargetTex" OutName="unused_stone_hookshot_target" Format="rgba16" Width="32" Height="32" Offset="0x4AA60"/>
|
||||
<Texture Name="gUnknownStone3Tex" OutName="unknown_stone_3" Format="rgba16" Width="32" Height="32" Offset="0x4B260"/>
|
||||
<Texture Name="gSignRectangularSideTex" OutName="sign_rectangular_side" Format="rgba16" Width="32" Height="16" Offset="0x4BA60"/>
|
||||
<Texture Name="gSignRectangularFrontTex" OutName="sign_rectangular_front" Format="rgba16" Width="32" Height="16" Offset="0x4BE60"/>
|
||||
<Texture Name="gSignPostWoodTex" OutName="sign_post_wood" Format="rgba16" Width="64" Height="8" Offset="0x4C260"/>
|
||||
<Texture Name="gSignLetteringTex" OutName="sign_lettering" Format="rgba16" Width="64" Height="32" Offset="0x4C660"/>
|
||||
<DList Name="gRaindropDL" Offset="0x4D690"/>
|
||||
<DList Name="gFootShadowDL" Offset="0x4D6B0"/>
|
||||
<Texture Name="gFootShadowTex" OutName="footprint_shadow" Format="ia16" Width="32" Height="64" Offset="0x4D740"/>
|
||||
<DList Name="gCircleShadowDL" Offset="0x4E740"/>
|
||||
<Texture Name="gCircleShadowTex" OutName="circular_shadow" Format="ia16" Width="32" Height="32" Offset="0x4E7C0"/>
|
||||
<DList Name="gHorseShadowDL" Offset="0x4F000"/>
|
||||
<Texture Name="gHorseShadowTex" OutName="horse_shadow" Format="i8" Width="16" Height="64" Offset="0x4F050"/>
|
||||
<DList Name="gDungeonDoorDL" Offset="0x4F510"/>
|
||||
<Texture Name="gDoorMetalBarsTex" OutName="door_metal_bars" Format="ia8" Width="32" Height="128" Offset="0x4F5C0"/>
|
||||
<DList Name="gDoorMetalBarsDL" Offset="0x50600"/>
|
||||
<Texture Name="gGenericDungeonDoorTex" OutName="generic_dungeon_door" Format="rgba16" Width="32" Height="64" Offset="0x50690"/>
|
||||
<Texture Name="gSun1Tex" OutName="sun_1" Format="i4" Width="64" Height="31" Offset="0x51690"/>
|
||||
<Texture Name="gSun2Tex" OutName="sun_2" Format="i4" Width="64" Height="16" Offset="0x51A70"/>
|
||||
<Texture Name="gSun3Tex" OutName="sun_3" Format="i4" Width="64" Height="16" Offset="0x51C70"/>
|
||||
<Texture Name="gSunEvening1Tex" OutName="sun_evening_1" Format="i4" Width="64" Height="31" Offset="0x51E90"/>
|
||||
<Texture Name="gSunEvening2Tex" OutName="sun_evening_2" Format="i4" Width="64" Height="16" Offset="0x52270"/>
|
||||
<Texture Name="gSunEvening3Tex" OutName="sun_evening_3" Format="i4" Width="64" Height="16" Offset="0x52470"/>
|
||||
<DList Name="gKokiriDustMoteMaterialDL" Offset="0x52690"/>
|
||||
<DList Name="gKokiriDustMoteModelDL" Offset="0x526D8"/>
|
||||
<DList Name="gSunDL" Offset="0x526F0"/>
|
||||
<DList Name="gZTargetLockOnTriangleDL" Offset="0x52980"/>
|
||||
<DList Name="gEffFire1DL" Offset="0x52A10"/>
|
||||
<DList Name="gEffFire2DL" Offset="0x52AD0"/>
|
||||
<Texture Name="gDecorativeFlameMaskTex" OutName="eff_fire_mask" Format="i4" Width="32" Height="128" Offset="0x52B90"/>
|
||||
<Texture Name="gDecorativeFlameTex" OutName="eff_fire" Format="i8" Width="32" Height="64" Offset="0x53390"/>
|
||||
<DList Name="gUnusedUnknownShape1DL" Offset="0x547E0"/>
|
||||
<DList Name="gUnusedUnknownShape1RefDL" Offset="0x54B60"/>
|
||||
<DList Name="gUnusedUnknownShape2DL" Offset="0x55810"/>
|
||||
<DList Name="gUnusedUnknownShape2RefDL" Offset="0x55B30"/>
|
||||
<DList Name="gUnusedUnknownShape3DL" Offset="0x567B0"/>
|
||||
<DList Name="gUnusedUnknownShape3RefDL" Offset="0x56AC8"/>
|
||||
<Texture Name="gUnusedUpsideDownZeldaTex" OutName="upside_down_zelda" Format="i8" Width="64" Height="32" Offset="0x56AE0"/>
|
||||
<Texture Name="gDust1Tex" OutName="dust_1" Format="i8" Width="32" Height="32" Offset="0x572E0"/>
|
||||
<Texture Name="gDust2Tex" OutName="dust_2" Format="i8" Width="32" Height="32" Offset="0x576E0"/>
|
||||
<Texture Name="gDust3Tex" OutName="dust_3" Format="i8" Width="32" Height="32" Offset="0x57AE0"/>
|
||||
<Texture Name="gDust4Tex" OutName="dust_4" Format="i8" Width="32" Height="32" Offset="0x57EE0"/>
|
||||
<Texture Name="gDust5Tex" OutName="dust_5" Format="i8" Width="32" Height="32" Offset="0x582E0"/>
|
||||
<Texture Name="gDust6Tex" OutName="dust_6" Format="i8" Width="32" Height="32" Offset="0x586E0"/>
|
||||
<Texture Name="gDust7Tex" OutName="dust_7" Format="i8" Width="32" Height="32" Offset="0x58AE0"/>
|
||||
<Texture Name="gDust8Tex" OutName="dust_8" Format="i8" Width="32" Height="32" Offset="0x58EE0"/>
|
||||
<Texture Name="gCircleGlowLTex" OutName="circle_glow_l" Format="i8" Width="32" Height="64" Offset="0x592E0"/>
|
||||
<Texture Name="gCircleGlowRTex" OutName="circle_glow_r" Format="i8" Width="32" Height="64" Offset="0x59AE0"/>
|
||||
<Texture Name="gCircleGlowSLTex" OutName="circle_glow_sl" Format="i8" Width="32" Height="64" Offset="0x5A2E0"/>
|
||||
<Texture Name="gCircleGlowSRTex" OutName="circle_glow_sr" Format="i8" Width="32" Height="64" Offset="0x5AAE0"/>
|
||||
<Texture Name="gEffBubble1Tex" OutName="eff_bubble_1" Format="i8" Width="16" Height="16" Offset="0x5B2E0"/>
|
||||
<Texture Name="gEffBubble2Tex" OutName="eff_bubble_2" Format="i8" Width="16" Height="16" Offset="0x5B3E0"/>
|
||||
<Texture Name="gEffSpark1Tex" OutName="eff_spark_1" Format="i4" Width="32" Height="32" Offset="0x5B4E0"/>
|
||||
<Texture Name="gEffSpark2Tex" OutName="eff_spark_2" Format="i4" Width="32" Height="32" Offset="0x5B6E0"/>
|
||||
<Texture Name="gEffSpark3Tex" OutName="eff_spark_3" Format="i4" Width="32" Height="32" Offset="0x5B8E0"/>
|
||||
<Texture Name="gEffSpark4Tex" OutName="eff_spark_4" Format="i4" Width="32" Height="32" Offset="0x5BAE0"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
968
assets/xml/objects/gameplay_keep_pal.xml
Normal file
968
assets/xml/objects/gameplay_keep_pal.xml
Normal file
|
@ -0,0 +1,968 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="misc/link_animetion.xml" OutPath="assets/misc/link_animetion/"/>
|
||||
<File Name="gameplay_keep" Segment="4">
|
||||
<Texture Name="gHilite1Tex" OutName="hilite_1" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
|
||||
<Texture Name="gHilite2Tex" OutName="hilite_2" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
|
||||
<Texture Name="gHylianShieldDesignTex" OutName="hylian_shield_design" Format="rgba16" Width="32" Height="64" Offset="0x400"/>
|
||||
<Texture Name="gOcarinaofTimeDesignTex" OutName="ocarina_of_time_design" Format="rgba16" Width="32" Height="16" Offset="0x1400"/>
|
||||
<Texture Name="gBottleGlassTex" OutName="bottle_glass" Format="rgba16" Width="16" Height="16" Offset="0x1800"/>
|
||||
<Texture Name="gDekuStickTex" OutName="deku_stick" Format="i8" Width="8" Height="8" Offset="0x1A00"/>
|
||||
<Texture Name="gLinkHairTex" OutName="link_hair" Format="rgba16" Width="16" Height="16" Offset="0x1A40"/>
|
||||
<Texture Name="gLinkTunic1Tex" OutName="link_tunic_1" Format="i8" Width="16" Height="16" Offset="0x1C40"/>
|
||||
<Texture Name="gLinkTunic2Tex" OutName="link_tunic_2" Format="i8" Width="16" Height="32" Offset="0x1D40"/>
|
||||
<Texture Name="gLinkTunic3Tex" OutName="link_tunic_3" Format="i8" Width="16" Height="16" Offset="0x1F40"/>
|
||||
<Array Name="gLinkPauseChildJointTable" Count="24" Offset="0x2040">
|
||||
<Vector Type="s16" Dimensions="3"/>
|
||||
</Array>
|
||||
<Array Name="gLinkPauseChildDekuShieldJointTable" Count="24" Offset="0x20D0">
|
||||
<Vector Type="s16" Dimensions="3"/>
|
||||
</Array>
|
||||
<Array Name="gLinkPauseAdultBgsJointTable" Count="24" Offset="0x2160">
|
||||
<Vector Type="s16" Dimensions="3"/>
|
||||
</Array>
|
||||
<Array Name="gLinkPauseAdultJointTable" Count="24" Offset="0x21F0">
|
||||
<Vector Type="s16" Dimensions="3"/>
|
||||
</Array>
|
||||
<Array Name="gLinkPauseAdultShieldJointTable" Count="24" Offset="0x2280">
|
||||
<Vector Type="s16" Dimensions="3"/>
|
||||
</Array>
|
||||
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_DDbox_open" Offset="0x2310"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_Tbox_open" Offset="0x2318"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_atozusari" Offset="0x2320"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_bashi" Offset="0x2328"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_doorA_link" Offset="0x2330"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_doorB_link" Offset="0x2338"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_futtobi" Offset="0x2340"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_get1" Offset="0x2348"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_get2" Offset="0x2350"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_get3" Offset="0x2358"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_goto_future" Offset="0x2360"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_koutai" Offset="0x2368"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_koutai_kennuki" Offset="0x2370"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_koutai_wait" Offset="0x2378"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_mimawasi" Offset="0x2380"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_mimawasi_wait" Offset="0x2388"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_miokuri" Offset="0x2390"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_miokuri_wait" Offset="0x2398"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_nozoki" Offset="0x23A0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_return_to_future" Offset="0x23A8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_standup" Offset="0x23B0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_demo_standup_wait" Offset="0x23B8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_normal_climb_endAL" Offset="0x23C0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_normal_climb_endAR" Offset="0x23C8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_normal_climb_endBL" Offset="0x23D0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_normal_climb_endBR" Offset="0x23D8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_normal_climb_startA" Offset="0x23E0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_normal_climb_startB" Offset="0x23E8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_normal_climb_upL" Offset="0x23F0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_normal_climb_upR" Offset="0x23F8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_normal_defense_ALL" Offset="0x2400"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_op3_negaeri" Offset="0x2408"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_op3_okiagari" Offset="0x2410"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_op3_tatiagari" Offset="0x2418"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_op3_wait1" Offset="0x2420"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_op3_wait2" Offset="0x2428"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_clink_op3_wait3" Offset="0x2430"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_d_link_imanodare" Offset="0x2438"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_d_link_orooro" Offset="0x2440"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_d_link_orowait" Offset="0x2448"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_demo_link_nwait" Offset="0x2450"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_demo_link_orosuu" Offset="0x2458"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_demo_link_tewatashi" Offset="0x2460"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_demo_link_twait" Offset="0x2468"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_kolink_odoroki_demo" Offset="0x2470"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_LLside_kiru_endL" Offset="0x2478"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_LLside_kiru_finsh_endR" Offset="0x2480"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_LRside_kiru_endR" Offset="0x2488"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_LRside_kiru_finsh_endL" Offset="0x2490"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_Lnormal_kiru_endR" Offset="0x2498"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_Lnormal_kiru_finsh_endR" Offset="0x24A0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_Lpierce_kiru_endL" Offset="0x24A8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_Lpierce_kiru_finsh_endR" Offset="0x24B0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_Lrolling_kiru_endR" Offset="0x24B8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_Lside_kiru_endR" Offset="0x24C0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_Lside_kiru_finsh_endR" Offset="0x24C8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_Rside_kiru_endR" Offset="0x24D0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_Rside_kiru_finsh_endR" Offset="0x24D8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_anchor2fighter" Offset="0x24E0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_back_brake" Offset="0x24E8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_back_hitR" Offset="0x24F0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_back_walk" Offset="0x24F8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_bom_side_walkL" Offset="0x2500"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_bom_side_walkR" Offset="0x2508"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_defense_hit" Offset="0x2510"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_defense_long_hitL" Offset="0x2518"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_defense_long_hitR" Offset="0x2520"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_front_hitR" Offset="0x2528"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_jump_kiru_finsh_endR" Offset="0x2530"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_landingR" Offset="0x2538"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_normal_kiru_finsh_endR" Offset="0x2540"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_anchor_pierce_kiru_endR" Offset="0x2548"/>
|
||||
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<PlayerAnimation Name="gPlayerAnim_link_uma_left_down" Offset="0x3390"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_left_up" Offset="0x3398"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_right_down" Offset="0x33A0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_right_up" Offset="0x33A8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_stop_muti" Offset="0x33B0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_wait_1" Offset="0x33B8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_wait_2" Offset="0x33C0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_uma_wait_3" Offset="0x33C8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_waitF_heat1_20f" Offset="0x33D0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_waitF_heat2_20f" Offset="0x33D8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_waitF_itemA_20f" Offset="0x33E0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_waitF_itemB_20f" Offset="0x33E8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_waitF_typeD_20f" Offset="0x33F0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_wait_heat1_20f" Offset="0x33F8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_wait_heat2_20f" Offset="0x3400"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_wait_itemA_20f" Offset="0x3408"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_wait_itemB_20f" Offset="0x3410"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_wait_itemC_20f" Offset="0x3418"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_wait_itemD1_20f" Offset="0x3420"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_wait_itemD2_20f" Offset="0x3428"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_link_wait_typeD_20f" Offset="0x3430"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_lkt_nwait" Offset="0x3438"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_nw_modoru" Offset="0x3440"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_o_get_ato" Offset="0x3448"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_o_get_mae" Offset="0x3450"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_om_get" Offset="0x3458"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_om_get_mae" Offset="0x3460"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_sude_nwait" Offset="0x3468"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_1kyoro" Offset="0x3470"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_2kyoro" Offset="0x3478"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_bouzen" Offset="0x3480"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_hajikareru" Offset="0x3488"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_kamaeru" Offset="0x3490"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_ken_miru" Offset="0x3498"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_kennasi_w" Offset="0x34A0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_kw" Offset="0x34A8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_mukinaoru" Offset="0x34B0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_okarina_get" Offset="0x34B8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_L_sagaru" Offset="0x34C0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_Link_ha" Offset="0x34C8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_Link_m_wait" Offset="0x34D0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_Link_miageru" Offset="0x34D8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_Link_muku" Offset="0x34E0"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_Link_otituku_w" Offset="0x34E8"/>
|
||||
<PlayerAnimation Name="gPlayerAnim_Link_ue_wait" Offset="0x34F0"/>
|
||||
|
||||
<!-- Probably a file boundary here. -->
|
||||
|
||||
<DList Name="gDebugPyramidDL" Offset="0x35C0"/>
|
||||
<Texture Name="gDebugCircleTex" OutName="debug_circle" Format="i8" Width="16" Height="16" Offset="0x35F0"/>
|
||||
<Texture Name="gDebugBallTex" OutName="debug_ball" Format="i8" Width="16" Height="16" Offset="0x36F0"/>
|
||||
<Texture Name="gDebugCursorTex" OutName="debug_cursor" Format="i8" Width="16" Height="16" Offset="0x37F0"/>
|
||||
<Texture Name="gDebugCrossTex" OutName="debug_cross" Format="i8" Width="16" Height="16" Offset="0x38F0"/>
|
||||
<DList Name="gDebugArrowDL" Offset="0x39F0"/>
|
||||
<DList Name="gDebugCameraDL" Offset="0x3C90"/>
|
||||
<DList Name="gDebugCheckeredFloorDL" Offset="0x3FC8"/>
|
||||
<Texture Name="gDebugCheckeredFloorTex" OutName="debug_checkered_floor" Format="ia4" Width="32" Height="32" Offset="0x4058"/>
|
||||
<DList Name="gDebugSpriteDL" Offset="0x4298"/>
|
||||
<Animation Name="gArrow1Anim" Offset="0x4310"/>
|
||||
<Animation Name="gArrow2Anim" Offset="0x436C"/>
|
||||
<Texture Name="gArrowShaftTex" OutName="arrow_shaft" Format="rgba16" Width="16" Height="128" Offset="0x4380"/>
|
||||
<Texture Name="gArrowFletchingTex" OutName="arrow_fletching" Format="rgba16" Width="32" Height="16" Offset="0x5380"/>
|
||||
<DList Name="gArrowNearDL" Offset="0x5AA0"/>
|
||||
<DList Name="gArrowFarDL" Offset="0x5E20"/>
|
||||
<Skeleton Name="gArrowSkel" Type="Normal" LimbType="LOD" Offset="0x6010"/> <!-- fix pointer for this! -->
|
||||
<Texture Name="gUnknownEffBlureTex" OutName="unknown_eff_blure" Format="i8" Width="64" Height="32" Offset="0x6020"/>
|
||||
<Texture Name="gBombBodyTex" OutName="bomb_body" Format="ia8" Width="64" Height="64" Offset="0x6820"/>
|
||||
<DList Name="gBombBodyDL" Offset="0x7860"/>
|
||||
<Texture Name="gBombCapTex" OutName="bomb_cap" Format="rgba16" Width="8" Height="8" Offset="0x78F0"/>
|
||||
<DList Name="gBombCapDL" Offset="0x7A50"/>
|
||||
<Texture Name="gBombchuBodyTex" OutName="bombchu_body" Format="rgba16" Width="8" Height="8" Offset="0x7B10"/>
|
||||
<DList Name="gBombchuDL" Offset="0x7E10"/>
|
||||
<Texture Name="gEffBombExplosion1Tex" OutName="eff_bomb_explosion_1" Format="ia16" Width="32" Height="32" Offset="0x7F80"/>
|
||||
<Texture Name="gEffBombExplosion2Tex" OutName="eff_bomb_explosion_2" Format="ia16" Width="32" Height="32" Offset="0x8780"/>
|
||||
<Texture Name="gEffBombExplosion3Tex" OutName="eff_bomb_explosion_3" Format="ia16" Width="32" Height="32" Offset="0x8F80"/>
|
||||
<Texture Name="gEffBombExplosion4Tex" OutName="eff_bomb_explosion_4" Format="ia16" Width="32" Height="32" Offset="0x9780"/>
|
||||
<Texture Name="gEffBombExplosion5Tex" OutName="eff_bomb_explosion_5" Format="ia16" Width="32" Height="32" Offset="0x9F80"/>
|
||||
<Texture Name="gEffBombExplosion6Tex" OutName="eff_bomb_explosion_6" Format="ia16" Width="32" Height="32" Offset="0xA780"/>
|
||||
<Texture Name="gEffBombExplosion7Tex" OutName="eff_bomb_explosion_7" Format="ia16" Width="32" Height="32" Offset="0xAF80"/>
|
||||
<Texture Name="gEffBombExplosion8Tex" OutName="eff_bomb_explosion_8" Format="ia16" Width="32" Height="32" Offset="0xB780"/>
|
||||
<DList Name="gEffBombExplosion1DL" Offset="0xBF80"/>
|
||||
<DList Name="gEffBombExplosion2DL" Offset="0xBFE8"/>
|
||||
<DList Name="gEffBombExplosion3DL" Offset="0xC040"/>
|
||||
<DList Name="gEffFragments1DL" Offset="0xC0D0"/>
|
||||
<Texture Name="gWitheredLeafTex" OutName="withered_leaf" Format="rgba16" Width="16" Height="16" Offset="0xC160"/>
|
||||
<DList Name="gUnknownBlankDL" Offset="0xC690"/>
|
||||
<DList Name="gBoomerangDL" Offset="0xC698"/>
|
||||
<DList Name="gBoomerangRefDL" Offset="0xC808"/>
|
||||
<DList Name="gCompassArrowDL" Offset="0xC820"/>
|
||||
<DList Name="gZTargetArrowDL" Offset="0xCB70"/>
|
||||
<Texture Name="gHilite3Tex" OutName="hilite_3" Format="i8" Width="8" Height="8" Offset="0xCC80"/>
|
||||
<DList Name="gEffFragments2DL" Offset="0xCD80"/>
|
||||
<Texture Name="gSelectionCursorTex" OutName="selection_cursor" Format="ia4" Width="16" Height="16" Offset="0xCDC0"/>
|
||||
<Texture Name="gControlStickTex" OutName="control_stick" Format="ia8" Width="16" Height="16" Offset="0xCE40"/>
|
||||
<Texture Name="gArrowCursorTex" OutName="arrow_cursor" Format="ia8" Width="16" Height="24" Offset="0xCF40"/>
|
||||
<DList Name="gUnusedRockFragmentDL" Offset="0xD240"/>
|
||||
<DList Name="gBoulderFragmentsDL" Offset="0xD340"/>
|
||||
<Texture Name="gRockFragment1Tex" OutName="rock_fragment_1" Format="rgba16" Width="32" Height="32" Offset="0xD4E0"/>
|
||||
<Texture Name="gRockFragment2Tex" OutName="rock_fragment_2" Format="rgba16" Width="32" Height="32" Offset="0xDCE0"/>
|
||||
<Animation Name="gDoorChildOpeningLeftAnim" Offset="0xE5B4"/>
|
||||
<Animation Name="gDoorChildOpeningRightAnim" Offset="0xE6A0"/>
|
||||
<Animation Name="gDoorAdultOpeningLeftAnim" Offset="0xE758"/>
|
||||
<DList Name="gDoorFrameDL" Offset="0xEC30"/>
|
||||
<DList Name="gDoorLeftDL" Offset="0xECB8"/>
|
||||
<DList Name="gDoorRightDL" Offset="0xEE00"/>
|
||||
<Texture Name="gWoodenDoorTex" OutName="wooden_door" Format="rgba16" Width="32" Height="64" Offset="0xEF38"/>
|
||||
<Skeleton Name="gDoorSkel" Type="Normal" LimbType="Standard" Offset="0xFF78"/>
|
||||
<Animation Name="gDoorAdultOpeningRightAnim" Offset="0x10038"/>
|
||||
<DList Name="gEffDustDL" Offset="0x10050"/>
|
||||
<DList Name="gEffFlash1DL" Offset="0x10130"/>
|
||||
<DList Name="gEffFlash2DL" Offset="0x101A8"/>
|
||||
<Texture Name="gFlashTex" OutName="flash" Format="i8" Width="64" Height="64" Offset="0x10228"/>
|
||||
<Texture Name="gTorchFlameTex" OutName="torch_flame" Format="i8" Width="64" Height="32" Offset="0x11230"/>
|
||||
<Texture Name="gEffUnknown1Tex" OutName="eff_unknown_1" Format="i8" Width="64" Height="32" Offset="0x11A30"/>
|
||||
<DList Name="gSpinAttack1DL" Offset="0x12570"/>
|
||||
<DList Name="gSpinAttack2DL" Offset="0x12690"/>
|
||||
<DList Name="gSpinAttack3DL" Offset="0x12AF0"/>
|
||||
<DList Name="gSpinAttack4DL" Offset="0x12C10"/>
|
||||
<Texture Name="gFlameWall1Tex" OutName="flame_wall_1" Format="i8" Width="32" Height="32" Offset="0x12D30"/>
|
||||
<Texture Name="gFlameWall2Tex" OutName="flame_wall_2" Format="i8" Width="32" Height="32" Offset="0x13130"/>
|
||||
<DList Name="gSpinAttackChargingDL" Offset="0x13610"/>
|
||||
<Texture Name="gEffUnknown2Tex" OutName="eff_unknown_2" Format="i8" Width="32" Height="64" Offset="0x13700"/>
|
||||
<Texture Name="gEffUnknown3Tex" OutName="eff_unknown_3" Format="i8" Width="32" Height="64" Offset="0x13F00"/>
|
||||
<DList Name="gUnusedBeamBladeDL" Offset="0x149C0"/>
|
||||
<Animation Name="gFairyAnim" Offset="0x14BA4"/>
|
||||
<Texture Name="gFairyWingTex" OutName="fairy_wing" Format="i8" Width="32" Height="64" Offset="0x14BC0"/>
|
||||
<DList Name="gFairyWing1DL" Offset="0x15400"/>
|
||||
<DList Name="gFairyWing2DL" Offset="0x154C8"/>
|
||||
<DList Name="gFairyWing3DL" Offset="0x15590"/>
|
||||
<DList Name="gFairyWing4DL" Offset="0x15658"/>
|
||||
<DList Name="gGlowCircleTextureLoadDL" Offset="0x15720"/>
|
||||
<DList Name="gGlowCircleDL" Offset="0x15760"/>
|
||||
<DList Name="gGlowCircleSmallDL" Offset="0x15780"/>
|
||||
<Texture Name="gUnusedFairyWingTex" OutName="unused_fairy_wing" Format="rgba16" Width="32" Height="64" Offset="0x15968"/>
|
||||
<Skeleton Name="gFairySkel" Type="Normal" LimbType="Standard" Offset="0x16A48"/>
|
||||
<Texture Name="gUnknownCircle3Tex" OutName="unknown_circle_3" Format="i4" Width="16" Height="16" Offset="0x16A50"/>
|
||||
<Texture Name="gUnknownCircle4Tex" OutName="unknown_circle_4" Format="i8" Width="16" Height="16" Offset="0x16AD0"/>
|
||||
<Texture Name="gHilite4Tex" OutName="hilite_4" Format="rgba16" Width="32" Height="32" Offset="0x16BD0"/>
|
||||
<Texture Name="gEffUnknown4Tex" OutName="eff_unknown_4" Format="i8" Width="32" Height="64" Offset="0x173D0"/>
|
||||
<Texture Name="gEffUnknown5Tex" OutName="eff_unknown_5" Format="i8" Width="32" Height="64" Offset="0x17BD0"/>
|
||||
<DList Name="gEffFireCircleDL" Offset="0x184B0"/>
