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Name Message_StartOcarina
and related things (#1473)
* name functions and msg ctx var * start ocarina * clarifying comments * typo
This commit is contained in:
parent
7100b17e5f
commit
1c6878b070
21 changed files with 43 additions and 42 deletions
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@ -2008,8 +2008,8 @@ u8 Message_ShouldAdvance(PlayState* play);
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void Message_CloseTextbox(PlayState*);
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void Message_StartTextbox(PlayState* play, u16 textId, Actor* actor);
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void Message_ContinueTextbox(PlayState* play, u16 textId);
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void func_8010BD58(PlayState* play, u16 ocarinaActionId);
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void func_8010BD88(PlayState* play, u16 ocarinaActionId);
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void Message_StartOcarina(PlayState* play, u16 ocarinaActionId);
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void Message_StartOcarinaSunsSongDisabled(PlayState* play, u16 ocarinaActionId);
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u8 Message_GetState(MessageContext* msgCtx);
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void Message_Draw(PlayState* play);
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void Message_Update(PlayState* play);
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@ -540,8 +540,8 @@ typedef struct {
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/* 0xE404 */ s16 textboxColorAlphaTarget;
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/* 0xE406 */ s16 textboxColorAlphaCurrent;
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/* 0xE408 */ Actor* talkActor;
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/* 0xE40C */ s16 disableWarpSongs; // warp song flag set by scene commands
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/* 0xE40E */ s16 unk_E40E; // ocarina related
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/* 0xE40C */ s16 disableWarpSongs; // disables ability to warp with warp songs
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/* 0xE40E */ s16 disableSunsSong; // disables Suns Song effect from occurring after song is played
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/* 0xE410 */ u8 lastOcarinaButtonIndex;
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} MessageContext; // size = 0xE418
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@ -1510,7 +1510,7 @@ void Cutscene_Command_Textbox(PlayState* play, CutsceneContext* csCtx, CsCmdText
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} else {
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if (D_8011E1C4 != cmd->base) {
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D_8011E1C4 = cmd->base;
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func_8010BD58(play, cmd->base);
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Message_StartOcarina(play, cmd->base);
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return;
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}
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}
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@ -1549,7 +1549,7 @@ void Cutscene_Command_Textbox(PlayState* play, CutsceneContext* csCtx, CsCmdText
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if (dialogState == TEXT_STATE_EVENT) {
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if (Message_ShouldAdvance(play)) {
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func_8010BD58(play, cmd->base);
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Message_StartOcarina(play, cmd->base);
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}
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}
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}
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@ -1735,7 +1735,7 @@ void Message_ContinueTextbox(PlayState* play, u16 textId) {
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msgCtx->textboxColorAlphaCurrent = msgCtx->textboxColorAlphaTarget;
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}
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void Message_StartOcarina(PlayState* play, u16 ocarinaActionId) {
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void Message_StartOcarinaImpl(PlayState* play, u16 ocarinaActionId) {
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static u16 sOcarinaSongFlagsMap[] = {
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(1 << OCARINA_SONG_MINUET),
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(1 << OCARINA_SONG_BOLERO),
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@ -1873,14 +1873,14 @@ void Message_StartOcarina(PlayState* play, u16 ocarinaActionId) {
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}
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}
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void func_8010BD58(PlayState* play, u16 ocarinaActionId) {
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play->msgCtx.unk_E40E = 0;
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Message_StartOcarina(play, ocarinaActionId);
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void Message_StartOcarina(PlayState* play, u16 ocarinaActionId) {
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play->msgCtx.disableSunsSong = false;
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Message_StartOcarinaImpl(play, ocarinaActionId);
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}
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void func_8010BD88(PlayState* play, u16 ocarinaActionId) {
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play->msgCtx.unk_E40E = 1;
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Message_StartOcarina(play, ocarinaActionId);
