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Actor struct cleanup (#208)
* cleanup a few things * fix mistake * yawTowardsLink * run format * pr suggestion
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37 changed files with 292 additions and 303 deletions
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@ -8,7 +8,6 @@ void EnSkj_Init(Actor* thisx, GlobalContext* globalCtx);
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void EnSkj_Destroy(Actor* thisx, GlobalContext* globalCtx);
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void EnSkj_Update(Actor* thisx, GlobalContext* globalCtx);
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void EnSkj_Draw(Actor* thisx, GlobalContext* globalCtx);
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/*
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const ActorInit En_Skj_InitVars = {
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ACTOR_EN_SKJ,
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