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Actor struct cleanup (#208)
* cleanup a few things * fix mistake * yawTowardsLink * run format * pr suggestion
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37 changed files with 292 additions and 303 deletions
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@ -140,7 +140,7 @@ void func_809ECA50(EnDha* this, GlobalContext* globalCtx) {
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} else {
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playerPos.y += 56.0f;
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}
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if (this->actor.xzDistanceFromLink <= 100.0f) {
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if (this->actor.xzDistFromLink <= 100.0f) {
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this->unk_1D0.y = 0;
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this->unk_1D0.z = this->unk_1D0.y;
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this->unk_1D6.x = this->unk_1D0.y;
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