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Name Message_StartOcarina
and related things (#1473)
* name functions and msg ctx var * start ocarina * clarifying comments * typo
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21 changed files with 43 additions and 42 deletions
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@ -266,7 +266,7 @@ void func_80AA204C(EnMa2* this, PlayState* play) {
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if (player->stateFlags2 & PLAYER_STATE2_24) {
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player->unk_6A8 = &this->actor;
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player->stateFlags2 |= PLAYER_STATE2_25;
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func_8010BD58(play, OCARINA_ACTION_CHECK_EPONA);
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Message_StartOcarina(play, OCARINA_ACTION_CHECK_EPONA);
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this->actionFunc = func_80AA20E4;
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} else if (this->actor.xzDistToPlayer < 30.0f + (f32)this->collider.dim.radius) {
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player->stateFlags2 |= PLAYER_STATE2_23;
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