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Actor struct cleanup (#208)

* cleanup a few things

* fix mistake

* yawTowardsLink

* run format

* pr suggestion
This commit is contained in:
fig02 2020-06-14 00:09:51 -04:00 committed by GitHub
parent 06fc61c83d
commit 1c98ac27eb
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GPG key ID: 4AEE18F83AFDEB23
37 changed files with 292 additions and 303 deletions

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@ -151,7 +151,7 @@ void func_809B064C(EnAni* this, GlobalContext* globalCtx) {
// "...all I can do is look at Death Mountain."
}
yawDiff = this->actor.rotTowardsLinkY - this->actor.shape.rot.y;
yawDiff = this->actor.yawTowardsLink - this->actor.shape.rot.y;
if (func_8002F194(&this->actor, globalCtx) != 0) {
if (this->actor.textId == 0x5056) { // "To get a good view..."
EnAni_SetupAction(this, func_809B04F0);
@ -160,14 +160,14 @@ void func_809B064C(EnAni* this, GlobalContext* globalCtx) {
} else {
EnAni_SetupAction(this, func_809B04F0);
}
} else if (yawDiff >= -0x36AF && yawDiff < 0 && this->actor.xzDistanceFromLink < 150.0f &&
-80.0f < this->actor.yDistanceFromLink) {
} else if (yawDiff >= -0x36AF && yawDiff < 0 && this->actor.xzDistFromLink < 150.0f &&
-80.0f < this->actor.yDistFromLink) {
if (gSaveContext.itemGetInf[1] & 0x20) {
EnAni_SetText(this, globalCtx, 0x5056); // "To get a good view..."
} else {
EnAni_SetText(this, globalCtx, 0x5055); // "...I'll give you this as a memento."
}
} else if (yawDiff >= -0x3E7 && yawDiff < 0x36B0 && this->actor.xzDistanceFromLink < 350.0f) {
} else if (yawDiff >= -0x3E7 && yawDiff < 0x36B0 && this->actor.xzDistFromLink < 350.0f) {
EnAni_SetText(this, globalCtx, textId);
}
}
@ -177,7 +177,7 @@ void func_809B07F8(EnAni* this, GlobalContext* globalCtx) {
s16 yawDiff;
u16 textId;
yawDiff = this->actor.rotTowardsLinkY - this->actor.shape.rot.y;
yawDiff = this->actor.yawTowardsLink - this->actor.shape.rot.y;
if (func_8002F194(&this->actor, globalCtx) != 0) {
if (this->actor.textId == 0x5056) { // "To get a good view..."
EnAni_SetupAction(this, func_809B0524);
@ -186,14 +186,14 @@ void func_809B07F8(EnAni* this, GlobalContext* globalCtx) {
} else {
EnAni_SetupAction(this, func_809B0524);
}
} else if (yawDiff >= -0x36AF && yawDiff < 0 && this->actor.xzDistanceFromLink < 150.0f &&
-80.0f < this->actor.yDistanceFromLink) {
} else if (yawDiff >= -0x36AF && yawDiff < 0 && this->actor.xzDistFromLink < 150.0f &&
-80.0f < this->actor.yDistFromLink) {
if ((gSaveContext.itemGetInf[1] & 0x20) != 0) {
EnAni_SetText(this, globalCtx, 0x5056); // "To get a good view..."
} else {
EnAni_SetText(this, globalCtx, 0x5055); // "...I'll give you this as a memento."
}
} else if (yawDiff >= -0x3E7 && yawDiff < 0x36B0 && this->actor.xzDistanceFromLink < 350.0f) {
} else if (yawDiff >= -0x3E7 && yawDiff < 0x36B0 && this->actor.xzDistFromLink < 350.0f) {
if ((gSaveContext.eventChkInf[2] & 0x8000) == 0) {
textId = 0x5052; // "...Something is happening on Death Mountain!"
} else {