|
||||
<Animation Name="gFishOutOfWaterAnim" Offset="0x185FC"/>
|
||||
<Skeleton Name="gFishSkel" Type="Flex" LimbType="Standard" Offset="0x18FE0"/>
|
||||
<Animation Name="gFishInWaterAnim" Offset="0x1909C"/>
|
||||
<Texture Name="gFishTailTex" OutName="fish_tail" Format="rgba16" Width="16" Height="16" Offset="0x18B80"/>
|
||||
<Texture Name="gFishBodyTex" OutName="fish_body" Format="rgba16" Width="32" Height="8" Offset="0x18D80"/>
|
||||
<Texture Name="gEffShockwaveTex" OutName="eff_shockwave" Format="i8" Width="64" Height="64" Offset="0x190B0"/>
|
||||
<DList Name="gEffShockwaveDL" Offset="0x1A0B0"/>
|
||||
<DList Name="gEffBubbleDL" Offset="0x1A160"/>
|
||||
<Array Name="gGameplayKeepVtx_01A120" Count="4" Offset="0x1A120">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
|
||||
<Texture Name="gEffFireFootprint1Tex" OutName="eff_fire_footprint_1" Format="ia8" Width="32" Height="32" Offset="0x1A220"/>
|
||||
<Texture Name="gEffFireFootprint2Tex" OutName="eff_fire_footprint_2" Format="ia8" Width="32" Height="32" Offset="0x1A620"/>
|
||||
<Texture Name="gEffFireFootprint3Tex" OutName="eff_fire_footprint_3" Format="ia8" Width="32" Height="32" Offset="0x1AA20"/>
|
||||
<Texture Name="gEffFireFootprint4Tex" OutName="eff_fire_footprint_4" Format="ia8" Width="32" Height="32" Offset="0x1AE20"/>
|
||||
<Texture Name="gEffFireFootprint5Tex" OutName="eff_fire_footprint_5" Format="ia8" Width="32" Height="32" Offset="0x1B220"/>
|
||||
<Texture Name="gEffFireFootprint6Tex" OutName="eff_fire_footprint_6" Format="ia8" Width="32" Height="32" Offset="0x1B620"/>
|
||||
<Texture Name="gEffFireFootprint7Tex" OutName="eff_fire_footprint_7" Format="ia8" Width="32" Height="32" Offset="0x1BA20"/>
|
||||
<Texture Name="gEffFireFootprint8Tex" OutName="eff_fire_footprint_8" Format="ia8" Width="32" Height="32" Offset="0x1BE20"/>
|
||||
<DList Name="gEffFireFootprintDL" Offset="0x1C220"/>
|
||||
<Texture Name="gEffUnusedBubbles1Tex" OutName="eff_unused_bubbles_1" Format="ia8" Width="32" Height="32" Offset="0x1C2C0"/>
|
||||
<Texture Name="gEffUnusedBubbles2Tex" OutName="eff_unused_bubbles_2" Format="ia8" Width="32" Height="32" Offset="0x1C6C0"/>
|
||||
<Texture Name="gEffUnusedBubbles3Tex" OutName="eff_unused_bubbles_3" Format="ia8" Width="32" Height="32" Offset="0x1CAC0"/>
|
||||
<Texture Name="gEffUnusedBubbles4Tex" OutName="eff_unused_bubbles_4" Format="ia8" Width="32" Height="32" Offset="0x1CEC0"/>
|
||||
<Texture Name="gEffUnusedBubbles5Tex" OutName="eff_unused_bubbles_5" Format="ia8" Width="32" Height="32" Offset="0x1D2C0"/>
|
||||
<Texture Name="gEffUnusedBubbles6Tex" OutName="eff_unused_bubbles_6" Format="ia8" Width="32" Height="32" Offset="0x1D6C0"/>
|
||||
<Texture Name="gEffUnusedBubbles7Tex" OutName="eff_unused_bubbles_7" Format="ia8" Width="32" Height="32" Offset="0x1DAC0"/>
|
||||
<Texture Name="gEffUnusedBubbles8Tex" OutName="eff_unused_bubbles_8" Format="ia8" Width="32" Height="32" Offset="0x1DEC0"/>
|
||||
<DList Name="gEffUnusedBubblesDL" Offset="0x1E2C0"/>
|
||||
<Texture Name="gLensOfTruthMaskTex" OutName="lens_of_truth_mask" Format="i8" Width="64" Height="64" Offset="0x1E370"/>
|
||||
<Texture Name="gEffHitMark1Tex" OutName="eff_hit_mark_1" Format="i4" Width="32" Height="24" Offset="0x1F370"/>
|
||||
<Texture Name="gEffHitMark2Tex" OutName="eff_hit_mark_2" Format="i4" Width="32" Height="24" Offset="0x1F4F0"/>
|
||||
<Texture Name="gEffHitMark3Tex" OutName="eff_hit_mark_3" Format="i4" Width="32" Height="24" Offset="0x1F670"/>
|
||||
<Texture Name="gEffHitMark4Tex" OutName="eff_hit_mark_4" Format="i4" Width="32" Height="24" Offset="0x1F7F0"/>
|
||||
<Texture Name="gEffHitMark5Tex" OutName="eff_hit_mark_5" Format="i4" Width="32" Height="24" Offset="0x1F970"/>
|
||||
<Texture Name="gEffHitMark6Tex" OutName="eff_hit_mark_6" Format="i4" Width="32" Height="24" Offset="0x1FAF0"/>
|
||||
<Texture Name="gEffHitMark7Tex" OutName="eff_hit_mark_7" Format="i4" Width="32" Height="24" Offset="0x1FC70"/>
|
||||
<Texture Name="gEffHitMark8Tex" OutName="eff_hit_mark_8" Format="i4" Width="32" Height="24" Offset="0x1FDF0"/>
|
||||
<Texture Name="gEffHitMark9Tex" OutName="eff_hit_mark_9" Format="i4" Width="32" Height="24" Offset="0x1FF70"/>
|
||||
<Texture Name="gEffHitMark10Tex" OutName="eff_hit_mark_10" Format="i4" Width="32" Height="24" Offset="0x200F0"/>
|
||||
<Texture Name="gEffHitMark11Tex" OutName="eff_hit_mark_11" Format="i4" Width="32" Height="24" Offset="0x20270"/>
|
||||
<Texture Name="gEffHitMark12Tex" OutName="eff_hit_mark_12" Format="i4" Width="32" Height="24" Offset="0x203F0"/>
|
||||
<Texture Name="gEffHitMark13Tex" OutName="eff_hit_mark_13" Format="i4" Width="32" Height="24" Offset="0x20570"/>
|
||||
<Texture Name="gEffHitMark14Tex" OutName="eff_hit_mark_14" Format="i4" Width="32" Height="24" Offset="0x206F0"/>
|
||||
<Texture Name="gEffHitMark15Tex" OutName="eff_hit_mark_15" Format="i4" Width="32" Height="24" Offset="0x20870"/>
|
||||
<Texture Name="gEffHitMark16Tex" OutName="eff_hit_mark_16" Format="i4" Width="32" Height="24" Offset="0x209F0"/>
|
||||
<Texture Name="gEffHitMark17Tex" OutName="eff_hit_mark_17" Format="i4" Width="32" Height="24" Offset="0x20B70"/>
|
||||
<Texture Name="gEffHitMark18Tex" OutName="eff_hit_mark_18" Format="i4" Width="32" Height="24" Offset="0x20CF0"/>
|
||||
<Texture Name="gEffHitMark19Tex" OutName="eff_hit_mark_19" Format="i4" Width="32" Height="24" Offset="0x20E70"/>
|
||||
<Texture Name="gEffHitMark20Tex" OutName="eff_hit_mark_20" Format="i4" Width="32" Height="24" Offset="0x20FF0"/>
|
||||
<Texture Name="gEffHitMark21Tex" OutName="eff_hit_mark_21" Format="i4" Width="32" Height="24" Offset="0x21170"/>
|
||||
<Texture Name="gEffHitMark22Tex" OutName="eff_hit_mark_22" Format="i4" Width="32" Height="24" Offset="0x212F0"/>
|
||||
<Texture Name="gEffHitMark23Tex" OutName="eff_hit_mark_23" Format="i4" Width="32" Height="24" Offset="0x21470"/>
|
||||
<Texture Name="gEffHitMark24Tex" OutName="eff_hit_mark_24" Format="i4" Width="32" Height="24" Offset="0x215F0"/>
|
||||
<DList Name="gEffHitMarkDL" Offset="0x21770"/>
|
||||
<Texture Name="gEffUnknown6Tex" OutName="eff_unknown_6" Format="i8" Width="32" Height="64" Offset="0x21810"/>
|
||||
<Texture Name="gEffFleckTex" OutName="eff_fleck" Format="i8" Width="32" Height="64" Offset="0x22010"/>
|
||||
<Texture Name="gEffUnknown8Tex" OutName="eff_unknown_8" Format="i8" Width="64" Height="64" Offset="0x22810"/>
|
||||
<Texture Name="gEffMagmaBubble1Tex" OutName="eff_magma_bubbles_1" Format="ia8" Width="16" Height="24" Offset="0x23810"/>
|
||||
<Texture Name="gEffMagmaBubble2Tex" OutName="eff_magma_bubbles_2" Format="ia8" Width="16" Height="24" Offset="0x23990"/>
|
||||
<Texture Name="gEffMagmaBubble3Tex" OutName="eff_magma_bubbles_3" Format="ia8" Width="16" Height="24" Offset="0x23B10"/>
|
||||
<Texture Name="gEffMagmaBubble4Tex" OutName="eff_magma_bubbles_4" Format="ia8" Width="16" Height="24" Offset="0x23C90"/>
|
||||
<Texture Name="gEffMagmaBubble5Tex" OutName="eff_magma_bubbles_5" Format="ia8" Width="16" Height="24" Offset="0x23E10"/>
|
||||
<Texture Name="gEffMagmaBubble6Tex" OutName="eff_magma_bubbles_6" Format="ia8" Width="16" Height="24" Offset="0x23F90"/>
|
||||
<Texture Name="gEffMagmaBubble7Tex" OutName="eff_magma_bubbles_7" Format="ia8" Width="16" Height="24" Offset="0x24110"/>
|
||||
<Texture Name="gEffMagmaBubble8Tex" OutName="eff_magma_bubbles_8" Format="ia8" Width="16" Height="24" Offset="0x24290"/>
|
||||
<DList Name="gEffMagmaBubbleDL" Offset="0x24410"/>
|
||||
<Texture Name="gEffWaterRippleTex" OutName="eff_ss_g_ripple" Format="i8" Width="64" Height="64" Offset="0x244B0"/>
|
||||
<DList Name="gEffWaterRippleDL" Offset="0x254B0"/>
|
||||
<DList Name="gEffSparkDL" Offset="0x25550"/>
|
||||
<Texture Name="gEffWaterSplash1Tex" OutName="eff_water_splash_1" Format="i8" Width="32" Height="40" Offset="0x255F0"/>
|
||||
<Texture Name="gEffWaterSplash2Tex" OutName="eff_water_splash_2" Format="i8" Width="32" Height="40" Offset="0x25AF0"/>
|
||||
<Texture Name="gEffWaterSplash3Tex" OutName="eff_water_splash_3" Format="i8" Width="32" Height="40" Offset="0x25FF0"/>
|
||||
<Texture Name="gEffWaterSplash4Tex" OutName="eff_water_splash_4" Format="i8" Width="32" Height="40" Offset="0x264F0"/>
|
||||
<Texture Name="gEffWaterSplash5Tex" OutName="eff_water_splash_5" Format="i8" Width="32" Height="40" Offset="0x269F0"/>
|
||||
<Texture Name="gEffWaterSplash6Tex" OutName="eff_water_splash_6" Format="i8" Width="32" Height="40" Offset="0x26EF0"/>
|
||||
<Texture Name="gEffWaterSplash7Tex" OutName="eff_water_splash_7" Format="i8" Width="32" Height="40" Offset="0x273F0"/>
|
||||
<Texture Name="gEffWaterSplash8Tex" OutName="eff_water_splash_8" Format="i8" Width="32" Height="40" Offset="0x278F0"/>
|
||||
<DList Name="gEffWaterSplashDL" Offset="0x27DF0"/>
|
||||
<Texture Name="gUnknownEffStone1Tex" OutName="unknown_eff_stone_1" Format="ia8" Width="32" Height="32" Offset="0x27E90"/>
|
||||
<Texture Name="gUnknownEffStone2Tex" OutName="unknown_eff_stone_2" Format="ia8" Width="32" Height="32" Offset="0x28290"/>
|
||||
<Texture Name="gUnknownEffStone3Tex" OutName="unknown_eff_stone_3" Format="ia8" Width="32" Height="32" Offset="0x28690"/>
|
||||
<Texture Name="gUnknownEffStone4Tex" OutName="unknown_eff_stone_4" Format="ia8" Width="32" Height="32" Offset="0x28A90"/>
|
||||
<Texture Name="gUnknownEffStone5Tex" OutName="unknown_eff_stone_5" Format="ia8" Width="32" Height="32" Offset="0x28E90"/>
|
||||
<Texture Name="gUnknownEffStone6Tex" OutName="unknown_eff_stone_6" Format="ia8" Width="32" Height="32" Offset="0x29290"/>
|
||||
<Texture Name="gUnknownEffStone7Tex" OutName="unknown_eff_stone_7" Format="ia8" Width="32" Height="32" Offset="0x29690"/>
|
||||
<Texture Name="gUnknownEffStone8Tex" OutName="unknown_eff_stone_8" Format="ia8" Width="32" Height="32" Offset="0x29A90"/>
|
||||
<DList Name="gUnknownEffStoneDL" Offset="0x29E90"/>
|
||||
<Texture Name="gEffLightning1Tex" OutName="eff_lightning_1" Format="i8" Width="16" Height="96" Offset="0x29F30"/>
|
||||
<Texture Name="gEffLightning2Tex" OutName="eff_lightning_2" Format="i8" Width="16" Height="96" Offset="0x2A530"/>
|
||||
<Texture Name="gEffLightning3Tex" OutName="eff_lightning_3" Format="i8" Width="16" Height="96" Offset="0x2AB30"/>
|
||||
<Texture Name="gEffLightning4Tex" OutName="eff_lightning_4" Format="i8" Width="16" Height="96" Offset="0x2B130"/>
|
||||
<Texture Name="gEffLightning5Tex" OutName="eff_lightning_5" Format="i8" Width="16" Height="96" Offset="0x2B730"/>
|
||||
<Texture Name="gEffLightning6Tex" OutName="eff_lightning_6" Format="i8" Width="16" Height="96" Offset="0x2BD30"/>
|
||||
<Texture Name="gEffLightning7Tex" OutName="eff_lightning_7" Format="i8" Width="16" Height="96" Offset="0x2C330"/>
|
||||
<Texture Name="gEffLightning8Tex" OutName="eff_lightning_8" Format="i8" Width="16" Height="96" Offset="0x2C930"/>
|
||||
<DList Name="gEffLightningDL" Offset="0x2CF30"/>
|
||||
<Texture Name="gEffEnemyDeathFlame1Tex" OutName="eff_enemy_death_flame_1" Format="i8" Width="32" Height="64" Offset="0x2CFE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame2Tex" OutName="eff_enemy_death_flame_2" Format="i8" Width="32" Height="64" Offset="0x2D7E0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame3Tex" OutName="eff_enemy_death_flame_3" Format="i8" Width="32" Height="64" Offset="0x2DFE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame4Tex" OutName="eff_enemy_death_flame_4" Format="i8" Width="32" Height="64" Offset="0x2E7E0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame5Tex" OutName="eff_enemy_death_flame_5" Format="i8" Width="32" Height="64" Offset="0x2EFE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame6Tex" OutName="eff_enemy_death_flame_6" Format="i8" Width="32" Height="64" Offset="0x2F7E0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame7Tex" OutName="eff_enemy_death_flame_7" Format="i8" Width="32" Height="64" Offset="0x2FFE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame8Tex" OutName="eff_enemy_death_flame_8" Format="i8" Width="32" Height="64" Offset="0x307E0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame9Tex" OutName="eff_enemy_death_flame_9" Format="i8" Width="32" Height="64" Offset="0x30FE0"/>
|
||||
<Texture Name="gEffEnemyDeathFlame10Tex" OutName="eff_enemy_death_flame_10" Format="i8" Width="32" Height="64" Offset="0x317E0"/>
|
||||
<DList Name="gEffEnemyDeathFlameDL" Offset="0x31FE0"/>
|
||||
<Texture Name="gEffUnknown9Tex" OutName="eff_unknown_9" Format="i8" Width="32" Height="32" Offset="0x32090"/>
|
||||
<Texture Name="gEffUnknown10Tex" OutName="eff_unknown_10" Format="i8" Width="32" Height="32" Offset="0x32490"/>
|
||||
<Texture Name="gEffUnknown11Tex" OutName="eff_unknown_11" Format="i8" Width="32" Height="32" Offset="0x32890"/>
|
||||
<Texture Name="gEffUnknown12Tex" OutName="eff_unknown_12" Format="i8" Width="32" Height="32" Offset="0x32C90"/>
|
||||
<Texture Name="gUnknownWoodBoardTex" OutName="unknown_wood_board" Format="i8" Width="32" Height="32" Offset="0x33090"/>
|
||||
<DList Name="gEffIceFragment1DL" Offset="0x33720"/>
|
||||
<DList Name="gEffIceFragment2DL" Offset="0x33818"/>
|
||||
<DList Name="gEffIceFragment3DL" Offset="0x33EE0"/>
|
||||
<Animation Name="gBugCrawlAnim" Offset="0x341FC"/>
|
||||
<DList Name="gBugLimb1DL" Offset="0x34210"/>
|
||||
<DList Name="gBugLimb1WrapperDL" Offset="0x342B0"/>
|
||||
<DList Name="gBugLimb1WrapperWrapperDL" Offset="0x342C0"/>
|
||||
<DList Name="gBugLimb2DL" Offset="0x34300"/>
|
||||
<DList Name="gBugLimb2WrapperDL" Offset="0x343A0"/>
|
||||
<DList Name="gBugLimb2WrapperWrapperDL" Offset="0x343B0"/>
|
||||
<DList Name="gBugLimb3DL" Offset="0x343F0"/>
|
||||
<DList Name="gBugLimb3WrapperDL" Offset="0x34490"/>
|
||||
<DList Name="gBugLimb3WrapperWrapperDL" Offset="0x344A0"/>
|
||||
<DList Name="gBugLimb4DL" Offset="0x344E0"/>
|
||||
<DList Name="gBugLimb4WrapperDL" Offset="0x34580"/>
|
||||
<DList Name="gBugLimb4WrapperWrapperDL" Offset="0x34590"/>
|
||||
<DList Name="gBugLimb5DL" Offset="0x345D0"/>
|
||||
<DList Name="gBugLimb5WrapperDL" Offset="0x34670"/>
|
||||
<DList Name="gBugLimb5WrapperWrapperDL" Offset="0x34680"/>
|
||||
<DList Name="gBugLimb6DL" Offset="0x346C0"/>
|
||||
<DList Name="gBugLimb6WrapperDL" Offset="0x34760"/>
|
||||
<DList Name="gBugLimb6WrapperWrapperDL" Offset="0x34770"/>
|
||||
<DList Name="gBugLimb7DL" Offset="0x347B0"/>
|
||||
<DList Name="gBugLimb7WrapperDL" Offset="0x34850"/>
|
||||
<DList Name="gBugLimb7WrapperWrapperDL" Offset="0x34860"/>
|
||||
<DList Name="gBugLimb8DL" Offset="0x348A0"/>
|
||||
<DList Name="gBugLimb8WrapperDL" Offset="0x34940"/>
|
||||
<DList Name="gBugLimb8WrapperWrapperDL" Offset="0x34950"/>
|
||||
<DList Name="gBugLimb9DL" Offset="0x34990"/>
|
||||
<DList Name="gBugLimb9WrapperDL" Offset="0x34A40"/>
|
||||
<DList Name="gBugLimb9WrapperWrapperDL" Offset="0x34A50"/>
|
||||
<Skeleton Name="gBugSkel" Type="Normal" LimbType="Standard" Offset="0x35590"/>
|
||||
<Texture Name="gBugBodyTex" OutName="bug_body" Format="rgba16" Width="16" Height="64" Offset="0x34B20"/>
|
||||
<Texture Name="gBugLegTex" OutName="bug_leg" Format="rgba16" Width="32" Height="4" Offset="0x35320"/>
|
||||
<DList Name="gCuttableShrubStalkDL" Offset="0x355E0"/>
|
||||
<DList Name="gCuttableShrubTipDL" Offset="0x356A0"/>
|
||||
<Texture Name="gCuttableShrubLeafTFragmentTex" OutName="cuttable_shrub_leaf_fragment" Format="rgba16" Width="32" Height="32" Offset="0x35730"/>
|
||||
<Texture Name="gCuttableShrubTex" OutName="cuttanble_shrub" Format="rgba16" Width="32" Height="32" Offset="0x35F30"/>
|
||||
<Texture Name="gLensFlareCircleTex" OutName="lens_flare_circle" Format="i4" Width="64" Height="64" Offset="0x36730"/>
|
||||
<Texture Name="gLensFlareRingTex" OutName="lens_flare_ring" Format="i4" Width="64" Height="64" Offset="0x36F30"/>
|
||||
<DList Name="gLensFlareCircleDL" Offset="0x37730"/>
|
||||
<DList Name="gLensFlareRingDL" Offset="0x37798"/>
|
||||
<DList Name="gEffSparklesDL" Offset="0x37880"/>
|
||||
<Texture Name="gEffSparklesTex" OutName="eff_sparkles" Format="i4" Width="16" Height="16" Offset="0x378E0"/>
|
||||
<Texture Name="gEffUnknown13Tex" OutName="eff_unknown_tex_13" Format="i8" Width="16" Height="32" Offset="0x37960"/>
|
||||
<Texture Name="gEffUnknown14Tex" OutName="eff_unknown_tex_14" Format="i8" Width="16" Height="32" Offset="0x37B60"/>
|
||||
<DList Name="gHoverBootsCircleDL" Offset="0x37E30"/>
|
||||
<Texture Name="gMoonTex" OutName="moon" Format="ia8" Width="64" Height="64" Offset="0x37F00"/>
|
||||
<DList Name="gMoonDL" Offset="0x38F00"/>
|
||||
<Texture Name="gUnknownCircle6Tex" OutName="unknown_circle_6" Format="i8" Width="32" Height="32" Offset="0x38FB0"/>
|
||||
<Collision Name="gLargerCubeCol" Offset="0x394B0"/> <!-- unused in game -->
|
||||
<DList Name="gLiftableRockDL" Offset="0x39660"/>
|
||||
|
||||
<!-- unused in game -->
|
||||
<DList Name="gUnusedRockRectangularPrism1DL" Offset="0x39890"/>
|
||||
<Collision Name="gWideTallBlockCol" Offset="0x39A48"/>
|
||||
<DList Name="gFlatBlockDL" Offset="0x39C00"/>
|
||||
<Collision Name="gTallBlockCol" Offset="0x39DC0"/>
|
||||
<DList Name="gUnusedRockRectangularPrism3DL" Offset="0x39F70"/>
|
||||
<Collision Name="gSmallerFlatBlockCol" Offset="0x3A120"/>
|
||||
<DList Name="gFlatRotBlockDL" Offset="0x3A2D0"/>
|
||||
<Collision Name="gLargerFlatBlockCol" Offset="0x3A480"/>
|
||||
<DList Name="gSmallCubeDL" Offset="0x3A630"/>
|
||||
<Collision Name="gSmallerCubeCol" Offset="0x3A7F0"/>
|
||||
<DList Name="gTreeStumpDL" Offset="0x3A9B0"/>
|
||||
<DList Name="gGrassBladesDL" Offset="0x3AB80"/>
|
||||
|
||||
<Texture Name="gHeartShapeTex" OutName="heart_shape" Format="i8" Width="16" Height="16" Offset="0x3AC30"/>
|
||||
<DList Name="gHeartPieceInteriorDL" Offset="0x3B030"/>
|
||||
<DList Name="gHeartPieceExteriorDL" Offset="0x3BBA0"/>
|
||||
<DList Name="gHeartContainerInteriorDL" Offset="0x3BCD8"/>
|
||||
<DList Name="gSignRectangularDL" Offset="0x3C050"/>
|
||||
<DList Name="gSignDirectionalDL" Offset="0x3C5B0"/>
|
||||
<Texture Name="gDropArrows2Tex" OutName="drop_arrows_2" Format="rgba16" Width="32" Height="32" Offset="0x3C870"/>
|
||||
<Texture Name="gDropArrows1Tex" OutName="drop_arrows_1" Format="rgba16" Width="32" Height="32" Offset="0x3D070"/>
|
||||
<Texture Name="gDropArrows3Tex" OutName="drop_arrows_3" Format="rgba16" Width="32" Height="32" Offset="0x3D870"/>
|
||||
<Texture Name="gDropBombTex" OutName="drop_bomb" Format="rgba16" Width="32" Height="32" Offset="0x3E070"/>
|
||||
<Texture Name="gDropRecoveryHeartTex" OutName="drop_recovery_heart" Format="rgba16" Width="32" Height="32" Offset="0x3E870"/>
|
||||
<DList Name="gItemDropDL" Offset="0x3F070"/>
|
||||
<Texture Name="gDropKeySmallTex" OutName="drop_key_small" Format="rgba16" Width="32" Height="32" Offset="0x3F140"/>
|
||||
<Texture Name="gDropMagicSmallTex" OutName="drop_magic_small" Format="rgba16" Width="32" Height="32" Offset="0x3F940"/>
|
||||
<Texture Name="gDropDekuNutTex" OutName="drop_deku_nut" Format="rgba16" Width="32" Height="32" Offset="0x40140"/>
|
||||
<Texture Name="gDropDekuSeedsTex" OutName="drop_deku_seeds" Format="rgba16" Width="32" Height="32" Offset="0x40940"/>
|
||||
<Texture Name="gDropDekuStickTex" OutName="drop_deku_stick" Format="rgba16" Width="32" Height="32" Offset="0x41140"/>
|
||||
<Texture Name="gDropMagicLargeTex" OutName="drop_magic_large" Format="rgba16" Width="32" Height="32" Offset="0x41940"/>
|
||||
<Texture Name="gRupeeGreenTex" OutName="rupee_green" Format="rgba16" Width="4" Height="4" Offset="0x42140"/>
|
||||
<Texture Name="gRupeeBlueTex" OutName="rupee_blue" Format="rgba16" Width="4" Height="4" Offset="0x42160"/>
|
||||
<Texture Name="gRupeeRedTex" OutName="rupee_red" Format="rgba16" Width="4" Height="4" Offset="0x42180"/>
|
||||
<Texture Name="gRupeePinkTex" OutName="rupee_pink" Format="rgba16" Width="4" Height="4" Offset="0x421C0"/>
|
||||
<Texture Name="gRupeeOrangeTex" OutName="rupee_orange" Format="rgba16" Width="4" Height="4" Offset="0x421A0"/>
|
||||
<Texture Name="gRupeeSilverTex" OutName="rupee_silver" Format="rgba16" Width="4" Height="4" Offset="0x421E0"/>
|
||||
<DList Name="gRupeeDL" Offset="0x42440"/>
|
||||
<Texture Name="gRupeeLightRedTex" OutName="rupee_light_red" Format="rgba16" Width="4" Height="4" Offset="0x42510"/>
|
||||
<Texture Name="gUnknownStone1Tex" OutName="unknown_stone_1" Format="rgba16" Width="32" Height="32" Offset="0x42530"/>
|
||||
<Texture Name="gUnknownStone2Tex" OutName="unknown_stone_2" Format="rgba16" Width="32" Height="32" Offset="0x42D30"/>
|
||||
<Texture Name="gUnusedTreeStumpTopTex" OutName="unused_tree_stump_top" Format="rgba16" Width="32" Height="32" Offset="0x43530"/>
|
||||
<Texture Name="gUnusedTreeStumpBarkTex" OutName="unused_tree_stump_bark" Format="rgba16" Width="32" Height="32" Offset="0x43D30"/>
|
||||
<Texture Name="gUnusedGrassBladesTex" OutName="unused_grass_blades" Format="rgba16" Width="64" Height="32" Offset="0x44530"/>
|
||||
<Texture Name="gUnusedStoneHookshotTargetTex" OutName="unused_stone_hookshot_target" Format="rgba16" Width="32" Height="32" Offset="0x45530"/>
|
||||
<Texture Name="gUnknownStone3Tex" OutName="unknown_stone_3" Format="rgba16" Width="32" Height="32" Offset="0x45D30"/>
|
||||
<Texture Name="gSignRectangularSideTex" OutName="sign_rectangular_side" Format="rgba16" Width="32" Height="16" Offset="0x46530"/>
|
||||
<Texture Name="gSignRectangularFrontTex" OutName="sign_rectangular_front" Format="rgba16" Width="32" Height="16" Offset="0x46930"/>
|
||||
<Texture Name="gSignPostWoodTex" OutName="sign_post_wood" Format="rgba16" Width="64" Height="8" Offset="0x46D30"/>
|
||||
<Texture Name="gSignLetteringTex" OutName="sign_lettering" Format="rgba16" Width="64" Height="32" Offset="0x47130"/>
|
||||
<DList Name="gRaindropDL" Offset="0x48160"/>
|
||||
<DList Name="gFootShadowDL" Offset="0x48180"/>
|
||||
<Texture Name="gFootShadowTex" OutName="footprint_shadow" Format="ia16" Width="32" Height="64" Offset="0x48210"/>
|
||||
<DList Name="gCircleShadowDL" Offset="0x49210"/>
|
||||
<Texture Name="gCircleShadowTex" OutName="circular_shadow" Format="ia16" Width="32" Height="32" Offset="0x49290"/>
|
||||
<DList Name="gHorseShadowDL" Offset="0x49AD0"/>
|
||||
<Texture Name="gHorseShadowTex" OutName="horse_shadow" Format="i8" Width="16" Height="64" Offset="0x49B20"/>
|
||||
<DList Name="gDungeonDoorDL" Offset="0x49FE0"/>
|
||||
<Texture Name="gDoorMetalBarsTex" OutName="door_metal_bars" Format="ia8" Width="32" Height="128" Offset="0x4A090"/>
|
||||
<DList Name="gDoorMetalBarsDL" Offset="0x4B0D0"/>
|
||||
<Texture Name="gGenericDungeonDoorTex" OutName="generic_dungeon_door" Format="rgba16" Width="32" Height="64" Offset="0x4B160"/>
|
||||
<Texture Name="gSun1Tex" OutName="sun_1" Format="i4" Width="64" Height="31" Offset="0x4C160"/>
|
||||
<Texture Name="gSun2Tex" OutName="sun_2" Format="i4" Width="64" Height="16" Offset="0x4C540"/>
|
||||
<Texture Name="gSun3Tex" OutName="sun_3" Format="i4" Width="64" Height="16" Offset="0x4C740"/>
|
||||
<Texture Name="gSunEvening1Tex" OutName="sun_evening_1" Format="i4" Width="64" Height="31" Offset="0x4C960"/>
|
||||
<Texture Name="gSunEvening2Tex" OutName="sun_evening_2" Format="i4" Width="64" Height="16" Offset="0x4CD40"/>
|
||||
<Texture Name="gSunEvening3Tex" OutName="sun_evening_3" Format="i4" Width="64" Height="16" Offset="0x4CF40"/>
|
||||
<DList Name="gKokiriDustMoteMaterialDL" Offset="0x4D160"/>
|
||||
<DList Name="gKokiriDustMoteModelDL" Offset="0x4D1A8"/>
|
||||
<DList Name="gSunDL" Offset="0x4D1C0"/>
|
||||
<DList Name="gZTargetLockOnTriangleDL" Offset="0x4D450"/>
|
||||
<DList Name="gEffFire1DL" Offset="0x4D4E0"/>
|
||||
<DList Name="gEffFire2DL" Offset="0x4D5A0"/>
|
||||
<Texture Name="gDecorativeFlameMaskTex" OutName="eff_fire_mask" Format="i4" Width="32" Height="128" Offset="0x4D660"/>
|
||||
<Texture Name="gDecorativeFlameTex" OutName="eff_fire" Format="i8" Width="32" Height="64" Offset="0x4DE60"/>
|
||||
<DList Name="gUnusedUnknownShape1DL" Offset="0x4F2B0"/>
|
||||
<DList Name="gUnusedUnknownShape1RefDL" Offset="0x4F630"/>
|
||||
<DList Name="gUnusedUnknownShape2DL" Offset="0x502E0"/>
|
||||
<DList Name="gUnusedUnknownShape2RefDL" Offset="0x50600"/>
|
||||
<DList Name="gUnusedUnknownShape3DL" Offset="0x51280"/>
|
||||
<DList Name="gUnusedUnknownShape3RefDL" Offset="0x51598"/>
|
||||
<Texture Name="gUnusedUpsideDownZeldaTex" OutName="upside_down_zelda" Format="i8" Width="64" Height="32" Offset="0x515B0"/>
|
||||
<Texture Name="gDust1Tex" OutName="dust_1" Format="i8" Width="32" Height="32" Offset="0x51DB0"/>
|
||||
<Texture Name="gDust2Tex" OutName="dust_2" Format="i8" Width="32" Height="32" Offset="0x521B0"/>
|
||||
<Texture Name="gDust3Tex" OutName="dust_3" Format="i8" Width="32" Height="32" Offset="0x525B0"/>
|
||||
<Texture Name="gDust4Tex" OutName="dust_4" Format="i8" Width="32" Height="32" Offset="0x529B0"/>
|
||||
<Texture Name="gDust5Tex" OutName="dust_5" Format="i8" Width="32" Height="32" Offset="0x52DB0"/>
|
||||
<Texture Name="gDust6Tex" OutName="dust_6" Format="i8" Width="32" Height="32" Offset="0x531B0"/>
|
||||
<Texture Name="gDust7Tex" OutName="dust_7" Format="i8" Width="32" Height="32" Offset="0x535B0"/>
|
||||
<Texture Name="gDust8Tex" OutName="dust_8" Format="i8" Width="32" Height="32" Offset="0x539B0"/>
|
||||
<Texture Name="gCircleGlowLTex" OutName="circle_glow_l" Format="i8" Width="32" Height="64" Offset="0x53DB0"/>
|
||||
<Texture Name="gCircleGlowRTex" OutName="circle_glow_r" Format="i8" Width="32" Height="64" Offset="0x545B0"/>