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void Message_StartOcarinaSunsSongDisabled(PlayState* play, u16 ocarinaActionId) {
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play->msgCtx.disableSunsSong = true;
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Message_StartOcarinaImpl(play, ocarinaActionId);
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}
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u8 Message_GetState(MessageContext* msgCtx) {
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@ -2577,7 +2577,7 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
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case MSGMODE_OCARINA_AWAIT_INPUT:
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Message_DrawText(play, &gfx);
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if (Message_ShouldAdvance(play)) {
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func_8010BD58(play, msgCtx->ocarinaAction);
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Message_StartOcarina(play, msgCtx->ocarinaAction);
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}
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break;
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case MSGMODE_SCARECROW_LONG_RECORDING_START:
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@ -302,7 +302,7 @@ void func_809C9700(EnBox* this, PlayState* play) {
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}
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if (this->unk_1FB == ENBOX_STATE_1) {
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func_8010BD58(play, OCARINA_ACTION_FREE_PLAY);
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Message_StartOcarina(play, OCARINA_ACTION_FREE_PLAY);
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this->unk_1FB = ENBOX_STATE_2;
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} else if (this->unk_1FB == ENBOX_STATE_2 && play->msgCtx.ocarinaMode == OCARINA_MODE_04) {
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if ((play->msgCtx.lastPlayedSong == OCARINA_SONG_LULLABY && this->type == ENBOX_TYPE_9) ||
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@ -321,7 +321,7 @@ void func_809FE3C0(EnDu* this, PlayState* play) {
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Player* player = GET_PLAYER(play);
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if (player->stateFlags2 & PLAYER_STATE2_24) {
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func_8010BD88(play, OCARINA_ACTION_CHECK_SARIA);
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Message_StartOcarinaSunsSongDisabled(play, OCARINA_ACTION_CHECK_SARIA);
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player->stateFlags2 |= PLAYER_STATE2_25;
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player->unk_6A8 = &this->actor;
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EnDu_SetupAction(this, func_809FE4A4);
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@ -668,7 +668,7 @@ void func_80A1BE98(EnFr* this, PlayState* play) {
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}
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}
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func_8010BD58(play, OCARINA_ACTION_CHECK_NOWARP);
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Message_StartOcarina(play, OCARINA_ACTION_CHECK_NOWARP);
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this->actionFunc = EnFr_ListeningToOcarinaNotes;
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}
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@ -822,7 +822,7 @@ void EnFr_SetupFrogSong(EnFr* this, PlayState* play) {
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} else {
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this->frogSongTimer = 40;
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this->ocarinaNoteIndex = 0;
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func_8010BD58(play, OCARINA_ACTION_FROGS);
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Message_StartOcarina(play, OCARINA_ACTION_FROGS);
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this->ocarinaNote = EnFr_GetNextNoteFrogSong(this->ocarinaNoteIndex);
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EnFr_CheckOcarinaInputFrogSong(this->ocarinaNote);
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this->actionFunc = EnFr_ContinueFrogSong;
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@ -191,7 +191,7 @@ void EnFu_WaitForPlayback(EnFu* this, PlayState* play) {
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player->stateFlags2 |= PLAYER_STATE2_23;
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// if dialog state is 7, player has played back the song
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if (Message_GetState(&play->msgCtx) == TEXT_STATE_SONG_DEMO_DONE) {
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func_8010BD58(play, OCARINA_ACTION_PLAYBACK_STORMS);
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Message_StartOcarina(play, OCARINA_ACTION_PLAYBACK_STORMS);
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this->actionFunc = func_80A1DBD4;
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}
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}
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@ -205,7 +205,7 @@ void EnFu_TeachSong(EnFu* this, PlayState* play) {
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this->behaviorFlags &= ~FU_WAIT;
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// Ocarina is set to harp here but is immediately overwritten to the grind organ in the message system
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AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_HARP);
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func_8010BD58(play, OCARINA_ACTION_TEACH_STORMS);
