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Extract NTSC assets for gc-us (#1973)

* Extract NTSC assets for gc-us

* Extract kanji

https://github.com/zeldaret/mm/pull/1536

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>

---------

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
This commit is contained in:
cadmic 2024-06-26 03:22:26 -07:00 committed by GitHub
parent 24571203df
commit 1b0e35c89a
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
159 changed files with 11961 additions and 1914 deletions

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@ -68,39 +68,39 @@
<DList Name="gGanondorfRightHandOpenDL" Offset="0xC9E8"/>
<!-- Ganondorf Title Card Texture -->
<Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="ia8" Width="128" Height="40" Offset="0xCF00"/>
<Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="ia8" Width="128" Height="80" Offset="0xCF00"/>
<!-- Ganondorf Animation -->
<Animation Name="gGanondorfEndingFloatAnim" Offset="0x11348"/> <!-- Original name is "ONOLEE" (lit. "Curse you!" from his in-game dialogue) -->
<Animation Name="gGanondorfEndingFloatAnim" Offset="0xFF48"/> <!-- Original name is "ONOLEE" (lit. "Curse you!" from his in-game dialogue) -->
<!-- Ganondorf Limbs -->
<Limb Name="gGanondorfRootLimb" LimbType="Standard" Offset="0x11358"/>
<Limb Name="gGanondorfTorsoLimb" LimbType="Standard" Offset="0x11364"/>
<Limb Name="gGanondorfLeftShoulderLimb" LimbType="Standard" Offset="0x11370"/>
<Limb Name="gGanondorfLeftUpperArmLimb" LimbType="Standard" Offset="0x1137C"/>
<Limb Name="gGanondorfLeftForearmLimb" LimbType="Standard" Offset="0x11388"/>
<Limb Name="gGanondorfLeftHandLimb" LimbType="Standard" Offset="0x11394"/>
<Limb Name="gGanondorfRightShoulderLimb" LimbType="Standard" Offset="0x113A0"/>
<Limb Name="gGanondorfRightUpperArmLimb" LimbType="Standard" Offset="0x113AC"/>
<Limb Name="gGanondorfRightForearmLimb" LimbType="Standard" Offset="0x113B8"/>
<Limb Name="gGanondorfRightHandLimb" LimbType="Standard" Offset="0x113C4"/>
<Limb Name="gGanondorfJewelLimb" LimbType="Standard" Offset="0x113D0"/>
<Limb Name="gGanondorfLeftUpperLipLimb" LimbType="Standard" Offset="0x113DC"/>
<Limb Name="gGanondorfMouthLimb" LimbType="Standard" Offset="0x113E8"/>
<Limb Name="gGanondorfJawLimb" LimbType="Standard" Offset="0x113F4"/>
<Limb Name="gGanondorfUpperHairEndLimb" LimbType="Standard" Offset="0x11400"/>
<Limb Name="gGanondorfLowerHairEndLimb" LimbType="Standard" Offset="0x1140C"/>
<Limb Name="gGanondorfRightUpperLipLimb" LimbType="Standard" Offset="0x11418"/>
<Limb Name="gGanondorfHeadLimb" LimbType="Standard" Offset="0x11424"/>
<Limb Name="gGanondorfPelvisLimb" LimbType="Standard" Offset="0x11430"/>
<Limb Name="gGanondorfLeftThighLimb" LimbType="Standard" Offset="0x1143C"/>
<Limb Name="gGanondorfLeftShinLimb" LimbType="Standard" Offset="0x11448"/>
<Limb Name="gGanondorfLeftFootLimb" LimbType="Standard" Offset="0x11454"/>
<Limb Name="gGanondorfRightThighLimb" LimbType="Standard" Offset="0x11460"/>
<Limb Name="gGanondorfRightShinLimb" LimbType="Standard" Offset="0x1146C"/>
<Limb Name="gGanondorfRightFootLimb" LimbType="Standard" Offset="0x11478"/>
<Limb Name="gGanondorfRootLimb" LimbType="Standard" Offset="0xFF58"/>
<Limb Name="gGanondorfTorsoLimb" LimbType="Standard" Offset="0xFF64"/>
<Limb Name="gGanondorfLeftShoulderLimb" LimbType="Standard" Offset="0xFF70"/>
<Limb Name="gGanondorfLeftUpperArmLimb" LimbType="Standard" Offset="0xFF7C"/>
<Limb Name="gGanondorfLeftForearmLimb" LimbType="Standard" Offset="0xFF88"/>
<Limb Name="gGanondorfLeftHandLimb" LimbType="Standard" Offset="0xFF94"/>
<Limb Name="gGanondorfRightShoulderLimb" LimbType="Standard" Offset="0xFFA0"/>
<Limb Name="gGanondorfRightUpperArmLimb" LimbType="Standard" Offset="0xFFAC"/>
<Limb Name="gGanondorfRightForearmLimb" LimbType="Standard" Offset="0xFFB8"/>
<Limb Name="gGanondorfRightHandLimb" LimbType="Standard" Offset="0xFFC4"/>
<Limb Name="gGanondorfJewelLimb" LimbType="Standard" Offset="0xFFD0"/>
<Limb Name="gGanondorfLeftUpperLipLimb" LimbType="Standard" Offset="0xFFDC"/>
<Limb Name="gGanondorfMouthLimb" LimbType="Standard" Offset="0xFFE8"/>
<Limb Name="gGanondorfJawLimb" LimbType="Standard" Offset="0xFFF4"/>
<Limb Name="gGanondorfUpperHairEndLimb" LimbType="Standard" Offset="0x10000"/>
<Limb Name="gGanondorfLowerHairEndLimb" LimbType="Standard" Offset="0x1000C"/>
<Limb Name="gGanondorfRightUpperLipLimb" LimbType="Standard" Offset="0x10018"/>
<Limb Name="gGanondorfHeadLimb" LimbType="Standard" Offset="0x10024"/>
<Limb Name="gGanondorfPelvisLimb" LimbType="Standard" Offset="0x10030"/>
<Limb Name="gGanondorfLeftThighLimb" LimbType="Standard" Offset="0x1003C"/>
<Limb Name="gGanondorfLeftShinLimb" LimbType="Standard" Offset="0x10048"/>
<Limb Name="gGanondorfLeftFootLimb" LimbType="Standard" Offset="0x10054"/>
<Limb Name="gGanondorfRightThighLimb" LimbType="Standard" Offset="0x10060"/>
<Limb Name="gGanondorfRightShinLimb" LimbType="Standard" Offset="0x1006C"/>
<Limb Name="gGanondorfRightFootLimb" LimbType="Standard" Offset="0x10078"/>
<!-- Ganondorf Skeleton -->
<Skeleton Name="gGanondorfSkel" Type="Flex" LimbType="Standard" Offset="0x114E8"/>
<Skeleton Name="gGanondorfSkel" Type="Flex" LimbType="Standard" Offset="0x100E8"/>
</File>
</Root>