|
||||
<Texture Name="gCircleGlowSLTex" OutName="circle_glow_sl" Format="i8" Width="32" Height="64" Offset="0x54DB0"/>
|
||||
<Texture Name="gCircleGlowSRTex" OutName="circle_glow_sr" Format="i8" Width="32" Height="64" Offset="0x555B0"/>
|
||||
<Texture Name="gEffBubble1Tex" OutName="eff_bubble_1" Format="i8" Width="16" Height="16" Offset="0x55DB0"/>
|
||||
<Texture Name="gEffBubble2Tex" OutName="eff_bubble_2" Format="i8" Width="16" Height="16" Offset="0x55EB0"/>
|
||||
<Texture Name="gEffSpark1Tex" OutName="eff_spark_1" Format="i4" Width="32" Height="32" Offset="0x55FB0"/>
|
||||
<Texture Name="gEffSpark2Tex" OutName="eff_spark_2" Format="i4" Width="32" Height="32" Offset="0x561B0"/>
|
||||
<Texture Name="gEffSpark3Tex" OutName="eff_spark_3" Format="i4" Width="32" Height="32" Offset="0x563B0"/>
|
||||
<Texture Name="gEffSpark4Tex" OutName="eff_spark_4" Format="i4" Width="32" Height="32" Offset="0x565B0"/>
|
||||
</File>
|
||||
</Root>
|
|
@ -1,79 +1,79 @@
|
|||
<Root>
|
||||
<File Name="object_bv" Segment="6">
|
||||
<!-- Boss title card -->
|
||||
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="ia8" Width="128" Height="120" Offset="0x1230"/>
|
||||
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="ia8" Width="128" Height="80" Offset="0x1230"/>
|
||||
|
||||
<Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x15B18"/>
|
||||
<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17498"/>
|
||||
<Skeleton Name="gBarinadeZapperSkel" Type="Flex" LimbType="Standard" Offset="0x199A0"/>
|
||||
<Skeleton Name="gBarinadeStumpSkel" Type="Flex" LimbType="Standard" Offset="0x18870"/>
|
||||
<Skeleton Name="gBarinadeBariSkel" Type="Normal" LimbType="Standard" Offset="0x4E70"/>
|
||||
<Skeleton Name="gBarinadeCutSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17FC8"/>
|
||||
<Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x14718"/>
|
||||
<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x16098"/>
|
||||
<Skeleton Name="gBarinadeZapperSkel" Type="Flex" LimbType="Standard" Offset="0x185A0"/>
|
||||
<Skeleton Name="gBarinadeStumpSkel" Type="Flex" LimbType="Standard" Offset="0x17470"/>
|
||||
<Skeleton Name="gBarinadeBariSkel" Type="Normal" LimbType="Standard" Offset="0x3A70"/>
|
||||
<Skeleton Name="gBarinadeCutSupportSkel" Type="Flex" LimbType="Standard" Offset="0x16BC8"/>
|
||||
|
||||
<Animation Name="gBarinadeBodyAnim" Offset="0x5184"/> <!-- Body anim 1-->
|
||||
<Animation Name="gBarinadeSupportAttachedAnim" Offset="0x166A8"/> <!-- Support anim 1 -->
|
||||
<Animation Name="gBarinadeZapperIdleAnim" Offset="0x18D18"/> <!-- Zapper anim 1 -->
|
||||
<Animation Name="gBarinadeStumpAnim" Offset="0x18150"/> <!-- Stump anim 1 -->
|
||||
<Animation Name="gBarinadeBodyAnim" Offset="0x3D84"/> <!-- Body anim 1-->
|
||||
<Animation Name="gBarinadeSupportAttachedAnim" Offset="0x152A8"/> <!-- Support anim 1 -->
|
||||
<Animation Name="gBarinadeZapperIdleAnim" Offset="0x17918"/> <!-- Zapper anim 1 -->
|
||||
<Animation Name="gBarinadeStumpAnim" Offset="0x16D50"/> <!-- Stump anim 1 -->
|
||||
<Animation Name="gBarinadeBariAnim" Offset="0x24"/> <!-- Bari anim -->
|
||||
<Animation Name="gBarinadeSupportDamage1Anim" Offset="0x162AC"/> <!-- Support damaged anim 1 -->
|
||||
<Animation Name="gBarinadeSupportDamage2Anim" Offset="0x164B0"/> <!-- Support damaged anim 2 -->
|
||||
<Animation Name="gBarinadeSupportCutAnim" Offset="0x17694"/> <!-- Support cut init anim -->
|
||||
<Animation Name="gBarinadeSupportDetachedAnim" Offset="0x177F4"/> <!-- Support cut idle anim -->
|
||||
<Animation Name="gBarinadeZapperDamage1Anim" Offset="0x18A68"/> <!-- Zapper damaged anim 1 -->
|
||||
<Animation Name="gBarinadeZapperDamage2Anim" Offset="0x18B90"/> <!-- Zapper damaged anim 2 -->
|
||||
<Animation Name="gBarinadeSupportDamage1Anim" Offset="0x14EAC"/> <!-- Support damaged anim 1 -->
|
||||
<Animation Name="gBarinadeSupportDamage2Anim" Offset="0x150B0"/> <!-- Support damaged anim 2 -->
|
||||
<Animation Name="gBarinadeSupportCutAnim" Offset="0x16294"/> <!-- Support cut init anim -->
|
||||
<Animation Name="gBarinadeSupportDetachedAnim" Offset="0x163F4"/> <!-- Support cut idle anim -->
|
||||
<Animation Name="gBarinadeZapperDamage1Anim" Offset="0x17668"/> <!-- Zapper damaged anim 1 -->
|
||||
<Animation Name="gBarinadeZapperDamage2Anim" Offset="0x17790"/> <!-- Zapper damaged anim 2 -->
|
||||
|
||||
<!-- body overrides -->
|
||||
<DList Name="gBarinadeDL_008D70" Offset="0x8D70"/>
|
||||
<DList Name="gBarinadeDL_008BB8" Offset="0x8BB8"/>
|
||||
<DList Name="gBarinadeDL_008D70" Offset="0x7970"/>
|
||||
<DList Name="gBarinadeDL_008BB8" Offset="0x77B8"/>
|
||||
<!-- Bari something -->
|
||||
<DList Name="gBarinadeDL_000FA0" Offset="0xFA0"/>
|
||||
<!-- large spark -->
|
||||
<DList Name="gBarinadeDL_0156A0" Offset="0x156A0"/>
|
||||
<DList Name="gBarinadeDL_015710" Offset="0x15710"/>
|
||||
<DList Name="gBarinadeDL_0156A0" Offset="0x142A0"/>
|
||||
<DList Name="gBarinadeDL_015710" Offset="0x14310"/>
|
||||
<!-- spark ball -->
|
||||
<DList Name="gBarinadeDL_011738" Offset="0x11738"/>
|
||||
<DList Name="gBarinadeDL_011768" Offset="0x11768"/>
|
||||
<DList Name="gBarinadeDL_011738" Offset="0x10338"/>
|
||||
<DList Name="gBarinadeDL_011768" Offset="0x10368"/>
|
||||
<!-- blood -->
|
||||
<DList Name="gBarinadeDL_009430" Offset="0x9430"/>
|
||||
<DList Name="gBarinadeDL_009468" Offset="0x9468"/>
|
||||
<DList Name="gBarinadeDL_009430" Offset="0x8030"/>
|
||||
<DList Name="gBarinadeDL_009468" Offset="0x8068"/>
|
||||
<!-- tumor -->
|
||||
<DList Name="gBarinadeDL_0128B8" Offset="0x128B8"/>
|
||||
<DList Name="gBarinadeDL_012948" Offset="0x12948"/>
|
||||
<DList Name="gBarinadeDL_0128B8" Offset="0x114B8"/>
|
||||
<DList Name="gBarinadeDL_012948" Offset="0x11548"/>
|
||||
<!-- gore -->
|
||||
<DList Name="gBarinadeDL_012BA0" Offset="0x12BA0"/>
|
||||
<DList Name="gBarinadeDL_012C50" Offset="0x12C50"/>
|
||||
<DList Name="gBarinadeDL_012BA0" Offset="0x117A0"/>
|
||||
<DList Name="gBarinadeDL_012C50" Offset="0x11850"/>
|
||||
<!-- zapper charge -->
|
||||
<DList Name="gBarinadeDL_0135B0" Offset="0x135B0"/>
|
||||
<DList Name="gBarinadeDL_013638" Offset="0x13638"/>
|
||||
<DList Name="gBarinadeDL_0135B0" Offset="0x121B0"/>
|
||||
<DList Name="gBarinadeDL_013638" Offset="0x12238"/>
|
||||
<!-- small spark -->
|
||||
<DList Name="gBarinadeDL_008F08" Offset="0x8F08"/>
|
||||
<DList Name="gBarinadeDL_008F70" Offset="0x8F70"/>
|
||||
<DList Name="gBarinadeDL_008F08" Offset="0x7B08"/>
|
||||
<DList Name="gBarinadeDL_008F70" Offset="0x7B70"/>
|
||||
|
||||
<Texture Name="gBarinadeSparkBall1Tex" Format="i8" Width="64" Height="64" Offset="0x96F8"/>
|
||||
<Texture Name="gBarinadeSparkBall2Tex" Format="i8" Width="64" Height="64" Offset="0xA6F8"/>
|
||||
<Texture Name="gBarinadeSparkBall3Tex" Format="i8" Width="64" Height="64" Offset="0xB6F8"/>
|
||||
<Texture Name="gBarinadeSparkBall4Tex" Format="i8" Width="64" Height="64" Offset="0xC6F8"/>
|
||||
<Texture Name="gBarinadeSparkBall5Tex" Format="i8" Width="64" Height="64" Offset="0xD6F8"/>
|
||||
<Texture Name="gBarinadeSparkBall6Tex" Format="i8" Width="64" Height="64" Offset="0xE6F8"/>
|
||||
<Texture Name="gBarinadeSparkBall7Tex" Format="i8" Width="64" Height="64" Offset="0xF6F8"/>
|
||||
<Texture Name="gBarinadeSparkBall8Tex" Format="i8" Width="64" Height="64" Offset="0x106F8"/>
|
||||
<DList Name="gBarinadeDoorPiece1DL" Offset="0x1A3E8"/>
|
||||
<DList Name="gBarinadeDoorPiece2DL" Offset="0x1AEE8"/>
|
||||
<DList Name="gBarinadeDoorPiece3DL" Offset="0x1B9E8"/>
|
||||
<DList Name="gBarinadeDoorPiece4DL" Offset="0x1C4E8"/>
|
||||
<DList Name="gBarinadeDoorPiece5DL" Offset="0x1CFE8"/>
|
||||
<DList Name="gBarinadeDoorPiece6DL" Offset="0x1DAE8"/>
|
||||
<DList Name="gBarinadeDoorPiece7DL" Offset="0x1E5E8"/>
|
||||
<DList Name="gBarinadeDoorPiece8DL" Offset="0x1F0E8"/>
|
||||
<Texture Name="gBarinadeSparkBall1Tex" Format="i8" Width="64" Height="64" Offset="0x82F8"/>
|
||||
<Texture Name="gBarinadeSparkBall2Tex" Format="i8" Width="64" Height="64" Offset="0x92F8"/>
|
||||
<Texture Name="gBarinadeSparkBall3Tex" Format="i8" Width="64" Height="64" Offset="0xA2F8"/>
|
||||
<Texture Name="gBarinadeSparkBall4Tex" Format="i8" Width="64" Height="64" Offset="0xB2F8"/>
|
||||
<Texture Name="gBarinadeSparkBall5Tex" Format="i8" Width="64" Height="64" Offset="0xC2F8"/>
|
||||
<Texture Name="gBarinadeSparkBall6Tex" Format="i8" Width="64" Height="64" Offset="0xD2F8"/>
|
||||
<Texture Name="gBarinadeSparkBall7Tex" Format="i8" Width="64" Height="64" Offset="0xE2F8"/>
|
||||
<Texture Name="gBarinadeSparkBall8Tex" Format="i8" Width="64" Height="64" Offset="0xF2F8"/>
|
||||
<DList Name="gBarinadeDoorPiece1DL" Offset="0x18FE8"/>
|
||||
<DList Name="gBarinadeDoorPiece2DL" Offset="0x19AE8"/>
|
||||
<DList Name="gBarinadeDoorPiece3DL" Offset="0x1A5E8"/>
|
||||
<DList Name="gBarinadeDoorPiece4DL" Offset="0x1B0E8"/>
|
||||
<DList Name="gBarinadeDoorPiece5DL" Offset="0x1BBE8"/>
|
||||
<DList Name="gBarinadeDoorPiece6DL" Offset="0x1C6E8"/>
|
||||
<DList Name="gBarinadeDoorPiece7DL" Offset="0x1D1E8"/>
|
||||
<DList Name="gBarinadeDoorPiece8DL" Offset="0x1DCE8"/>
|
||||
|
||||
<Animation Name="gBarinadeAnim_018A00" Offset="0x18A00"/>
|
||||
<Animation Name="gBarinadeAnim_015F10" Offset="0x15F10"/>
|
||||
<Animation Name="gBarinadeAnim_015D10" Offset="0x15D10"/>
|
||||
<DList Name="gBarinadeDL_008E88" Offset="0x8E88"/>
|
||||
<DList Name="gBarinadeDL_008EF0" Offset="0x8EF0"/>
|
||||
<DList Name="gBarinadeDL_009388" Offset="0x9388"/>
|
||||
<DList Name="gBarinadeDL_0093A0" Offset="0x93A0"/>
|
||||
<DList Name="gBarinadeDL_0094F8" Offset="0x94F8"/>
|
||||
<DList Name="gBarinadeDL_0095B0" Offset="0x95B0"/>
|
||||
<Animation Name="gBarinadeAnim_018A00" Offset="0x17600"/>
|
||||
<Animation Name="gBarinadeAnim_015F10" Offset="0x14B10"/>
|
||||
<Animation Name="gBarinadeAnim_015D10" Offset="0x14910"/>
|
||||
<DList Name="gBarinadeDL_008E88" Offset="0x7A88"/>
|
||||
<DList Name="gBarinadeDL_008EF0" Offset="0x7AF0"/>
|
||||
<DList Name="gBarinadeDL_009388" Offset="0x7F88"/>
|
||||
<DList Name="gBarinadeDL_0093A0" Offset="0x7FA0"/>
|
||||
<DList Name="gBarinadeDL_0094F8" Offset="0x80F8"/>
|
||||
<DList Name="gBarinadeDL_0095B0" Offset="0x81B0"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
79
assets/xml/objects/object_bv_pal.xml
Normal file
79
assets/xml/objects/object_bv_pal.xml
Normal file
|
@ -0,0 +1,79 @@
|
|||
<Root>
|
||||
<File Name="object_bv" Segment="6">
|
||||
<!-- Boss title card -->
|
||||
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="ia8" Width="128" Height="120" Offset="0x1230"/>
|
||||
|
||||
<Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x15B18"/>
|
||||
<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17498"/>
|
||||
<Skeleton Name="gBarinadeZapperSkel" Type="Flex" LimbType="Standard" Offset="0x199A0"/>
|
||||
<Skeleton Name="gBarinadeStumpSkel" Type="Flex" LimbType="Standard" Offset="0x18870"/>
|
||||
<Skeleton Name="gBarinadeBariSkel" Type="Normal" LimbType="Standard" Offset="0x4E70"/>
|
||||
<Skeleton Name="gBarinadeCutSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17FC8"/>
|
||||
|
||||
<Animation Name="gBarinadeBodyAnim" Offset="0x5184"/> <!-- Body anim 1-->
|
||||
<Animation Name="gBarinadeSupportAttachedAnim" Offset="0x166A8"/> <!-- Support anim 1 -->
|
||||
<Animation Name="gBarinadeZapperIdleAnim" Offset="0x18D18"/> <!-- Zapper anim 1 -->
|
||||
<Animation Name="gBarinadeStumpAnim" Offset="0x18150"/> <!-- Stump anim 1 -->
|
||||
<Animation Name="gBarinadeBariAnim" Offset="0x24"/> <!-- Bari anim -->
|
||||
<Animation Name="gBarinadeSupportDamage1Anim" Offset="0x162AC"/> <!-- Support damaged anim 1 -->
|
||||
<Animation Name="gBarinadeSupportDamage2Anim" Offset="0x164B0"/> <!-- Support damaged anim 2 -->
|
||||
<Animation Name="gBarinadeSupportCutAnim" Offset="0x17694"/> <!-- Support cut init anim -->
|
||||
<Animation Name="gBarinadeSupportDetachedAnim" Offset="0x177F4"/> <!-- Support cut idle anim -->
|
||||
<Animation Name="gBarinadeZapperDamage1Anim" Offset="0x18A68"/> <!-- Zapper damaged anim 1 -->
|
||||
<Animation Name="gBarinadeZapperDamage2Anim" Offset="0x18B90"/> <!-- Zapper damaged anim 2 -->
|
||||
|
||||
<!-- body overrides -->
|
||||
<DList Name="gBarinadeDL_008D70" Offset="0x8D70"/>
|
||||
<DList Name="gBarinadeDL_008BB8" Offset="0x8BB8"/>
|
||||
<!-- Bari something -->
|
||||
<DList Name="gBarinadeDL_000FA0" Offset="0xFA0"/>
|
||||
<!-- large spark -->
|
||||
<DList Name="gBarinadeDL_0156A0" Offset="0x156A0"/>
|
||||
<DList Name="gBarinadeDL_015710" Offset="0x15710"/>
|
||||
<!-- spark ball -->
|
||||
<DList Name="gBarinadeDL_011738" Offset="0x11738"/>
|
||||
<DList Name="gBarinadeDL_011768" Offset="0x11768"/>
|
||||
<!-- blood -->
|
||||
<DList Name="gBarinadeDL_009430" Offset="0x9430"/>
|
||||
<DList Name="gBarinadeDL_009468" Offset="0x9468"/>
|
||||
<!-- tumor -->
|
||||
<DList Name="gBarinadeDL_0128B8" Offset="0x128B8"/>
|
||||
<DList Name="gBarinadeDL_012948" Offset="0x12948"/>
|
||||
<!-- gore -->
|
||||
<DList Name="gBarinadeDL_012BA0" Offset="0x12BA0"/>
|
||||
<DList Name="gBarinadeDL_012C50" Offset="0x12C50"/>
|
||||
<!-- zapper charge -->
|
||||
<DList Name="gBarinadeDL_0135B0" Offset="0x135B0"/>
|
||||
<DList Name="gBarinadeDL_013638" Offset="0x13638"/>
|
||||
<!-- small spark -->
|
||||
<DList Name="gBarinadeDL_008F08" Offset="0x8F08"/>
|
||||
<DList Name="gBarinadeDL_008F70" Offset="0x8F70"/>
|
||||
|
||||
<Texture Name="gBarinadeSparkBall1Tex" Format="i8" Width="64" Height="64" Offset="0x96F8"/>
|
||||
<Texture Name="gBarinadeSparkBall2Tex" Format="i8" Width="64" Height="64" Offset="0xA6F8"/>
|
||||
<Texture Name="gBarinadeSparkBall3Tex" Format="i8" Width="64" Height="64" Offset="0xB6F8"/>
|
||||
<Texture Name="gBarinadeSparkBall4Tex" Format="i8" Width="64" Height="64" Offset="0xC6F8"/>
|
||||
<Texture Name="gBarinadeSparkBall5Tex" Format="i8" Width="64" Height="64" Offset="0xD6F8"/>
|
||||
<Texture Name="gBarinadeSparkBall6Tex" Format="i8" Width="64" Height="64" Offset="0xE6F8"/>
|
||||
<Texture Name="gBarinadeSparkBall7Tex" Format="i8" Width="64" Height="64" Offset="0xF6F8"/>
|
||||
<Texture Name="gBarinadeSparkBall8Tex" Format="i8" Width="64" Height="64" Offset="0x106F8"/>
|
||||
<DList Name="gBarinadeDoorPiece1DL" Offset="0x1A3E8"/>
|
||||
<DList Name="gBarinadeDoorPiece2DL" Offset="0x1AEE8"/>
|
||||
<DList Name="gBarinadeDoorPiece3DL" Offset="0x1B9E8"/>
|
||||
<DList Name="gBarinadeDoorPiece4DL" Offset="0x1C4E8"/>
|
||||
<DList Name="gBarinadeDoorPiece5DL" Offset="0x1CFE8"/>
|
||||
<DList Name="gBarinadeDoorPiece6DL" Offset="0x1DAE8"/>
|
||||
<DList Name="gBarinadeDoorPiece7DL" Offset="0x1E5E8"/>
|
||||
<DList Name="gBarinadeDoorPiece8DL" Offset="0x1F0E8"/>
|
||||
|
||||
<Animation Name="gBarinadeAnim_018A00" Offset="0x18A00"/>
|
||||
<Animation Name="gBarinadeAnim_015F10" Offset="0x15F10"/>
|
||||
<Animation Name="gBarinadeAnim_015D10" Offset="0x15D10"/>
|
||||
<DList Name="gBarinadeDL_008E88" Offset="0x8E88"/>
|
||||
<DList Name="gBarinadeDL_008EF0" Offset="0x8EF0"/>
|
||||
<DList Name="gBarinadeDL_009388" Offset="0x9388"/>
|
||||
<DList Name="gBarinadeDL_0093A0" Offset="0x93A0"/>
|
||||
<DList Name="gBarinadeDL_0094F8" Offset="0x94F8"/>
|
||||
<DList Name="gBarinadeDL_0095B0" Offset="0x95B0"/>
|
||||
</File>
|
||||
</Root>
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_demo_6k" Segment="6">
|
||||
<Texture Name="object_demo_6k_Tex_000000" OutName="tex_00000000" Format="i8" Width="64" Height="64" Offset="0x0"/>
|
||||
<DList Name="object_demo_6k_DL_001040" Offset="0x1040"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_demo_kekkai" Segment="6">
|
||||
<!-- Demo_Kekkai -->
|
||||
<DList Name="gTowerBarrierDL" Offset="0x4930"/>
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
<Root>
|
||||
<File Name="object_du" Segment="6">
|
||||
<!-- Darunia's skeleton -->
|
||||
<Skeleton Name="gDaruniaSkel" Type="Flex" LimbType="Standard" Offset="0x11CA8"/>
|
||||
<Skeleton Name="gDaruniaSkel" Type="Flex" LimbType="Standard" Offset="0x122A8"/>
|
||||
|
||||
<Animation Name="gDaruniaIdleAnim" Offset="0x6EB0"/>
|
||||
<Animation Name="gDaruniaIdleAnim" Offset="0x74B0"/>
|
||||
|
||||
<Animation Name="gDaruniaItemGiveAnim" Offset="0x800"/>
|
||||
<Animation Name="gDaruniaItemGiveIdleAnim" Offset="0xD00"/>
|
||||
|
@ -16,66 +16,66 @@
|
|||
<!-- Animations of Darunia dancing the Saria's Song -->
|
||||
|
||||
<!-- He opens and closes his arms -->
|
||||
<Animation Name="gDaruniaDancingLoop1Anim" Offset="0x2D94"/>
|
||||
<Animation Name="gDaruniaDancingLoop1Anim" Offset="0x2E8C"/>
|
||||
<!-- I don't understand this one -->
|
||||
<Animation Name="gDaruniaDancingLoop2Anim" Offset="0x3D48"/>
|
||||
<Animation Name="gDaruniaDancingLoop2Anim" Offset="0x40FC"/>
|
||||
<!-- Dances side to side -->
|
||||
<Animation Name="gDaruniaDancingLoop3Anim" Offset="0x4C04"/>
|
||||
<Animation Name="gDaruniaDancingLoop3Anim" Offset="0x516C"/>
|
||||
<!-- I don't know. He thinks he is a chicken maybe (?) -->
|
||||
<Animation Name="gDaruniaDancingLoop4Anim" Offset="0x4ED8"/>
|
||||
<Animation Name="gDaruniaDancingLoop4Anim" Offset="0x54DC"/>
|
||||
<!-- Seems to go from from dancing to idle -->
|
||||
<Animation Name="gDaruniaDancingEndAnim" Offset="0x41F4"/>
|
||||
<Animation Name="gDaruniaDancingEndAnim" Offset="0x45A4"/>
|
||||
|
||||
<!-- Link played a song which isn't the Saria's Song -->
|
||||
<Animation Name="gDaruniaWrongSongAnim" Offset="0x3A30"/>
|
||||
<Animation Name="gDaruniaWrongSongEndAnim" Offset="0x46F4"/>
|
||||
<Animation Name="gDaruniaWrongSongAnim" Offset="0x3D88"/>
|
||||
<Animation Name="gDaruniaWrongSongEndAnim" Offset="0x4B6C"/>
|
||||
|
||||
<!-- Cutscene in the Chamber of Sages, after killing Ganon -->
|
||||
<Animation Name="gDaruniaSageFormationAnim" Offset="0x12014"/>
|
||||
<Animation Name="gDaruniaSageFormationAnim" Offset="0x12614"/>
|
||||
|
||||
<!-- Cutscene in credits. Saria is in Darunia's shoulders -->
|
||||
<Animation Name="gDaruniaLookingUpToSariaAnim" Offset="0x5458"/>
|
||||
<Animation Name="gDaruniaCreditsHitBreastAnim" Offset="0x6104"/>
|
||||
<Animation Name="gDaruniaCreditsIdleAnim" Offset="0x67CC"/>
|
||||
<Animation Name="gDaruniaLookingUpToSariaAnim" Offset="0x5A58"/>
|
||||
<Animation Name="gDaruniaCreditsHitBreastAnim" Offset="0x6704"/>
|
||||
<Animation Name="gDaruniaCreditsIdleAnim" Offset="0x6DCC"/>
|
||||
|
||||
|
||||
<!-- Darunia's eyes textures -->
|
||||
<Texture Name="gDaruniaEyeOpenTex" OutName="darunia_eye_open" Format="ci8" Width="32" Height="32" Offset="0x8080" TlutOffset="0x7AF8"/>
|
||||
<Texture Name="gDaruniaEyeOpeningTex" OutName="darunia_eye_opening" Format="ci8" Width="32" Height="32" Offset="0x8480" TlutOffset="0x7AF8"/>
|
||||
<Texture Name="gDaruniaEyeShutTex" OutName="darunia_eye_shut" Format="ci8" Width="32" Height="32" Offset="0x8880" TlutOffset="0x7AF8"/>
|
||||
<Texture Name="gDaruniaEyeClosingTex" OutName="darunia_eye_closing" Format="ci8" Width="32" Height="32" Offset="0xA540" TlutOffset="0x7AF8"/>
|
||||
<Texture Name="gDaruniaEyeOpenTex" OutName="darunia_eye_open" Format="ci8" Width="32" Height="32" Offset="0x8680" TlutOffset="0x80F8"/>
|
||||
<Texture Name="gDaruniaEyeOpeningTex" OutName="darunia_eye_opening" Format="ci8" Width="32" Height="32" Offset="0x8A80" TlutOffset="0x80F8"/>
|
||||
<Texture Name="gDaruniaEyeShutTex" OutName="darunia_eye_shut" Format="ci8" Width="32" Height="32" Offset="0x8E80" TlutOffset="0x80F8"/>
|
||||
<Texture Name="gDaruniaEyeClosingTex" OutName="darunia_eye_closing" Format="ci8" Width="32" Height="32" Offset="0xAB40" TlutOffset="0x80F8"/>
|
||||
|
||||
<!-- Darunia's mouth textures -->
|
||||
<Texture Name="gDaruniaMouthSeriousTex" OutName="darunia_mouth_serious" Format="ci8" Width="64" Height="32" Offset="0x8C80" TlutOffset="0x7CC8"/>
|
||||
<Texture Name="gDaruniaMouthGrinningTex" OutName="darunia_mouth_grinning" Format="ci8" Width="64" Height="32" Offset="0x9D40" TlutOffset="0x7CC8"/>
|
||||
<Texture Name="gDaruniaMouthOpenTex" OutName="darunia_mouth_open" Format="ci8" Width="64" Height="32" Offset="0xA940" TlutOffset="0x7CC8"/>
|
||||
<Texture Name="gDaruniaMouthHappyTex" OutName="darunia_mouth_happy" Format="ci8" Width="64" Height="32" Offset="0xB180" TlutOffset="0x7CC8"/>
|
||||
<Texture Name="gDaruniaMouthSeriousTex" OutName="darunia_mouth_serious" Format="ci8" Width="64" Height="32" Offset="0x9280" TlutOffset="0x82C8"/>
|
||||
<Texture Name="gDaruniaMouthGrinningTex" OutName="darunia_mouth_grinning" Format="ci8" Width="64" Height="32" Offset="0xA340" TlutOffset="0x82C8"/>
|
||||
<Texture Name="gDaruniaMouthOpenTex" OutName="darunia_mouth_open" Format="ci8" Width="64" Height="32" Offset="0xAF40" TlutOffset="0x82C8"/>
|
||||
<Texture Name="gDaruniaMouthHappyTex" OutName="darunia_mouth_happy" Format="ci8" Width="64" Height="32" Offset="0xB780" TlutOffset="0x82C8"/>
|
||||
|
||||
<!-- Darunia's nose textures -->
|
||||
<Texture Name="gDaruniaNoseSeriousTex" OutName="darunia_nose_serious" Format="ci8" Width="8" Height="8" Offset="0x7FC0" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaNoseHappyTex" OutName="darunia_nose_happy" Format="ci8" Width="8" Height="8" Offset="0xB140" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaNoseSeriousTex" OutName="darunia_nose_serious" Format="ci8" Width="8" Height="8" Offset="0x85C0" TlutOffset="0x7F80"/>
|
||||
<Texture Name="gDaruniaNoseHappyTex" OutName="darunia_nose_happy" Format="ci8" Width="8" Height="8" Offset="0xB740" TlutOffset="0x7F80"/>
|
||||
|
||||
|
||||
<!-- Palettes -->
|
||||
<Texture Name="gDaruniaTLUT_6EC0" OutName="darunia_tlut_6EC0" Format="rgba16" Width="16" Height="16" Offset="0x6EC0"/>
|
||||
<Texture Name="gDaruniaTLUT_7AF8" OutName="darunia_tlut_7AF8" Format="rgba16" Width="29" Height="8" Offset="0x7AF8"/>
|
||||
<Texture Name="gDaruniaTLUT_7CC8" OutName="darunia_tlut_7CC8" Format="rgba16" Width="21" Height="12" Offset="0x7CC8"/>
|
||||
<Texture Name="gDaruniaTLUT_7980" OutName="darunia_tlut_7980" Format="rgba16" Width="47" Height="4" Offset="0x7980"/>
|
||||
<Texture Name="gDaruniaTLUT_6EC0" OutName="darunia_tlut_6EC0" Format="rgba16" Width="16" Height="16" Offset="0x74C0"/>
|
||||
<Texture Name="gDaruniaTLUT_7AF8" OutName="darunia_tlut_7AF8" Format="rgba16" Width="29" Height="8" Offset="0x80F8"/>
|
||||
<Texture Name="gDaruniaTLUT_7CC8" OutName="darunia_tlut_7CC8" Format="rgba16" Width="21" Height="12" Offset="0x82C8"/>
|
||||
<Texture Name="gDaruniaTLUT_7980" OutName="darunia_tlut_7980" Format="rgba16" Width="47" Height="4" Offset="0x7F80"/>
|
||||
|
||||
<!-- Palette: gDaruniaPalette_6EC0 -->
|
||||
<Texture Name="gDaruniaSkelTex_70C0" OutName="darunia_tex_70C0" Format="ci8" Width="32" Height="16" Offset="0x70C0" TlutOffset="0x6EC0"/>
|
||||
<Texture Name="gDaruniaSkelTex_72C0" OutName="darunia_tex_72C0" Format="ci8" Width="16" Height="16" Offset="0x72C0" TlutOffset="0x6EC0"/>
|
||||
<Texture Name="gDaruniaSkelTex_73C0" OutName="darunia_tex_73C0" Format="ci8" Width="8" Height="16" Offset="0x73C0" TlutOffset="0x6EC0"/>
|
||||
<Texture Name="gDaruniaSkelTex_7440" OutName="darunia_tex_7440" Format="ci8" Width="8" Height="8" Offset="0x7440" TlutOffset="0x6EC0"/>
|
||||
<Texture Name="gDaruniaSkelTex_7480" OutName="darunia_tex_7480" Format="ci8" Width="16" Height="16" Offset="0x7480" TlutOffset="0x6EC0"/>
|
||||
<Texture Name="gDaruniaSkelTex_7580" OutName="darunia_tex_7580" Format="ci8" Width="32" Height="32" Offset="0x7580" TlutOffset="0x6EC0"/>
|
||||
<Texture Name="gDaruniaSkelTex_70C0" OutName="darunia_tex_70C0" Format="ci8" Width="32" Height="16" Offset="0x76C0" TlutOffset="0x74C0"/>
|
||||
<Texture Name="gDaruniaSkelTex_72C0" OutName="darunia_tex_72C0" Format="ci8" Width="16" Height="16" Offset="0x78C0" TlutOffset="0x74C0"/>
|
||||
<Texture Name="gDaruniaSkelTex_73C0" OutName="darunia_tex_73C0" Format="ci8" Width="8" Height="16" Offset="0x79C0" TlutOffset="0x74C0"/>
|
||||
<Texture Name="gDaruniaSkelTex_7440" OutName="darunia_tex_7440" Format="ci8" Width="8" Height="8" Offset="0x7A40" TlutOffset="0x74C0"/>
|
||||
<Texture Name="gDaruniaSkelTex_7480" OutName="darunia_tex_7480" Format="ci8" Width="16" Height="16" Offset="0x7A80" TlutOffset="0x74C0"/>
|
||||
<Texture Name="gDaruniaSkelTex_7580" OutName="darunia_tex_7580" Format="ci8" Width="32" Height="32" Offset="0x7B80" TlutOffset="0x74C0"/>
|
||||
|
||||
<!-- Palette: gDaruniaPalette_7980 -->
|
||||
<Texture Name="gDaruniaSkelTex_7EC0" OutName="darunia_tex_7EC0" Format="ci8" Width="8" Height="16" Offset="0x7EC0" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaSkelTex_7F40" OutName="darunia_tex_7F40" Format="ci8" Width="8" Height="16" Offset="0x7F40" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaSkelTex_8000" OutName="darunia_tex_8000" Format="ci8" Width="8" Height="16" Offset="0x8000" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaSkelTex_9480" OutName="darunia_tex_9480" Format="ci8" Width="8" Height="16" Offset="0x9480" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaSkelTex_9500" OutName="darunia_tex_9500" Format="ci8" Width="32" Height="64" Offset="0x9500" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaSkelTex_9D00" OutName="darunia_tex_9D00" Format="ci8" Width="8" Height="8" Offset="0x9D00" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaSkelTex_7EC0" OutName="darunia_tex_7EC0" Format="ci8" Width="8" Height="16" Offset="0x84C0" TlutOffset="0x7F80"/>
|
||||
<Texture Name="gDaruniaSkelTex_7F40" OutName="darunia_tex_7F40" Format="ci8" Width="8" Height="16" Offset="0x8540" TlutOffset="0x7F80"/>
