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Actor struct cleanup (#208)
* cleanup a few things * fix mistake * yawTowardsLink * run format * pr suggestion
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37 changed files with 292 additions and 303 deletions
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@ -132,7 +132,7 @@ void func_80A5046C(EnGuest* this) {
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void func_80A50518(EnGuest* this, GlobalContext* globalCtx) {
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if (func_8002F194(&this->actor, globalCtx) != 0) {
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this->actionFunc = func_80A5057C;
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} else if (this->actor.xzDistanceFromLink < 100.0f) {
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} else if (this->actor.xzDistFromLink < 100.0f) {
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func_8002F2CC(&this->actor, globalCtx, 100.0f);
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}
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}
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