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Name Message_StartOcarina
and related things (#1473)
* name functions and msg ctx var * start ocarina * clarifying comments * typo
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21 changed files with 43 additions and 42 deletions
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@ -80,7 +80,8 @@ void OceffSpot_End(OceffSpot* this, PlayState* play) {
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this->unk_174 -= 0.05f;
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} else {
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Actor_Kill(&this->actor);
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if (gTimeSpeed != 400 && play->msgCtx.unk_E40E == 0 && GET_EVENTINF_HORSES_STATE() != EVENTINF_HORSES_STATE_1) {
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if (gTimeSpeed != 400 && !play->msgCtx.disableSunsSong &&
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GET_EVENTINF_HORSES_STATE() != EVENTINF_HORSES_STATE_1) {
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if (play->msgCtx.ocarinaAction != OCARINA_ACTION_CHECK_NOWARP_DONE ||
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play->msgCtx.ocarinaMode != OCARINA_MODE_08) {
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gSaveContext.sunsSongState = SUNSSONG_START;
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