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Extract NTSC assets for gc-us (#1973)

* Extract NTSC assets for gc-us

* Extract kanji

https://github.com/zeldaret/mm/pull/1536

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>

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Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
This commit is contained in:
cadmic 2024-06-26 03:22:26 -07:00 committed by GitHub
parent 24571203df
commit 1b0e35c89a
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159 changed files with 11961 additions and 1914 deletions

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@ -1,5 +1,4 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
<File Name="object_ydan_objects" Segment="6">
<Texture Name="gYdanDoor1Tex" OutName="door_tex1" Format="rgba16" Width="32" Height="64" Offset="0x2800"/>
<Texture Name="gYdanWebTex" OutName="web_tex" Format="ia16" Width="32" Height="64" Offset="0x1000"/>