|
||||
<Texture Name="gDaruniaSkelTex_8000" OutName="darunia_tex_8000" Format="ci8" Width="8" Height="16" Offset="0x8600" TlutOffset="0x7F80"/>
|
||||
<Texture Name="gDaruniaSkelTex_9480" OutName="darunia_tex_9480" Format="ci8" Width="8" Height="16" Offset="0x9A80" TlutOffset="0x7F80"/>
|
||||
<Texture Name="gDaruniaSkelTex_9500" OutName="darunia_tex_9500" Format="ci8" Width="32" Height="64" Offset="0x9B00" TlutOffset="0x7F80"/>
|
||||
<Texture Name="gDaruniaSkelTex_9D00" OutName="darunia_tex_9D00" Format="ci8" Width="8" Height="8" Offset="0xA300" TlutOffset="0x7F80"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
81
assets/xml/objects/object_du_pal.xml
Normal file
81
assets/xml/objects/object_du_pal.xml
Normal file
|
@ -0,0 +1,81 @@
|
|||
<Root>
|
||||
<File Name="object_du" Segment="6">
|
||||
<!-- Darunia's skeleton -->
|
||||
<Skeleton Name="gDaruniaSkel" Type="Flex" LimbType="Standard" Offset="0x11CA8"/>
|
||||
|
||||
<Animation Name="gDaruniaIdleAnim" Offset="0x6EB0"/>
|
||||
|
||||
<Animation Name="gDaruniaItemGiveAnim" Offset="0x800"/>
|
||||
<Animation Name="gDaruniaItemGiveIdleAnim" Offset="0xD00"/>
|
||||
|
||||
<!-- Used in the Goron's Ruby Cutscene -->
|
||||
<Animation Name="gDaruniaHitLinkAnim" Offset="0x1D70"/>
|
||||
<Animation Name="gDaruniaHitBreastAnim" Offset="0x2374"/>
|
||||
<Animation Name="gDaruniaStandUpAfterFallingAnim" Offset="0x288C"/>
|
||||
|
||||
<!-- Animations of Darunia dancing the Saria's Song -->
|
||||
|
||||
<!-- He opens and closes his arms -->
|
||||
<Animation Name="gDaruniaDancingLoop1Anim" Offset="0x2D94"/>
|
||||
<!-- I don't understand this one -->
|
||||
<Animation Name="gDaruniaDancingLoop2Anim" Offset="0x3D48"/>
|
||||
<!-- Dances side to side -->
|
||||
<Animation Name="gDaruniaDancingLoop3Anim" Offset="0x4C04"/>
|
||||
<!-- I don't know. He thinks he is a chicken maybe (?) -->
|
||||
<Animation Name="gDaruniaDancingLoop4Anim" Offset="0x4ED8"/>
|
||||
<!-- Seems to go from from dancing to idle -->
|
||||
<Animation Name="gDaruniaDancingEndAnim" Offset="0x41F4"/>
|
||||
|
||||
<!-- Link played a song which isn't the Saria's Song -->
|
||||
<Animation Name="gDaruniaWrongSongAnim" Offset="0x3A30"/>
|
||||
<Animation Name="gDaruniaWrongSongEndAnim" Offset="0x46F4"/>
|
||||
|
||||
<!-- Cutscene in the Chamber of Sages, after killing Ganon -->
|
||||
<Animation Name="gDaruniaSageFormationAnim" Offset="0x12014"/>
|
||||
|
||||
<!-- Cutscene in credits. Saria is in Darunia's shoulders -->
|
||||
<Animation Name="gDaruniaLookingUpToSariaAnim" Offset="0x5458"/>
|
||||
<Animation Name="gDaruniaCreditsHitBreastAnim" Offset="0x6104"/>
|
||||
<Animation Name="gDaruniaCreditsIdleAnim" Offset="0x67CC"/>
|
||||
|
||||
|
||||
<!-- Darunia's eyes textures -->
|
||||
<Texture Name="gDaruniaEyeOpenTex" OutName="darunia_eye_open" Format="ci8" Width="32" Height="32" Offset="0x8080" TlutOffset="0x7AF8"/>
|
||||
<Texture Name="gDaruniaEyeOpeningTex" OutName="darunia_eye_opening" Format="ci8" Width="32" Height="32" Offset="0x8480" TlutOffset="0x7AF8"/>
|
||||
<Texture Name="gDaruniaEyeShutTex" OutName="darunia_eye_shut" Format="ci8" Width="32" Height="32" Offset="0x8880" TlutOffset="0x7AF8"/>
|
||||
<Texture Name="gDaruniaEyeClosingTex" OutName="darunia_eye_closing" Format="ci8" Width="32" Height="32" Offset="0xA540" TlutOffset="0x7AF8"/>
|
||||
|
||||
<!-- Darunia's mouth textures -->
|
||||
<Texture Name="gDaruniaMouthSeriousTex" OutName="darunia_mouth_serious" Format="ci8" Width="64" Height="32" Offset="0x8C80" TlutOffset="0x7CC8"/>
|
||||
<Texture Name="gDaruniaMouthGrinningTex" OutName="darunia_mouth_grinning" Format="ci8" Width="64" Height="32" Offset="0x9D40" TlutOffset="0x7CC8"/>
|
||||
<Texture Name="gDaruniaMouthOpenTex" OutName="darunia_mouth_open" Format="ci8" Width="64" Height="32" Offset="0xA940" TlutOffset="0x7CC8"/>
|
||||
<Texture Name="gDaruniaMouthHappyTex" OutName="darunia_mouth_happy" Format="ci8" Width="64" Height="32" Offset="0xB180" TlutOffset="0x7CC8"/>
|
||||
|
||||
<!-- Darunia's nose textures -->
|
||||
<Texture Name="gDaruniaNoseSeriousTex" OutName="darunia_nose_serious" Format="ci8" Width="8" Height="8" Offset="0x7FC0" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaNoseHappyTex" OutName="darunia_nose_happy" Format="ci8" Width="8" Height="8" Offset="0xB140" TlutOffset="0x7980"/>
|
||||
|
||||
|
||||
<!-- Palettes -->
|
||||
<Texture Name="gDaruniaTLUT_6EC0" OutName="darunia_tlut_6EC0" Format="rgba16" Width="16" Height="16" Offset="0x6EC0"/>
|
||||
<Texture Name="gDaruniaTLUT_7AF8" OutName="darunia_tlut_7AF8" Format="rgba16" Width="29" Height="8" Offset="0x7AF8"/>
|
||||
<Texture Name="gDaruniaTLUT_7CC8" OutName="darunia_tlut_7CC8" Format="rgba16" Width="21" Height="12" Offset="0x7CC8"/>
|
||||
<Texture Name="gDaruniaTLUT_7980" OutName="darunia_tlut_7980" Format="rgba16" Width="47" Height="4" Offset="0x7980"/>
|
||||
|
||||
<!-- Palette: gDaruniaPalette_6EC0 -->
|
||||
<Texture Name="gDaruniaSkelTex_70C0" OutName="darunia_tex_70C0" Format="ci8" Width="32" Height="16" Offset="0x70C0" TlutOffset="0x6EC0"/>
|
||||
<Texture Name="gDaruniaSkelTex_72C0" OutName="darunia_tex_72C0" Format="ci8" Width="16" Height="16" Offset="0x72C0" TlutOffset="0x6EC0"/>
|
||||
<Texture Name="gDaruniaSkelTex_73C0" OutName="darunia_tex_73C0" Format="ci8" Width="8" Height="16" Offset="0x73C0" TlutOffset="0x6EC0"/>
|
||||
<Texture Name="gDaruniaSkelTex_7440" OutName="darunia_tex_7440" Format="ci8" Width="8" Height="8" Offset="0x7440" TlutOffset="0x6EC0"/>
|
||||
<Texture Name="gDaruniaSkelTex_7480" OutName="darunia_tex_7480" Format="ci8" Width="16" Height="16" Offset="0x7480" TlutOffset="0x6EC0"/>
|
||||
<Texture Name="gDaruniaSkelTex_7580" OutName="darunia_tex_7580" Format="ci8" Width="32" Height="32" Offset="0x7580" TlutOffset="0x6EC0"/>
|
||||
|
||||
<!-- Palette: gDaruniaPalette_7980 -->
|
||||
<Texture Name="gDaruniaSkelTex_7EC0" OutName="darunia_tex_7EC0" Format="ci8" Width="8" Height="16" Offset="0x7EC0" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaSkelTex_7F40" OutName="darunia_tex_7F40" Format="ci8" Width="8" Height="16" Offset="0x7F40" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaSkelTex_8000" OutName="darunia_tex_8000" Format="ci8" Width="8" Height="16" Offset="0x8000" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaSkelTex_9480" OutName="darunia_tex_9480" Format="ci8" Width="8" Height="16" Offset="0x9480" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaSkelTex_9500" OutName="darunia_tex_9500" Format="ci8" Width="32" Height="64" Offset="0x9500" TlutOffset="0x7980"/>
|
||||
<Texture Name="gDaruniaSkelTex_9D00" OutName="darunia_tex_9D00" Format="ci8" Width="8" Height="8" Offset="0x9D00" TlutOffset="0x7980"/>
|
||||
</File>
|
||||
</Root>
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_efc_erupc" Segment="6">
|
||||
<Texture Name="object_efc_erupc_Tex_000000" OutName="tex_00000000" Format="i8" Width="32" Height="64" Offset="0x0"/>
|
||||
<Texture Name="object_efc_erupc_Tex_000800" OutName="tex_00000800" Format="i4" Width="64" Height="64" Offset="0x800"/>
|
||||
|
|
|
@ -1,17 +1,17 @@
|
|||
<Root>
|
||||
<File Name="object_fd" Segment="6">
|
||||
<!-- Boss title card -->
|
||||
<Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_title_card" Format="ia8" Width="128" Height="120" Offset="0xD700"/>
|
||||
<Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_title_card" Format="ia8" Width="128" Height="80" Offset="0xD700"/>
|
||||
|
||||
<!-- Skeletons -->
|
||||
<Skeleton Name="gVolvagiaLeftArmSkel" Type="Normal" LimbType="Standard" Offset="0x114E0"/>
|
||||
<Skeleton Name="gVolvagiaRightArmSkel" Type="Normal" LimbType="Standard" Offset="0x115A0"/>
|
||||
<Skeleton Name="gVolvagiaHeadSkel" Type="Normal" LimbType="Standard" Offset="0x11660"/>
|
||||
<Skeleton Name="gVolvagiaLeftArmSkel" Type="Normal" LimbType="Standard" Offset="0x100E0"/>
|
||||
<Skeleton Name="gVolvagiaRightArmSkel" Type="Normal" LimbType="Standard" Offset="0x101A0"/>
|
||||
<Skeleton Name="gVolvagiaHeadSkel" Type="Normal" LimbType="Standard" Offset="0x10260"/>
|
||||
|
||||
<!-- Animations -->
|
||||
<Animation Name="gVolvagiaLeftArmEmergeAnim" Offset="0x11464"/>
|
||||
<Animation Name="gVolvagiaRightArmEmergeAnim" Offset="0x11524"/>
|
||||
<Animation Name="gVolvagiaHeadEmergeAnim" Offset="0x115E4"/>
|
||||
<Animation Name="gVolvagiaLeftArmEmergeAnim" Offset="0x10064"/>
|
||||
<Animation Name="gVolvagiaRightArmEmergeAnim" Offset="0x10124"/>
|
||||
<Animation Name="gVolvagiaHeadEmergeAnim" Offset="0x101E4"/>
|
||||
|
||||
<!-- Head display lists -->
|
||||
<DList Name="gVolvagiaBrokenFaceDL" Offset="0x59F8"/>
|
||||
|
@ -59,7 +59,7 @@
|
|||
<DList Name="gVolvagiaSkullPieceModelDL" Offset="0xD6E8"/>
|
||||
|
||||
<!-- Unused body skeleton assets -->
|
||||
<Skeleton Name="gVolvagiaBodySkel" Type="Flex" LimbType="Standard" Offset="0x11420"/>
|
||||
<Skeleton Name="gVolvagiaBodySkel" Type="Flex" LimbType="Standard" Offset="0x10020"/>
|
||||
<Animation Name="gVolvagiaBodyStaticAnim" Offset="0x61D8"/>
|
||||
<Texture Name="gVolvagiaBodyTex" OutName="volvagia_body" Format="rgba16" Width="32" Height="64" Offset="0x8128"/>
|
||||
|
||||
|
|
76
assets/xml/objects/object_fd_pal.xml
Normal file
76
assets/xml/objects/object_fd_pal.xml
Normal file
|
@ -0,0 +1,76 @@
|
|||
<Root>
|
||||
<File Name="object_fd" Segment="6">
|
||||
<!-- Boss title card -->
|
||||
<Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_title_card" Format="ia8" Width="128" Height="120" Offset="0xD700"/>
|
||||
|
||||
<!-- Skeletons -->
|
||||
<Skeleton Name="gVolvagiaLeftArmSkel" Type="Normal" LimbType="Standard" Offset="0x114E0"/>
|
||||
<Skeleton Name="gVolvagiaRightArmSkel" Type="Normal" LimbType="Standard" Offset="0x115A0"/>
|
||||
<Skeleton Name="gVolvagiaHeadSkel" Type="Normal" LimbType="Standard" Offset="0x11660"/>
|
||||
|
||||
<!-- Animations -->
|
||||
<Animation Name="gVolvagiaLeftArmEmergeAnim" Offset="0x11464"/>
|
||||
<Animation Name="gVolvagiaRightArmEmergeAnim" Offset="0x11524"/>
|
||||
<Animation Name="gVolvagiaHeadEmergeAnim" Offset="0x115E4"/>
|
||||
|
||||
<!-- Head display lists -->
|
||||
<DList Name="gVolvagiaBrokenFaceDL" Offset="0x59F8"/>
|
||||
<DList Name="gVolvagiaManeMaterialDL" Offset="0x9168"/>
|
||||
<DList Name="gVolvagiaManeModelDL" Offset="0x91E8"/>
|
||||
|
||||
<!-- Eye textures -->
|
||||
<Texture Name="gVolvagiaEyeOpenTex" OutName="volvagia_eye_open" Format="i8" Width="32" Height="32" Offset="0x38A8"/>
|
||||
<Texture Name="gVolvagiaEyeHalfTex" OutName="volvagia_eye_half" Format="i8" Width="32" Height="32" Offset="0x34A8"/>
|
||||
<Texture Name="gVolvagiaEyeClosedTex" OutName="volvagia_eye_closed" Format="i8" Width="32" Height="32" Offset="0x3CA8"/>
|
||||
|
||||
<!-- Death display lists -->
|
||||
<DList Name="gVolvagiaRibsDL" Offset="0xB2F8"/>
|
||||
<DList Name="gVolvagiaSkullDL" Offset="0xCBC8"/>
|
||||
<DList Name="gVolvagiaJawboneDL" Offset="0xD0A0"/>
|
||||
|
||||
<!-- Body segment display lists -->
|
||||
<DList Name="gVolvagiaBodySeg1DL" Offset="0x79A0"/>
|
||||
<DList Name="gVolvagiaBodySeg2DL" Offset="0x7AC0"/>
|
||||
<DList Name="gVolvagiaBodySeg3DL" Offset="0x7B70"/>
|
||||
<DList Name="gVolvagiaBodySeg4DL" Offset="0x7BD0"/>
|
||||
<DList Name="gVolvagiaBodySeg5DL" Offset="0x7C30"/>
|
||||
<DList Name="gVolvagiaBodySeg6DL" Offset="0x7C90"/>
|
||||
<DList Name="gVolvagiaBodySeg7DL" Offset="0x7CF0"/>
|
||||
<DList Name="gVolvagiaBodySeg8DL" Offset="0x7D50"/>
|
||||
<DList Name="gVolvagiaBodySeg9DL" Offset="0x7DB0"/>
|
||||
<DList Name="gVolvagiaBodySeg10DL" Offset="0x7E10"/>
|
||||
<DList Name="gVolvagiaBodySeg11DL" Offset="0x7E70"/>
|
||||
<DList Name="gVolvagiaBodySeg12DL" Offset="0x7ED0"/>
|
||||
<DList Name="gVolvagiaBodySeg13DL" Offset="0x7F30"/>
|
||||
<DList Name="gVolvagiaBodySeg14DL" Offset="0x7F90"/>
|
||||
<DList Name="gVolvagiaBodySeg15DL" Offset="0x7FF0"/>
|
||||
<DList Name="gVolvagiaBodySeg16DL" Offset="0x8038"/>
|
||||
<DList Name="gVolvagiaBodySeg17DL" Offset="0x8080"/>
|
||||
<DList Name="gVolvagiaBodySeg18DL" Offset="0x80D8"/>
|
||||
|
||||
<!-- Particle display lists -->
|
||||
<DList Name="gVolvagiaEmberMaterialDL" Offset="0xA880"/>
|
||||
<DList Name="gVolvagiaEmberModelDL" Offset="0xA900"/>
|
||||
<DList Name="gVolvagiaDustMaterialDL" Offset="0xB3A8"/>
|
||||
<DList Name="gVolvagiaDustModelDL" Offset="0xB3C8"/>
|
||||
<DList Name="gVolvagiaDebrisMaterialDL" Offset="0xD3A0"/>
|
||||
<DList Name="gVolvagiaDebrisModelDL" Offset="0xD420"/>
|
||||
<DList Name="gVolvagiaSkullPieceMaterialDL" Offset="0xD668"/>
|
||||
<DList Name="gVolvagiaSkullPieceModelDL" Offset="0xD6E8"/>
|
||||
|
||||
<!-- Unused body skeleton assets -->
|
||||
<Skeleton Name="gVolvagiaBodySkel" Type="Flex" LimbType="Standard" Offset="0x11420"/>
|
||||
<Animation Name="gVolvagiaBodyStaticAnim" Offset="0x61D8"/>
|
||||
<Texture Name="gVolvagiaBodyTex" OutName="volvagia_body" Format="rgba16" Width="32" Height="64" Offset="0x8128"/>
|
||||
|
||||
<!-- Unused, purpose unknown -->
|
||||
<DList Name="gVolvagiaDL_009668" Offset="0x9668"/>
|
||||
|
||||
<!-- Platform assets -->
|
||||
<Collision Name="gVolvagiaPlatformCol" Offset="0xD68"/>
|
||||
<DList Name="gVolvagiaPlatformDL" Offset="0x240"/>
|
||||
|
||||
<!-- Boulder assets -->
|
||||
<DList Name="gVolvagiaRockDL" Offset="0x9F20"/>
|
||||
</File>
|
||||
</Root>
|
|
@ -2,33 +2,33 @@
|
|||
<File Name="object_fhg" Segment="6">
|
||||
|
||||
<!-- Skeleton -->
|
||||
<Skeleton Name="gPhantomHorseSkel" Type="Normal" LimbType="Skin" Offset="0xB098"/>
|
||||
<Skeleton Name="gPhantomHorseSkel" Type="Normal" LimbType="Skin" Offset="0x9C98"/>
|
||||
|
||||
<!-- Animations -->
|
||||
<Animation Name="gPhantomHorseRunningAnim" Offset="0xB4C8"/>
|
||||
<Animation Name="gPhantomHorseAirAnim" Offset="0xB9D0"/>
|
||||
<Animation Name="gPhantomHorseLeapAnim" Offset="0xC65C"/>
|
||||
<Animation Name="gPhantomHorseLandAnim" Offset="0xCB1C"/>
|
||||
<Animation Name="gPhantomHorseRearingAnim" Offset="0xDDB8"/>
|
||||
<Animation Name="gPhantomHorseIdleAnim" Offset="0xE8A0"/>
|
||||
<Animation Name="gPhantomHorseRunningAnim" Offset="0xA0C8"/>
|
||||
<Animation Name="gPhantomHorseAirAnim" Offset="0xA5D0"/>
|
||||
<Animation Name="gPhantomHorseLeapAnim" Offset="0xB25C"/>
|
||||
<Animation Name="gPhantomHorseLandAnim" Offset="0xB71C"/>
|
||||
<Animation Name="gPhantomHorseRearingAnim" Offset="0xC9B8"/>
|
||||
<Animation Name="gPhantomHorseIdleAnim" Offset="0xD4A0"/>
|
||||
|
||||
<!-- Unused animations -->
|
||||
<Animation Name="gPhantomHorseUnusedRearingAnim" Offset="0x5804"/>
|
||||
<Animation Name="gPhantomHorseStillAnim" Offset="0x5990"/>
|
||||
<Animation Name="gPhantomHorseFenceJumpAnim" Offset="0xC180"/>
|
||||
<Animation Name="gPhantomHorseFenceJumpAnim" Offset="0xAD80"/>
|
||||
|
||||
<!-- Boss title card -->
|
||||
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="ia8" Width="128" Height="120" Offset="0x59A0"/>
|
||||
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="ia8" Width="128" Height="80" Offset="0x59A0"/>
|
||||
|
||||
<!-- Energy attack DLists -->
|
||||
<DList Name="gPhantomWarpDL" Offset="0xFAA0"/>
|
||||
<DList Name="gPhantomLightningBlastDL" Offset="0xFCF8"/>
|
||||
<DList Name="gPhantomLightningDL" Offset="0x105E0"/>
|
||||
<DList Name="gPhantomEnergyBallDL" Offset="0x12160"/>
|
||||
<DList Name="gPhantomWarpDL" Offset="0xE6A0"/>
|
||||
<DList Name="gPhantomLightningBlastDL" Offset="0xE8F8"/>
|
||||
<DList Name="gPhantomLightningDL" Offset="0xF1E0"/>
|
||||
<DList Name="gPhantomEnergyBallDL" Offset="0x10D60"/>
|
||||
|
||||
<!-- Unused DLists -->
|
||||
<DList Name="gPhantomUnkDL_FCA0" Offset="0xFCA0"/>
|
||||
<DList Name="gPhantomUnkDL_10CA0" Offset="0x10CA0"/>
|
||||
<DList Name="gPhantomUnkDL_FCA0" Offset="0xE8A0"/>
|
||||
<DList Name="gPhantomUnkDL_10CA0" Offset="0xF8A0"/>
|
||||
|
||||
</File>
|
||||
</Root>
|
||||
|
|
34
assets/xml/objects/object_fhg_pal.xml
Normal file
34
assets/xml/objects/object_fhg_pal.xml
Normal file
|
@ -0,0 +1,34 @@
|
|||
<Root>
|
||||
<File Name="object_fhg" Segment="6">
|
||||
|
||||
<!-- Skeleton -->
|
||||
<Skeleton Name="gPhantomHorseSkel" Type="Normal" LimbType="Skin" Offset="0xB098"/>
|
||||
|
||||
<!-- Animations -->
|
||||
<Animation Name="gPhantomHorseRunningAnim" Offset="0xB4C8"/>
|
||||
<Animation Name="gPhantomHorseAirAnim" Offset="0xB9D0"/>
|
||||
<Animation Name="gPhantomHorseLeapAnim" Offset="0xC65C"/>
|
||||
<Animation Name="gPhantomHorseLandAnim" Offset="0xCB1C"/>
|
||||
<Animation Name="gPhantomHorseRearingAnim" Offset="0xDDB8"/>
|
||||
<Animation Name="gPhantomHorseIdleAnim" Offset="0xE8A0"/>
|
||||
|
||||
<!-- Unused animations -->
|
||||
<Animation Name="gPhantomHorseUnusedRearingAnim" Offset="0x5804"/>
|
||||
<Animation Name="gPhantomHorseStillAnim" Offset="0x5990"/>
|
||||
<Animation Name="gPhantomHorseFenceJumpAnim" Offset="0xC180"/>
|
||||
|
||||
<!-- Boss title card -->
|
||||
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="ia8" Width="128" Height="120" Offset="0x59A0"/>
|
||||
|
||||
<!-- Energy attack DLists -->
|
||||
<DList Name="gPhantomWarpDL" Offset="0xFAA0"/>
|
||||
<DList Name="gPhantomLightningBlastDL" Offset="0xFCF8"/>
|
||||
<DList Name="gPhantomLightningDL" Offset="0x105E0"/>
|
||||
<DList Name="gPhantomEnergyBallDL" Offset="0x12160"/>
|
||||
|
||||
<!-- Unused DLists -->
|
||||
<DList Name="gPhantomUnkDL_FCA0" Offset="0xFCA0"/>
|
||||
<DList Name="gPhantomUnkDL_10CA0" Offset="0x10CA0"/>
|
||||
|
||||
</File>
|
||||
</Root>
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_fish" Segment="6">
|
||||
<Animation Name="gFishingFishAnim" Offset="0x7C"/>
|
||||
<DList Name="gFishingFishDL_000940" Offset="0x940"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_fz" Segment="6">
|
||||
<DList Name="gFreezardIntactDL" Offset="0x1130"/>
|
||||
<DList Name="gFreezardTopRightHornChippedDL" Offset="0x21A0"/>
|
||||
|
|
|
@ -68,39 +68,39 @@
|
|||
<DList Name="gGanondorfRightHandOpenDL" Offset="0xC9E8"/>
|
||||
|
||||
<!-- Ganondorf Title Card Texture -->
|
||||
<Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="ia8" Width="128" Height="40" Offset="0xCF00"/>
|
||||
<Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="ia8" Width="128" Height="80" Offset="0xCF00"/>
|
||||
|
||||
<!-- Ganondorf Animation -->
|
||||
<Animation Name="gGanondorfEndingFloatAnim" Offset="0x11348"/> <!-- Original name is "ONOLEE" (lit. "Curse you!" from his in-game dialogue) -->
|
||||
<Animation Name="gGanondorfEndingFloatAnim" Offset="0xFF48"/> <!-- Original name is "ONOLEE" (lit. "Curse you!" from his in-game dialogue) -->
|
||||
|
||||
<!-- Ganondorf Limbs -->
|
||||
<Limb Name="gGanondorfRootLimb" LimbType="Standard" Offset="0x11358"/>
|
||||
<Limb Name="gGanondorfTorsoLimb" LimbType="Standard" Offset="0x11364"/>
|
||||
<Limb Name="gGanondorfLeftShoulderLimb" LimbType="Standard" Offset="0x11370"/>
|
||||
<Limb Name="gGanondorfLeftUpperArmLimb" LimbType="Standard" Offset="0x1137C"/>
|
||||
<Limb Name="gGanondorfLeftForearmLimb" LimbType="Standard" Offset="0x11388"/>
|
||||
<Limb Name="gGanondorfLeftHandLimb" LimbType="Standard" Offset="0x11394"/>
|
||||
<Limb Name="gGanondorfRightShoulderLimb" LimbType="Standard" Offset="0x113A0"/>
|
||||
<Limb Name="gGanondorfRightUpperArmLimb" LimbType="Standard" Offset="0x113AC"/>
|
||||
<Limb Name="gGanondorfRightForearmLimb" LimbType="Standard" Offset="0x113B8"/>
|
||||
<Limb Name="gGanondorfRightHandLimb" LimbType="Standard" Offset="0x113C4"/>
|
||||
<Limb Name="gGanondorfJewelLimb" LimbType="Standard" Offset="0x113D0"/>
|
||||
<Limb Name="gGanondorfLeftUpperLipLimb" LimbType="Standard" Offset="0x113DC"/>
|
||||
<Limb Name="gGanondorfMouthLimb" LimbType="Standard" Offset="0x113E8"/>
|
||||
<Limb Name="gGanondorfJawLimb" LimbType="Standard" Offset="0x113F4"/>
|
||||
<Limb Name="gGanondorfUpperHairEndLimb" LimbType="Standard" Offset="0x11400"/>
|
||||
<Limb Name="gGanondorfLowerHairEndLimb" LimbType="Standard" Offset="0x1140C"/>
|
||||
<Limb Name="gGanondorfRightUpperLipLimb" LimbType="Standard" Offset="0x11418"/>
|
||||
<Limb Name="gGanondorfHeadLimb" LimbType="Standard" Offset="0x11424"/>
|
||||
<Limb Name="gGanondorfPelvisLimb" LimbType="Standard" Offset="0x11430"/>
|
||||
<Limb Name="gGanondorfLeftThighLimb" LimbType="Standard" Offset="0x1143C"/>
|
||||
<Limb Name="gGanondorfLeftShinLimb" LimbType="Standard" Offset="0x11448"/>
|
||||
<Limb Name="gGanondorfLeftFootLimb" LimbType="Standard" Offset="0x11454"/>
|
||||
<Limb Name="gGanondorfRightThighLimb" LimbType="Standard" Offset="0x11460"/>
|
||||
<Limb Name="gGanondorfRightShinLimb" LimbType="Standard" Offset="0x1146C"/>
|
||||
<Limb Name="gGanondorfRightFootLimb" LimbType="Standard" Offset="0x11478"/>
|
||||
<Limb Name="gGanondorfRootLimb" LimbType="Standard" Offset="0xFF58"/>
|
||||
<Limb Name="gGanondorfTorsoLimb" LimbType="Standard" Offset="0xFF64"/>
|
||||
<Limb Name="gGanondorfLeftShoulderLimb" LimbType="Standard" Offset="0xFF70"/>
|
||||
<Limb Name="gGanondorfLeftUpperArmLimb" LimbType="Standard" Offset="0xFF7C"/>
|
||||
<Limb Name="gGanondorfLeftForearmLimb" LimbType="Standard" Offset="0xFF88"/>
|
||||
<Limb Name="gGanondorfLeftHandLimb" LimbType="Standard" Offset="0xFF94"/>
|
||||
<Limb Name="gGanondorfRightShoulderLimb" LimbType="Standard" Offset="0xFFA0"/>
|
||||
<Limb Name="gGanondorfRightUpperArmLimb" LimbType="Standard" Offset="0xFFAC"/>
|
||||
<Limb Name="gGanondorfRightForearmLimb" LimbType="Standard" Offset="0xFFB8"/>
|
||||
<Limb Name="gGanondorfRightHandLimb" LimbType="Standard" Offset="0xFFC4"/>
|
||||
<Limb Name="gGanondorfJewelLimb" LimbType="Standard" Offset="0xFFD0"/>
|
||||
<Limb Name="gGanondorfLeftUpperLipLimb" LimbType="Standard" Offset="0xFFDC"/>
|
||||
<Limb Name="gGanondorfMouthLimb" LimbType="Standard" Offset="0xFFE8"/>
|
||||
<Limb Name="gGanondorfJawLimb" LimbType="Standard" Offset="0xFFF4"/>
|
||||
<Limb Name="gGanondorfUpperHairEndLimb" LimbType="Standard" Offset="0x10000"/>
|
||||
<Limb Name="gGanondorfLowerHairEndLimb" LimbType="Standard" Offset="0x1000C"/>
|
||||
<Limb Name="gGanondorfRightUpperLipLimb" LimbType="Standard" Offset="0x10018"/>
|
||||
<Limb Name="gGanondorfHeadLimb" LimbType="Standard" Offset="0x10024"/>
|
||||
<Limb Name="gGanondorfPelvisLimb" LimbType="Standard" Offset="0x10030"/>
|
||||
<Limb Name="gGanondorfLeftThighLimb" LimbType="Standard" Offset="0x1003C"/>
|
||||
<Limb Name="gGanondorfLeftShinLimb" LimbType="Standard" Offset="0x10048"/>
|
||||
<Limb Name="gGanondorfLeftFootLimb" LimbType="Standard" Offset="0x10054"/>
|
||||
<Limb Name="gGanondorfRightThighLimb" LimbType="Standard" Offset="0x10060"/>
|
||||
<Limb Name="gGanondorfRightShinLimb" LimbType="Standard" Offset="0x1006C"/>
|
||||
<Limb Name="gGanondorfRightFootLimb" LimbType="Standard" Offset="0x10078"/>
|
||||
|
||||
<!-- Ganondorf Skeleton -->
|
||||
<Skeleton Name="gGanondorfSkel" Type="Flex" LimbType="Standard" Offset="0x114E8"/>
|
||||
<Skeleton Name="gGanondorfSkel" Type="Flex" LimbType="Standard" Offset="0x100E8"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
|
@ -105,70 +105,70 @@
|
|||
<DList Name="gGanonInnerTeethDL" Offset="0x219D8"/>
|
||||
|
||||
<!-- Ganon Title Card Texture -->
|
||||
<Texture Name="gGanonTitleCardTex" OutName="ganon_title_card" Format="ia8" Width="128" Height="120" Offset="0x21A90"/>
|
||||
<Texture Name="gGanonTitleCardTex" OutName="ganon_title_card" Format="ia8" Width="128" Height="80" Offset="0x21A90"/>
|
||||
|
||||
<!-- Ganon Limbs -->
|
||||
<Limb Name="gGanonRootLimb" LimbType="Standard" Offset="0x25690"/>
|
||||
<Limb Name="gGanonTorsoLimb" LimbType="Standard" Offset="0x2569C"/>
|
||||
<Limb Name="gGanonLeftShoulderLimb" LimbType="Standard" Offset="0x256A8"/>
|
||||
<Limb Name="gGanonLeftUpperArmLimb" LimbType="Standard" Offset="0x256B4"/>
|
||||
<Limb Name="gGanonLeftForearmLimb" LimbType="Standard" Offset="0x256C0"/>
|
||||
<Limb Name="gGanonLeftWristLimb" LimbType="Standard" Offset="0x256CC"/>
|
||||
<Limb Name="gGanonLeftSwordLimb" LimbType="Standard" Offset="0x256D8"/>
|
||||
<Limb Name="gGanonLeftHandLimb" LimbType="Standard" Offset="0x256E4"/>
|
||||
<Limb Name="gGanonRightShoulderLimb" LimbType="Standard" Offset="0x256F0"/>
|
||||
<Limb Name="gGanonRightUpperArmLimb" LimbType="Standard" Offset="0x256FC"/>
|
||||
<Limb Name="gGanonRightForearmLimb" LimbType="Standard" Offset="0x25708"/>
|
||||
<Limb Name="gGanonRightWristLimb" LimbType="Standard" Offset="0x25714"/>
|
||||
<Limb Name="gGanonRightSwordLimb" LimbType="Standard" Offset="0x25720"/>
|
||||
<Limb Name="gGanonRightHandLimb" LimbType="Standard" Offset="0x2572C"/>
|
||||
<Limb Name="gGanonNeckLimb" LimbType="Standard" Offset="0x25738"/>
|
||||
<Limb Name="gGanonJewelLimb" LimbType="Standard" Offset="0x25744"/>
|
||||
<Limb Name="gGanonSnoutLimb" LimbType="Standard" Offset="0x25750"/>
|
||||
<Limb Name="gGanonOuterTeethLimb" LimbType="Standard" Offset="0x2575C"/>
|
||||
<Limb Name="gGanonMouthLimb" LimbType="Standard" Offset="0x25768"/>
|
||||
<Limb Name="gGanonInnerTeethLimb" LimbType="Standard" Offset="0x25774"/>
|
||||
<Limb Name="gGanonJawLimb" LimbType="Standard" Offset="0x25780"/>
|
||||
<Limb Name="gGanonMiddleHair1Limb" LimbType="Standard" Offset="0x2578C"/>
|
||||
<Limb Name="gGanonMiddleHair2Limb" LimbType="Standard" Offset="0x25798"/>
|
||||
<Limb Name="gGanonMiddleHair3Limb" LimbType="Standard" Offset="0x257A4"/>
|
||||
<Limb Name="gGanonLeftHair1Limb" LimbType="Standard" Offset="0x257B0"/>
|
||||
