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Name Message_StartOcarina
and related things (#1473)
* name functions and msg ctx var * start ocarina * clarifying comments * typo
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21 changed files with 43 additions and 42 deletions
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@ -142,7 +142,7 @@ void ShotSun_UpdateFairySpawner(ShotSun* this, PlayState* play) {
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}
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}
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if (this->fairySpawnerState == SPAWNER_OCARINA_START) {
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func_8010BD58(play, OCARINA_ACTION_FREE_PLAY);
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Message_StartOcarina(play, OCARINA_ACTION_FREE_PLAY);
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this->fairySpawnerState = SPAWNER_OCARINA_PLAYING;
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} else if (this->fairySpawnerState == SPAWNER_OCARINA_PLAYING && play->msgCtx.ocarinaMode == OCARINA_MODE_04) {
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if ((params == 0x40 && play->msgCtx.lastPlayedSong == OCARINA_SONG_SUNS) ||
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