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Message_StartOcarina(play, OCARINA_ACTION_TEACH_STORMS);
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this->actionFunc = EnFu_WaitForPlayback;
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}
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}
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@ -145,7 +145,7 @@ void func_80A4E470(EnGs* this, PlayState* play) {
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if (this->unk_19D == 0) {
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player->stateFlags2 |= PLAYER_STATE2_23;
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if (player->stateFlags2 & PLAYER_STATE2_24) {
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func_8010BD58(play, OCARINA_ACTION_FREE_PLAY);
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Message_StartOcarina(play, OCARINA_ACTION_FREE_PLAY);
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this->unk_19D |= 1;
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}
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@ -215,7 +215,7 @@ void func_80A8F75C(EnKakasi* this, PlayState* play) {
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if (player->stateFlags2 & PLAYER_STATE2_24) {
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this->subCamId = OnePointCutscene_Init(play, 2260, -99, &this->actor, CAM_ID_MAIN);
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func_8010BD58(play, OCARINA_ACTION_SCARECROW_LONG_RECORDING);
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Message_StartOcarina(play, OCARINA_ACTION_SCARECROW_LONG_RECORDING);
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this->unk_19A = 0;
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this->unk_1B8 = 0.0;
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player->stateFlags2 |= PLAYER_STATE2_23;
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@ -269,7 +269,7 @@ void func_80A8F9C8(EnKakasi* this, PlayState* play) {
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this->subCamId = OnePointCutscene_Init(play, 2270, -99, &this->actor, CAM_ID_MAIN);
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play->msgCtx.msgMode = MSGMODE_PAUSED;
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func_8002DF54(play, NULL, PLAYER_CSMODE_8);
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func_8010BD58(play, OCARINA_ACTION_SCARECROW_LONG_PLAYBACK);
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Message_StartOcarina(play, OCARINA_ACTION_SCARECROW_LONG_PLAYBACK);
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this->actionFunc = func_80A8FAA4;
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}
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}
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@ -269,7 +269,7 @@ void func_80A91348(EnKakasi3* this, PlayState* play) {
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void func_80A915B8(EnKakasi3* this, PlayState* play) {
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if (Message_GetState(&play->msgCtx) == TEXT_STATE_EVENT && Message_ShouldAdvance(play)) {
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Message_CloseTextbox(play);
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func_8010BD58(play, OCARINA_ACTION_SCARECROW_SPAWN_RECORDING);
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Message_StartOcarina(play, OCARINA_ACTION_SCARECROW_SPAWN_RECORDING);
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this->actionFunc = func_80A91620;
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}
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}
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@ -312,7 +312,7 @@ void func_80A91760(EnKakasi3* this, PlayState* play) {
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SkelAnime_Update(&this->skelAnime);
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if (this->dialogState == Message_GetState(&play->msgCtx) && Message_ShouldAdvance(play)) {
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play->msgCtx.msgMode = MSGMODE_PAUSED;
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func_8010BD58(play, OCARINA_ACTION_SCARECROW_SPAWN_PLAYBACK);
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Message_StartOcarina(play, OCARINA_ACTION_SCARECROW_SPAWN_PLAYBACK);
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this->actionFunc = func_80A917FC;
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this->subCamId = OnePointCutscene_Init(play, 2280, -99, &this->actor, CAM_ID_MAIN);
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}
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@ -333,7 +333,7 @@ void func_80A917FC(EnKakasi3* this, PlayState* play) {
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void func_80A9187C(EnKakasi3* this, PlayState* play) {
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if (Message_GetState(&play->msgCtx) == TEXT_STATE_EVENT && Message_ShouldAdvance(play)) {
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Message_CloseTextbox(play);
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func_8010BD58(play, OCARINA_ACTION_CHECK_SCARECROW_SPAWN);
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Message_StartOcarina(play, OCARINA_ACTION_CHECK_SCARECROW_SPAWN);
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this->actionFunc = func_80A918E4;
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}
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}
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@ -368,7 +368,7 @@ void func_80AA106C(EnMa1* this, PlayState* play) {
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GET_PLAYER(play)->stateFlags2 |= PLAYER_STATE2_23;
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if (this->interactInfo.talkState == NPC_TALK_STATE_ACTION) {
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AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_MALON);
