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PAUSE_STATE_SAVE_PROMPT and substates PAUSE_SAVE_PROMPT_STATE_ and other things

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Dragorn421 2022-08-29 14:07:33 +02:00
parent e8eb909b12
commit 1c6b7b082f
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8 changed files with 190 additions and 164 deletions

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@ -2762,7 +2762,7 @@ void Interface_DrawItemButtons(PlayState* play) {
if ((pauseCtx->state < PAUSE_STATE_8)
/* PAUSE_STATE_OFF, PAUSE_STATE_WAIT_LETTERBOX, PAUSE_STATE_WAIT_BG_PRERENDER, PAUSE_STATE_INIT,
PAUSE_STATE_OPENING_1, PAUSE_STATE_OPENING_2, PAUSE_STATE_MAIN, PAUSE_STATE_7_SAVE_PROMPT_ */
PAUSE_STATE_OPENING_1, PAUSE_STATE_OPENING_2, PAUSE_STATE_MAIN, PAUSE_STATE_SAVE_PROMPT */
|| (pauseCtx->state >= PAUSE_STATE_CLOSING)
/* PAUSE_STATE_CLOSING, PAUSE_STATE_UNPAUSE */
) {