<Limb Name="gGanonLeftHair2Limb" LimbType="Standard" Offset="0x257BC"/>
|
||||
<Limb Name="gGanonLeftHair3Limb" LimbType="Standard" Offset="0x257C8"/>
|
||||
<Limb Name="gGanonRightHair1Limb" LimbType="Standard" Offset="0x257D4"/>
|
||||
<Limb Name="gGanonRightHair2Limb" LimbType="Standard" Offset="0x257E0"/>
|
||||
<Limb Name="gGanonRightHair3Limb" LimbType="Standard" Offset="0x257EC"/>
|
||||
<Limb Name="gGanonEyesLimb" LimbType="Standard" Offset="0x257F8"/>
|
||||
<Limb Name="gGanonHeadLimb" LimbType="Standard" Offset="0x25804"/>
|
||||
<Limb Name="gGanonLeftHornLimb" LimbType="Standard" Offset="0x25810"/>
|
||||
<Limb Name="gGanonRightHornLimb" LimbType="Standard" Offset="0x2581C"/>
|
||||
<Limb Name="gGanonPelvisLimb" LimbType="Standard" Offset="0x25828"/>
|
||||
<Limb Name="gGanonLeftThighLimb" LimbType="Standard" Offset="0x25834"/>
|
||||
<Limb Name="gGanonLeftShinLimb" LimbType="Standard" Offset="0x25840"/>
|
||||
<Limb Name="gGanonLeftFootLimb" LimbType="Standard" Offset="0x2584C"/>
|
||||
<Limb Name="gGanonRightThighLimb" LimbType="Standard" Offset="0x25858"/>
|
||||
<Limb Name="gGanonRightShinLimb" LimbType="Standard" Offset="0x25864"/>
|
||||
<Limb Name="gGanonRightFootLimb" LimbType="Standard" Offset="0x25870"/>
|
||||
<Limb Name="gGanonTail1Limb" LimbType="Standard" Offset="0x2587C"/>
|
||||
<Limb Name="gGanonTail2Limb" LimbType="Standard" Offset="0x25888"/>
|
||||
<Limb Name="gGanonTail3Limb" LimbType="Standard" Offset="0x25894"/>
|
||||
<Limb Name="gGanonTail4Limb" LimbType="Standard" Offset="0x258A0"/>
|
||||
<Limb Name="gGanonTail5Limb" LimbType="Standard" Offset="0x258AC"/>
|
||||
<Limb Name="gGanonRootLimb" LimbType="Standard" Offset="0x24290"/>
|
||||
<Limb Name="gGanonTorsoLimb" LimbType="Standard" Offset="0x2429C"/>
|
||||
<Limb Name="gGanonLeftShoulderLimb" LimbType="Standard" Offset="0x242A8"/>
|
||||
<Limb Name="gGanonLeftUpperArmLimb" LimbType="Standard" Offset="0x242B4"/>
|
||||
<Limb Name="gGanonLeftForearmLimb" LimbType="Standard" Offset="0x242C0"/>
|
||||
<Limb Name="gGanonLeftWristLimb" LimbType="Standard" Offset="0x242CC"/>
|
||||
<Limb Name="gGanonLeftSwordLimb" LimbType="Standard" Offset="0x242D8"/>
|
||||
<Limb Name="gGanonLeftHandLimb" LimbType="Standard" Offset="0x242E4"/>
|
||||
<Limb Name="gGanonRightShoulderLimb" LimbType="Standard" Offset="0x242F0"/>
|
||||
<Limb Name="gGanonRightUpperArmLimb" LimbType="Standard" Offset="0x242FC"/>
|
||||
<Limb Name="gGanonRightForearmLimb" LimbType="Standard" Offset="0x24308"/>
|
||||
<Limb Name="gGanonRightWristLimb" LimbType="Standard" Offset="0x24314"/>
|
||||
<Limb Name="gGanonRightSwordLimb" LimbType="Standard" Offset="0x24320"/>
|
||||
<Limb Name="gGanonRightHandLimb" LimbType="Standard" Offset="0x2432C"/>
|
||||
<Limb Name="gGanonNeckLimb" LimbType="Standard" Offset="0x24338"/>
|
||||
<Limb Name="gGanonJewelLimb" LimbType="Standard" Offset="0x24344"/>
|
||||
<Limb Name="gGanonSnoutLimb" LimbType="Standard" Offset="0x24350"/>
|
||||
<Limb Name="gGanonOuterTeethLimb" LimbType="Standard" Offset="0x2435C"/>
|
||||
<Limb Name="gGanonMouthLimb" LimbType="Standard" Offset="0x24368"/>
|
||||
<Limb Name="gGanonInnerTeethLimb" LimbType="Standard" Offset="0x24374"/>
|
||||
<Limb Name="gGanonJawLimb" LimbType="Standard" Offset="0x24380"/>
|
||||
<Limb Name="gGanonMiddleHair1Limb" LimbType="Standard" Offset="0x2438C"/>
|
||||
<Limb Name="gGanonMiddleHair2Limb" LimbType="Standard" Offset="0x24398"/>
|
||||
<Limb Name="gGanonMiddleHair3Limb" LimbType="Standard" Offset="0x243A4"/>
|
||||
<Limb Name="gGanonLeftHair1Limb" LimbType="Standard" Offset="0x243B0"/>
|
||||
<Limb Name="gGanonLeftHair2Limb" LimbType="Standard" Offset="0x243BC"/>
|
||||
<Limb Name="gGanonLeftHair3Limb" LimbType="Standard" Offset="0x243C8"/>
|
||||
<Limb Name="gGanonRightHair1Limb" LimbType="Standard" Offset="0x243D4"/>
|
||||
<Limb Name="gGanonRightHair2Limb" LimbType="Standard" Offset="0x243E0"/>
|
||||
<Limb Name="gGanonRightHair3Limb" LimbType="Standard" Offset="0x243EC"/>
|
||||
<Limb Name="gGanonEyesLimb" LimbType="Standard" Offset="0x243F8"/>
|
||||
<Limb Name="gGanonHeadLimb" LimbType="Standard" Offset="0x24404"/>
|
||||
<Limb Name="gGanonLeftHornLimb" LimbType="Standard" Offset="0x24410"/>
|
||||
<Limb Name="gGanonRightHornLimb" LimbType="Standard" Offset="0x2441C"/>
|
||||
<Limb Name="gGanonPelvisLimb" LimbType="Standard" Offset="0x24428"/>
|
||||
<Limb Name="gGanonLeftThighLimb" LimbType="Standard" Offset="0x24434"/>
|
||||
<Limb Name="gGanonLeftShinLimb" LimbType="Standard" Offset="0x24440"/>
|
||||
<Limb Name="gGanonLeftFootLimb" LimbType="Standard" Offset="0x2444C"/>
|
||||
<Limb Name="gGanonRightThighLimb" LimbType="Standard" Offset="0x24458"/>
|
||||
<Limb Name="gGanonRightShinLimb" LimbType="Standard" Offset="0x24464"/>
|
||||
<Limb Name="gGanonRightFootLimb" LimbType="Standard" Offset="0x24470"/>
|
||||
<Limb Name="gGanonTail1Limb" LimbType="Standard" Offset="0x2447C"/>
|
||||
<Limb Name="gGanonTail2Limb" LimbType="Standard" Offset="0x24488"/>
|
||||
<Limb Name="gGanonTail3Limb" LimbType="Standard" Offset="0x24494"/>
|
||||
<Limb Name="gGanonTail4Limb" LimbType="Standard" Offset="0x244A0"/>
|
||||
<Limb Name="gGanonTail5Limb" LimbType="Standard" Offset="0x244AC"/>
|
||||
|
||||
<!-- Ganon Skeleton -->
|
||||
<Skeleton Name="gGanonSkel" Type="Flex" LimbType="Standard" Offset="0x25970"/>
|
||||
<Skeleton Name="gGanonSkel" Type="Flex" LimbType="Standard" Offset="0x24570"/>
|
||||
|
||||
<!-- Ganon Animations -->
|
||||
<Animation Name="gGanonStunStartAnim" Offset="0x26510"/> <!-- Original name is "gn2_Lhit" -->
|
||||
<Animation Name="gGanonStunLoopAnim" Offset="0x26AF4"/> <!-- Original name is "gn2_Lmahi" ("paralysis, stupor") -->
|
||||
<Animation Name="gGanonStunEndAnim" Offset="0x27824"/> <!-- Original name is "gn2_Lmahi_to_K" -->
|
||||
<Animation Name="gGanonDownedStartAnim" Offset="0x2A848"/> <!-- Original name is "gn2_downDEMO" -->
|
||||
<Animation Name="gGanonStunEndToWalkAnim" Offset="0x2B528"/> <!-- Unused, similar to gGanonStunEndAnim. Transitions into walk instead of guard. -->
|
||||
<Animation Name="gGanonDuplicateStunStartAnim" Offset="0x2C0D0"/> <!-- Unused duplicate of gGanonStunStartAnim -->
|
||||
<Animation Name="gGanonDuplicateStunLoopAnim" Offset="0x2C6B4"/> <!-- Unused duplicate of gGanonStunLoopAnim -->
|
||||
<Animation Name="gGanonGetUpAnim" Offset="0x334F8"/> <!-- Original name is "gn2_hukkiDEMO" ("return, comeback") -->
|
||||
<Animation Name="gGanonDownedLoopAnim" Offset="0x34278"/> <!-- Original name is "gn2_mahiDEMO" -->
|
||||
<Animation Name="gGanonWalkAnim" Offset="0x353C0"/> <!-- Original name is "gn2_walk" -->
|
||||
<Animation Name="gGanonWalkToGuardAnim" Offset="0x35BDC"/> <!-- Unused. Original name is "gn2_walk_to_K" -->
|
||||
<Animation Name="gGanonStunStartAnim" Offset="0x25110"/> <!-- Original name is "gn2_Lhit" -->
|
||||
<Animation Name="gGanonStunLoopAnim" Offset="0x256F4"/> <!-- Original name is "gn2_Lmahi" ("paralysis, stupor") -->
|
||||
<Animation Name="gGanonStunEndAnim" Offset="0x26424"/> <!-- Original name is "gn2_Lmahi_to_K" -->
|
||||
<Animation Name="gGanonDownedStartAnim" Offset="0x29448"/> <!-- Original name is "gn2_downDEMO" -->
|
||||
<Animation Name="gGanonStunEndToWalkAnim" Offset="0x2A128"/> <!-- Unused, similar to gGanonStunEndAnim. Transitions into walk instead of guard. -->
|
||||
<Animation Name="gGanonDuplicateStunStartAnim" Offset="0x2ACD0"/> <!-- Unused duplicate of gGanonStunStartAnim -->
|
||||
<Animation Name="gGanonDuplicateStunLoopAnim" Offset="0x2B2B4"/> <!-- Unused duplicate of gGanonStunLoopAnim -->
|
||||
<Animation Name="gGanonGetUpAnim" Offset="0x320F8"/> <!-- Original name is "gn2_hukkiDEMO" ("return, comeback") -->
|
||||
<Animation Name="gGanonDownedLoopAnim" Offset="0x32E78"/> <!-- Original name is "gn2_mahiDEMO" -->
|
||||
<Animation Name="gGanonWalkAnim" Offset="0x33FC0"/> <!-- Original name is "gn2_walk" -->
|
||||
<Animation Name="gGanonWalkToGuardAnim" Offset="0x347DC"/> <!-- Unused. Original name is "gn2_walk_to_K" -->
|
||||
</File>
|
||||
</Root>
|
||||
|
|
174
assets/xml/objects/object_ganon2_pal.xml
Normal file
174
assets/xml/objects/object_ganon2_pal.xml
Normal file
|
@ -0,0 +1,174 @@
|
|||
<Root>
|
||||
<!-- Assets for Ganon -->
|
||||
<File Name="object_ganon2" Segment="6">
|
||||
<!-- Ganon Animations -->
|
||||
<Animation Name="gGanonFinalBlowAnim" Offset="0x3B1C"/> <!-- Original name is "Last_hit_motion1" -->
|
||||
<Animation Name="gGanonDeadStartAnim" Offset="0x7288"/> <!-- Original name is "Last_hit_motion2" -->
|
||||
<Animation Name="gGanonDeadLoopAnim" Offset="0x8EB8"/> <!-- Original name is "Last_mogaki" ("writhing") -->
|
||||
<Animation Name="gGanonGuardToWalk" Offset="0x9654"/> <!-- Unused. Original name is "gn2_K_to_walk" -->
|
||||
<Animation Name="gGanonLeftSwordSwingAnim" Offset="0xADD0"/> <!-- Original name is "gn2_Katack01L" -->
|
||||
<Animation Name="gGanonRightSwordSwingAnim" Offset="0xCAF8"/> <!-- Original name is "gn2_Katack01R" -->
|
||||
<Animation Name="gGanonDamageAnim" Offset="0xDFF0"/> <!-- Original name is "gn2_Kdamage" -->
|
||||
<Animation Name="gGanonGuardWalkAnim" Offset="0xE8EC"/> <!-- Original name is "gn2_Kfrontwalk" -->
|
||||
<Animation Name="gGanonGuardSidestepAnim" Offset="0xF1D0"/> <!-- Unused. Original name is "gn2_Ksidewalk" -->
|
||||
<Animation Name="gGanonGuardIdleAnim" Offset="0xFFE4"/> <!-- Original name is "gn2_Kwait" -->
|
||||
|
||||
<!-- Ganon Limb DisplayLists -->
|
||||
<DList Name="gGanonPelvisDL" Offset="0x163F0"/>
|
||||
<DList Name="gGanonTail1DL" Offset="0x16630"/>
|
||||
<DList Name="gGanonTail2DL" Offset="0x16740"/>
|
||||
<DList Name="gGanonTail3DL" Offset="0x168E0"/>
|
||||
<DList Name="gGanonTail4DL" Offset="0x16AA8"/>
|
||||
<DList Name="gGanonTail5DL" Offset="0x16BE8"/>
|
||||
<DList Name="gGanonRightShinDL" Offset="0x16D10"/>
|
||||
<DList Name="gGanonRightFootDL" Offset="0x16F80"/>
|
||||
<DList Name="gGanonRightThighDL" Offset="0x17160"/>
|
||||
<DList Name="gGanonLeftShinDL" Offset="0x17620"/>
|
||||
<DList Name="gGanonLeftFootDL" Offset="0x17910"/>
|
||||
<DList Name="gGanonLeftThighDL" Offset="0x17AF0"/>
|
||||
<DList Name="gGanonNeckDL" Offset="0x17FB0"/>
|
||||
<DList Name="gGanonHeadDL" Offset="0x180E0"/>
|
||||
<DList Name="gGanonRightHair3DL" Offset="0x18650"/>
|
||||
<DList Name="gGanonRightHair2DL" Offset="0x18740"/>
|
||||
<DList Name="gGanonRightHair1DL" Offset="0x18828"/>
|
||||
<DList Name="gGanonLeftHair3DL" Offset="0x188D8"/>
|
||||
<DList Name="gGanonLeftHair2DL" Offset="0x189C8"/>
|
||||
<DList Name="gGanonLeftHair1DL" Offset="0x18AB0"/>
|
||||
<DList Name="gGanonJawDL" Offset="0x18B60"/>
|
||||
<DList Name="gGanonMouthDL" Offset="0x18EA0"/>
|
||||
<DList Name="gGanonSnoutDL" Offset="0x19210"/>
|
||||
<DList Name="gGanonMiddleHair3DL" Offset="0x19330"/>
|
||||
<DList Name="gGanonMiddleHair2DL" Offset="0x19420"/>
|
||||
<DList Name="gGanonMiddleHair1DL" Offset="0x19510"/>
|
||||
<DList Name="gGanonTorsoDL" Offset="0x195C0"/>
|
||||
<DList Name="gGanonRightShoulderDL" Offset="0x19A40"/>
|
||||
<DList Name="gGanonRightForearmDL" Offset="0x19C68"/>
|
||||
<DList Name="gGanonRightWristDL" Offset="0x19F48"/>
|
||||
<DList Name="gGanonRightUpperArmDL" Offset="0x1A050"/>
|
||||
<DList Name="gGanonLeftShoulderDL" Offset="0x1A4E0"/>
|
||||
<DList Name="gGanonLeftForearmDL" Offset="0x1A708"/>
|
||||
<DList Name="gGanonLeftWristDL" Offset="0x1A9E8"/>
|
||||
<DList Name="gGanonLeftUpperArmDL" Offset="0x1AAF0"/>
|
||||
|
||||
<!-- Ganon Textures -->
|
||||
<Texture Name="gGanonBodyTLUT" OutName="ganon_body_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1AF80"/>
|
||||
<Texture Name="gGanonHairFringeTLUT" OutName="ganon_hair_fringe_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1B180"/>
|
||||
<Texture Name="gGanonUnusedTLUT" OutName="ganon_unused_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1B380"/>
|
||||
<Texture Name="gGanonGerudoFabricTLUT" OutName="ganon_gerudo_fabric_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1B580"/>
|
||||
<Texture Name="gGanonRedFabricTLUT" OutName="ganon_red_fabric_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1B780"/>
|
||||
<Texture Name="gGanonBlackLeatherAndPauldronTLUT" OutName="ganon_black_metal_and_pauldron_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1B980"/>
|
||||
<Texture Name="gGanonLeatherTLUT" OutName="ganon_leather_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1BB80"/>
|
||||
<Texture Name="gGanonHoofTLUT" OutName="ganon_hoof_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1BD80"/>
|
||||
<Texture Name="gGanonTailTLUT" OutName="ganon_tail_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1BF80"/>
|
||||
<Texture Name="gGanonHairTex" OutName="ganon_hair" Format="rgba16" Width="8" Height="16" Offset="0x1C180"/>
|
||||
<Texture Name="gGanonMouthTex" OutName="ganon_mouth" Format="rgba16" Width="8" Height="16" Offset="0x1C280"/>
|
||||
<Texture Name="gGanonFacialHairTex" OutName="ganon_facial_hair" Format="rgba16" Width="8" Height="8" Offset="0x1C380"/>
|
||||
<Texture Name="gGanonBodyTex" OutName="ganon_body" Format="ci8" Width="32" Height="32" Offset="0x1C400" TlutOffset="0x1AF80"/>
|
||||
<Texture Name="gGanonSnoutFrontTex" OutName="ganon_snout_front" Format="rgba16" Width="8" Height="16" Offset="0x1C800"/>
|
||||
<Texture Name="gGanonSnoutSideTex" OutName="ganon_snout_side" Format="rgba16" Width="8" Height="16" Offset="0x1C900"/>
|
||||
<Texture Name="gGanonHairFringeTex" OutName="ganon_hair_fringe" Format="ci8" Width="32" Height="16" Offset="0x1CA00" TlutOffset="0x1B180"/>
|
||||
<Texture Name="gGanonGerudoFabricTex" OutName="ganon_gerudo_fabric" Format="ci8" Width="16" Height="16" Offset="0x1CC00" TlutOffset="0x1B580"/>
|
||||
<Texture Name="gGanonFurTuftTex" OutName="ganon_fur_tuft" Format="rgba16" Width="16" Height="16" Offset="0x1CD00"/>
|
||||
<Texture Name="gGanonRedFabricTex" OutName="ganon_red_fabric" Format="ci8" Width="16" Height="16" Offset="0x1CF00" TlutOffset="0x1B780"/>
|
||||
<Texture Name="gGanonPauldronTex" OutName="ganon_pauldron" Format="ci8" Width="16" Height="16" Offset="0x1D000" TlutOffset="0x1B980"/>
|
||||
<Texture Name="gGanonCapeFasteningTex" OutName="ganon_cape_fastening" Format="ci8" Width="16" Height="16" Offset="0x1D100" TlutOffset="0x1B780"/>
|
||||
<Texture Name="gGanonBlackLeatherTex" OutName="ganon_black_leather" Format="ci8" Width="16" Height="16" Offset="0x1D200" TlutOffset="0x1B980"/>
|
||||
<Texture Name="gGanonLeatherTex" OutName="ganon_leather" Format="ci8" Width="16" Height="16" Offset="0x1D300" TlutOffset="0x1BB80"/>
|
||||
<Texture Name="gGanonHoofTex" OutName="ganon_hoof" Format="ci8" Width="16" Height="16" Offset="0x1D400" TlutOffset="0x1BD80"/>
|
||||
<Texture Name="gGanonUnderSkirtTex" OutName="ganon_under_skirt" Format="rgba16" Width="4" Height="16" Offset="0x1D500"/>
|
||||
<Texture Name="gGanonTailTex" OutName="ganon_tail" Format="ci8" Width="16" Height="32" Offset="0x1D580" TlutOffset="0x1BF80"/>
|
||||
<Texture Name="gGanonEyesTLUT" OutName="ganon_eyes_tlut" Format="rgba16" Width="4" Height="4" Offset="0x1D780"/>
|
||||
<Texture Name="gGanonHandTLUT" OutName="ganon_hand_tlut" Format="rgba16" Width="16" Height="11" Offset="0x1D7A8"/>
|
||||
<Texture Name="gGanonHandTex" OutName="ganon_hand" Format="ci8" Width="32" Height="32" Offset="0x1D908" TlutOffset="0x1D7A8"/>
|
||||
<Texture Name="gGanonJewelTex" OutName="ganon_jewel" Format="rgba16" Width="16" Height="32" Offset="0x1DD08"/>
|
||||
<Texture Name="gGanonClawAndTeethTex" OutName="ganon_claw_and_teeth" Format="rgba16" Width="8" Height="8" Offset="0x1E108"/>
|
||||
<Texture Name="gGanonEyeOpenTex" OutName="ganon_eye_open" Format="ci4" Width="16" Height="16" Offset="0x1E188" TlutOffset="0x1D780"/>
|
||||
<Texture Name="gGanonLipsTex" OutName="ganon_lips" Format="rgba16" Width="8" Height="8" Offset="0x1E208"/>
|
||||
<Texture Name="gGanonHornBaseTex" OutName="ganon_horn_base" Format="rgba16" Width="16" Height="16" Offset="0x1E288"/>
|
||||
<Texture Name="gGanonHornTex" OutName="ganon_horn" Format="rgba16" Width="16" Height="8" Offset="0x1E488"/>
|
||||
<Texture Name="gGanonSwordBladeTex" OutName="ganon_sword_blade" Format="i4" Width="32" Height="32" Offset="0x1E588"/>
|
||||
<Texture Name="gGanonSwordGuardTex" OutName="ganon_sword_guard" Format="rgba16" Width="8" Height="16" Offset="0x1E788"/>
|
||||
<Texture Name="gGanonSwordGripTex" OutName="ganon_sword_grip" Format="rgba16" Width="8" Height="16" Offset="0x1E888"/>
|
||||
<Texture Name="gGanonEyeHalfTex" OutName="ganon_eye_half" Format="ci4" Width="16" Height="16" Offset="0x1E988" TlutOffset="0x1D780"/>
|
||||
<Texture Name="gGanonEyeClosedTex" OutName="ganon_eye_closed" Format="ci4" Width="16" Height="16" Offset="0x1EA08" TlutOffset="0x1D780"/>
|
||||
|
||||
<!-- Ganon Limb DisplayLists -->
|
||||
<DList Name="gGanonEyesDL" Offset="0x20B18"/>
|
||||
<DList Name="gGanonJewelDL" Offset="0x20BE0"/>
|
||||
<DList Name="gGanonRightHornDL" Offset="0x20C80"/>
|
||||
<DList Name="gGanonLeftHornDL" Offset="0x20DE8"/>
|
||||
<DList Name="gGanonRightHandDL" Offset="0x20F50"/>
|
||||
<DList Name="gGanonLeftHandDL" Offset="0x21120"/>
|
||||
<DList Name="gGanonRightSwordDL" Offset="0x212F0"/>
|
||||
<DList Name="gGanonLeftSwordDL" Offset="0x215D0"/>
|
||||
<DList Name="gGanonOuterTeethDL" Offset="0x218B8"/>
|
||||
<DList Name="gGanonInnerTeethDL" Offset="0x219D8"/>
|
||||
|
||||
<!-- Ganon Title Card Texture -->
|
||||
<Texture Name="gGanonTitleCardTex" OutName="ganon_title_card" Format="ia8" Width="128" Height="120" Offset="0x21A90"/>
|
||||
|
||||
<!-- Ganon Limbs -->
|
||||
<Limb Name="gGanonRootLimb" LimbType="Standard" Offset="0x25690"/>
|
||||
<Limb Name="gGanonTorsoLimb" LimbType="Standard" Offset="0x2569C"/>
|
||||
<Limb Name="gGanonLeftShoulderLimb" LimbType="Standard" Offset="0x256A8"/>
|
||||
<Limb Name="gGanonLeftUpperArmLimb" LimbType="Standard" Offset="0x256B4"/>
|
||||
<Limb Name="gGanonLeftForearmLimb" LimbType="Standard" Offset="0x256C0"/>
|
||||
<Limb Name="gGanonLeftWristLimb" LimbType="Standard" Offset="0x256CC"/>
|
||||
<Limb Name="gGanonLeftSwordLimb" LimbType="Standard" Offset="0x256D8"/>
|
||||
<Limb Name="gGanonLeftHandLimb" LimbType="Standard" Offset="0x256E4"/>
|
||||
<Limb Name="gGanonRightShoulderLimb" LimbType="Standard" Offset="0x256F0"/>
|
||||
<Limb Name="gGanonRightUpperArmLimb" LimbType="Standard" Offset="0x256FC"/>
|
||||
<Limb Name="gGanonRightForearmLimb" LimbType="Standard" Offset="0x25708"/>
|
||||
<Limb Name="gGanonRightWristLimb" LimbType="Standard" Offset="0x25714"/>
|
||||
<Limb Name="gGanonRightSwordLimb" LimbType="Standard" Offset="0x25720"/>
|
||||
<Limb Name="gGanonRightHandLimb" LimbType="Standard" Offset="0x2572C"/>
|
||||
<Limb Name="gGanonNeckLimb" LimbType="Standard" Offset="0x25738"/>
|
||||
<Limb Name="gGanonJewelLimb" LimbType="Standard" Offset="0x25744"/>
|
||||
<Limb Name="gGanonSnoutLimb" LimbType="Standard" Offset="0x25750"/>
|
||||
<Limb Name="gGanonOuterTeethLimb" LimbType="Standard" Offset="0x2575C"/>
|
||||
<Limb Name="gGanonMouthLimb" LimbType="Standard" Offset="0x25768"/>
|
||||
<Limb Name="gGanonInnerTeethLimb" LimbType="Standard" Offset="0x25774"/>
|
||||
<Limb Name="gGanonJawLimb" LimbType="Standard" Offset="0x25780"/>
|
||||
<Limb Name="gGanonMiddleHair1Limb" LimbType="Standard" Offset="0x2578C"/>
|
||||
<Limb Name="gGanonMiddleHair2Limb" LimbType="Standard" Offset="0x25798"/>
|
||||
<Limb Name="gGanonMiddleHair3Limb" LimbType="Standard" Offset="0x257A4"/>
|
||||
<Limb Name="gGanonLeftHair1Limb" LimbType="Standard" Offset="0x257B0"/>
|
||||
<Limb Name="gGanonLeftHair2Limb" LimbType="Standard" Offset="0x257BC"/>
|
||||
<Limb Name="gGanonLeftHair3Limb" LimbType="Standard" Offset="0x257C8"/>
|
||||
<Limb Name="gGanonRightHair1Limb" LimbType="Standard" Offset="0x257D4"/>
|
||||
<Limb Name="gGanonRightHair2Limb" LimbType="Standard" Offset="0x257E0"/>
|
||||
<Limb Name="gGanonRightHair3Limb" LimbType="Standard" Offset="0x257EC"/>
|
||||
<Limb Name="gGanonEyesLimb" LimbType="Standard" Offset="0x257F8"/>
|
||||
<Limb Name="gGanonHeadLimb" LimbType="Standard" Offset="0x25804"/>
|
||||
<Limb Name="gGanonLeftHornLimb" LimbType="Standard" Offset="0x25810"/>
|
||||
<Limb Name="gGanonRightHornLimb" LimbType="Standard" Offset="0x2581C"/>
|
||||
<Limb Name="gGanonPelvisLimb" LimbType="Standard" Offset="0x25828"/>
|
||||
<Limb Name="gGanonLeftThighLimb" LimbType="Standard" Offset="0x25834"/>
|
||||
<Limb Name="gGanonLeftShinLimb" LimbType="Standard" Offset="0x25840"/>
|
||||
<Limb Name="gGanonLeftFootLimb" LimbType="Standard" Offset="0x2584C"/>
|
||||
<Limb Name="gGanonRightThighLimb" LimbType="Standard" Offset="0x25858"/>
|
||||
<Limb Name="gGanonRightShinLimb" LimbType="Standard" Offset="0x25864"/>
|
||||
<Limb Name="gGanonRightFootLimb" LimbType="Standard" Offset="0x25870"/>
|
||||
<Limb Name="gGanonTail1Limb" LimbType="Standard" Offset="0x2587C"/>
|
||||
<Limb Name="gGanonTail2Limb" LimbType="Standard" Offset="0x25888"/>
|
||||
<Limb Name="gGanonTail3Limb" LimbType="Standard" Offset="0x25894"/>
|
||||
<Limb Name="gGanonTail4Limb" LimbType="Standard" Offset="0x258A0"/>
|
||||
<Limb Name="gGanonTail5Limb" LimbType="Standard" Offset="0x258AC"/>
|
||||
|
||||
<!-- Ganon Skeleton -->
|
||||
<Skeleton Name="gGanonSkel" Type="Flex" LimbType="Standard" Offset="0x25970"/>
|
||||
|
||||
<!-- Ganon Animations -->
|
||||
<Animation Name="gGanonStunStartAnim" Offset="0x26510"/> <!-- Original name is "gn2_Lhit" -->
|
||||
<Animation Name="gGanonStunLoopAnim" Offset="0x26AF4"/> <!-- Original name is "gn2_Lmahi" ("paralysis, stupor") -->
|
||||
<Animation Name="gGanonStunEndAnim" Offset="0x27824"/> <!-- Original name is "gn2_Lmahi_to_K" -->
|
||||
<Animation Name="gGanonDownedStartAnim" Offset="0x2A848"/> <!-- Original name is "gn2_downDEMO" -->
|
||||
<Animation Name="gGanonStunEndToWalkAnim" Offset="0x2B528"/> <!-- Unused, similar to gGanonStunEndAnim. Transitions into walk instead of guard. -->
|
||||
<Animation Name="gGanonDuplicateStunStartAnim" Offset="0x2C0D0"/> <!-- Unused duplicate of gGanonStunStartAnim -->
|
||||
<Animation Name="gGanonDuplicateStunLoopAnim" Offset="0x2C6B4"/> <!-- Unused duplicate of gGanonStunLoopAnim -->
|
||||
<Animation Name="gGanonGetUpAnim" Offset="0x334F8"/> <!-- Original name is "gn2_hukkiDEMO" ("return, comeback") -->
|
||||
<Animation Name="gGanonDownedLoopAnim" Offset="0x34278"/> <!-- Original name is "gn2_mahiDEMO" -->
|
||||
<Animation Name="gGanonWalkAnim" Offset="0x353C0"/> <!-- Original name is "gn2_walk" -->
|
||||
<Animation Name="gGanonWalkToGuardAnim" Offset="0x35BDC"/> <!-- Unused. Original name is "gn2_walk_to_K" -->
|
||||
</File>
|
||||
</Root>
|
106
assets/xml/objects/object_ganon_pal.xml
Normal file
106
assets/xml/objects/object_ganon_pal.xml
Normal file
|
@ -0,0 +1,106 @@
|
|||
<Root>
|
||||
<!-- Assets for Ganondorf -->
|
||||
<File Name="object_ganon" Segment="6">
|
||||
<!-- Ganondorf Limb DisplayLists -->
|
||||
<DList Name="gGanondorfPelvisDL" Offset="0x49C0"/>
|
||||
<DList Name="gGanondorfRightShinDL" Offset="0x4C08"/>
|
||||
<DList Name="gGanondorfRightFootDL" Offset="0x4E08"/>
|
||||
<DList Name="gGanondorfRightThighDL" Offset="0x4F20"/>
|
||||
<DList Name="gGanondorfLeftShinDL" Offset="0x5070"/>
|
||||
<DList Name="gGanondorfLeftFootDL" Offset="0x5270"/>
|
||||
<DList Name="gGanondorfLeftThighDL" Offset="0x5388"/>
|
||||
<DList Name="gGanondorfHeadDL" Offset="0x54D8"/>
|
||||
<DList Name="gGanondorfRightUpperLipDL" Offset="0x6030"/>
|
||||
<DList Name="gGanondorfLowerHairEndDL" Offset="0x6198"/>
|
||||
<DList Name="gGanondorfUpperHairEndDL" Offset="0x62F0"/>
|
||||
<DList Name="gGanondorfJawDL" Offset="0x6460"/>
|
||||
<DList Name="gGanondorfMouthDL" Offset="0x66E8"/>
|
||||
<DList Name="gGanondorfLeftUpperLipDL" Offset="0x6A28"/>
|
||||
<DList Name="gGanondorfTorsoDL" Offset="0x6B90"/>
|
||||
<DList Name="gGanondorfRightForearmDL" Offset="0x6F20"/>
|
||||
<DList Name="gGanondorfRightUpperArmDL" Offset="0x7048"/>
|
||||
<DList Name="gGanondorfRightShoulderDL" Offset="0x7310"/>
|
||||
<DList Name="gGanondorfLeftForearmDL" Offset="0x7518"/>
|
||||
<DList Name="gGanondorfLeftUpperArmDL" Offset="0x7640"/>
|
||||
<DList Name="gGanondorfLeftShoulderDL" Offset="0x7908"/>
|
||||
|
||||
<!-- Ganondorf Textures -->
|
||||
<Texture Name="gGanondorfSkinTLUT" OutName="ganondorf_skin_tlut" Format="rgba16" Width="16" Height="16" Offset="0x7B10"/>
|
||||
<Texture Name="gGanondorfHairTLUT" OutName="ganondorf_hair_tlut" Format="rgba16" Width="16" Height="16" Offset="0x7D10"/>
|
||||
<Texture Name="gGanondorfInnerMouthTex" OutName="ganondorf_inner_mouth" Format="rgba16" Width="8" Height="8" Offset="0x7F10"/>
|
||||
<Texture Name="gGanondorfJawTex" OutName="ganondorf_jaw" Format="ci8" Width="16" Height="16" Offset="0x7F90" TlutOffset="0x7B10"/>
|
||||
<Texture Name="gGanondorfSideburnTex" OutName="ganondorf_sideburn" Format="ci8" Width="16" Height="16" Offset="0x8090" TlutOffset="0x7D10"/>
|
||||
<Texture Name="gGanondorfOuterMouthTex" OutName="ganondorf_outer_mouth" Format="rgba16" Width="4" Height="8" Offset="0x8190"/>
|
||||
<Texture Name="gGanondorfUpperLipTex" OutName="ganondorf_upper_lip" Format="ci8" Width="16" Height="16" Offset="0x81D0" TlutOffset="0x7B10"/>
|
||||
<Texture Name="gGanondorfHairTex" OutName="ganondorf_hair" Format="ci8" Width="16" Height="16" Offset="0x82D0" TlutOffset="0x7D10"/>
|
||||
<Texture Name="gGanondorfTeethTex" OutName="ganondorf_teeth" Format="rgba16" Width="4" Height="4" Offset="0x83D0"/>
|
||||
