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PAUSE_STATE_SAVE_PROMPT
and substates PAUSE_SAVE_PROMPT_STATE_
and other things
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8 changed files with 190 additions and 164 deletions
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@ -2762,7 +2762,7 @@ void Interface_DrawItemButtons(PlayState* play) {
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if ((pauseCtx->state < PAUSE_STATE_8)
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/* PAUSE_STATE_OFF, PAUSE_STATE_WAIT_LETTERBOX, PAUSE_STATE_WAIT_BG_PRERENDER, PAUSE_STATE_INIT,
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PAUSE_STATE_OPENING_1, PAUSE_STATE_OPENING_2, PAUSE_STATE_MAIN, PAUSE_STATE_7_SAVE_PROMPT_ */
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PAUSE_STATE_OPENING_1, PAUSE_STATE_OPENING_2, PAUSE_STATE_MAIN, PAUSE_STATE_SAVE_PROMPT */
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|| (pauseCtx->state >= PAUSE_STATE_CLOSING)
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/* PAUSE_STATE_CLOSING, PAUSE_STATE_UNPAUSE */
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) {
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