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func_8010BD58(play, OCARINA_ACTION_TEACH_EPONA);
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Message_StartOcarina(play, OCARINA_ACTION_TEACH_EPONA);
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this->actor.flags &= ~ACTOR_FLAG_16;
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this->actionFunc = func_80AA10EC;
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}
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@ -377,7 +377,7 @@ void func_80AA106C(EnMa1* this, PlayState* play) {
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void func_80AA10EC(EnMa1* this, PlayState* play) {
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GET_PLAYER(play)->stateFlags2 |= PLAYER_STATE2_23;
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if (Message_GetState(&play->msgCtx) == TEXT_STATE_SONG_DEMO_DONE) {
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func_8010BD58(play, OCARINA_ACTION_PLAYBACK_EPONA);
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Message_StartOcarina(play, OCARINA_ACTION_PLAYBACK_EPONA);
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this->actionFunc = func_80AA1150;
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}
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}
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@ -266,7 +266,7 @@ void func_80AA204C(EnMa2* this, PlayState* play) {
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if (player->stateFlags2 & PLAYER_STATE2_24) {
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player->unk_6A8 = &this->actor;
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player->stateFlags2 |= PLAYER_STATE2_25;
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func_8010BD58(play, OCARINA_ACTION_CHECK_EPONA);
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Message_StartOcarina(play, OCARINA_ACTION_CHECK_EPONA);
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this->actionFunc = func_80AA20E4;
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} else if (this->actor.xzDistToPlayer < 30.0f + (f32)this->collider.dim.radius) {
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player->stateFlags2 |= PLAYER_STATE2_23;
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@ -764,7 +764,7 @@ void func_80AAB948(EnMd* this, PlayState* play) {
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if (player->stateFlags2 & PLAYER_STATE2_24) {
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player->stateFlags2 |= PLAYER_STATE2_25;
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player->unk_6A8 = &this->actor;
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func_8010BD58(play, OCARINA_ACTION_CHECK_SARIA);
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Message_StartOcarina(play, OCARINA_ACTION_CHECK_SARIA);
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this->actionFunc = func_80AABC10;
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return;
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}
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@ -127,7 +127,7 @@ void func_80ABEF2C(EnOkarinaTag* this, PlayState* play) {
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ocarinaSong = 0xA;
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}
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player->stateFlags2 |= PLAYER_STATE2_23;
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func_8010BD58(play, ocarinaSong + OCARINA_ACTION_CHECK_SARIA);
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Message_StartOcarina(play, ocarinaSong + OCARINA_ACTION_CHECK_SARIA);
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this->actionFunc = func_80ABF0CC;
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} else if ((this->actor.xzDistToPlayer < (50.0f + this->interactRange) &&
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((fabsf(player->actor.world.pos.y - this->actor.world.pos.y) < 40.0f)))) {
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@ -197,16 +197,16 @@ void func_80ABF28C(EnOkarinaTag* this, PlayState* play) {
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if (player->stateFlags2 & PLAYER_STATE2_24) {
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switch (this->type) {
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case 1:
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func_8010BD58(play, OCARINA_ACTION_CHECK_LULLABY);
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Message_StartOcarina(play, OCARINA_ACTION_CHECK_LULLABY);
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break;
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case 2:
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func_8010BD58(play, OCARINA_ACTION_CHECK_STORMS);
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Message_StartOcarina(play, OCARINA_ACTION_CHECK_STORMS);
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break;
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case 4:
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func_8010BD58(play, OCARINA_ACTION_CHECK_TIME);
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Message_StartOcarina(play, OCARINA_ACTION_CHECK_TIME);
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break;
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case 6:
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func_8010BD58(play, OCARINA_ACTION_CHECK_LULLABY);
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Message_StartOcarina(play, OCARINA_ACTION_CHECK_LULLABY);
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break;
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default:
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// "Ocarina Invisible-kun demo start check error source"
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@ -910,7 +910,7 @@ void EnSkj_WaitInRange(EnSkj* this, PlayState* play) {