<Texture Name="gGanondorfEyebrowTex" OutName="ganondorf_eyebrow" Format="ci8" Width="16" Height="8" Offset="0x83F0" TlutOffset="0x7D10"/>
|
||||
<Texture Name="gGanondorfHairFringeTex" OutName="ganondorf_hair_fringe" Format="ci8" Width="16" Height="16" Offset="0x8470" TlutOffset="0x7D10"/>
|
||||
<Texture Name="gGanondorfNoseBridgeTex" OutName="ganondorf_nose_bridge" Format="rgba16" Width="4" Height="16" Offset="0x8570"/>
|
||||
<Texture Name="gGanondorfNoseTex" OutName="ganondorf_nose" Format="ci8" Width="8" Height="8" Offset="0x85F0" TlutOffset="0x7B10"/>
|
||||
<Texture Name="gGanondorfEarTex" OutName="ganondorf_ear" Format="rgba16" Width="8" Height="16" Offset="0x8630"/>
|
||||
<Texture Name="gGanondorfEyeOrbitTex" OutName="ganondorf_eye_orbit" Format="ci8" Width="32" Height="16" Offset="0x8730" TlutOffset="0x7B10"/>
|
||||
<Texture Name="gGanondorfGerudoFabricTex" OutName="ganondorf_gerudo_fabric" Format="rgba16" Width="16" Height="16" Offset="0x8930"/>
|
||||
<Texture Name="gGanondorfRedFabricTex" OutName="ganondorf_red_fabric" Format="rgba16" Width="16" Height="16" Offset="0x8B30"/>
|
||||
<Texture Name="gGanondorfBodysuitTex" OutName="ganondorf_bodysuit" Format="rgba16" Width="8" Height="8" Offset="0x8D30"/>
|
||||
<Texture Name="gGanondorfLeatherTex" OutName="ganondorf_leather" Format="rgba16" Width="16" Height="16" Offset="0x8DB0"/>
|
||||
<Texture Name="gGanondorfCapeFasteningTex" OutName="ganondorf_cape_fastening" Format="rgba16" Width="16" Height="16" Offset="0x8FB0"/>
|
||||
<Texture Name="gGanondorfGerudoFabricWithSunTex" OutName="ganondorf_gerudo_fabric_with_sun" Format="rgba16" Width="32" Height="16" Offset="0x91B0"/>
|
||||
<Texture Name="gGanondorfHandTLUT" OutName="ganondorf_hand_tlut" Format="rgba16" Width="56" Height="1" Offset="0x95B0"/>
|
||||
<Texture Name="gGanondorfJewelTex" OutName="ganondorf_jewel" Format="rgba16" Width="16" Height="32" Offset="0x9620"/>
|
||||
<Texture Name="gGanondorfNormalEyeTex" OutName="ganondorf_normal_eye" Format="rgba16" Width="32" Height="16" Offset="0x9A20"/>
|
||||
<Texture Name="gGanondorfChestJewelTex" OutName="ganondorf_chest_jewel" Format="rgba16" Width="16" Height="16" Offset="0x9E20"/>
|
||||
<Texture Name="gGanondorfBlackLeatherTex" OutName="ganondorf_black_leather" Format="rgba16" Width="16" Height="16" Offset="0xA020"/>
|
||||
<Texture Name="gGanondorfThumbTex" OutName="ganondorf_thumb" Format="ci8" Width="8" Height="8" Offset="0xA220" TlutOffset="0x95B0"/>
|
||||
<Texture Name="gGanondorfGauntletAndPauldronTex" OutName="ganondorf_gauntlet_and_pauldron" Format="rgba16" Width="16" Height="16" Offset="0xA260"/>
|
||||
<Texture Name="gGanondorfHandSideTex" OutName="ganondorf_hand_side" Format="ci8" Width="8" Height="8" Offset="0xA460" TlutOffset="0x95B0"/>
|
||||
<Texture Name="gGanondorfFingerTex" OutName="ganondorf_finger" Format="ci8" Width="8" Height="8" Offset="0xA4A0" TlutOffset="0x95B0"/>
|
||||
<Texture Name="gGanondorfCrazedEyeTex" OutName="ganondorf_crazed_eye" Format="rgba16" Width="32" Height="16" Offset="0xA4E0"/>
|
||||
<Texture Name="gGanondorfEmptyEyeTex" OutName="ganondorf_empty_eye" Format="rgba16" Width="32" Height="16" Offset="0xA8E0"/>
|
||||
|
||||
<!-- DisplayList for Ganondorf's eyes -->
|
||||
<DList Name="gGanondorfEyesDL" Offset="0xBE90"/>
|
||||
|
||||
<!-- Ganondorf Limb DisplayLists -->
|
||||
<DList Name="gGanondorfJewelDL" Offset="0xBF40"/>
|
||||
<DList Name="gGanondorfLeftHandDL" Offset="0xC048"/>
|
||||
<DList Name="gGanondorfRightHandClosedDL" Offset="0xC518"/>
|
||||
<DList Name="gGanondorfRightHandOpenDL" Offset="0xC9E8"/>
|
||||
|
||||
<!-- Ganondorf Title Card Texture -->
|
||||
<Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="ia8" Width="128" Height="120" Offset="0xCF00"/>
|
||||
|
||||
<!-- Ganondorf Animation -->
|
||||
<Animation Name="gGanondorfEndingFloatAnim" Offset="0x11348"/> <!-- Original name is "ONOLEE" (lit. "Curse you!" from his in-game dialogue) -->
|
||||
|
||||
<!-- Ganondorf Limbs -->
|
||||
<Limb Name="gGanondorfRootLimb" LimbType="Standard" Offset="0x11358"/>
|
||||
<Limb Name="gGanondorfTorsoLimb" LimbType="Standard" Offset="0x11364"/>
|
||||
<Limb Name="gGanondorfLeftShoulderLimb" LimbType="Standard" Offset="0x11370"/>
|
||||
<Limb Name="gGanondorfLeftUpperArmLimb" LimbType="Standard" Offset="0x1137C"/>
|
||||
<Limb Name="gGanondorfLeftForearmLimb" LimbType="Standard" Offset="0x11388"/>
|
||||
<Limb Name="gGanondorfLeftHandLimb" LimbType="Standard" Offset="0x11394"/>
|
||||
<Limb Name="gGanondorfRightShoulderLimb" LimbType="Standard" Offset="0x113A0"/>
|
||||
<Limb Name="gGanondorfRightUpperArmLimb" LimbType="Standard" Offset="0x113AC"/>
|
||||
<Limb Name="gGanondorfRightForearmLimb" LimbType="Standard" Offset="0x113B8"/>
|
||||
<Limb Name="gGanondorfRightHandLimb" LimbType="Standard" Offset="0x113C4"/>
|
||||
<Limb Name="gGanondorfJewelLimb" LimbType="Standard" Offset="0x113D0"/>
|
||||
<Limb Name="gGanondorfLeftUpperLipLimb" LimbType="Standard" Offset="0x113DC"/>
|
||||
<Limb Name="gGanondorfMouthLimb" LimbType="Standard" Offset="0x113E8"/>
|
||||
<Limb Name="gGanondorfJawLimb" LimbType="Standard" Offset="0x113F4"/>
|
||||
<Limb Name="gGanondorfUpperHairEndLimb" LimbType="Standard" Offset="0x11400"/>
|
||||
<Limb Name="gGanondorfLowerHairEndLimb" LimbType="Standard" Offset="0x1140C"/>
|
||||
<Limb Name="gGanondorfRightUpperLipLimb" LimbType="Standard" Offset="0x11418"/>
|
||||
<Limb Name="gGanondorfHeadLimb" LimbType="Standard" Offset="0x11424"/>
|
||||
<Limb Name="gGanondorfPelvisLimb" LimbType="Standard" Offset="0x11430"/>
|
||||
<Limb Name="gGanondorfLeftThighLimb" LimbType="Standard" Offset="0x1143C"/>
|
||||
<Limb Name="gGanondorfLeftShinLimb" LimbType="Standard" Offset="0x11448"/>
|
||||
<Limb Name="gGanondorfLeftFootLimb" LimbType="Standard" Offset="0x11454"/>
|
||||
<Limb Name="gGanondorfRightThighLimb" LimbType="Standard" Offset="0x11460"/>
|
||||
<Limb Name="gGanondorfRightShinLimb" LimbType="Standard" Offset="0x1146C"/>
|
||||
<Limb Name="gGanondorfRightFootLimb" LimbType="Standard" Offset="0x11478"/>
|
||||
|
||||
<!-- Ganondorf Skeleton -->
|
||||
<Skeleton Name="gGanondorfSkel" Type="Flex" LimbType="Standard" Offset="0x114E8"/>
|
||||
</File>
|
||||
</Root>
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_arrow" Segment="6">
|
||||
<DList Name="gGiArrowSmallDL" Offset="0x0340"/>
|
||||
<DList Name="gGiArrowMediumDL" Offset="0x0B90"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_arrowcase" Segment="6">
|
||||
<DList Name="gGiQuiver30InnerColorDL" Offset="0x08D0"/>
|
||||
<DList Name="gGiQuiver40InnerColorDL" Offset="0x08F0"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_bean" Segment="6">
|
||||
<DList Name="gGiBeanDL" Offset="0x0580"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_bomb_1" Segment="6">
|
||||
<DList Name="gGiBombDL" Offset="0x09A0"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_bomb_2" Segment="6">
|
||||
<DList Name="gGiBombchuDL" Offset="0x04B0"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_bombpouch" Segment="6">
|
||||
<DList Name="gGiBombBag20BagColorDL" Offset="0x0AD0"/>
|
||||
<DList Name="gGiBombBag30BagColorDL" Offset="0x0AF0"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_boomerang" Segment="6">
|
||||
<DList Name="gGiBoomerangDL" Offset="0x0A30"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_boots_2" Segment="6">
|
||||
<DList Name="gGiIronBootsDL" Offset="0x1630"/>
|
||||
<DList Name="gGiIronBootsRivetsDL" Offset="0x1A98"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_bosskey" Segment="6">
|
||||
<DList Name="gGiBossKeyDL" Offset="0x0CA0"/>
|
||||
<DList Name="gGiBossKeyGemDL" Offset="0x0F08"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_bottle" Segment="6">
|
||||
<DList Name="gGiBottleStopperDL" Offset="0x0670"/>
|
||||
<DList Name="gGiBottleDL" Offset="0x0750"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_bottle_letter" Segment="6">
|
||||
<DList Name="gGiLetterBottleContentsDL" Offset="0x08E0"/>
|
||||
<DList Name="gGiLetterBottleDL" Offset="0x0AE0"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_bow" Segment="6">
|
||||
<DList Name="gGiBowDL" Offset="0x0990"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_bracelet" Segment="6">
|
||||
<DList Name="gGiGoronBraceletDL" Offset="0x0960"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_brokensword" Segment="6">
|
||||
<DList Name="gGiBrokenGoronSwordDL" Offset="0x06E0"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_butterfly" Segment="6">
|
||||
<DList Name="gGiButterflyContainerDL" Offset="0x0830"/>
|
||||
<DList Name="gGiButterflyGlassDL" Offset="0x0A70"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_coin" Segment="6">
|
||||
<DList Name="gGiYellowCoinColorDL" Offset="0x0560"/>
|
||||
<DList Name="gGiRedCoinColorDL" Offset="0x0580"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_compass" Segment="6">
|
||||
<DList Name="gGiCompassDL" Offset="0x0960"/>
|
||||
<DList Name="gGiCompassGlassDL" Offset="0x0C50"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_dekupouch" Segment="6">
|
||||
<DList Name="gGiBulletBagColorDL" Offset="0x0AF0"/>
|
||||
<DList Name="gGiBulletBag50ColorDL" Offset="0x0B10"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_egg" Segment="6">
|
||||
<DList Name="gGiEggMaterialDL" Offset="0x0FD0"/>
|
||||
<DList Name="gGiEggDL" Offset="0x1008"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_eye_lotion" Segment="6">
|
||||
<DList Name="gGiEyeDropsCapDL" Offset="0x0680"/>
|
||||
<DList Name="gGiEyeDropsBottleDL" Offset="0x0768"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_fire" Segment="6">
|
||||
<DList Name="gGiBlueFireChamberstickDL" Offset="0x0C60"/>
|
||||
<DList Name="gGiBlueFireFlameDL" Offset="0x0F08"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_fish" Segment="6">
|
||||
<DList Name="gGiFishDL" Offset="0x0600"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_frog" Segment="6">
|
||||
<DList Name="gGiFrogDL" Offset="0x0D60"/>
|
||||
<DList Name="gGiFrogEyesDL" Offset="0x1060"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_gerudo" Segment="6">
|
||||
<DList Name="gGiGerudoCardDL" Offset="0x0F60"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_gerudomask" Segment="6">
|
||||
<DList Name="gGiGerudoMaskDL" Offset="0x10E8"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_ghost" Segment="6">
|
||||
<DList Name="gGiPoeColorDL" Offset="0x0950"/>
|
||||
<DList Name="gGiBigPoeColorDL" Offset="0x0970"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_glasses" Segment="6">
|
||||
<DList Name="gGiLensDL" Offset="0x0D80"/>
|
||||
<DList Name="gGiLensGlassDL" Offset="0x1010"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_gloves" Segment="6">
|
||||
<DList Name="gGiSilverGauntletsColorDL" Offset="0x14C0"/>
|
||||
<DList Name="gGiGoldenGauntletsColorDL" Offset="0x14E0"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_goddess" Segment="6">
|
||||
<DList Name="gGiMagicSpellDiamondDL" Offset="0x0920"/>
|
||||
<DList Name="gGiDinsFireColorDL" Offset="0x09E0"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_grass" Segment="6">
|
||||
<DList Name="gGiGrassDL" Offset="0x08E0"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_hammer" Segment="6">
|
||||
<DList Name="gGiHammerDL" Offset="0x09D0"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_heart" Segment="6">
|
||||
<DList Name="gGiRecoveryHeartDL" Offset="0x00E0"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_hearts" Segment="6">
|
||||
<DList Name="gGiHeartBorderDL" Offset="0x1290"/>
|
||||
<DList Name="gGiHeartContainerDL" Offset="0x1470"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_hookshot" Segment="6">
|
||||
<DList Name="gGiHookshotDL" Offset="0x0750"/>
|
||||
<DList Name="gGiLongshotDL" Offset="0x1240"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_hoverboots" Segment="6">
|
||||
<DList Name="gGiHoverBootsDL" Offset="0x1850"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_insect" Segment="6">
|
||||
<DList Name="gGiBugsContainerDL" Offset="0x0830"/>
|
||||
<DList Name="gGiBugsGlassDL" Offset="0x0B20"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_jewel" Segment="6">
|
||||
<Texture Name="gGiKokiriEmeraldScintillationTex" OutName="kokiri_emerald_scintillation" Format="i4" Width="64" Height="64" Offset="0x0000"/>
|
||||
<DList Name="gGiKokiriEmeraldSettingDL" Offset="0x10E0"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_key" Segment="6">
|
||||
<DList Name="gGiSmallKeyDL" Offset="0x0800"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_ki_tan_mask" Segment="6">
|
||||
<DList Name="gGiKeatonMaskDL" Offset="0x0AC0"/>
|
||||
<DList Name="gGiKeatonMaskEyesDL" Offset="0x0D50"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_liquid" Segment="6">
|
||||
<DList Name="gGiGreenPotColorDL" Offset="0x1270"/>
|
||||
<DList Name="gGiRedPotColorDL" Offset="0x1290"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_longsword" Segment="6">
|
||||
<DList Name="gGiBiggoronSwordDL" Offset="0x0600"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_m_arrow" Segment="6">
|
||||
<DList Name="gGiMagicArrowDL" Offset="0x0AE0"/>
|
||||
<DList Name="gGiFireArrowColorDL" Offset="0x0CA0"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_magicpot" Segment="6">
|
||||
<DList Name="gGiMagicJarSmallDL" Offset="0x0580"/>
|
||||
<DList Name="gGiMagicJarLargeDL" Offset="0x0EE0"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_map" Segment="6">
|
||||
<DList Name="gGiDungeonMapDL" Offset="0x03C0"/>
|
||||
<DList Name="gGiStoneOfAgonyDL" Offset="0x0B70"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_medal" Segment="6">
|
||||
<DList Name="gGiForestMedallionFaceDL" Offset="0x0CB0"/>
|
||||
<DList Name="gGiMedallionDL" Offset="0x0E18"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_melody" Segment="6">
|
||||
<DList Name="gGiMinuetColorDL" Offset="0x0A80"/>
|
||||
<DList Name="gGiBoleroColorDL" Offset="0x0A90"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_milk" Segment="6">
|
||||
<DList Name="gGiMilkBottleContentsDL" Offset="0x1060"/>
|
||||
<DList Name="gGiMilkBottleDL" Offset="0x1288"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_mushroom" Segment="6">
|
||||
<DList Name="gGiOddMushroomDL" Offset="0x09D0"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_niwatori" Segment="6">
|
||||
<DList Name="gGiChickenColorDL" Offset="0x15F0"/>
|
||||
<DList Name="gGiCojiroColorDL" Offset="0x1610"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_nuts" Segment="6">
|
||||
<DList Name="gGiNutDL" Offset="0x0E90"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_ocarina" Segment="6">
|
||||
<DList Name="gGiOcarinaTimeDL" Offset="0x08C0"/>
|
||||
<DList Name="gGiOcarinaTimeHolesDL" Offset="0x0AF8"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_ocarina_0" Segment="6">
|
||||
<DList Name="gGiOcarinaFairyDL" Offset="0x08E0"/>
|
||||
<DList Name="gGiOcarinaFairyHolesDL" Offset="0x0B58"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_pachinko" Segment="6">
|
||||
<DList Name="gGiSlingshotDL" Offset="0x0940"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_powder" Segment="6">
|
||||
<DList Name="gGiOddPotionDL" Offset="0x08B0"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_prescription" Segment="6">
|
||||
<DList Name="gGiPrescriptionDL" Offset="0x09C0"/>
|
||||
<DList Name="gGiPrescriptionWritingDL" Offset="0x0AF0"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_rabit_mask" Segment="6">
|
||||
<DList Name="gGiBunnyHoodDL" Offset="0x0BC0"/>
|
||||
<DList Name="gGiBunnyHoodEyesDL" Offset="0x0E58"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_redead_mask" Segment="6">
|
||||
<DList Name="gGiSpookyMaskDL" Offset="0x07E0"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_rupy" Segment="6">
|
||||
<DList Name="gGiGreenRupeeInnerColorDL" Offset="0x04A0"/>
|
||||
<DList Name="gGiBlueRupeeInnerColorDL" Offset="0x04C0"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_saw" Segment="6">
|
||||
<DList Name="gGiSawDL" Offset="0x07E0"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_scale" Segment="6">
|
||||
<DList Name="gGiSilverScaleWaterColorDL" Offset="0x0A20"/>
|
||||
<DList Name="gGiGoldenScaleWaterColorDL" Offset="0x0A40"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_seed" Segment="6">
|
||||
<DList Name="gGiSeedDL" Offset="0x0810"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_shield_1" Segment="6">
|
||||
<DList Name="gGiDekuShieldDL" Offset="0x0A50"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_shield_2" Segment="6">
|
||||
<DList Name="gGiHylianShieldDL" Offset="0x0C70"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_shield_3" Segment="6">
|
||||
<DList Name="gGiMirrorShieldDL" Offset="0x0FB0"/>
|
||||
<DList Name="gGiMirrorShieldSymbolDL" Offset="0x11C8"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_skj_mask" Segment="6">
|
||||
<DList Name="gGiSkullMaskDL" Offset="0x09D0"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_soul" Segment="6">
|
||||
<DList Name="gGiFairyContainerBaseCapDL" Offset="0x0BD0"/>
|
||||
<DList Name="gGiFairyContainerGlassDL" Offset="0x0DB8"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_stick" Segment="6">
|
||||
<DList Name="gGiStickDL" Offset="0x04D0"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_sutaru" Segment="6">
|
||||
<DList Name="gGiSkulltulaTokenDL" Offset="0x0330"/>
|
||||
<DList Name="gGiSkulltulaTokenFlameDL" Offset="0x0438"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_sword_1" Segment="6">
|
||||
<DList Name="gGiKokiriSwordDL" Offset="0x0960"/>
|
||||
</File>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_ticketstone" Segment="6">
|
||||
<DList Name="gGiClaimCheckDL" Offset="0x0F00"/>
|
||||
<DList Name="gGiClaimCheckWritingDL" Offset="0x1188"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_gi_truth_mask" Segment="6">
|
||||
<DList Name="gGiMaskOfTruthDL" Offset="0x13D0"/>
|
||||
<DList Name="gGiMaskOfTruthAccentsDL" Offset="0x16B0"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_god_lgt" Segment="6">
|
||||
<DList Name="gGoldenGoddessAuraDL" Offset="0x0330"/>
|
||||
<Texture Name="gGoldenGoddessAuraHTailTex" OutName="golden_goddess_aura_tail" Format="i8" Width="32" Height="32" Offset="0x0530"/>
|
||||
|
|
|
@ -1,94 +1,94 @@
|
|||
<Root>
|
||||
<File Name="object_goma" Segment="6">
|
||||
<!-- Skeleton -->
|
||||
<Skeleton Name="gGohmaSkel" Type="Normal" LimbType="Standard" Offset="0x1DCF8"/>
|
||||
<Skeleton Name="gGohmaSkel" Type="Normal" LimbType="Standard" Offset="0x1C8F8"/>
|
||||
|
||||
<!-- Limbs -->
|
||||
<Limb Name="gGohmaRoot1Limb" LimbType="Standard" Offset="0x1D7A8"/>
|
||||
<Limb Name="gGohmaRoot2Limb" LimbType="Standard" Offset="0x1D7B4"/>
|
||||
<Limb Name="gGohmaBodyLimb" LimbType="Standard" Offset="0x1D7C0"/>
|
||||
<Limb Name="gGohmaBodyShellLimb" LimbType="Standard" Offset="0x1D7CC"/>
|
||||
<Limb Name="gGohmaEyeLimb" LimbType="Standard" Offset="0x1D7D8"/>
|
||||
<Limb Name="gGohmaTailRootLimb" LimbType="Standard" Offset="0x1D7E4"/>
|
||||
<Limb Name="gGohmaTail1RootLimb" LimbType="Standard" Offset="0x1D7F0"/>
|
||||
<Limb Name="gGohmaTail2RootLimb" LimbType="Standard" Offset="0x1D7FC"/>
|
||||
<Limb Name="gGohmaTail3RootLimb" LimbType="Standard" Offset="0x1D808"/>
|
||||
<Limb Name="gGohmaTail4RootLimb" LimbType="Standard" Offset="0x1D814"/>
|
||||
<Limb Name="gGohmaTail4Limb" LimbType="Standard" Offset="0x1D820"/>
|
||||
<Limb Name="gGohmaTail3Limb" LimbType="Standard" Offset="0x1D82C"/>
|
||||
<Limb Name="gGohmaTail2Limb" LimbType="Standard" Offset="0x1D838"/>
|
||||
<Limb Name="gGohmaTail1Limb" LimbType="Standard" Offset="0x1D844"/>
|
||||
<Limb Name="gGohmaRightLegRootLimb" LimbType="Standard" Offset="0x1D850"/>
|
||||
<Limb Name="gGohmaRightThighRootLimb" LimbType="Standard" Offset="0x1D85C"/>
|
||||
<Limb Name="gGohmaRightLegLowerRootLimb" LimbType="Standard" Offset="0x1D868"/>
|
||||
<Limb Name="gGohmaRightFeetRootLimb" LimbType="Standard" Offset="0x1D874"/>
|
||||
<Limb Name="gGohmaRightFeetBackRoot1Limb" LimbType="Standard" Offset="0x1D880"/>
|
||||
<Limb Name="gGohmaRightFeetBackRoot2Limb" LimbType="Standard" Offset="0x1D88C"/>
|
||||
<Limb Name="gGohmaRightFeetBackLimb" LimbType="Standard" Offset="0x1D898"/>
|
||||
<Limb Name="gGohmaRightFeetLimb" LimbType="Standard" Offset="0x1D8A4"/>
|
||||
<Limb Name="gGohmaRightShinLimb" LimbType="Standard" Offset="0x1D8B0"/>
|
||||
<Limb Name="gGohmaRightKneeRoot1Limb" LimbType="Standard" Offset="0x1D8BC"/>
|
||||
<Limb Name="gGohmaRightKneeRoot2Limb" LimbType="Standard" Offset="0x1D8C8"/>
|
||||
<Limb Name="gGohmaRightKneeLimb" LimbType="Standard" Offset="0x1D8D4"/>
|
||||
<Limb Name="gGohmaRightThighShellRoot1Limb" LimbType="Standard" Offset="0x1D8E0"/>
|
||||
<Limb Name="gGohmaRightThighShellRoot2Limb" LimbType="Standard" Offset="0x1D8EC"/>
|
||||
<Limb Name="gGohmaRightThighShellLimb" LimbType="Standard" Offset="0x1D8F8"/>
|
||||
<Limb Name="gGohmaRightThighLimb" LimbType="Standard" Offset="0x1D904"/>
|
||||
<Limb Name="gGohmaEyeLidBottomRoot1Limb" LimbType="Standard" Offset="0x1D910"/>
|
||||
<Limb Name="gGohmaEyeLidBottomRoot2Limb" LimbType="Standard" Offset="0x1D91C"/>
|
||||
<Limb Name="gGohmaEyeLidBottomLimb" LimbType="Standard" Offset="0x1D928"/>
|
||||
<Limb Name="gGohmaEyeLidTopRoot1Limb" LimbType="Standard" Offset="0x1D934"/>
|
||||
<Limb Name="gGohmaEyeLidTopRoot2Limb" LimbType="Standard" Offset="0x1D940"/>
|
||||
<Limb Name="gGohmaEyeLidTopLimb" LimbType="Standard" Offset="0x1D94C"/>
|
||||
<Limb Name="gGohmaIrisRoot1Limb" LimbType="Standard" Offset="0x1D958"/>
|
||||
<Limb Name="gGohmaIrisRoot2Limb" LimbType="Standard" Offset="0x1D964"/>
|
||||
<Limb Name="gGohmaIrisLimb" LimbType="Standard" Offset="0x1D970"/>
|
||||
<Limb Name="gGohmaMandiblesRoot1Limb" LimbType="Standard" Offset="0x1D97C"/>
|
||||
<Limb Name="gGohmaMandiblesRoot2Limb" LimbType="Standard" Offset="0x1D988"/>
|
||||
<Limb Name="gGohmaMandiblesBodyLimb" LimbType="Standard" Offset="0x1D994"/>
|
||||
<Limb Name="gGohmaLeftMandiblesRootLimb" LimbType="Standard" Offset="0x1D9A0"/>
|
||||
<Limb Name="gGohmaLeftMandibles1RootLimb" LimbType="Standard" Offset="0x1D9AC"/>
|
||||
<Limb Name="gGohmaLeftMandibles2RootLimb" LimbType="Standard" Offset="0x1D9B8"/>
|
||||
<Limb Name="gGohmaLeftMandibles2Limb" LimbType="Standard" Offset="0x1D9C4"/>
|
||||
<Limb Name="gGohmaLeftMandibles1Limb" LimbType="Standard" Offset="0x1D9D0"/>
|
||||
<Limb Name="gGohmaRightMandiblesRootLimb" LimbType="Standard" Offset="0x1D9DC"/>
|
||||
<Limb Name="gGohmaRightMandibles1RootLimb" LimbType="Standard" Offset="0x1D9E8"/>
|
||||
<Limb Name="gGohmaRightMandibles2RootLimb" LimbType="Standard" Offset="0x1D9F4"/>
|
||||
<Limb Name="gGohmaRightMandibles2Limb" LimbType="Standard" Offset="0x1DA00"/>
|
||||
<Limb Name="gGohmaRightMandibles1Limb" LimbType="Standard" Offset="0x1DA0C"/>
|
||||
<Limb Name="gGohmaLeftAntennaRootLimb" LimbType="Standard" Offset="0x1DA18"/>
|
||||
<Limb Name="gGohmaLeftAntennaBodyRootLimb" LimbType="Standard" Offset="0x1DA24"/>
|
||||
<Limb Name="gGohmaLeftAntennaShellRootLimb" LimbType="Standard" Offset="0x1DA30"/>
|
||||
<Limb Name="gGohmaLeftAntennaClawRootLimb" LimbType="Standard" Offset="0x1DA3C"/>
|
||||
<Limb Name="gGohmaLeftAntennaClawLimb" LimbType="Standard" Offset="0x1DA48"/>
|
||||
<Limb Name="gGohmaLeftAntennaShellLimb" LimbType="Standard" Offset="0x1DA54"/>
|
||||
<Limb Name="gGohmaLeftAntennaBodyLimb" LimbType="Standard" Offset="0x1DA60"/>
|
||||
<Limb Name="gGohmaRightAntennaRootLimb" LimbType="Standard" Offset="0x1DA6C"/>
|
||||
<Limb Name="gGohmaRightAntennaBodyRootLimb" LimbType="Standard" Offset="0x1DA78"/>
|
||||
<Limb Name="gGohmaRightAntennaShellRootLimb" LimbType="Standard" Offset="0x1DA84"/>
|
||||
<Limb Name="gGohmaRightAntennaClawRootLimb" LimbType="Standard" Offset="0x1DA90"/>
|
||||
<Limb Name="gGohmaRightAntennaClawLimb" LimbType="Standard" Offset="0x1DA9C"/>
|
||||
<Limb Name="gGohmaRightAntennaShellLimb" LimbType="Standard" Offset="0x1DAA8"/>
|
||||
<Limb Name="gGohmaRightAntennaBodyLimb" LimbType="Standard" Offset="0x1DAB4"/>
|
||||
<Limb Name="gGohmaLeftLegRootLimb" LimbType="Standard" Offset="0x1DAC0"/>
|
||||
<Limb Name="gGohmaLeftThighRootLimb" LimbType="Standard" Offset="0x1DACC"/>
|
||||
<Limb Name="gGohmaLeftLegLowerRootLimb" LimbType="Standard" Offset="0x1DAD8"/>
|
||||
<Limb Name="gGohmaLeftFeetRootLimb" LimbType="Standard" Offset="0x1DAE4"/>
|
||||
<Limb Name="gGohmaLeftFeetBackRoot1Limb" LimbType="Standard" Offset="0x1DAF0"/>
|
||||
<Limb Name="gGohmaLeftFeetBackRoot2Limb" LimbType="Standard" Offset="0x1DAFC"/>
|
||||
<Limb Name="gGohmaLeftFeetBackLimb" LimbType="Standard" Offset="0x1DB08"/>
|
||||
<Limb Name="gGohmaLeftFeetLimb" LimbType="Standard" Offset="0x1DB14"/>
|
||||
<Limb Name="gGohmaLeftShinLimb" LimbType="Standard" Offset="0x1DB20"/>
|
||||
<Limb Name="gGohmaLeftKneeRoot1Limb" LimbType="Standard" Offset="0x1DB2C"/>
|
||||
<Limb Name="gGohmaLeftKneeRoot2Limb" LimbType="Standard" Offset="0x1DB38"/>
|
||||
<Limb Name="gGohmaLeftKneeLimb" LimbType="Standard" Offset="0x1DB44"/>
|
||||
<Limb Name="gGohmaLeftThighShellRoot1Limb" LimbType="Standard" Offset="0x1DB50"/>
|
||||
<Limb Name="gGohmaLeftThighShellRoot2Limb" LimbType="Standard" Offset="0x1DB5C"/>
|
||||
<Limb Name="gGohmaLeftThighShellLimb" LimbType="Standard" Offset="0x1DB68"/>
|
||||
<Limb Name="gGohmaLeftThighLimb" LimbType="Standard" Offset="0x1DB74"/>
|
||||
<Limb Name="gGohmaBodyShellBackRoot1Limb" LimbType="Standard" Offset="0x1DB80"/>
