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Match En actors D-G (#1889)
* Match entity actors D-G * Remove SET_EN_GOROIWA_SPEED * Actually match z_en_elf.c * GET_EN_GOROIWA_SPEED -> EN_GOROIWA_SPEED
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24 changed files with 160 additions and 98 deletions
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@ -338,9 +338,9 @@ void EnEncount2_UpdateEffects(EnEncount2* this, PlayState* play) {
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}
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void EnEncount2_DrawEffects(Actor* thisx, PlayState* play) {
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GraphicsContext* gfxCtx = play->state.gfxCtx;
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EnEncount2* this = (EnEncount2*)thisx;
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EnEncount2Effect* effect = this->effects;
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GraphicsContext* gfxCtx = play->state.gfxCtx;
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s16 i;
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s32 objectSlot;
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