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player->actor.world.pos.y = sSmallStumpSkullKid.skullkid->actor.world.pos.y;
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player->actor.world.pos.z = sSmallStumpSkullKid.skullkid->actor.world.pos.z;
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EnSkj_TurnPlayer(sSmallStumpSkullKid.skullkid, player);
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func_8010BD88(play, OCARINA_ACTION_CHECK_SARIA);
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Message_StartOcarinaSunsSongDisabled(play, OCARINA_ACTION_CHECK_SARIA);
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EnSkj_SetupWaitForSong(this);
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} else if (D_80B01EA0 != 0) {
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player->actor.world.pos.x = sSmallStumpSkullKid.skullkid->actor.world.pos.x;
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@ -1401,7 +1401,7 @@ void EnSkj_StartOcarinaMinigame(EnSkj* this, PlayState* play) {
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EnSkj_TurnPlayer(this, player);
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if (dialogState == TEXT_STATE_CLOSING) {
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func_8010BD58(play, OCARINA_ACTION_MEMORY_GAME);
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Message_StartOcarina(play, OCARINA_ACTION_MEMORY_GAME);
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if (sOcarinaMinigameSkullKids[SKULL_KID_LEFT].skullkid != NULL) {
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sOcarinaMinigameSkullKids[SKULL_KID_LEFT].skullkid->minigameState = SKULL_KID_OCARINA_PLAY_NOTES;
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}
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@ -171,7 +171,7 @@ s32 ObjTimeblock_WaitForOcarina(ObjTimeblock* this, PlayState* play) {
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if (ObjTimeblock_PlayerIsInRange(this, play)) {
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if (player->stateFlags2 & PLAYER_STATE2_24) {
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func_8010BD58(play, OCARINA_ACTION_FREE_PLAY);
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Message_StartOcarina(play, OCARINA_ACTION_FREE_PLAY);
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this->songObserverFunc = ObjTimeblock_WaitForSong;
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} else {
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player->stateFlags2 |= PLAYER_STATE2_23;
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@ -158,7 +158,7 @@ s32 func_80BA2218(ObjWarp2block* this, PlayState* play) {
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if (func_80BA1ECC(this, play)) {
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if (player->stateFlags2 & PLAYER_STATE2_24) {
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func_8010BD58(play, OCARINA_ACTION_FREE_PLAY);
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Message_StartOcarina(play, OCARINA_ACTION_FREE_PLAY);
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this->func_168 = func_80BA228C;
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} else {
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player->stateFlags2 |= PLAYER_STATE2_23;
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@ -80,7 +80,8 @@ void OceffSpot_End(OceffSpot* this, PlayState* play) {
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this->unk_174 -= 0.05f;
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} else {
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Actor_Kill(&this->actor);
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if (gTimeSpeed != 400 && play->msgCtx.unk_E40E == 0 && GET_EVENTINF_HORSES_STATE() != EVENTINF_HORSES_STATE_1) {
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if (gTimeSpeed != 400 && !play->msgCtx.disableSunsSong &&
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GET_EVENTINF_HORSES_STATE() != EVENTINF_HORSES_STATE_1) {
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if (play->msgCtx.ocarinaAction != OCARINA_ACTION_CHECK_NOWARP_DONE ||
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play->msgCtx.ocarinaMode != OCARINA_MODE_08) {
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gSaveContext.sunsSongState = SUNSSONG_START;
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@ -142,7 +142,7 @@ void ShotSun_UpdateFairySpawner(ShotSun* this, PlayState* play) {
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}
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}
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if (this->fairySpawnerState == SPAWNER_OCARINA_START) {
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func_8010BD58(play, OCARINA_ACTION_FREE_PLAY);
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Message_StartOcarina(play, OCARINA_ACTION_FREE_PLAY);
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this->fairySpawnerState = SPAWNER_OCARINA_PLAYING;
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} else if (this->fairySpawnerState == SPAWNER_OCARINA_PLAYING && play->msgCtx.ocarinaMode == OCARINA_MODE_04) {
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if ((params == 0x40 && play->msgCtx.lastPlayedSong == OCARINA_SONG_SUNS) ||
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@ -12529,7 +12529,7 @@ void func_8084E3C4(Player* this, PlayState* play) {
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if (this->stateFlags2 & (PLAYER_STATE2_23 | PLAYER_STATE2_25)) {
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this->stateFlags2 |= PLAYER_STATE2_24;
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} else {
|
||||
func_8010BD58(play, OCARINA_ACTION_FREE_PLAY);
|
||||
Message_StartOcarina(play, OCARINA_ACTION_FREE_PLAY);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue