mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-04 15:04:31 +00:00
Skip compiling C-included files during the build (#1386)
* Update the makefile to skip .inc.c files when building * Rename all C-included source files to .inc.c
This commit is contained in:
parent
2f4c25da53
commit
1cb00350d9
41 changed files with 22 additions and 21 deletions
|
@ -3963,7 +3963,7 @@ s32 func_80035124(Actor* actor, PlayState* play) {
|
|||
return ret;
|
||||
}
|
||||
|
||||
#include "z_cheap_proc.c"
|
||||
#include "z_cheap_proc.inc.c"
|
||||
|
||||
u8 func_800353E8(PlayState* play) {
|
||||
Player* player = GET_PLAYER(play);
|
||||
|
|
|
@ -33,7 +33,7 @@ s32 Camera_UpdateWater(Camera* camera);
|
|||
#define DISTORTION_UNDERWATER_STRONG (1 << 3)
|
||||
#define DISTORTION_UNDERWATER_FISHING (1 << 4)
|
||||
|
||||
#include "z_camera_data.c"
|
||||
#include "z_camera_data.inc.c"
|
||||
|
||||
/*===============================================================*/
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@ static s16 sDisableAttention = false;
|
|||
static s16 sUnused = -1;
|
||||
static s32 sPrevFrameCs1100 = -4096;
|
||||
|
||||
#include "z_onepointdemo_data.c"
|
||||
#include "z_onepointdemo_data.inc.c"
|
||||
|
||||
void OnePointCutscene_AddVecSphToVec3f(Vec3f* dst, Vec3f* src, VecSph* vecSph) {
|
||||
Vec3f out;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue