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Changed line spacing

This commit is contained in:
zelda2773 2020-03-27 10:37:04 -04:00
parent 105ea6c5cd
commit 1dc2b8b576

View file

@ -51,7 +51,6 @@ extern UNK_TYPE D_0600039C;
Vec3f mtxSrc = { 1100.0f, 500.0f, 0.0f };
void EnDs_Init(EnDs* this, GlobalContext* globalCtx) {
SkelAnime* skelAnime = &this->skelAnime;
ActorShape_Init(&this->actor.shape, 0.0f, ActorShadow_DrawFunc_Circle, 36.0f);
@ -131,8 +130,8 @@ void EnDs_BrewOddPotion3(EnDs* this, GlobalContext* globalCtx) {
this->actionFunc = EnDs_TalkAfterBrewOddPotion;
func_8010B720(globalCtx, 0x504D);
}
Math_ApproxF(&this->unk_1E4, 0, 0.0299999993294f);
Math_ApproxF(&this->unk_1E4, 0, 0.0299999993294f);
func_800773A8(globalCtx, this->unk_1E4 * (2.0f - this->unk_1E4), 0.0f, 0x3DCCCCCD, 1.0f);
}
@ -153,8 +152,8 @@ void EnDs_BrewOddPotion1(EnDs* this, GlobalContext* globalCtx) {
this->actionFunc = EnDs_BrewOddPotion2;
this->brewTimer = 20;
}
Math_ApproxF(&this->unk_1E4, 1.0f, 0.00999999977648f);
Math_ApproxF(&this->unk_1E4, 1.0f, 0.00999999977648f);
func_800773A8(globalCtx, this->unk_1E4 * (2.0f - this->unk_1E4), 0.0f, 0x3DCCCCCD, 1.0f);
}
@ -162,7 +161,6 @@ void EnDs_OfferOddPotion(EnDs* this, GlobalContext* globalCtx) {
Player* player = PLAYER;
if ((func_8010BDBC(&globalCtx->msgCtx) == 4) && (func_80106BC8(globalCtx) != 0)) {
switch (globalCtx->msgCtx.choiceIndex) {
case 0: // yes
this->actionFunc = EnDs_BrewOddPotion1;
@ -224,7 +222,6 @@ void EnDs_OfferBluePotion(EnDs* this, GlobalContext* globalCtx) {
}
void EnDs_Wait(EnDs* this, GlobalContext* globalCtx) {
Player* player = PLAYER;
s16 unkAngle;
@ -259,7 +256,9 @@ void EnDs_Update(EnDs* this, GlobalContext* globalCtx) {
if (SkelAnime_FrameUpdateMatrix(&this->skelAnime) != 0) {
this->skelAnime.animCurrentFrame = 0.0f;
}
this->actionFunc(this, globalCtx);
if ((this->unk_1E8 & 1)) {
func_80038290(globalCtx, this, &this->unk_1D8, &this->unk_1DE, this->actor.posRot2.pos);
} else {