|
||||
<Limb Name="gGohmaBodyShellBackRoot2Limb" LimbType="Standard" Offset="0x1DB8C"/>
|
||||
<Limb Name="gGohmaBodyShellBackLimb" LimbType="Standard" Offset="0x1DB98"/>
|
||||
<Limb Name="gGohmaRoot1Limb" LimbType="Standard" Offset="0x1C3A8"/>
|
||||
<Limb Name="gGohmaRoot2Limb" LimbType="Standard" Offset="0x1C3B4"/>
|
||||
<Limb Name="gGohmaBodyLimb" LimbType="Standard" Offset="0x1C3C0"/>
|
||||
<Limb Name="gGohmaBodyShellLimb" LimbType="Standard" Offset="0x1C3CC"/>
|
||||
<Limb Name="gGohmaEyeLimb" LimbType="Standard" Offset="0x1C3D8"/>
|
||||
<Limb Name="gGohmaTailRootLimb" LimbType="Standard" Offset="0x1C3E4"/>
|
||||
<Limb Name="gGohmaTail1RootLimb" LimbType="Standard" Offset="0x1C3F0"/>
|
||||
<Limb Name="gGohmaTail2RootLimb" LimbType="Standard" Offset="0x1C3FC"/>
|
||||
<Limb Name="gGohmaTail3RootLimb" LimbType="Standard" Offset="0x1C408"/>
|
||||
<Limb Name="gGohmaTail4RootLimb" LimbType="Standard" Offset="0x1C414"/>
|
||||
<Limb Name="gGohmaTail4Limb" LimbType="Standard" Offset="0x1C420"/>
|
||||
<Limb Name="gGohmaTail3Limb" LimbType="Standard" Offset="0x1C42C"/>
|
||||
<Limb Name="gGohmaTail2Limb" LimbType="Standard" Offset="0x1C438"/>
|
||||
<Limb Name="gGohmaTail1Limb" LimbType="Standard" Offset="0x1C444"/>
|
||||
<Limb Name="gGohmaRightLegRootLimb" LimbType="Standard" Offset="0x1C450"/>
|
||||
<Limb Name="gGohmaRightThighRootLimb" LimbType="Standard" Offset="0x1C45C"/>
|
||||
<Limb Name="gGohmaRightLegLowerRootLimb" LimbType="Standard" Offset="0x1C468"/>
|
||||
<Limb Name="gGohmaRightFeetRootLimb" LimbType="Standard" Offset="0x1C474"/>
|
||||
<Limb Name="gGohmaRightFeetBackRoot1Limb" LimbType="Standard" Offset="0x1C480"/>
|
||||
<Limb Name="gGohmaRightFeetBackRoot2Limb" LimbType="Standard" Offset="0x1C48C"/>
|
||||
<Limb Name="gGohmaRightFeetBackLimb" LimbType="Standard" Offset="0x1C498"/>
|
||||
<Limb Name="gGohmaRightFeetLimb" LimbType="Standard" Offset="0x1C4A4"/>
|
||||
<Limb Name="gGohmaRightShinLimb" LimbType="Standard" Offset="0x1C4B0"/>
|
||||
<Limb Name="gGohmaRightKneeRoot1Limb" LimbType="Standard" Offset="0x1C4BC"/>
|
||||
<Limb Name="gGohmaRightKneeRoot2Limb" LimbType="Standard" Offset="0x1C4C8"/>
|
||||
<Limb Name="gGohmaRightKneeLimb" LimbType="Standard" Offset="0x1C4D4"/>
|
||||
<Limb Name="gGohmaRightThighShellRoot1Limb" LimbType="Standard" Offset="0x1C4E0"/>
|
||||
<Limb Name="gGohmaRightThighShellRoot2Limb" LimbType="Standard" Offset="0x1C4EC"/>
|
||||
<Limb Name="gGohmaRightThighShellLimb" LimbType="Standard" Offset="0x1C4F8"/>
|
||||
<Limb Name="gGohmaRightThighLimb" LimbType="Standard" Offset="0x1C504"/>
|
||||
<Limb Name="gGohmaEyeLidBottomRoot1Limb" LimbType="Standard" Offset="0x1C510"/>
|
||||
<Limb Name="gGohmaEyeLidBottomRoot2Limb" LimbType="Standard" Offset="0x1C51C"/>
|
||||
<Limb Name="gGohmaEyeLidBottomLimb" LimbType="Standard" Offset="0x1C528"/>
|
||||
<Limb Name="gGohmaEyeLidTopRoot1Limb" LimbType="Standard" Offset="0x1C534"/>
|
||||
<Limb Name="gGohmaEyeLidTopRoot2Limb" LimbType="Standard" Offset="0x1C540"/>
|
||||
<Limb Name="gGohmaEyeLidTopLimb" LimbType="Standard" Offset="0x1C54C"/>
|
||||
<Limb Name="gGohmaIrisRoot1Limb" LimbType="Standard" Offset="0x1C558"/>
|
||||
<Limb Name="gGohmaIrisRoot2Limb" LimbType="Standard" Offset="0x1C564"/>
|
||||
<Limb Name="gGohmaIrisLimb" LimbType="Standard" Offset="0x1C570"/>
|
||||
<Limb Name="gGohmaMandiblesRoot1Limb" LimbType="Standard" Offset="0x1C57C"/>
|
||||
<Limb Name="gGohmaMandiblesRoot2Limb" LimbType="Standard" Offset="0x1C588"/>
|
||||
<Limb Name="gGohmaMandiblesBodyLimb" LimbType="Standard" Offset="0x1C594"/>
|
||||
<Limb Name="gGohmaLeftMandiblesRootLimb" LimbType="Standard" Offset="0x1C5A0"/>
|
||||
<Limb Name="gGohmaLeftMandibles1RootLimb" LimbType="Standard" Offset="0x1C5AC"/>
|
||||
<Limb Name="gGohmaLeftMandibles2RootLimb" LimbType="Standard" Offset="0x1C5B8"/>
|
||||
<Limb Name="gGohmaLeftMandibles2Limb" LimbType="Standard" Offset="0x1C5C4"/>
|
||||
<Limb Name="gGohmaLeftMandibles1Limb" LimbType="Standard" Offset="0x1C5D0"/>
|
||||
<Limb Name="gGohmaRightMandiblesRootLimb" LimbType="Standard" Offset="0x1C5DC"/>
|
||||
<Limb Name="gGohmaRightMandibles1RootLimb" LimbType="Standard" Offset="0x1C5E8"/>
|
||||
<Limb Name="gGohmaRightMandibles2RootLimb" LimbType="Standard" Offset="0x1C5F4"/>
|
||||
<Limb Name="gGohmaRightMandibles2Limb" LimbType="Standard" Offset="0x1C600"/>
|
||||
<Limb Name="gGohmaRightMandibles1Limb" LimbType="Standard" Offset="0x1C60C"/>
|
||||
<Limb Name="gGohmaLeftAntennaRootLimb" LimbType="Standard" Offset="0x1C618"/>
|
||||
<Limb Name="gGohmaLeftAntennaBodyRootLimb" LimbType="Standard" Offset="0x1C624"/>
|
||||
<Limb Name="gGohmaLeftAntennaShellRootLimb" LimbType="Standard" Offset="0x1C630"/>
|
||||
<Limb Name="gGohmaLeftAntennaClawRootLimb" LimbType="Standard" Offset="0x1C63C"/>
|
||||
<Limb Name="gGohmaLeftAntennaClawLimb" LimbType="Standard" Offset="0x1C648"/>
|
||||
<Limb Name="gGohmaLeftAntennaShellLimb" LimbType="Standard" Offset="0x1C654"/>
|
||||
<Limb Name="gGohmaLeftAntennaBodyLimb" LimbType="Standard" Offset="0x1C660"/>
|
||||
<Limb Name="gGohmaRightAntennaRootLimb" LimbType="Standard" Offset="0x1C66C"/>
|
||||
<Limb Name="gGohmaRightAntennaBodyRootLimb" LimbType="Standard" Offset="0x1C678"/>
|
||||
<Limb Name="gGohmaRightAntennaShellRootLimb" LimbType="Standard" Offset="0x1C684"/>
|
||||
<Limb Name="gGohmaRightAntennaClawRootLimb" LimbType="Standard" Offset="0x1C690"/>
|
||||
<Limb Name="gGohmaRightAntennaClawLimb" LimbType="Standard" Offset="0x1C69C"/>
|
||||
<Limb Name="gGohmaRightAntennaShellLimb" LimbType="Standard" Offset="0x1C6A8"/>
|
||||
<Limb Name="gGohmaRightAntennaBodyLimb" LimbType="Standard" Offset="0x1C6B4"/>
|
||||
<Limb Name="gGohmaLeftLegRootLimb" LimbType="Standard" Offset="0x1C6C0"/>
|
||||
<Limb Name="gGohmaLeftThighRootLimb" LimbType="Standard" Offset="0x1C6CC"/>
|
||||
<Limb Name="gGohmaLeftLegLowerRootLimb" LimbType="Standard" Offset="0x1C6D8"/>
|
||||
<Limb Name="gGohmaLeftFeetRootLimb" LimbType="Standard" Offset="0x1C6E4"/>
|
||||
<Limb Name="gGohmaLeftFeetBackRoot1Limb" LimbType="Standard" Offset="0x1C6F0"/>
|
||||
<Limb Name="gGohmaLeftFeetBackRoot2Limb" LimbType="Standard" Offset="0x1C6FC"/>
|
||||
<Limb Name="gGohmaLeftFeetBackLimb" LimbType="Standard" Offset="0x1C708"/>
|
||||
<Limb Name="gGohmaLeftFeetLimb" LimbType="Standard" Offset="0x1C714"/>
|
||||
<Limb Name="gGohmaLeftShinLimb" LimbType="Standard" Offset="0x1C720"/>
|
||||
<Limb Name="gGohmaLeftKneeRoot1Limb" LimbType="Standard" Offset="0x1C72C"/>
|
||||
<Limb Name="gGohmaLeftKneeRoot2Limb" LimbType="Standard" Offset="0x1C738"/>
|
||||
<Limb Name="gGohmaLeftKneeLimb" LimbType="Standard" Offset="0x1C744"/>
|
||||
<Limb Name="gGohmaLeftThighShellRoot1Limb" LimbType="Standard" Offset="0x1C750"/>
|
||||
<Limb Name="gGohmaLeftThighShellRoot2Limb" LimbType="Standard" Offset="0x1C75C"/>
|
||||
<Limb Name="gGohmaLeftThighShellLimb" LimbType="Standard" Offset="0x1C768"/>
|
||||
<Limb Name="gGohmaLeftThighLimb" LimbType="Standard" Offset="0x1C774"/>
|
||||
<Limb Name="gGohmaBodyShellBackRoot1Limb" LimbType="Standard" Offset="0x1C780"/>
|
||||
<Limb Name="gGohmaBodyShellBackRoot2Limb" LimbType="Standard" Offset="0x1C78C"/>
|
||||
<Limb Name="gGohmaBodyShellBackLimb" LimbType="Standard" Offset="0x1C798"/>
|
||||
|
||||
<!-- Display Lists-->
|
||||
<DList Name="gGohmaBodyDL" Offset="0x13A60"/>
|
||||
|
@ -145,7 +145,7 @@
|
|||
<Animation Name="gGohmaEyeRollAnim" Offset="0x10918"/>
|
||||
<Animation Name="gGohmaLayEggsAnim" Offset="0x113BC"/>
|
||||
<Animation Name="gGohmaIdleCrouchedAnim" Offset="0x12678"/>
|
||||
<Animation Name="gGohmaWalkCrouchedAnim" Offset="0x1EB4C"/>
|
||||
<Animation Name="gGohmaWalkCrouchedAnim" Offset="0x1D74C"/>
|
||||
|
||||
<!-- Unused animations -->
|
||||
<Animation Name="gGohmaViolentAttackAnim" Offset="0x39D0"/>
|
||||
|
@ -159,11 +159,11 @@
|
|||
<Texture Name="gGohmaIrisTex" OutName="gohma_iris" Format="rgba16" Width="32" Height="32" Offset="0x193A8"/>
|
||||
|
||||
<!-- Boss title card -->
|
||||
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="ia8" Width="128" Height="120" Offset="0x19BA8"/>
|
||||
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="ia8" Width="128" Height="80" Offset="0x19BA8"/>
|
||||
|
||||
<!-- Door -->
|
||||
<DList Name="gGohmaDoorDL" Offset="0x1EC20"/>
|
||||
<Collision Name="gGohmaDoorCol" Offset="0x1EDD0"/>
|
||||
<Texture Name="gGohmaDoorTex" OutName="door" Format="rgba16" Width="32" Height="32" Offset="0x1EE00"/>
|
||||
<DList Name="gGohmaDoorDL" Offset="0x1D820"/>
|
||||
<Collision Name="gGohmaDoorCol" Offset="0x1D9D0"/>
|
||||
<Texture Name="gGohmaDoorTex" OutName="door" Format="rgba16" Width="32" Height="32" Offset="0x1DA00"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
169
assets/xml/objects/object_goma_pal.xml
Normal file
169
assets/xml/objects/object_goma_pal.xml
Normal file
|
@ -0,0 +1,169 @@
|
|||
<Root>
|
||||
<File Name="object_goma" Segment="6">
|
||||
<!-- Skeleton -->
|
||||
<Skeleton Name="gGohmaSkel" Type="Normal" LimbType="Standard" Offset="0x1DCF8"/>
|
||||
|
||||
<!-- Limbs -->
|
||||
<Limb Name="gGohmaRoot1Limb" LimbType="Standard" Offset="0x1D7A8"/>
|
||||
<Limb Name="gGohmaRoot2Limb" LimbType="Standard" Offset="0x1D7B4"/>
|
||||
<Limb Name="gGohmaBodyLimb" LimbType="Standard" Offset="0x1D7C0"/>
|
||||
<Limb Name="gGohmaBodyShellLimb" LimbType="Standard" Offset="0x1D7CC"/>
|
||||
<Limb Name="gGohmaEyeLimb" LimbType="Standard" Offset="0x1D7D8"/>
|
||||
<Limb Name="gGohmaTailRootLimb" LimbType="Standard" Offset="0x1D7E4"/>
|
||||
<Limb Name="gGohmaTail1RootLimb" LimbType="Standard" Offset="0x1D7F0"/>
|
||||
<Limb Name="gGohmaTail2RootLimb" LimbType="Standard" Offset="0x1D7FC"/>
|
||||
<Limb Name="gGohmaTail3RootLimb" LimbType="Standard" Offset="0x1D808"/>
|
||||
<Limb Name="gGohmaTail4RootLimb" LimbType="Standard" Offset="0x1D814"/>
|
||||
<Limb Name="gGohmaTail4Limb" LimbType="Standard" Offset="0x1D820"/>
|
||||
<Limb Name="gGohmaTail3Limb" LimbType="Standard" Offset="0x1D82C"/>
|
||||
<Limb Name="gGohmaTail2Limb" LimbType="Standard" Offset="0x1D838"/>
|
||||
<Limb Name="gGohmaTail1Limb" LimbType="Standard" Offset="0x1D844"/>
|
||||
<Limb Name="gGohmaRightLegRootLimb" LimbType="Standard" Offset="0x1D850"/>
|
||||
<Limb Name="gGohmaRightThighRootLimb" LimbType="Standard" Offset="0x1D85C"/>
|
||||
<Limb Name="gGohmaRightLegLowerRootLimb" LimbType="Standard" Offset="0x1D868"/>
|
||||
<Limb Name="gGohmaRightFeetRootLimb" LimbType="Standard" Offset="0x1D874"/>
|
||||
<Limb Name="gGohmaRightFeetBackRoot1Limb" LimbType="Standard" Offset="0x1D880"/>
|
||||
<Limb Name="gGohmaRightFeetBackRoot2Limb" LimbType="Standard" Offset="0x1D88C"/>
|
||||
<Limb Name="gGohmaRightFeetBackLimb" LimbType="Standard" Offset="0x1D898"/>
|
||||
<Limb Name="gGohmaRightFeetLimb" LimbType="Standard" Offset="0x1D8A4"/>
|
||||
<Limb Name="gGohmaRightShinLimb" LimbType="Standard" Offset="0x1D8B0"/>
|
||||
<Limb Name="gGohmaRightKneeRoot1Limb" LimbType="Standard" Offset="0x1D8BC"/>
|
||||
<Limb Name="gGohmaRightKneeRoot2Limb" LimbType="Standard" Offset="0x1D8C8"/>
|
||||
<Limb Name="gGohmaRightKneeLimb" LimbType="Standard" Offset="0x1D8D4"/>
|
||||
<Limb Name="gGohmaRightThighShellRoot1Limb" LimbType="Standard" Offset="0x1D8E0"/>
|
||||
<Limb Name="gGohmaRightThighShellRoot2Limb" LimbType="Standard" Offset="0x1D8EC"/>
|
||||
<Limb Name="gGohmaRightThighShellLimb" LimbType="Standard" Offset="0x1D8F8"/>
|
||||
<Limb Name="gGohmaRightThighLimb" LimbType="Standard" Offset="0x1D904"/>
|
||||
<Limb Name="gGohmaEyeLidBottomRoot1Limb" LimbType="Standard" Offset="0x1D910"/>
|
||||
<Limb Name="gGohmaEyeLidBottomRoot2Limb" LimbType="Standard" Offset="0x1D91C"/>
|
||||
<Limb Name="gGohmaEyeLidBottomLimb" LimbType="Standard" Offset="0x1D928"/>
|
||||
<Limb Name="gGohmaEyeLidTopRoot1Limb" LimbType="Standard" Offset="0x1D934"/>
|
||||
<Limb Name="gGohmaEyeLidTopRoot2Limb" LimbType="Standard" Offset="0x1D940"/>
|
||||
<Limb Name="gGohmaEyeLidTopLimb" LimbType="Standard" Offset="0x1D94C"/>
|
||||
<Limb Name="gGohmaIrisRoot1Limb" LimbType="Standard" Offset="0x1D958"/>
|
||||
<Limb Name="gGohmaIrisRoot2Limb" LimbType="Standard" Offset="0x1D964"/>
|
||||
<Limb Name="gGohmaIrisLimb" LimbType="Standard" Offset="0x1D970"/>
|
||||
<Limb Name="gGohmaMandiblesRoot1Limb" LimbType="Standard" Offset="0x1D97C"/>
|
||||
<Limb Name="gGohmaMandiblesRoot2Limb" LimbType="Standard" Offset="0x1D988"/>
|
||||
<Limb Name="gGohmaMandiblesBodyLimb" LimbType="Standard" Offset="0x1D994"/>
|
||||
<Limb Name="gGohmaLeftMandiblesRootLimb" LimbType="Standard" Offset="0x1D9A0"/>
|
||||
<Limb Name="gGohmaLeftMandibles1RootLimb" LimbType="Standard" Offset="0x1D9AC"/>
|
||||
<Limb Name="gGohmaLeftMandibles2RootLimb" LimbType="Standard" Offset="0x1D9B8"/>
|
||||
<Limb Name="gGohmaLeftMandibles2Limb" LimbType="Standard" Offset="0x1D9C4"/>
|
||||
<Limb Name="gGohmaLeftMandibles1Limb" LimbType="Standard" Offset="0x1D9D0"/>
|
||||
<Limb Name="gGohmaRightMandiblesRootLimb" LimbType="Standard" Offset="0x1D9DC"/>
|
||||
<Limb Name="gGohmaRightMandibles1RootLimb" LimbType="Standard" Offset="0x1D9E8"/>
|
||||
<Limb Name="gGohmaRightMandibles2RootLimb" LimbType="Standard" Offset="0x1D9F4"/>
|
||||
<Limb Name="gGohmaRightMandibles2Limb" LimbType="Standard" Offset="0x1DA00"/>
|
||||
<Limb Name="gGohmaRightMandibles1Limb" LimbType="Standard" Offset="0x1DA0C"/>
|
||||
<Limb Name="gGohmaLeftAntennaRootLimb" LimbType="Standard" Offset="0x1DA18"/>
|
||||
<Limb Name="gGohmaLeftAntennaBodyRootLimb" LimbType="Standard" Offset="0x1DA24"/>
|
||||
<Limb Name="gGohmaLeftAntennaShellRootLimb" LimbType="Standard" Offset="0x1DA30"/>
|
||||
<Limb Name="gGohmaLeftAntennaClawRootLimb" LimbType="Standard" Offset="0x1DA3C"/>
|
||||
<Limb Name="gGohmaLeftAntennaClawLimb" LimbType="Standard" Offset="0x1DA48"/>
|
||||
<Limb Name="gGohmaLeftAntennaShellLimb" LimbType="Standard" Offset="0x1DA54"/>
|
||||
<Limb Name="gGohmaLeftAntennaBodyLimb" LimbType="Standard" Offset="0x1DA60"/>
|
||||
<Limb Name="gGohmaRightAntennaRootLimb" LimbType="Standard" Offset="0x1DA6C"/>
|
||||
<Limb Name="gGohmaRightAntennaBodyRootLimb" LimbType="Standard" Offset="0x1DA78"/>
|
||||
<Limb Name="gGohmaRightAntennaShellRootLimb" LimbType="Standard" Offset="0x1DA84"/>
|
||||
<Limb Name="gGohmaRightAntennaClawRootLimb" LimbType="Standard" Offset="0x1DA90"/>
|
||||
<Limb Name="gGohmaRightAntennaClawLimb" LimbType="Standard" Offset="0x1DA9C"/>
|
||||
<Limb Name="gGohmaRightAntennaShellLimb" LimbType="Standard" Offset="0x1DAA8"/>
|
||||
<Limb Name="gGohmaRightAntennaBodyLimb" LimbType="Standard" Offset="0x1DAB4"/>
|
||||
<Limb Name="gGohmaLeftLegRootLimb" LimbType="Standard" Offset="0x1DAC0"/>
|
||||
<Limb Name="gGohmaLeftThighRootLimb" LimbType="Standard" Offset="0x1DACC"/>
|
||||
<Limb Name="gGohmaLeftLegLowerRootLimb" LimbType="Standard" Offset="0x1DAD8"/>
|
||||
<Limb Name="gGohmaLeftFeetRootLimb" LimbType="Standard" Offset="0x1DAE4"/>
|
||||
<Limb Name="gGohmaLeftFeetBackRoot1Limb" LimbType="Standard" Offset="0x1DAF0"/>
|
||||
<Limb Name="gGohmaLeftFeetBackRoot2Limb" LimbType="Standard" Offset="0x1DAFC"/>
|
||||
<Limb Name="gGohmaLeftFeetBackLimb" LimbType="Standard" Offset="0x1DB08"/>
|
||||
<Limb Name="gGohmaLeftFeetLimb" LimbType="Standard" Offset="0x1DB14"/>
|
||||
<Limb Name="gGohmaLeftShinLimb" LimbType="Standard" Offset="0x1DB20"/>
|
||||
<Limb Name="gGohmaLeftKneeRoot1Limb" LimbType="Standard" Offset="0x1DB2C"/>
|
||||
<Limb Name="gGohmaLeftKneeRoot2Limb" LimbType="Standard" Offset="0x1DB38"/>
|
||||
<Limb Name="gGohmaLeftKneeLimb" LimbType="Standard" Offset="0x1DB44"/>
|
||||
<Limb Name="gGohmaLeftThighShellRoot1Limb" LimbType="Standard" Offset="0x1DB50"/>
|
||||
<Limb Name="gGohmaLeftThighShellRoot2Limb" LimbType="Standard" Offset="0x1DB5C"/>
|
||||
<Limb Name="gGohmaLeftThighShellLimb" LimbType="Standard" Offset="0x1DB68"/>
|
||||
<Limb Name="gGohmaLeftThighLimb" LimbType="Standard" Offset="0x1DB74"/>
|
||||
<Limb Name="gGohmaBodyShellBackRoot1Limb" LimbType="Standard" Offset="0x1DB80"/>
|
||||
<Limb Name="gGohmaBodyShellBackRoot2Limb" LimbType="Standard" Offset="0x1DB8C"/>
|
||||
<Limb Name="gGohmaBodyShellBackLimb" LimbType="Standard" Offset="0x1DB98"/>
|
||||
|
||||
<!-- Display Lists-->
|
||||
<DList Name="gGohmaBodyDL" Offset="0x13A60"/>
|
||||
<DList Name="gGohmaBodyShellDL" Offset="0x14298"/>
|
||||
<DList Name="gGohmaEyeDL" Offset="0x14A10"/>
|
||||
<DList Name="gGohmaTail4DL" Offset="0x17D80"/>
|
||||
<DList Name="gGohmaTail3DL" Offset="0x17B08"/>
|
||||
<DList Name="gGohmaTail2DL" Offset="0x17960"/>
|
||||
<DList Name="gGohmaTail1DL" Offset="0x17768"/>
|
||||
<DList Name="gGohmaRightFeetBackDL" Offset="0x15F28"/>
|
||||
<DList Name="gGohmaRightFeetDL" Offset="0x15168"/>
|
||||
<DList Name="gGohmaRightShinDL" Offset="0x17500"/>
|
||||
<DList Name="gGohmaRightKneeDL" Offset="0x15B28"/>
|
||||
<DList Name="gGohmaRightThighShellDL" Offset="0x147D0"/>
|
||||
<DList Name="gGohmaRightThighDL" Offset="0x167A0"/>
|
||||
<DList Name="gGohmaEyeLidBottomDL" Offset="0x16DA0"/>
|
||||
<DList Name="gGohmaEyeLidTopDL" Offset="0x16AB8"/>
|
||||
<DList Name="gGohmaIrisDL" Offset="0x15338"/>
|
||||
<DList Name="gGohmaMandiblesBodyDL" Offset="0x16FE8"/>
|
||||
<DList Name="gGohmaLeftMandibles2DL" Offset="0x13750"/>
|
||||
<DList Name="gGohmaLeftMandibles1DL" Offset="0x135F0"/>
|
||||
<DList Name="gGohmaRightMandibles2DL" Offset="0x13480"/>
|
||||
<DList Name="gGohmaRightMandibles1DL" Offset="0x13320"/>
|
||||
<DList Name="gGohmaLeftAntennaClawDL" Offset="0x18008"/>
|
||||
<DList Name="gGohmaLeftAntennaShellDL" Offset="0x12AF8"/>
|
||||
<DList Name="gGohmaLeftAntennaBodyDL" Offset="0x12770"/>
|
||||
<DList Name="gGohmaRightAntennaClawDL" Offset="0x18290"/>
|
||||
<DList Name="gGohmaRightAntennaShellDL" Offset="0x13128"/>
|
||||
<DList Name="gGohmaRightAntennaBodyDL" Offset="0x12D70"/>
|
||||
<DList Name="gGohmaLeftFeetBackDL" Offset="0x15D48"/>
|
||||
<DList Name="gGohmaLeftFeetDL" Offset="0x14DC0"/>
|
||||
<DList Name="gGohmaLeftShinDL" Offset="0x17268"/>
|
||||
<DList Name="gGohmaLeftKneeDL" Offset="0x156D8"/>
|
||||
<DList Name="gGohmaLeftThighShellDL" Offset="0x14640"/>
|
||||
<DList Name="gGohmaLeftThighDL" Offset="0x16348"/>
|
||||
<DList Name="gGohmaBodyShellBackDL" Offset="0x144B0"/>
|
||||
|
||||
<!-- Animations -->
|
||||
<Animation Name="gGohmaStandAnim" Offset="0xAE8"/>
|
||||
<Animation Name="gGohmaHangAnim" Offset="0x193C"/> <!-- hang from the ceiling -->
|
||||
<Animation Name="gGohmaWalkAnim" Offset="0x2360"/>
|
||||
<Animation Name="gGohmaPrepareEggsAnim" Offset="0x29F0"/> <!-- hanging, shaking -->
|
||||
<Animation Name="gGohmaAttackAnim" Offset="0x4318"/>
|
||||
<Animation Name="gGohmaRestAfterAttackAnim" Offset="0x4A20"/>
|
||||
<Animation Name="gGohmaRecoverAfterAttackAnim" Offset="0x5330"/>
|
||||
<Animation Name="gGohmaCrashAnim" Offset="0x58C0"/> <!-- when struck down from the ceiling -->
|
||||
<Animation Name="gGohmaLandAnim" Offset="0x5F28"/> <!-- when jumping down from the ceiling -->
|
||||
<Animation Name="gGohmaClimbAnim" Offset="0x66DC"/> <!-- when climbing a wall -->
|
||||
<Animation Name="gGohmaDamageAnim" Offset="0x6E60"/>
|
||||
<Animation Name="gGohmaDeathAnim" Offset="0xB2FC"/>
|
||||
<Animation Name="gGohmaPrepareAttackAnim" Offset="0xC468"/>
|
||||
<Animation Name="gGohmaStunnedAnim" Offset="0xCCD8"/>
|
||||
<Animation Name="gGohmaInitialLandingAnim" Offset="0xF70C"/> <!-- when landing in the pre-fight cutscene -->
|
||||
<Animation Name="gGohmaEyeRollAnim" Offset="0x10918"/>
|
||||
<Animation Name="gGohmaLayEggsAnim" Offset="0x113BC"/>
|
||||
<Animation Name="gGohmaIdleCrouchedAnim" Offset="0x12678"/>
|
||||
<Animation Name="gGohmaWalkCrouchedAnim" Offset="0x1EB4C"/>
|
||||
|
||||
<!-- Unused animations -->
|
||||
<Animation Name="gGohmaViolentAttackAnim" Offset="0x39D0"/>
|
||||
|
||||
<!-- Limb textures -->
|
||||
<Texture Name="gGohmaBodyTex" OutName="gohma_body" Format="rgba16" Width="16" Height="16" Offset="0x183A8"/>
|
||||
<Texture Name="gGohmaShellUndersideTex" OutName="gohma_shell_underside" Format="rgba16" Width="16" Height="16" Offset="0x185A8"/>
|
||||
<Texture Name="gGohmaDarkShellTex" OutName="gohma_dark_shell" Format="rgba16" Width="16" Height="16" Offset="0x187A8"/>
|
||||
<Texture Name="gGohmaShellTex" OutName="gohma_shell" Format="rgba16" Width="32" Height="32" Offset="0x189A8"/>
|
||||
<Texture Name="gGohmaEyeTex" OutName="gohma_eye" Format="rgba16" Width="16" Height="16" Offset="0x191A8"/>
|
||||
<Texture Name="gGohmaIrisTex" OutName="gohma_iris" Format="rgba16" Width="32" Height="32" Offset="0x193A8"/>
|
||||
|
||||
<!-- Boss title card -->
|
||||
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="ia8" Width="128" Height="120" Offset="0x19BA8"/>
|
||||
|
||||
<!-- Door -->
|
||||
<DList Name="gGohmaDoorDL" Offset="0x1EC20"/>
|
||||
<Collision Name="gGohmaDoorCol" Offset="0x1EDD0"/>
|
||||
<Texture Name="gGohmaDoorTex" OutName="door" Format="rgba16" Width="32" Height="32" Offset="0x1EE00"/>
|
||||
</File>
|
||||
</Root>
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_kanban" Segment="6">
|
||||
<DList Name="object_kanban_DL_000C30" Offset="0xC30"/>
|
||||
<DList Name="object_kanban_DL_000CB0" Offset="0xCB0"/>
|
||||
|
|
|
@ -48,83 +48,83 @@
|
|||
<Texture Name="object_kingdodongo_Tex_016D90" OutName="tex_00016D90" Format="rgba16" Width="8" Height="8" Offset="0x16D90"/>
|
||||
<Texture Name="object_kingdodongo_Tex_016E10" OutName="tex_00016E10" Format="rgba16" Width="32" Height="16" Offset="0x16E10"/>
|
||||
<Texture Name="object_kingdodongo_Tex_017210" OutName="tex_00017210" Format="rgba16" Width="8" Height="32" Offset="0x17210"/>
|
||||
<Texture Name="gKingDodongoTitleCardTex" OutName="king_dodongo_title_card" Format="ia8" Width="128" Height="120" Offset="0x17410"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B010" LimbType="Standard" Offset="0x1B010"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B01C" LimbType="Standard" Offset="0x1B01C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B028" LimbType="Standard" Offset="0x1B028"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B034" LimbType="Standard" Offset="0x1B034"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B040" LimbType="Standard" Offset="0x1B040"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B04C" LimbType="Standard" Offset="0x1B04C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B058" LimbType="Standard" Offset="0x1B058"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B064" LimbType="Standard" Offset="0x1B064"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B070" LimbType="Standard" Offset="0x1B070"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B07C" LimbType="Standard" Offset="0x1B07C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B088" LimbType="Standard" Offset="0x1B088"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B094" LimbType="Standard" Offset="0x1B094"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0A0" LimbType="Standard" Offset="0x1B0A0"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0AC" LimbType="Standard" Offset="0x1B0AC"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0B8" LimbType="Standard" Offset="0x1B0B8"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0C4" LimbType="Standard" Offset="0x1B0C4"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0D0" LimbType="Standard" Offset="0x1B0D0"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0DC" LimbType="Standard" Offset="0x1B0DC"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0E8" LimbType="Standard" Offset="0x1B0E8"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0F4" LimbType="Standard" Offset="0x1B0F4"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B100" LimbType="Standard" Offset="0x1B100"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B10C" LimbType="Standard" Offset="0x1B10C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B118" LimbType="Standard" Offset="0x1B118"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B124" LimbType="Standard" Offset="0x1B124"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B130" LimbType="Standard" Offset="0x1B130"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B13C" LimbType="Standard" Offset="0x1B13C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B148" LimbType="Standard" Offset="0x1B148"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B154" LimbType="Standard" Offset="0x1B154"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B160" LimbType="Standard" Offset="0x1B160"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B16C" LimbType="Standard" Offset="0x1B16C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B178" LimbType="Standard" Offset="0x1B178"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B184" LimbType="Standard" Offset="0x1B184"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B190" LimbType="Standard" Offset="0x1B190"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B19C" LimbType="Standard" Offset="0x1B19C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1A8" LimbType="Standard" Offset="0x1B1A8"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1B4" LimbType="Standard" Offset="0x1B1B4"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1C0" LimbType="Standard" Offset="0x1B1C0"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1CC" LimbType="Standard" Offset="0x1B1CC"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1D8" LimbType="Standard" Offset="0x1B1D8"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1E4" LimbType="Standard" Offset="0x1B1E4"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1F0" LimbType="Standard" Offset="0x1B1F0"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1FC" LimbType="Standard" Offset="0x1B1FC"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B208" LimbType="Standard" Offset="0x1B208"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B214" LimbType="Standard" Offset="0x1B214"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B220" LimbType="Standard" Offset="0x1B220"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B22C" LimbType="Standard" Offset="0x1B22C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B238" LimbType="Standard" Offset="0x1B238"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B244" LimbType="Standard" Offset="0x1B244"/>
|
||||
<Skeleton Name="object_kingdodongo_Skel_01B310" Type="Normal" LimbType="Standard" Offset="0x1B310"/>
|
||||
<Animation Name="object_kingdodongo_Anim_01CAE0" Offset="0x1CAE0"/>
|
||||
<Animation Name="object_kingdodongo_Anim_01D218" Offset="0x1D218"/>
|
||||
<Animation Name="object_kingdodongo_Anim_01D934" Offset="0x1D934"/>
|
||||
<DList Name="object_kingdodongo_DL_01D950" Offset="0x1D950"/><!--Blob Name="object_kingdodongo_Blob_01D9F0" Size="0x8000" Offset="0x1D9F0" /-->
|
||||
<DList Name="object_kingdodongo_DL_0259F0" Offset="0x259F0"/>
|
||||
<DList Name="object_kingdodongo_DL_025A90" Offset="0x25A90"/>
|
||||
<Collision Name="object_kingdodongo_Col_025B64" Offset="0x25B64"/>
|
||||
<DList Name="object_kingdodongo_DL_025BD0" Offset="0x25BD0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_025C58" OutName="tex_00025C58" Format="rgba16" Width="32" Height="32" Offset="0x25C58"/>
|
||||
<Collision Name="object_kingdodongo_Col_0264A8" Offset="0x264A8"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0264E0" OutName="tex_000264E0" Format="ia8" Width="64" Height="64" Offset="0x264E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0274E0" OutName="tex_000274E0" Format="ia8" Width="64" Height="64" Offset="0x274E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0284E0" OutName="tex_000284E0" Format="ia8" Width="64" Height="64" Offset="0x284E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0294E0" OutName="tex_000294E0" Format="ia8" Width="64" Height="64" Offset="0x294E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02A4E0" OutName="tex_0002A4E0" Format="ia8" Width="64" Height="64" Offset="0x2A4E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02B4E0" OutName="tex_0002B4E0" Format="ia8" Width="64" Height="64" Offset="0x2B4E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02C4E0" OutName="tex_0002C4E0" Format="ia8" Width="64" Height="64" Offset="0x2C4E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02D4E0" OutName="tex_0002D4E0" Format="ia8" Width="64" Height="64" Offset="0x2D4E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02E4E0" OutName="tex_0002E4E0" Format="i4" Width="32" Height="64" Offset="0x2E4E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02E8E0" OutName="tex_0002E8E0" Format="i4" Width="32" Height="64" Offset="0x2E8E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02ECE0" OutName="tex_0002ECE0" Format="i4" Width="32" Height="64" Offset="0x2ECE0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02F0E0" OutName="tex_0002F0E0" Format="i4" Width="32" Height="64" Offset="0x2F0E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02F4E0" OutName="tex_0002F4E0" Format="i4" Width="32" Height="64" Offset="0x2F4E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02F8E0" OutName="tex_0002F8E0" Format="i4" Width="32" Height="64" Offset="0x2F8E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02FCE0" OutName="tex_0002FCE0" Format="i4" Width="32" Height="64" Offset="0x2FCE0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0300E0" OutName="tex_000300E0" Format="i4" Width="32" Height="64" Offset="0x300E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0304E0" OutName="tex_000304E0" Format="i4" Width="32" Height="64" Offset="0x304E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0308E0" OutName="tex_000308E0" Format="i4" Width="32" Height="64" Offset="0x308E0"/>
|
||||
<Texture Name="gKingDodongoTitleCardTex" OutName="king_dodongo_title_card" Format="ia8" Width="128" Height="80" Offset="0x17410"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B010" LimbType="Standard" Offset="0x19C10"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B01C" LimbType="Standard" Offset="0x19C1C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B028" LimbType="Standard" Offset="0x19C28"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B034" LimbType="Standard" Offset="0x19C34"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B040" LimbType="Standard" Offset="0x19C40"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B04C" LimbType="Standard" Offset="0x19C4C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B058" LimbType="Standard" Offset="0x19C58"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B064" LimbType="Standard" Offset="0x19C64"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B070" LimbType="Standard" Offset="0x19C70"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B07C" LimbType="Standard" Offset="0x19C7C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B088" LimbType="Standard" Offset="0x19C88"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B094" LimbType="Standard" Offset="0x19C94"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0A0" LimbType="Standard" Offset="0x19CA0"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0AC" LimbType="Standard" Offset="0x19CAC"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0B8" LimbType="Standard" Offset="0x19CB8"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0C4" LimbType="Standard" Offset="0x19CC4"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0D0" LimbType="Standard" Offset="0x19CD0"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0DC" LimbType="Standard" Offset="0x19CDC"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0E8" LimbType="Standard" Offset="0x19CE8"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0F4" LimbType="Standard" Offset="0x19CF4"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B100" LimbType="Standard" Offset="0x19D00"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B10C" LimbType="Standard" Offset="0x19D0C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B118" LimbType="Standard" Offset="0x19D18"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B124" LimbType="Standard" Offset="0x19D24"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B130" LimbType="Standard" Offset="0x19D30"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B13C" LimbType="Standard" Offset="0x19D3C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B148" LimbType="Standard" Offset="0x19D48"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B154" LimbType="Standard" Offset="0x19D54"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B160" LimbType="Standard" Offset="0x19D60"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B16C" LimbType="Standard" Offset="0x19D6C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B178" LimbType="Standard" Offset="0x19D78"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B184" LimbType="Standard" Offset="0x19D84"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B190" LimbType="Standard" Offset="0x19D90"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B19C" LimbType="Standard" Offset="0x19D9C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1A8" LimbType="Standard" Offset="0x19DA8"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1B4" LimbType="Standard" Offset="0x19DB4"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1C0" LimbType="Standard" Offset="0x19DC0"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1CC" LimbType="Standard" Offset="0x19DCC"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1D8" LimbType="Standard" Offset="0x19DD8"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1E4" LimbType="Standard" Offset="0x19DE4"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1F0" LimbType="Standard" Offset="0x19DF0"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1FC" LimbType="Standard" Offset="0x19DFC"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B208" LimbType="Standard" Offset="0x19E08"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B214" LimbType="Standard" Offset="0x19E14"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B220" LimbType="Standard" Offset="0x19E20"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B22C" LimbType="Standard" Offset="0x19E2C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B238" LimbType="Standard" Offset="0x19E38"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B244" LimbType="Standard" Offset="0x19E44"/>
|
||||
<Skeleton Name="object_kingdodongo_Skel_01B310" Type="Normal" LimbType="Standard" Offset="0x19F10"/>
|
||||
<Animation Name="object_kingdodongo_Anim_01CAE0" Offset="0x1B6E0"/>
|
||||
<Animation Name="object_kingdodongo_Anim_01D218" Offset="0x1BE18"/>
|
||||
<Animation Name="object_kingdodongo_Anim_01D934" Offset="0x1C534"/>
|
||||
<DList Name="object_kingdodongo_DL_01D950" Offset="0x1C550"/><!--Blob Name="object_kingdodongo_Blob_01D9F0" Size="0x8000" Offset="0x1C5F0" /-->
|
||||
<DList Name="object_kingdodongo_DL_0259F0" Offset="0x245F0"/>
|
||||
<DList Name="object_kingdodongo_DL_025A90" Offset="0x24690"/>
|
||||
<Collision Name="object_kingdodongo_Col_025B64" Offset="0x24764"/>
|
||||
<DList Name="object_kingdodongo_DL_025BD0" Offset="0x247D0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_025C58" OutName="tex_00025C58" Format="rgba16" Width="32" Height="32" Offset="0x24858"/>
|
||||
<Collision Name="object_kingdodongo_Col_0264A8" Offset="0x250A8"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0264E0" OutName="tex_000264E0" Format="ia8" Width="64" Height="64" Offset="0x250E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0274E0" OutName="tex_000274E0" Format="ia8" Width="64" Height="64" Offset="0x260E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0284E0" OutName="tex_000284E0" Format="ia8" Width="64" Height="64" Offset="0x270E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0294E0" OutName="tex_000294E0" Format="ia8" Width="64" Height="64" Offset="0x280E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02A4E0" OutName="tex_0002A4E0" Format="ia8" Width="64" Height="64" Offset="0x290E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02B4E0" OutName="tex_0002B4E0" Format="ia8" Width="64" Height="64" Offset="0x2A0E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02C4E0" OutName="tex_0002C4E0" Format="ia8" Width="64" Height="64" Offset="0x2B0E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02D4E0" OutName="tex_0002D4E0" Format="ia8" Width="64" Height="64" Offset="0x2C0E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02E4E0" OutName="tex_0002E4E0" Format="i4" Width="32" Height="64" Offset="0x2D0E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02E8E0" OutName="tex_0002E8E0" Format="i4" Width="32" Height="64" Offset="0x2D4E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02ECE0" OutName="tex_0002ECE0" Format="i4" Width="32" Height="64" Offset="0x2D8E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02F0E0" OutName="tex_0002F0E0" Format="i4" Width="32" Height="64" Offset="0x2DCE0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02F4E0" OutName="tex_0002F4E0" Format="i4" Width="32" Height="64" Offset="0x2E0E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02F8E0" OutName="tex_0002F8E0" Format="i4" Width="32" Height="64" Offset="0x2E4E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02FCE0" OutName="tex_0002FCE0" Format="i4" Width="32" Height="64" Offset="0x2E8E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0300E0" OutName="tex_000300E0" Format="i4" Width="32" Height="64" Offset="0x2ECE0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0304E0" OutName="tex_000304E0" Format="i4" Width="32" Height="64" Offset="0x2F0E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0308E0" OutName="tex_000308E0" Format="i4" Width="32" Height="64" Offset="0x2F4E0"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
|
130
assets/xml/objects/object_kingdodongo_pal.xml
Normal file
130
assets/xml/objects/object_kingdodongo_pal.xml
Normal file
|
@ -0,0 +1,130 @@
|
|||
<Root>
|
||||
<File Name="object_kingdodongo" Segment="6">
|
||||
<Animation Name="object_kingdodongo_Anim_000690" Offset="0x690"/>
|
||||
<Animation Name="object_kingdodongo_Anim_001074" Offset="0x1074"/>
|
||||
<Animation Name="object_kingdodongo_Anim_002D0C" Offset="0x2D0C"/>
|
||||
<Animation Name="object_kingdodongo_Anim_003CF8" Offset="0x3CF8"/>
|
||||
<Animation Name="object_kingdodongo_Anim_0042A8" Offset="0x42A8"/>
|
||||
<Animation Name="object_kingdodongo_Anim_004E0C" Offset="0x4E0C"/>
|
||||
<Animation Name="object_kingdodongo_Anim_0061D4" Offset="0x61D4"/>
|
||||
<Animation Name="object_kingdodongo_Anim_006924" Offset="0x6924"/>
|
||||
<Animation Name="object_kingdodongo_Anim_008EEC" Offset="0x8EEC"/>
|
||||
<Animation Name="object_kingdodongo_Anim_009D10" Offset="0x9D10"/>
|
||||
<DList Name="object_kingdodongo_DL_009D50" Offset="0x9D50"/>
|
||||
<DList Name="object_kingdodongo_DL_009DD0" Offset="0x9DD0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_009DE8" OutName="tex_00009DE8" Format="i8" Width="16" Height="16" Offset="0x9DE8"/>
|
||||
<Animation Name="object_kingdodongo_Anim_00AA9C" Offset="0xAA9C"/>
|
||||
<Animation Name="object_kingdodongo_Anim_00DF38" Offset="0xDF38"/>
|
||||
<Animation Name="object_kingdodongo_Anim_00E848" Offset="0xE848"/>
|
||||
<Animation Name="object_kingdodongo_Anim_00F0D8" Offset="0xF0D8"/>
|
||||
<DList Name="object_kingdodongo_DL_00F310" Offset="0xF310"/>
|
||||
<DList Name="object_kingdodongo_DL_00F6C0" Offset="0xF6C0"/>
|
||||
<DList Name="object_kingdodongo_DL_00FAC0" Offset="0xFAC0"/>
|
||||
<DList Name="object_kingdodongo_DL_00FF68" Offset="0xFF68"/>
|
||||
<DList Name="object_kingdodongo_DL_010390" Offset="0x10390"/>
|
||||
<DList Name="object_kingdodongo_DL_010878" Offset="0x10878"/>
|
||||
<DList Name="object_kingdodongo_DL_010BE0" Offset="0x10BE0"/>
|
||||
<DList Name="object_kingdodongo_DL_010F90" Offset="0x10F90"/>
|
||||
<DList Name="object_kingdodongo_DL_011390" Offset="0x11390"/>
|
||||
<DList Name="object_kingdodongo_DL_011838" Offset="0x11838"/>
|
||||
<DList Name="object_kingdodongo_DL_011C60" Offset="0x11C60"/>
|
||||
<DList Name="object_kingdodongo_DL_012148" Offset="0x12148"/>
|
||||
<DList Name="object_kingdodongo_DL_0127D0" Offset="0x127D0"/>
|
||||
<DList Name="object_kingdodongo_DL_012F28" Offset="0x12F28"/>
|
||||
<DList Name="object_kingdodongo_DL_0137B0" Offset="0x137B0"/>
|
||||
<DList Name="object_kingdodongo_DL_013C20" Offset="0x13C20"/>
|
||||
<DList Name="object_kingdodongo_DL_013EF8" Offset="0x13EF8"/>
|
||||
<DList Name="object_kingdodongo_DL_014100" Offset="0x14100"/>
|
||||
<DList Name="object_kingdodongo_DL_014A30" Offset="0x14A30"/>
|
||||
<DList Name="object_kingdodongo_DL_015630" Offset="0x15630"/>
|
||||
<Texture Name="object_kingdodongo_Tex_015890" OutName="tex_00015890" Format="rgba16" Width="8" Height="16" Offset="0x15890"/>
|
||||
<Texture Name="object_kingdodongo_Tex_015990" OutName="tex_00015990" Format="rgba16" Width="16" Height="32" Offset="0x15990"/>
|
||||
<Texture Name="object_kingdodongo_Tex_015D90" OutName="tex_00015D90" Format="rgba16" Width="16" Height="16" Offset="0x15D90"/>
|
||||
<Texture Name="object_kingdodongo_Tex_015F90" OutName="tex_00015F90" Format="rgba16" Width="16" Height="32" Offset="0x15F90"/>
|
||||
<Texture Name="object_kingdodongo_Tex_016390" OutName="tex_00016390" Format="rgba16" Width="16" Height="16" Offset="0x16390"/>
|
||||
<Texture Name="object_kingdodongo_Tex_016590" OutName="tex_00016590" Format="rgba16" Width="16" Height="16" Offset="0x16590"/>
|
||||
<Texture Name="object_kingdodongo_Tex_016790" OutName="tex_00016790" Format="rgba16" Width="16" Height="16" Offset="0x16790"/>
|
||||
<Texture Name="object_kingdodongo_Tex_016990" OutName="tex_00016990" Format="rgba16" Width="32" Height="16" Offset="0x16990"/>
|
||||
<Texture Name="object_kingdodongo_Tex_016D90" OutName="tex_00016D90" Format="rgba16" Width="8" Height="8" Offset="0x16D90"/>
|
||||
<Texture Name="object_kingdodongo_Tex_016E10" OutName="tex_00016E10" Format="rgba16" Width="32" Height="16" Offset="0x16E10"/>
|
||||
<Texture Name="object_kingdodongo_Tex_017210" OutName="tex_00017210" Format="rgba16" Width="8" Height="32" Offset="0x17210"/>
|
||||
<Texture Name="gKingDodongoTitleCardTex" OutName="king_dodongo_title_card" Format="ia8" Width="128" Height="120" Offset="0x17410"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B010" LimbType="Standard" Offset="0x1B010"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B01C" LimbType="Standard" Offset="0x1B01C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B028" LimbType="Standard" Offset="0x1B028"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B034" LimbType="Standard" Offset="0x1B034"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B040" LimbType="Standard" Offset="0x1B040"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B04C" LimbType="Standard" Offset="0x1B04C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B058" LimbType="Standard" Offset="0x1B058"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B064" LimbType="Standard" Offset="0x1B064"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B070" LimbType="Standard" Offset="0x1B070"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B07C" LimbType="Standard" Offset="0x1B07C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B088" LimbType="Standard" Offset="0x1B088"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B094" LimbType="Standard" Offset="0x1B094"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0A0" LimbType="Standard" Offset="0x1B0A0"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0AC" LimbType="Standard" Offset="0x1B0AC"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0B8" LimbType="Standard" Offset="0x1B0B8"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0C4" LimbType="Standard" Offset="0x1B0C4"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0D0" LimbType="Standard" Offset="0x1B0D0"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0DC" LimbType="Standard" Offset="0x1B0DC"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0E8" LimbType="Standard" Offset="0x1B0E8"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B0F4" LimbType="Standard" Offset="0x1B0F4"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B100" LimbType="Standard" Offset="0x1B100"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B10C" LimbType="Standard" Offset="0x1B10C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B118" LimbType="Standard" Offset="0x1B118"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B124" LimbType="Standard" Offset="0x1B124"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B130" LimbType="Standard" Offset="0x1B130"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B13C" LimbType="Standard" Offset="0x1B13C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B148" LimbType="Standard" Offset="0x1B148"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B154" LimbType="Standard" Offset="0x1B154"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B160" LimbType="Standard" Offset="0x1B160"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B16C" LimbType="Standard" Offset="0x1B16C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B178" LimbType="Standard" Offset="0x1B178"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B184" LimbType="Standard" Offset="0x1B184"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B190" LimbType="Standard" Offset="0x1B190"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B19C" LimbType="Standard" Offset="0x1B19C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1A8" LimbType="Standard" Offset="0x1B1A8"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1B4" LimbType="Standard" Offset="0x1B1B4"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1C0" LimbType="Standard" Offset="0x1B1C0"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1CC" LimbType="Standard" Offset="0x1B1CC"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1D8" LimbType="Standard" Offset="0x1B1D8"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1E4" LimbType="Standard" Offset="0x1B1E4"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1F0" LimbType="Standard" Offset="0x1B1F0"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B1FC" LimbType="Standard" Offset="0x1B1FC"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B208" LimbType="Standard" Offset="0x1B208"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B214" LimbType="Standard" Offset="0x1B214"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B220" LimbType="Standard" Offset="0x1B220"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B22C" LimbType="Standard" Offset="0x1B22C"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B238" LimbType="Standard" Offset="0x1B238"/>
|
||||
<Limb Name="object_kingdodongo_Limb_01B244" LimbType="Standard" Offset="0x1B244"/>
|
||||
<Skeleton Name="object_kingdodongo_Skel_01B310" Type="Normal" LimbType="Standard" Offset="0x1B310"/>
|
||||
<Animation Name="object_kingdodongo_Anim_01CAE0" Offset="0x1CAE0"/>
|
||||
<Animation Name="object_kingdodongo_Anim_01D218" Offset="0x1D218"/>
|
||||
<Animation Name="object_kingdodongo_Anim_01D934" Offset="0x1D934"/>
|
||||
<DList Name="object_kingdodongo_DL_01D950" Offset="0x1D950"/><!--Blob Name="object_kingdodongo_Blob_01D9F0" Size="0x8000" Offset="0x1D9F0" /-->
|
||||
<DList Name="object_kingdodongo_DL_0259F0" Offset="0x259F0"/>
|
||||
<DList Name="object_kingdodongo_DL_025A90" Offset="0x25A90"/>
|
||||
<Collision Name="object_kingdodongo_Col_025B64" Offset="0x25B64"/>
|
||||
<DList Name="object_kingdodongo_DL_025BD0" Offset="0x25BD0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_025C58" OutName="tex_00025C58" Format="rgba16" Width="32" Height="32" Offset="0x25C58"/>
|
||||
<Collision Name="object_kingdodongo_Col_0264A8" Offset="0x264A8"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0264E0" OutName="tex_000264E0" Format="ia8" Width="64" Height="64" Offset="0x264E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0274E0" OutName="tex_000274E0" Format="ia8" Width="64" Height="64" Offset="0x274E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0284E0" OutName="tex_000284E0" Format="ia8" Width="64" Height="64" Offset="0x284E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0294E0" OutName="tex_000294E0" Format="ia8" Width="64" Height="64" Offset="0x294E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02A4E0" OutName="tex_0002A4E0" Format="ia8" Width="64" Height="64" Offset="0x2A4E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02B4E0" OutName="tex_0002B4E0" Format="ia8" Width="64" Height="64" Offset="0x2B4E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02C4E0" OutName="tex_0002C4E0" Format="ia8" Width="64" Height="64" Offset="0x2C4E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02D4E0" OutName="tex_0002D4E0" Format="ia8" Width="64" Height="64" Offset="0x2D4E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02E4E0" OutName="tex_0002E4E0" Format="i4" Width="32" Height="64" Offset="0x2E4E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02E8E0" OutName="tex_0002E8E0" Format="i4" Width="32" Height="64" Offset="0x2E8E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02ECE0" OutName="tex_0002ECE0" Format="i4" Width="32" Height="64" Offset="0x2ECE0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02F0E0" OutName="tex_0002F0E0" Format="i4" Width="32" Height="64" Offset="0x2F0E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02F4E0" OutName="tex_0002F4E0" Format="i4" Width="32" Height="64" Offset="0x2F4E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02F8E0" OutName="tex_0002F8E0" Format="i4" Width="32" Height="64" Offset="0x2F8E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_02FCE0" OutName="tex_0002FCE0" Format="i4" Width="32" Height="64" Offset="0x2FCE0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0300E0" OutName="tex_000300E0" Format="i4" Width="32" Height="64" Offset="0x300E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0304E0" OutName="tex_000304E0" Format="i4" Width="32" Height="64" Offset="0x304E0"/>
|
||||
<Texture Name="object_kingdodongo_Tex_0308E0" OutName="tex_000308E0" Format="i4" Width="32" Height="64" Offset="0x308E0"/>
|
||||
</File>
|
||||
</Root>
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_kusa" Segment="6">
|
||||
<DList Name="object_kusa_DL_000140" Offset="0x140"/>
|
||||
<DList Name="object_kusa_DL_0002E0" Offset="0x2E0"/>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_link_boy" Segment="6">
|
||||
<Skeleton Name="gLinkAdultSkel" Type="Flex" LimbType="LOD" Offset="0x377F4"/>
|
||||
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
<Root>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
||||
<File Name="object_link_child" Segment="6">
|
||||
<Skeleton Name="gLinkChildSkel" Type="Flex" LimbType="LOD" Offset="0x2CF6C"/>
|
||||
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Reference in a new issue